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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // The LazyInstance<Type, Traits> class manages a single instance of Type,
      6 // which will be lazily created on the first time it's accessed.  This class is
      7 // useful for places you would normally use a function-level static, but you
      8 // need to have guaranteed thread-safety.  The Type constructor will only ever
      9 // be called once, even if two threads are racing to create the object.  Get()
     10 // and Pointer() will always return the same, completely initialized instance.
     11 // When the instance is constructed it is registered with AtExitManager.  The
     12 // destructor will be called on program exit.
     13 //
     14 // LazyInstance is completely thread safe, assuming that you create it safely.
     15 // The class was designed to be POD initialized, so it shouldn't require a
     16 // static constructor.  It really only makes sense to declare a LazyInstance as
     17 // a global variable using the LAZY_INSTANCE_INITIALIZER initializer.
     18 //
     19 // LazyInstance is similar to Singleton, except it does not have the singleton
     20 // property.  You can have multiple LazyInstance's of the same type, and each
     21 // will manage a unique instance.  It also preallocates the space for Type, as
     22 // to avoid allocating the Type instance on the heap.  This may help with the
     23 // performance of creating the instance, and reducing heap fragmentation.  This
     24 // requires that Type be a complete type so we can determine the size.
     25 //
     26 // Example usage:
     27 //   static LazyInstance<MyClass> my_instance = LAZY_INSTANCE_INITIALIZER;
     28 //   void SomeMethod() {
     29 //     my_instance.Get().SomeMethod();  // MyClass::SomeMethod()
     30 //
     31 //     MyClass* ptr = my_instance.Pointer();
     32 //     ptr->DoDoDo();  // MyClass::DoDoDo
     33 //   }
     34 
     35 #ifndef BASE_LAZY_INSTANCE_H_
     36 #define BASE_LAZY_INSTANCE_H_
     37 
     38 #include <new>  // For placement new.
     39 
     40 #include "base/atomicops.h"
     41 #include "base/base_export.h"
     42 #include "base/basictypes.h"
     43 #include "base/debug/leak_annotations.h"
     44 #include "base/logging.h"
     45 #include "base/memory/aligned_memory.h"
     46 #include "base/third_party/dynamic_annotations/dynamic_annotations.h"
     47 #include "base/threading/thread_restrictions.h"
     48 
     49 // LazyInstance uses its own struct initializer-list style static
     50 // initialization, as base's LINKER_INITIALIZED requires a constructor and on
     51 // some compilers (notably gcc 4.4) this still ends up needing runtime
     52 // initialization.
     53 #define LAZY_INSTANCE_INITIALIZER {0}
     54 
     55 namespace base {
     56 
     57 template <typename Type>
     58 struct DefaultLazyInstanceTraits {
     59   static const bool kRegisterOnExit = true;
     60 #ifndef NDEBUG
     61   static const bool kAllowedToAccessOnNonjoinableThread = false;
     62 #endif
     63 
     64   static Type* New(void* instance) {
     65     DCHECK_EQ(reinterpret_cast<uintptr_t>(instance) & (ALIGNOF(Type) - 1), 0u)
     66         << ": Bad boy, the buffer passed to placement new is not aligned!\n"
     67         "This may break some stuff like SSE-based optimizations assuming the "
     68         "<Type> objects are word aligned.";
     69     // Use placement new to initialize our instance in our preallocated space.
     70     // The parenthesis is very important here to force POD type initialization.
     71     return new (instance) Type();
     72   }
     73   static void Delete(Type* instance) {
     74     // Explicitly call the destructor.
     75     instance->~Type();
     76   }
     77 };
     78 
     79 // We pull out some of the functionality into non-templated functions, so we
     80 // can implement the more complicated pieces out of line in the .cc file.
     81 namespace internal {
     82 
     83 // Use LazyInstance<T>::Leaky for a less-verbose call-site typedef; e.g.:
     84 // base::LazyInstance<T>::Leaky my_leaky_lazy_instance;
     85 // instead of:
     86 // base::LazyInstance<T, base::internal::LeakyLazyInstanceTraits<T> >
     87 // my_leaky_lazy_instance;
     88 // (especially when T is MyLongTypeNameImplClientHolderFactory).
     89 // Only use this internal::-qualified verbose form to extend this traits class
     90 // (depending on its implementation details).
     91 template <typename Type>
     92 struct LeakyLazyInstanceTraits {
     93   static const bool kRegisterOnExit = false;
     94 #ifndef NDEBUG
     95   static const bool kAllowedToAccessOnNonjoinableThread = true;
     96 #endif
     97 
     98   static Type* New(void* instance) {
     99     ANNOTATE_SCOPED_MEMORY_LEAK;
    100     return DefaultLazyInstanceTraits<Type>::New(instance);
    101   }
    102   static void Delete(Type* instance) {
    103   }
    104 };
    105 
    106 // Our AtomicWord doubles as a spinlock, where a value of
    107 // kBeingCreatedMarker means the spinlock is being held for creation.
