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      1 /*
      2  * Mesa 3-D graphics library
      3  * Version:  7.6
      4  *
      5  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
      6  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
      7  *
      8  * Permission is hereby granted, free of charge, to any person obtaining a
      9  * copy of this software and associated documentation files (the "Software"),
     10  * to deal in the Software without restriction, including without limitation
     11  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     12  * and/or sell copies of the Software, and to permit persons to whom the
     13  * Software is furnished to do so, subject to the following conditions:
     14  *
     15  * The above copyright notice and this permission notice shall be included
     16  * in all copies or substantial portions of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     20  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     21  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
     22  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
     23  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     24  */
     25 
     26 
     27 #ifndef __gl_h_
     28 #define __gl_h_
     29 
     30 #if defined(USE_MGL_NAMESPACE)
     31 #include "gl_mangle.h"
     32 #endif
     33 
     34 
     35 /**********************************************************************
     36  * Begin system-specific stuff. Do not do any of this when building
     37  * for SciTech SNAP, as this is all done before this header file is
     38  * included.
     39  */
     40 #if !defined(__SCITECH_SNAP__)
     41 
     42 #if defined(__BEOS__)
     43 #include <stdlib.h>     /* to get some BeOS-isms */
     44 #endif
     45 
     46 #if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
     47 #define OPENSTEP
     48 #endif
     49 
     50 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
     51 #define __WIN32__
     52 #endif
     53 
     54 #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
     55 #  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
     56 #    define GLAPI __declspec(dllexport)
     57 #  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
     58 #    define GLAPI __declspec(dllimport)
     59 #  else /* for use with static link lib build of Win32 edition only */
     60 #    define GLAPI extern
     61 #  endif /* _STATIC_MESA support */
     62 #  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
     63 #    define GLAPIENTRY
     64 #  else
     65 #    define GLAPIENTRY __stdcall
     66 #  endif
     67 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
     68 #  define GLAPI extern
     69 #  define GLAPIENTRY __stdcall
     70 #elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303
     71 #  define GLAPI __attribute__((visibility("default")))
     72 #  define GLAPIENTRY
     73 #endif /* WIN32 && !CYGWIN */
     74 
     75 #if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
     76 #  define PRAGMA_EXPORT_SUPPORTED		1
     77 #endif
     78 
     79 /*
     80  * WINDOWS: Include windows.h here to define APIENTRY.
     81  * It is also useful when applications include this file by
     82  * including only glut.h, since glut.h depends on windows.h.
     83  * Applications needing to include windows.h with parms other
     84  * than "WIN32_LEAN_AND_MEAN" may include windows.h before
     85  * glut.h or gl.h.
     86  */
     87 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
     88 #define WIN32_LEAN_AND_MEAN 1
     89 #include <windows.h>
     90 #endif
     91 
     92 #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WIN32_WCE) \
     93      && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) \
     94      && !defined(__CYGWIN__) || defined(__MINGW32__)
     95 #include <GL/mesa_wgl.h>
     96 #endif
     97 
     98 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
     99 #pragma import on
    100 #endif
    101 
    102 #ifndef GLAPI
    103 #define GLAPI extern
    104 #endif
    105 
    106 #ifndef GLAPIENTRY
    107 #define GLAPIENTRY
    108 #endif
    109 
    110 #ifndef APIENTRY
    111 #define APIENTRY GLAPIENTRY
    112 #endif
    113 
    114 /* "P" suffix to be used for a pointer to a function */
    115 #ifndef APIENTRYP
    116 #define APIENTRYP APIENTRY *
    117 #endif
    118 
    119 #ifndef GLAPIENTRYP
    120 #define GLAPIENTRYP GLAPIENTRY *
    121 #endif
    122 
    123 #ifdef CENTERLINE_CLPP
    124 #define signed
    125 #endif
    126 
    127 #if defined(PRAGMA_EXPORT_SUPPORTED)
    128 #pragma export on
    129 #endif
    130 
    131 #endif /* !__SCITECH_SNAP__ */
    132 /*
    133  * End system-specific stuff.
