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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "media/audio/fake_audio_input_stream.h"
      6 
      7 #include "base/bind.h"
      8 #include "base/lazy_instance.h"
      9 #include "media/audio/audio_manager_base.h"
     10 #include "media/base/audio_bus.h"
     11 
     12 using base::TimeTicks;
     13 using base::TimeDelta;
     14 
     15 namespace media {
     16 
     17 namespace {
     18 
     19 // These values are based on experiments for local-to-local
     20 // PeerConnection to demonstrate audio/video synchronization.
     21 const int kBeepDurationMilliseconds = 20;
     22 const int kBeepFrequency = 400;
     23 
     24 // Intervals between two automatic beeps.
     25 const int kAutomaticBeepIntervalInMs = 500;
     26 
     27 // Automatic beep will be triggered every |kAutomaticBeepIntervalInMs| unless
     28 // users explicitly call BeepOnce(), which will disable the automatic beep.
     29 struct BeepContext {
     30   BeepContext() : beep_once(false), automatic(true) {}
     31   base::Lock beep_lock;
     32   bool beep_once;
     33   bool automatic;
     34 };
     35 
     36 static base::LazyInstance<BeepContext> g_beep_context =
     37     LAZY_INSTANCE_INITIALIZER;
     38 
     39 }  // namespace
     40 
     41 AudioInputStream* FakeAudioInputStream::MakeFakeStream(
     42     AudioManagerBase* manager,
     43     const AudioParameters& params) {
     44   return new FakeAudioInputStream(manager, params);
     45 }
     46 
     47 FakeAudioInputStream::FakeAudioInputStream(AudioManagerBase* manager,
     48                                            const AudioParameters& params)
     49     : audio_manager_(manager),
     50       callback_(NULL),
     51       buffer_size_((params.channels() * params.bits_per_sample() *
     52                     params.frames_per_buffer()) /
     53                    8),
     54       params_(params),
     55       thread_("FakeAudioRecordingThread"),
     56       callback_interval_(base::TimeDelta::FromMilliseconds(
     57           (params.frames_per_buffer() * 1000) / params.sample_rate())),
     58       beep_duration_in_buffers_(kBeepDurationMilliseconds *
     59                                 params.sample_rate() /
     60                                 params.frames_per_buffer() /
     61                                 1000),
     62       beep_generated_in_buffers_(0),
     63       beep_period_in_frames_(params.sample_rate() / kBeepFrequency),
     64       frames_elapsed_(0),
     65       audio_bus_(AudioBus::Create(params)) {
     66 }
     67 
     68 FakeAudioInputStream::~FakeAudioInputStream() {}
     69 
     70 bool FakeAudioInputStream::Open() {
     71   buffer_.reset(new uint8[buffer_size_]);
     72   memset(buffer_.get(), 0, buffer_size_);
     73   audio_bus_->Zero();
     74   return true;
     75 }
     76 
     77 void FakeAudioInputStream::Start(AudioInputCallback* callback)  {
     78   DCHECK(!thread_.IsRunning());
     79   DCHECK(!callback_);
     80   callback_ = callback;
     81   last_callback_time_ = TimeTicks::Now();
     82   thread_.Start();
     83   thread_.message_loop()->PostDelayedTask(
     84       FROM_HERE,
     85       base::Bind(&FakeAudioInputStream::DoCallback, base::Unretained(this)),
     86       callback_interval_);
     87 }
     88 
     89 void FakeAudioInputStream::DoCallback() {
     90   DCHECK(callback_);
     91 
     92   const TimeTicks now = TimeTicks::Now();
     93   base::TimeDelta next_callback_time =
     94       last_callback_time_ + callback_interval_ * 2 - now;
     95 
     96   // If we are falling behind, try to catch up as much as we can in the next
     97   // callback.
     98   if (next_callback_time < base::TimeDelta())
     99     next_callback_time = base::TimeDelta();
    100 
    101   // Accumulate the time from the last beep.
    102   interval_from_last_beep_ += now - last_callback_time_;
    103 
    104   last_callback_time_ = now;
    105 
    106   memset(buffer_.get(), 0, buffer_size_);
    107 
    108   bool should_beep = false;
    109   {
    110     BeepContext* beep_context = g_beep_context.Pointer();
    111     base::AutoLock auto_lock(beep_context->beep_lock);
    112     if (beep_context->automatic) {
    113       base::TimeDelta delta = interval_from_last_beep_ -
    114           TimeDelta::FromMilliseconds(kAutomaticBeepIntervalInMs);
    115       if (delta > base::TimeDelta()) {
    116         should_beep = true;
    117         interval_from_last_beep_ = delta;
    118       }
    119     } else {
    120       should_beep = beep_context->beep_once;
    121       beep_context->beep_once = false;
    122     }
    123   }
    124 
    125   // If this object was instructed to generate a beep or has started to
    126   // generate a beep sound.
    127   if (should_beep || beep_generated_in_buffers_) {
    128     // Compute the number of frames to output high value. Then compute the
    129     // number of bytes based on channels and bits per channel.
    130     int high_frames = beep_period_in_frames_ / 2;
    131     int high_bytes = high_frames * params_.bits_per_sample() *
    132         params_.channels() / 8;
    133 
    134     // Separate high and low with the same number of bytes to generate a
    135     // square wave.
    136     int position = 0;
    137     while (position + high_bytes <= buffer_size_) {
    138       // Write high values first.
    139       memset(buffer_.get() + position, 128, high_bytes);
    140       // Then leave low values in the buffer with |high_bytes|.
    141       position += high_bytes * 2;
    142     }
    143 
    144     ++beep_generated_in_buffers_;
    145     if (beep_generated_in_buffers_ >= beep_duration_in_buffers_)
    146       beep_generated_in_buffers_ = 0;
    147   }
    148 
    149   audio_bus_->FromInterleaved(
    150       buffer_.get(), audio_bus_->frames(), params_.bits_per_sample() / 8);
    151   callback_->OnData(this, audio_bus_.get(), buffer_size_, 1.0);
    152   frames_elapsed_ += params_.frames_per_buffer();
    153 
    154   thread_.message_loop()->PostDelayedTask(
    155       FROM_HERE,
    156       base::Bind(&FakeAudioInputStream::DoCallback, base::Unretained(this)),
    157       next_callback_time);
    158 }
    159 
    160 void FakeAudioInputStream::Stop() {
    161   thread_.Stop();
    162   callback_ = NULL;
    163 }
    164 
    165 void FakeAudioInputStream::Close() {
    166   audio_manager_->ReleaseInputStream(this);
    167 }
    168 
    169 double FakeAudioInputStream::GetMaxVolume() {
    170   return 1.0;
    171 }
    172 
    173 void FakeAudioInputStream::SetVolume(double volume) {
    174 }
    175 
    176 double FakeAudioInputStream::GetVolume() {
    177   return 1.0;
    178 }
    179 
    180 void FakeAudioInputStream::SetAutomaticGainControl(bool enabled) {}
    181 
    182 bool FakeAudioInputStream::GetAutomaticGainControl() {
    183   return true;
    184 }
    185 
    186 // static
    187 void FakeAudioInputStream::BeepOnce() {
    188   BeepContext* beep_context = g_beep_context.Pointer();
    189   base::AutoLock auto_lock(beep_context->beep_lock);
    190   beep_context->beep_once = true;
    191   beep_context->automatic = false;
    192 }
    193 
    194 }  // namespace media
    195