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  /external/chromium_org/third_party/WebKit/Source/core/frame/
RemoteFrameView.cpp 36 IntRect repaintRect = rect;
37 repaintRect.move(renderer->borderLeft() + renderer->paddingLeft(),
39 renderer->invalidatePaintRectangle(repaintRect);
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderLayerRepainter.cpp 111 LayoutRect repaintRect = m_renderer.boundsRectForPaintInvalidation(repaintContainer);
116 m_renderer.setPreviousPaintInvalidationRect(repaintRect);
118 m_repaintRect = repaintRect;
171 LayoutRect repaintRect;
173 repaintRect = m_renderer.previousPaintInvalidationRect();
175 repaintRect = m_repaintRect;
182 repaintRect.unite(child->repainter().repaintRectIncludingNonCompositingDescendants());
184 return repaintRect;
208 IntRect repaintRect = pixelSnappedIntRect(r);
212 squashingLayer->setNeedsDisplayInRect(repaintRect);
    [all...]
RenderSelectionInfo.h 102 LayoutRect repaintRect = enclosingIntRect(m_rects);
107 RenderLayer::mapRectToRepaintBacking(m_repaintContainer, m_repaintContainer, repaintRect);
108 m_object->invalidatePaintUsingContainer(m_repaintContainer, enclosingIntRect(repaintRect), InvalidationSelection);
RenderRegion.cpp 135 void RenderRegion::repaintFlowThreadContent(const LayoutRect& repaintRect) const
137 repaintFlowThreadContentRectangle(repaintRect, flowThreadPortionRect(), flowThreadPortionOverflowRect(), contentBoxRect().location());
140 void RenderRegion::repaintFlowThreadContentRectangle(const LayoutRect& repaintRect, const LayoutRect& flowThreadPortionRect, const LayoutRect& flowThreadPortionOverflowRect, const LayoutPoint& regionLocation) const
150 LayoutRect clippedRect(repaintRect);
RenderRegion.h 85 virtual void repaintFlowThreadContent(const LayoutRect& repaintRect) const;
98 void repaintFlowThreadContentRectangle(const LayoutRect& repaintRect, const LayoutRect& flowThreadPortionRect,
RenderImage.cpp 234 LayoutRect repaintRect;
239 repaintRect = enclosingIntRect(mapRect(*rect, FloatRect(FloatPoint(), imageSizeWithoutZoom), contentBoxRect()));
241 repaintRect.intersect(contentBoxRect());
243 repaintRect = contentBoxRect();
249 invalidatePaintRectangle(repaintRect);
432 IntRect repaintRect = enclosingIntRect(path.boundingRect());
433 repaintRect.moveBy(-absoluteContentBox().location());
434 repaintRect.inflate(outlineWidth);
436 invalidatePaintRectangle(repaintRect);
FilterEffectRenderer.h 64 const LayoutRect& repaintRect() const { return m_repaintRect; }
RenderLayerRepainter.h 68 LayoutRect repaintRect() const { return m_repaintRect; }
RenderTableSection.h 271 CellSpan dirtiedRows(const LayoutRect& repaintRect) const;
272 CellSpan dirtiedColumns(const LayoutRect& repaintRect) const;
RenderInline.cpp     [all...]
RenderFlowThread.cpp 163 void RenderFlowThread::repaintRectangleInRegions(const LayoutRect& repaintRect) const
165 if (!shouldRepaint(repaintRect) || !hasValidRegionInfo())
177 region->repaintFlowThreadContent(repaintRect);
RenderView.cpp 467 void RenderView::repaintViewRectangle(const LayoutRect& repaintRect) const
469 ASSERT(!repaintRect.isEmpty());
478 layer()->repainter().setBackingNeedsRepaintInRect(repaintRect);
480 m_frameView->contentRectangleForPaintInvalidation(pixelSnappedIntRect(repaintRect));
483 LayoutRect rectToRepaint = intersection(repaintRect, viewRectangle);
    [all...]
