/external/deqp/modules/gles3/functional/ |
es3fTextureFilteringTests.cpp | 1251 int depth; member in struct:deqp::gles3::Functional::__anon23895 1656 int depth = 64; local 1684 int depth = sizes3D[sizeNdx].depth; local 1717 int depth = 67; local [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureSpecificationTests.cpp | 155 sglr::ReferenceContextBuffers refBuffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, width, height); 209 TextureCubeArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int size, int depth, int numLevels); 223 TextureCubeArraySpecCase::TextureCubeArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int size, int depth, int numLevels) 228 , m_depth (depth) 404 int depth, 412 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, depth, 1) 485 int depth, 499 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, depth, 1) 586 // TexImage3D() depth case. 631 // TexSubImage3D() depth case 870 int depth; member in struct:deqp::gles31::Functional::__anon24174 953 int depth; member in struct:deqp::gles31::Functional::__anon24175 [all...] |
/external/doclava/src/com/google/doclava/ |
Converter.java | 739 int depth = 0; local 747 depth++;
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/configuration/org.eclipse.osgi/bundles/67/1/.cp/ant_tasks/ |
director-ant.jar | |
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/configuration/org.eclipse.osgi/bundles/76/1/.cp/ant_tasks/ |
resources-ant.jar | |
/external/jemalloc/src/ |
ctl.c | 183 /* Maximum tree depth. */ 824 size_t depth; local 834 depth = CTL_MAX_DEPTH; 835 ret = ctl_lookup(name, nodes, mib, &depth); 839 node = ctl_named_node(nodes[depth-1]); 841 ret = node->ctl(mib, depth, oldp, oldlenp, newp, newlen); [all...] |
/external/kernel-headers/original/uapi/linux/ |
tipc_config.h | 221 __be32 depth; /* 1:type, 2:+name info, 3:+port info, 4+:+debug info */ member in struct:tipc_name_table_query 222 __be32 type; /* {t,l,u} info ignored if high bit of "depth" is set */
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/external/libopus/celt/ |
bands.c | 267 int depth; local 274 /* depth in 1/8 bits */ 275 depth = (1+pulses[i])/((m->eBands[i+1]-m->eBands[i])<<LM); 278 thresh32 = SHR32(celt_exp2(-SHL16(depth, 10-BITRES)),1); 288 thresh = .5f*celt_exp2(-.125f*depth); [all...] |
/external/libxml2/ |
debugXML.c | 44 int depth; /* current depth */ member in struct:_xmlDebugCtxt 61 ctxt->depth = 0; 142 if ((ctxt->output != NULL) && (ctxt->depth > 0)) { 143 if (ctxt->depth < 50) 144 fprintf(ctxt->output, "%s", &ctxt->shift[100 - 2 * ctxt->depth]); 817 * @depth: the indentation level. 836 ctxt->depth++; 838 ctxt->depth--; 855 * @depth: the indentation level [all...] |
/external/linux-tools-perf/perf-3.12.0/tools/perf/util/ |
probe-event.c | 1314 int depth) 1318 depth = __synthesize_probe_trace_arg_ref(ref->next, buf, 1319 buflen, depth + 1); 1320 if (depth < 0) 1326 depth = ret; 1332 return depth; 1340 int ret, depth = 0; local 1359 depth = __synthesize_probe_trace_arg_ref(ref, &buf, 1361 if (depth < 0) 1362 return depth; [all...] |
/external/lldb/source/Symbol/ |
ClangASTContext.cpp | 1185 const unsigned depth = 0; local [all...] |
/external/mdnsresponder/Clients/ |
dns-sd.c | 344 int labels = 0, depth = 0, i, initial = 0; local 390 for (depth=0; depth<labels; depth++) 393 for (i=0; i<=depth; i++) printf("- "); 394 GetNextLabel(label[labels-1-depth], text); [all...] |
/external/mesa3d/src/egl/drivers/glx/ |
egl_glx.c | 817 unsigned int w, h, bw, depth; local 818 stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth); [all...] |
/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_sample.c | 485 * \param depth scalar int texture depth 793 * When sampling a mipmap, we need to compute the width, height, depth 810 * Compute width, height, depth at mipmap level 'ilevel' 834 * @param size vector with the texture size (width, height, depth) 873 * @param flt_size vector with the integer texture size (width, height, depth) 885 LLVMValueRef depth; local 893 &depth); 900 *r = lp_build_mul(&bld->coord_bld, *r, depth); [all...] |
