1 /* 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann (at) kde.org> 3 * Copyright (C) Research In Motion Limited 2010. All rights reserved. 4 * 5 * This library is free software; you can redistribute it and/or 6 * modify it under the terms of the GNU Library General Public 7 * License as published by the Free Software Foundation; either 8 * version 2 of the License, or (at your option) any later version. 9 * 10 * This library is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 * Library General Public License for more details. 14 * 15 * You should have received a copy of the GNU Library General Public License 16 * along with this library; see the file COPYING.LIB. If not, write to 17 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 18 * Boston, MA 02110-1301, USA. 19 */ 20 21 #include "config.h" 22 23 #include "core/rendering/svg/RenderSVGResourcePattern.h" 24 25 #include "core/rendering/svg/SVGRenderSupport.h" 26 #include "core/rendering/svg/SVGRenderingContext.h" 27 #include "core/svg/SVGFitToViewBox.h" 28 #include "platform/graphics/GraphicsContext.h" 29 30 namespace WebCore { 31 32 const RenderSVGResourceType RenderSVGResourcePattern::s_resourceType = PatternResourceType; 33 34 RenderSVGResourcePattern::RenderSVGResourcePattern(SVGPatternElement* node) 35 : RenderSVGResourceContainer(node) 36 , m_shouldCollectPatternAttributes(true) 37 { 38 } 39 40 void RenderSVGResourcePattern::removeAllClientsFromCache(bool markForInvalidation) 41 { 42 m_patternMap.clear(); 43 m_shouldCollectPatternAttributes = true; 44 markAllClientsForInvalidation(markForInvalidation ? RepaintInvalidation : ParentOnlyInvalidation); 45 } 46 47 void RenderSVGResourcePattern::removeClientFromCache(RenderObject* client, bool markForInvalidation) 48 { 49 ASSERT(client); 50 m_patternMap.remove(client); 51 markClientForInvalidation(client, markForInvalidation ? RepaintInvalidation : ParentOnlyInvalidation); 52 } 53 54 PatternData* RenderSVGResourcePattern::buildPattern(RenderObject* object, unsigned short resourceMode) 55 { 56 ASSERT(object); 57 PatternData* currentData = m_patternMap.get(object); 58 if (currentData && currentData->pattern) 59 return currentData; 60 61 SVGPatternElement* patternElement = toSVGPatternElement(element()); 62 if (!patternElement) 63 return 0; 64 65 if (m_shouldCollectPatternAttributes) { 66 patternElement->synchronizeAnimatedSVGAttribute(anyQName()); 67 68 m_attributes = PatternAttributes(); 69 patternElement->collectPatternAttributes(m_attributes); 70 m_shouldCollectPatternAttributes = false; 71 } 72 73 // If we couldn't determine the pattern content element root, stop here. 74 if (!m_attributes.patternContentElement()) 75 return 0; 76 77 // An empty viewBox disables rendering. 78 if (m_attributes.hasViewBox() && m_attributes.viewBox().isEmpty()) 79 return 0; 80 81 // Compute all necessary transformations to build the tile image & the pattern. 82 FloatRect tileBoundaries; 83 AffineTransform tileImageTransform; 84 if (!buildTileImageTransform(object, m_attributes, patternElement, tileBoundaries, tileImageTransform)) 85 return 0; 86 87 AffineTransform absoluteTransformIgnoringRotation; 88 SVGRenderingContext::calculateDeviceSpaceTransformation(object, absoluteTransformIgnoringRotation); 89 90 // Ignore 2D rotation, as it doesn't affect the size of the tile. 91 SVGRenderingContext::clear2DRotation(absoluteTransformIgnoringRotation); 92 FloatRect absoluteTileBoundaries = absoluteTransformIgnoringRotation.mapRect(tileBoundaries); 93 94 // Scale the tile size to match the scale level of the patternTransform. 