RenderMultiColumnSet.h 124 virtual void repaintFlowThreadContent(const LayoutRect& repaintRect) const OVERRIDE;
RenderMultiColumnSet.cpp 489 void RenderMultiColumnSet::repaintFlowThreadContent(const LayoutRect& repaintRect) const
493 LayoutRect flowThreadRepaintRect(repaintRect);
523 repaintFlowThreadContentRectangle(repaintRect, flowThreadPortion, flowThreadOverflowPortion, colRect.location());
  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResourceMasker.cpp 69 FloatRect repaintRect = object->paintInvalidationRectInLocalCoordinates();
70 if (repaintRect.isEmpty() || !element()->hasChildren())
74 context->beginTransparencyLayer(1, &repaintRect);
88 FloatRect repaintRect = object->paintInvalidationRectInLocalCoordinates();
98 context->beginLayer(1, CompositeDestinationIn, &repaintRect, maskLayerFilter);
SVGRenderSupport.cpp 54 FloatRect repaintRect = object->paintInvalidationRectInLocalCoordinates();
55 object->computeFloatRectForPaintInvalidation(repaintContainer, repaintRect);
56 return enclosingLayoutRect(repaintRect);
59 void SVGRenderSupport::computeFloatRectForRepaint(const RenderObject* object, const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed)
61 repaintRect.inflate(object->style()->outlineWidth());
64 repaintRect = object->localToParentTransform().mapRect(repaintRect);
65 object->parent()->computeFloatRectForPaintInvalidation(repaintContainer, repaintRect, fixed);
293 void SVGRenderSupport::intersectRepaintRectWithResources(const RenderObject* renderer, FloatRect& repaintRect)
302 repaintRect = filter->resourceBoundingBox(renderer)
    [all...]
RenderSVGContainer.cpp 120 FloatRect repaintRect = paintInvalidationRectInLocalCoordinates();
121 if (!SVGRenderSupport::paintInfoIntersectsRepaintRect(repaintRect, localToParentTransform(), paintInfo))
157 IntRect paintRectInParent = enclosingIntRect(localToParentTransform().mapRect(repaintRect));
RenderSVGResourceClipper.cpp 149 const FloatRect& repaintRect, GraphicsContext* context, ClipperContext& clipperContext)
156 if (repaintRect.isEmpty() || m_inClipExpansion)
180 context->beginTransparencyLayer(1, &repaintRect);
190 if (!clipPathClipper->applyClippingToContext(this, targetBoundingBox, repaintRect, context, clipPathClipperContext)) {
208 context->beginLayer(1, CompositeSourceIn, &repaintRect);
RenderSVGText.cpp 99 FloatRect repaintRect = rect;
100 computeFloatRectForPaintInvalidation(paintInvalidationContainer, repaintRect, fixed);
101 rect = enclosingLayoutRect(repaintRect);
512 FloatRect repaintRect = strokeBoundingBox();
513 SVGRenderSupport::intersectRepaintRectWithResources(this, repaintRect);
516 textShadow->adjustRectForShadow(repaintRect);
518 return repaintRect;
RenderSVGResourceClipper.h 62 // clipPath can be clipped too, but don't have a boundingBox or repaintRect. So we can't call
SVGRenderSupport.h 54 // Calculates the repaintRect in combination with filter, clipper and masker in local coordinates.
RenderSVGRoot.cpp 376 LayoutRect repaintRect = enclosingLayoutRect(contentRepaintRect);
382 repaintRect.unite(decoratedRepaintRect);
386 LayoutRect rect = enclosingIntRect(repaintRect);
SVGRenderingContext.cpp 122 FloatRect repaintRect = m_object->paintInvalidationRectInLocalCoordinates();
123 m_paintInfo->context->clip(repaintRect);
  /external/qemu/distrib/sdl-1.2.15/src/video/qtopia/
SDL_QWin.h 82 void repaintRect(const QRect& rect);
SDL_QWin.cc 337 void SDL_QWin::repaintRect(const QRect& rect) {
362 repaintRect(ev->rect());

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