    108 static const subtle::AtomicWord kLazyInstanceStateCreating = 1;
    109 
    110 // Check if instance needs to be created. If so return true otherwise
    111 // if another thread has beat us, wait for instance to be created and
    112 // return false.
    113 BASE_EXPORT bool NeedsLazyInstance(subtle::AtomicWord* state);
    114 
    115 // After creating an instance, call this to register the dtor to be called
    116 // at program exit and to update the atomic state to hold the |new_instance|
    117 BASE_EXPORT void CompleteLazyInstance(subtle::AtomicWord* state,
    118                                       subtle::AtomicWord new_instance,
    119                                       void* lazy_instance,
    120                                       void (*dtor)(void*));
    121 
    122 }  // namespace internal
    123 
    124 template <typename Type, typename Traits = DefaultLazyInstanceTraits<Type> >
    125 class LazyInstance {
    126  public:
    127   // Do not define a destructor, as doing so makes LazyInstance a
    128   // non-POD-struct. We don't want that because then a static initializer will
    129   // be created to register the (empty) destructor with atexit() under MSVC, for
    130   // example. We handle destruction of the contained Type class explicitly via
    131   // the OnExit member function, where needed.
    132   // ~LazyInstance() {}
    133 
    134   // Convenience typedef to avoid having to repeat Type for leaky lazy
    135   // instances.
    136   typedef LazyInstance<Type, internal::LeakyLazyInstanceTraits<Type> > Leaky;
    137 
    138   Type& Get() {
    139     return *Pointer();
    140   }
    141 
    142   Type* Pointer() {
    143 #ifndef NDEBUG
    144     // Avoid making TLS lookup on release builds.
    145     if (!Traits::kAllowedToAccessOnNonjoinableThread)
    146       ThreadRestrictions::AssertSingletonAllowed();
    147 #endif
    148     // If any bit in the created mask is true, the instance has already been
    149     // fully constructed.
    150     static const subtle::AtomicWord kLazyInstanceCreatedMask =
    151         ~internal::kLazyInstanceStateCreating;
    152 
    153     // We will hopefully have fast access when the instance is already created.
    154     // Since a thread sees private_instance_ == 0 or kLazyInstanceStateCreating
    155     // at most once, the load is taken out of NeedsInstance() as a fast-path.
    156     // The load has acquire memory ordering as a thread which sees
    157     // private_instance_ > creating needs to acquire visibility over
    158     // the associated data (private_buf_). Pairing Release_Store is in
    159     // CompleteLazyInstance().
    160     subtle::AtomicWord value = subtle::Acquire_Load(&private_instance_);
    161     if (!(value & kLazyInstanceCreatedMask) &&
    162         internal::NeedsLazyInstance(&private_instance_)) {
    163       // Create the instance in the space provided by |private_buf_|.
    164       value = reinterpret_cast<subtle::AtomicWord>(
    165           Traits::New(private_buf_.void_data()));
    166       internal::CompleteLazyInstance(&private_instance_, value, this,
    167                                      Traits::kRegisterOnExit ? OnExit : NULL);
    168     }
    169 
    170     // This annotation helps race detectors recognize correct lock-less
    171     // synchronization between different threads calling Pointer().
    172     // We suggest dynamic race detection tool that "Traits::New" above
    173     // and CompleteLazyInstance(...) happens before "return instance()" below.
    174     // See the corresponding HAPPENS_BEFORE in CompleteLazyInstance(...).
    175     ANNOTATE_HAPPENS_AFTER(&private_instance_);
    176     return instance();
    177   }
    178 
    179   bool operator==(Type* p) {
    180     switch (subtle::NoBarrier_Load(&private_instance_)) {
    181       case 0:
    182         return p == NULL;
    183       case internal::kLazyInstanceStateCreating:
    184         return static_cast<void*>(p) == private_buf_.void_data();
    185       default:
    186         return p == instance();
    187     }
    188   }
    189 
    190   // Effectively private: member data is only public to allow the linker to
    191   // statically initialize it and to maintain a POD class. DO NOT USE FROM
    192   // OUTSIDE THIS CLASS.
    193 
    194   subtle::AtomicWord private_instance_;
    195   // Preallocated space for the Type instance.
    196   base::AlignedMemory<sizeof(Type), ALIGNOF(Type)> private_buf_;
    197 
    198  private:
    199   Type* instance() {
    200     return reinterpret_cast<Type*>(subtle::NoBarrier_Load(&private_instance_));
    201   }
    202 
    203   // Adapter function for use with AtExit.  This should be called single
    204   // threaded, so don't synchronize across threads.
    205   // Calling OnExit while the instance is in use by other threads is a mistake.
    206   static void OnExit(void* lazy_instance) {
    207     LazyInstance<Type, Traits>* me =
    208         reinterpret_cast<LazyInstance<Type, Traits>*>(lazy_instance);
    209     Traits::Delete(me->instance());
    210     subtle::NoBarrier_Store(&me->private_instance_, 0);
    211   }
    212 };
    213 
    214 }  // namespace base
    215 
    216 #endif  // BASE_LAZY_INSTANCE_H_
    217