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  /external/deqp/modules/gles3/functional/
es3fTextureFilteringTests.cpp 1251 int depth; member in struct:deqp::gles3::Functional::__anon23895
1656 int depth = 64; local
1684 int depth = sizes3D[sizeNdx].depth; local
1717 int depth = 67; local
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  /external/deqp/modules/gles31/functional/
es31fTextureSpecificationTests.cpp 155 sglr::ReferenceContextBuffers refBuffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, width, height);
209 TextureCubeArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int size, int depth, int numLevels);
223 TextureCubeArraySpecCase::TextureCubeArraySpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int size, int depth, int numLevels)
228 , m_depth (depth)
404 int depth,
412 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, depth, 1)
485 int depth,
499 : TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, depth, 1)
586 // TexImage3D() depth case.
631 // TexSubImage3D() depth case
870 int depth; member in struct:deqp::gles31::Functional::__anon24174
953 int depth; member in struct:deqp::gles31::Functional::__anon24175
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  /external/doclava/src/com/google/doclava/
Converter.java 739 int depth = 0; local
747 depth++;
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/configuration/org.eclipse.osgi/bundles/67/1/.cp/ant_tasks/
director-ant.jar 
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/configuration/org.eclipse.osgi/bundles/76/1/.cp/ant_tasks/
resources-ant.jar 
  /external/jemalloc/src/
ctl.c 183 /* Maximum tree depth. */
824 size_t depth; local
834 depth = CTL_MAX_DEPTH;
835 ret = ctl_lookup(name, nodes, mib, &depth);
839 node = ctl_named_node(nodes[depth-1]);
841 ret = node->ctl(mib, depth, oldp, oldlenp, newp, newlen);
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  /external/kernel-headers/original/uapi/linux/
tipc_config.h 221 __be32 depth; /* 1:type, 2:+name info, 3:+port info, 4+:+debug info */ member in struct:tipc_name_table_query
222 __be32 type; /* {t,l,u} info ignored if high bit of "depth" is set */
  /external/libopus/celt/
bands.c 267 int depth; local
274 /* depth in 1/8 bits */
275 depth = (1+pulses[i])/((m->eBands[i+1]-m->eBands[i])<<LM);
278 thresh32 = SHR32(celt_exp2(-SHL16(depth, 10-BITRES)),1);
288 thresh = .5f*celt_exp2(-.125f*depth);
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  /external/libxml2/
debugXML.c 44 int depth; /* current depth */ member in struct:_xmlDebugCtxt
61 ctxt->depth = 0;
142 if ((ctxt->output != NULL) && (ctxt->depth > 0)) {
143 if (ctxt->depth < 50)
144 fprintf(ctxt->output, "%s", &ctxt->shift[100 - 2 * ctxt->depth]);
817 * @depth: the indentation level.
836 ctxt->depth++;
838 ctxt->depth--;
855 * @depth: the indentation level
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  /external/linux-tools-perf/perf-3.12.0/tools/perf/util/
probe-event.c 1314 int depth)
1318 depth = __synthesize_probe_trace_arg_ref(ref->next, buf,
1319 buflen, depth + 1);
1320 if (depth < 0)
1326 depth = ret;
1332 return depth;
1340 int ret, depth = 0; local
1359 depth = __synthesize_probe_trace_arg_ref(ref, &buf,
1361 if (depth < 0)
1362 return depth;
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  /external/lldb/source/Symbol/
ClangASTContext.cpp 1185 const unsigned depth = 0; local
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  /external/mdnsresponder/Clients/
dns-sd.c 344 int labels = 0, depth = 0, i, initial = 0; local
390 for (depth=0; depth<labels; depth++)
393 for (i=0; i<=depth; i++) printf("- ");
394 GetNextLabel(label[labels-1-depth], text);
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  /external/mesa3d/src/egl/drivers/glx/
egl_glx.c 817 unsigned int w, h, bw, depth; local
818 stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
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  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_sample.c 485 * \param depth scalar int texture depth
793 * When sampling a mipmap, we need to compute the width, height, depth
810 * Compute width, height, depth at mipmap level 'ilevel'
834 * @param size vector with the texture size (width, height, depth)
873 * @param flt_size vector with the integer texture size (width, height, depth)
885 LLVMValueRef depth; local
893 &depth);
900 *r = lp_build_mul(&bld->coord_bld, *r, depth);
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  /external/mesa3d/src/gallium/state_trackers/glx/xlib/
xm_api.c 221 img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
277 unsigned int w, h, bw, depth; local
278 stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
375 * Choose a depth/stencil format that satisfies the given depth and
379 choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil)
389 if (depth <= 16 && stencil == 0) {
392 if (depth <= 24 && stencil == 0) {
396 if (depth <= 24 && stencil <= 8) {
400 if (depth <= 32 && stencil == 0)
746 int depth; local
957 int depth; local
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  /external/mesa3d/src/gallium/winsys/svga/drm/
vmwgfx_drm.h 183 * @depth - mip level depth
192 uint32_t depth; member in struct:drm_vmw_size
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm.h 47 * program execution. These mainly relate to depth and stencil
48 * processing and the early-depth-test optimization.
