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    Searched refs:postApplyResource (Results 1 - 17 of 17) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResourceSolidColor.h 38 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*) OVERRIDE;
RenderSVGResource.h 63 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short, const Path*, const RenderSVGShape*) { }
RenderSVGResourceGradient.h 52 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*) OVERRIDE FINAL;
RenderSVGResourceMasker.h 48 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short, const Path*, const RenderSVGShape*) OVERRIDE;
RenderSVGResourcePattern.h 55 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*) OVERRIDE;
RenderSVGResourceClipper.h 54 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short, const Path*, const RenderSVGShape*) OVERRIDE;
RenderSVGResourceFilter.h 72 virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short resourceMode, const Path*, const RenderSVGShape*) OVERRIDE;
RenderSVGResourceSolidColor.cpp 84 void RenderSVGResourceSolidColor::postApplyResource(RenderObject*, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape)
RenderSVGShape.cpp 212 fillPaintingResource->postApplyResource(this, context, ApplyToFillMode, 0, this);
216 fallbackResource->postApplyResource(this, context, ApplyToFillMode, 0, this);
226 strokePaintingResource->postApplyResource(this, context, ApplyToStrokeMode, 0, this);
230 fallbackResource->postApplyResource(this, context, ApplyToStrokeMode, 0, this);
SVGRenderingContext.cpp 66 m_filter->postApplyResource(m_object, m_paintInfo->context, ApplyToDefaultMode, 0, 0);
78 m_masker->postApplyResource(m_object, m_paintInfo->context, ApplyToDefaultMode, 0, 0);
RenderSVGResourceGradient.cpp 132 void RenderSVGResourceGradient::postApplyResource(RenderObject*, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape)
RenderSVGResourceMasker.cpp 79 void RenderSVGResourceMasker::postApplyResource(RenderObject* object, GraphicsContext*& context,
RenderSVGResourcePattern.cpp 174 void RenderSVGResourcePattern::postApplyResource(RenderObject*, GraphicsContext*& context, unsigned short resourceMode, const Path* path, const RenderSVGShape* shape)
SVGTextRunRenderingContext.cpp 167 activePaintingResource->postApplyResource(parentRenderObject, context, resourceMode, &glyphPath, 0);
RenderSVGResourceClipper.cpp 213 void RenderSVGResourceClipper::postApplyResource(RenderObject*, GraphicsContext*&, unsigned short,
RenderSVGResourceFilter.cpp 293 // Even if the target objectBoundingBox() is empty, we still have to draw the last effect result image in postApplyResource.
323 void RenderSVGResourceFilter::postApplyResource(RenderObject* object, GraphicsContext*& context, unsigned short resourceMode, const Path*, const RenderSVGShape*)
SVGInlineTextBox.cpp 398 m_paintingResource->postApplyResource(&parent()->renderer(), context, resourceMode, path, 0);

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