95 absoluteTileBoundaries.scale(static_cast<float>(m_attributes.patternTransform().xScale()), 96 static_cast<float>(m_attributes.patternTransform().yScale())); 97 98 // Build tile image. 99 OwnPtr<ImageBuffer> tileImage = createTileImage(m_attributes, tileBoundaries, absoluteTileBoundaries, tileImageTransform); 100 if (!tileImage) 101 return 0; 102 103 RefPtr<Image> copiedImage = tileImage->copyImage(CopyBackingStore); 104 if (!copiedImage) 105 return 0; 106 107 // Build pattern. 108 OwnPtr<PatternData> patternData = adoptPtr(new PatternData); 109 patternData->pattern = Pattern::create(copiedImage, true, true); 110 111 // Compute pattern space transformation. 112 const IntSize tileImageSize = tileImage->size(); 113 patternData->transform.translate(tileBoundaries.x(), tileBoundaries.y()); 114 patternData->transform.scale(tileBoundaries.width() / tileImageSize.width(), tileBoundaries.height() / tileImageSize.height()); 115 116 AffineTransform patternTransform = m_attributes.patternTransform(); 117 if (!patternTransform.isIdentity()) 118 patternData->transform = patternTransform * patternData->transform; 119 120 // Various calls above may trigger invalidations in some fringe cases (ImageBuffer allocation 121 // failures in the SVG image cache for example). To avoid having our PatternData deleted by 122 // removeAllClientsFromCache(), we only make it visible in the cache at the very end. 123 return m_patternMap.set(object, patternData.release()).storedValue->value.get(); 124 } 125 126 bool RenderSVGResourcePattern::applyResource(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short resourceMode) 127 { 128 ASSERT(object); 129 ASSERT(style); 130 ASSERT(context); 131 ASSERT(resourceMode != ApplyToDefaultMode); 132 133 clearInvalidationMask(); 134 135 // Spec: When the geometry of the applicable element has no width or height and objectBoundingBox is specified, 136 // then the given effect (e.g. a gradient or a filter) will be ignored. 137 FloatRect objectBoundingBox = object->objectBoundingBox(); 138 if (m_attributes.patternUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX && objectBoundingBox.isEmpty()) 139 return false; 140 141 PatternData* patternData = buildPattern(object, resourceMode); 142 if (!patternData) 143 return false; 144 145 const SVGRenderStyle* svgStyle = style->svgStyle(); 146 ASSERT(svgStyle); 147 148 AffineTransform computedPatternSpaceTransform = computeResourceSpaceTransform(object, patternData->transform, svgStyle, resourceMode); 149 patternData->pattern->setPatternSpaceTransform(computedPatternSpaceTransform); 150 151 // Draw pattern 152 context->save(); 153 154 if (resourceMode & ApplyToFillMode) { 155 context->setAlphaAsFloat(svgStyle->fillOpacity()); 156 context->setFillPattern(patternData->pattern); 157 context->setFillRule(svgStyle->fillRule()); 158 } else if (resourceMode & ApplyToStrokeMode) { 159 context->setAlphaAsFloat(svgStyle->strokeOpacity()); 160 context->setStrokePattern(patternData->pattern); 161 SVGRenderSupport::applyStrokeStyleToContext(context, style, object); 162 } 163 164 if (resourceMode & ApplyToTextMode) { 165 if (resourceMode & ApplyToFillMode) 166 context->setTextDrawingMode(TextModeFill); 167 else if (resourceMode & ApplyToStrokeMode) 168 context->setTextDrawingMode(TextModeStroke); 169 } 170 171 return true; 172 } 173 174 void RenderSVGResourcePattern::postApplyResource(RenderObject*, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape) 175 { 176 ASSERT(context); 177 ASSERT(resourceMode != ApplyToDefaultMode); 178 179 if (resourceMode & ApplyToFillMode) { 180 if (path) 181 context->fillPath(*path); 182 else if (shape) 183 shape->fillShape(context); 184 } 185 if (resourceMode & ApplyToStrokeMode) { 186 if (path) 187 