/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
xm_api.c | 221 img = XCreateImage( dpy, visinfo->visual, visinfo->depth, 277 unsigned int w, h, bw, depth; local 278 stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth); 375 * Choose a depth/stencil format that satisfies the given depth and 379 choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil) 389 if (depth <= 16 && stencil == 0) { 392 if (depth <= 24 && stencil == 0) { 396 if (depth <= 24 && stencil <= 8) { 400 if (depth <= 32 && stencil == 0) 746 int depth; local 957 int depth; local [all...] |
/external/mesa3d/src/gallium/winsys/svga/drm/ |
vmwgfx_drm.h | 183 * @depth - mip level depth 192 uint32_t depth; member in struct:drm_vmw_size
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_wm.h | 47 * program execution. These mainly relate to depth and stencil 48 * processing and the early-depth-test optimization. 232 struct brw_wm_value depth[4]; /* includes r0/r1 */ member in struct:brw_wm_compile::__anon31645
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_mipmap_tree.c | 156 * stencil. Gen7 expects there to be no stencil bits in its depth buffer. 310 /* In Gen7, IMS layout is only used for depth and stencil buffers. */ 402 uint32_t depth = 1; local 409 /* Adjust width/height/depth for MSAA */ 463 depth = num_samples; 468 width, height, depth, true, num_samples, 543 int *width, int *height, int *depth) 549 *depth = image->Height; 554 *depth = image->Depth; 571 int width, height, depth; local 751 GLuint depth = intelImage->base.Base.Depth; local [all...] |
/external/mesa3d/src/mesa/drivers/x11/ |
xm_api.c | 172 img = XCreateImage( dpy, visinfo->visual, visinfo->depth, 228 unsigned int w, h, bw, depth; local 229 stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth); 333 * Other renderbuffer (depth, stencil, etc) 598 printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v)); 727 * depth_size - requested bits/depth values, or zero 834 int depth; local 835 depth = GET_VISUAL_DEPTH(v); 836 red_bits = depth / 3; 837 depth -= red_bits 999 int depth; local [all...] |
/external/mesa3d/src/mesa/main/ |
attrib.c | 37 #include "depth.h" 255 memcpy( attr, &ctx->Depth, sizeof(struct gl_depthbuffer_attrib) ); 271 attr->DepthTest = ctx->Depth.Test; 524 TEST_AND_UPDATE(ctx->Depth.Test, enable->DepthTest, GL_DEPTH_TEST); 1003 const struct gl_depthbuffer_attrib *depth; local [all...] |
/external/mksh/src/ |
var.c | 990 int depth = 0; local 998 depth++; 999 else if (c == ']' && --depth == 0) { 1387 int depth = 0; local 1389 while ((c = *s++) && (c != ']' || --depth)) 1391 depth++; [all...] |
/external/opencv/cxcore/src/ |
cxarray.cpp | 549 "Depth is not the same for all arrays" ); 989 int depth = img->depth; local 992 if( img->depth == IPL_DEPTH_32F || img->nChannels == 64 ) 994 img->width *= img->depth == IPL_DEPTH_32F ? sizeof(float) : sizeof(double); 995 img->depth = IPL_DEPTH_8U; 1001 img->depth = depth; 1084 pix_size = ((img->depth & 255) >> 3)*img->nChannels; 1705 int depth = type & CV_MAT_DEPTH_MASK; local 2793 int depth, order; local 3192 int depth; local [all...] |
cxmathfuncs.cpp | 334 int depth; local 351 depth = CV_MAT_DEPTH( xmat->type ); 352 if( depth < CV_32F ) 392 if( depth == CV_64F && angle ) 397 else if( depth == CV_32F && mag ) 402 if( depth == CV_32F ) 574 int depth; local 582 depth = CV_MAT_DEPTH( angle->type ); 583 if( depth < CV_32F ) 645 if( depth == CV_32F 1712 int depth; local [all...] |
/external/openssl/crypto/x509/ |
x509_vfy.c | 158 int depth,i,ok=0; local 194 depth=param->depth; 200 if (depth < num) break; /* FIXME: If this happens, we should take 288 if (depth < num) break; [all...] |
/external/pdfium/core/src/fxcodec/fx_libopenjpeg/libopenjpeg20/ |
jp2.c | 669 opj_event_msg(p_manager, EVT_WARNING, "A BPCC header box is available although BPC given by the IHDR box (%d) indicate components bit depth is constant\n",jp2->bpc); 1665 OPJ_UINT32 depth = image->comps[i].prec - 1; local [all...] |