232 struct brw_wm_value depth[4]; /* includes r0/r1 */ member in struct:brw_wm_compile::__anon31645
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_mipmap_tree.c 156 * stencil. Gen7 expects there to be no stencil bits in its depth buffer.
310 /* In Gen7, IMS layout is only used for depth and stencil buffers. */
402 uint32_t depth = 1; local
409 /* Adjust width/height/depth for MSAA */
463 depth = num_samples;
468 width, height, depth, true, num_samples,
543 int *width, int *height, int *depth)
549 *depth = image->Height;
554 *depth = image->Depth;
571 int width, height, depth; local
751 GLuint depth = intelImage->base.Base.Depth; local
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  /external/mesa3d/src/mesa/drivers/x11/
xm_api.c 172 img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
228 unsigned int w, h, bw, depth; local
229 stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
333 * Other renderbuffer (depth, stencil, etc)
598 printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v));
727 * depth_size - requested bits/depth values, or zero
834 int depth; local
835 depth = GET_VISUAL_DEPTH(v);
836 red_bits = depth / 3;
837 depth -= red_bits
999 int depth; local
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  /external/mesa3d/src/mesa/main/
attrib.c 37 #include "depth.h"
255 memcpy( attr, &ctx->Depth, sizeof(struct gl_depthbuffer_attrib) );
271 attr->DepthTest = ctx->Depth.Test;
524 TEST_AND_UPDATE(ctx->Depth.Test, enable->DepthTest, GL_DEPTH_TEST);
1003 const struct gl_depthbuffer_attrib *depth; local
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  /external/mksh/src/
var.c 990 int depth = 0; local
998 depth++;
999 else if (c == ']' && --depth == 0) {
1387 int depth = 0; local
1389 while ((c = *s++) && (c != ']' || --depth))
1391 depth++;
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  /external/opencv/cxcore/src/
cxarray.cpp 549 "Depth is not the same for all arrays" );
989 int depth = img->depth; local
992 if( img->depth == IPL_DEPTH_32F || img->nChannels == 64 )
994 img->width *= img->depth == IPL_DEPTH_32F ? sizeof(float) : sizeof(double);
995 img->depth = IPL_DEPTH_8U;
1001 img->depth = depth;
1084 pix_size = ((img->depth & 255) >> 3)*img->nChannels;
1705 int depth = type & CV_MAT_DEPTH_MASK; local
2793 int depth, order; local
3192 int depth; local
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cxmathfuncs.cpp 334 int depth; local
351 depth = CV_MAT_DEPTH( xmat->type );
352 if( depth < CV_32F )
392 if( depth == CV_64F && angle )
397 else if( depth == CV_32F && mag )
402 if( depth == CV_32F )
574 int depth; local
582 depth = CV_MAT_DEPTH( angle->type );
583 if( depth < CV_32F )
645 if( depth == CV_32F
1712 int depth; local
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  /external/openssl/crypto/x509/
x509_vfy.c 158 int depth,i,ok=0; local
194 depth=param->depth;
200 if (depth < num) break; /* FIXME: If this happens, we should take
288 if (depth < num) break;
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  /external/pdfium/core/src/fxcodec/fx_libopenjpeg/libopenjpeg20/
jp2.c 669 opj_event_msg(p_manager, EVT_WARNING, "A BPCC header box is available although BPC given by the IHDR box (%d) indicate components bit depth is constant\n",jp2->bpc);
1665 OPJ_UINT32 depth = image->comps[i].prec - 1; local
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