context->strokePath(*path); 188 else if (shape) 189 shape->strokeShape(context); 190 } 191 192 context->restore(); 193 } 194 195 static inline FloatRect calculatePatternBoundaries(const PatternAttributes& attributes, 196 const FloatRect& objectBoundingBox, 197 const SVGPatternElement* patternElement) 198 { 199 ASSERT(patternElement); 200 return SVGLengthContext::resolveRectangle(patternElement, attributes.patternUnits(), objectBoundingBox, attributes.x(), attributes.y(), attributes.width(), attributes.height()); 201 } 202 203 bool RenderSVGResourcePattern::buildTileImageTransform(RenderObject* renderer, 204 const PatternAttributes& attributes, 205 const SVGPatternElement* patternElement, 206 FloatRect& patternBoundaries, 207 AffineTransform& tileImageTransform) const 208 { 209 ASSERT(renderer); 210 ASSERT(patternElement); 211 212 FloatRect objectBoundingBox = renderer->objectBoundingBox(); 213 patternBoundaries = calculatePatternBoundaries(attributes, objectBoundingBox, patternElement); 214 if (patternBoundaries.width() <= 0 || patternBoundaries.height() <= 0) 215 return false; 216 217 AffineTransform viewBoxCTM = SVGFitToViewBox::viewBoxToViewTransform(attributes.viewBox(), attributes.preserveAspectRatio(), patternBoundaries.width(), patternBoundaries.height()); 218 219 // Apply viewBox/objectBoundingBox transformations. 220 if (!viewBoxCTM.isIdentity()) 221 tileImageTransform = viewBoxCTM; 222 else if (attributes.patternContentUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) 223 tileImageTransform.scale(objectBoundingBox.width(), objectBoundingBox.height()); 224 225 return true; 226 } 227 228 PassOwnPtr<ImageBuffer> RenderSVGResourcePattern::createTileImage(const PatternAttributes& attributes, 229 const FloatRect& tileBoundaries, 230 const FloatRect& absoluteTileBoundaries, 231 const AffineTransform& tileImageTransform) const 232 { 233 FloatRect clampedAbsoluteTileBoundaries = SVGRenderingContext::clampedAbsoluteTargetRect(absoluteTileBoundaries); 234 235 IntSize imageSize(roundedIntSize(clampedAbsoluteTileBoundaries.size())); 236 if (imageSize.isEmpty()) 237 return nullptr; 238 OwnPtr<ImageBuffer> tileImage = ImageBuffer::create(imageSize); 239 if (!tileImage) 240 return nullptr; 241 242 GraphicsContext* tileImageContext = tileImage->context(); 243 ASSERT(tileImageContext); 244 IntSize unclampedImageSize(roundedIntSize(absoluteTileBoundaries.size())); 245 tileImageContext->scale(unclampedImageSize.width() / absoluteTileBoundaries.width(), unclampedImageSize.height() / absoluteTileBoundaries.height()); 246 247 // The image buffer represents the final rendered size, so the content has to be scaled (to avoid pixelation). 248 tileImageContext->scale( 249 clampedAbsoluteTileBoundaries.width() / tileBoundaries.width(), 250 clampedAbsoluteTileBoundaries.height() / tileBoundaries.height()); 251 252 // Apply tile image transformations. 253 if (!tileImageTransform.isIdentity()) 254 tileImageContext->concatCTM(tileImageTransform); 255 256 AffineTransform contentTransformation; 257 if (attributes.patternContentUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) 258 contentTransformation = tileImageTransform; 259 260 // Draw the content into the ImageBuffer. 261 for (Element* element = ElementTraversal::firstWithin(*attributes.patternContentElement()); element; element = ElementTraversal::nextSibling(*element)) { 262 if (!element->isSVGElement() || !element->renderer()) 263 continue; 264 if (element->renderer()->needsLayout()) 265 return nullptr; 266 SVGRenderingContext::renderSubtree(tileImage->context(), element->renderer(), contentTransformation); 267 } 268 269 return tileImage.release(); 270 } 271 272 } 273