    134  **********************************************************************/
    135 
    136 
    137 
    138 #ifdef __cplusplus
    139 extern "C" {
    140 #endif
    141 
    142 
    143 
    144 #define GL_VERSION_1_1   1
    145 #define GL_VERSION_1_2   1
    146 #define GL_VERSION_1_3   1
    147 #define GL_ARB_imaging   1
    148 
    149 
    150 /*
    151  * Datatypes
    152  */
    153 typedef unsigned int	GLenum;
    154 typedef unsigned char	GLboolean;
    155 typedef unsigned int	GLbitfield;
    156 typedef void		GLvoid;
    157 typedef signed char	GLbyte;		/* 1-byte signed */
    158 typedef short		GLshort;	/* 2-byte signed */
    159 typedef int		GLint;		/* 4-byte signed */
    160 typedef unsigned char	GLubyte;	/* 1-byte unsigned */
    161 typedef unsigned short	GLushort;	/* 2-byte unsigned */
    162 typedef unsigned int	GLuint;		/* 4-byte unsigned */
    163 typedef int		GLsizei;	/* 4-byte signed */
    164 typedef float		GLfloat;	/* single precision float */
    165 typedef float		GLclampf;	/* single precision float in [0,1] */
    166 typedef double		GLdouble;	/* double precision float */
    167 typedef double		GLclampd;	/* double precision float in [0,1] */
    168 
    169 
    170 
    171 /*
    172  * Constants
    173  */
    174 
    175 /* Boolean values */
    176 #define GL_FALSE				0x0
    177 #define GL_TRUE					0x1
    178 
    179 /* Data types */
    180 #define GL_BYTE					0x1400
    181 #define GL_UNSIGNED_BYTE			0x1401
    182 #define GL_SHORT				0x1402
    183 #define GL_UNSIGNED_SHORT			0x1403
    184 #define GL_INT					0x1404
    185 #define GL_UNSIGNED_INT				0x1405
    186 #define GL_FLOAT				0x1406
    187 #define GL_2_BYTES				0x1407
    188 #define GL_3_BYTES				0x1408
    189 #define GL_4_BYTES				0x1409
    190 #define GL_DOUBLE				0x140A
    191 
    192 /* Primitives */
    193 #define GL_POINTS				0x0000
    194 #define GL_LINES				0x0001
    195 #define GL_LINE_LOOP				0x0002
    196 #define GL_LINE_STRIP				0x0003
    197 #define GL_TRIANGLES				0x0004
    198 #define GL_TRIANGLE_STRIP			0x0005
    199 #define GL_TRIANGLE_FAN				0x0006
    200 #define GL_QUADS				0x0007
    201 #define GL_QUAD_STRIP				0x0008
    202 #define GL_POLYGON				0x0009
    203 
    204 /* Vertex Arrays */
    205 #define GL_VERTEX_ARRAY				0x8074
    206 #define GL_NORMAL_ARRAY				0x8075
    207 #define GL_COLOR_ARRAY				0x8076
    208 #define GL_INDEX_ARRAY				0x8077
    209 #define GL_TEXTURE_COORD_ARRAY			0x8078
    210 #define GL_EDGE_FLAG_ARRAY			0x8079
    211 #define GL_VERTEX_ARRAY_SIZE			0x807A
    212 #define GL_VERTEX_ARRAY_TYPE			0x807B
    213 #define GL_VERTEX_ARRAY_STRIDE			0x807C
    214 #define GL_NORMAL_ARRAY_TYPE			0x807E
    215 #define GL_NORMAL_ARRAY_STRIDE			0x807F
    216 #define GL_COLOR_ARRAY_SIZE			0x8081
    217 #define GL_COLOR_ARRAY_TYPE			0x8082
    218 #define GL_COLOR_ARRAY_STRIDE			0x8083
    219 #define GL_INDEX_ARRAY_TYPE			0x8085
    220 #define GL_INDEX_ARRAY_STRIDE			0x8086
    221 #define GL_TEXTURE_COORD_ARRAY_SIZE		0x8088
    222 #define GL_TEXTURE_COORD_ARRAY_TYPE		0x8089
    223 #define GL_TEXTURE_COORD_ARRAY_STRIDE		0x808A
    224 #define GL_EDGE_FLAG_ARRAY_STRIDE		0x808C
    225 #define GL_VERTEX_ARRAY_POINTER			0x808E
    226 #define GL_NORMAL_ARRAY_POINTER			0x808F
    227 #define GL_COLOR_ARRAY_POINTER			0x8090
    228 #define GL_INDEX_ARRAY_POINTER			0x8091
    229 #define GL_TEXTURE_COORD_ARRAY_POINTER		0x8092
    230 #define GL_EDGE_FLAG_ARRAY_POINTER		0x8093
    231 #define GL_V2F					0x2A20
    232 #define GL_V3F					0x2A21
    233 #define GL_C4UB_V2F				0x2A22
    234 #define GL_C4UB_V3F				0x2A23
    235 #define GL_C3F_V3F				0x2A24
    236 #define GL_N3F_V3F				0x2A25
    237 #define GL_C4F_N3F_V3F				0x2A26
    238 #define GL_T2F_V3F				0x2A27
    239 #define GL_T4F_V4F				0x2A28
    240 #define GL_T2F_C4UB_V3F				0x2A29
    241 #define GL_T2F_C3F_V3F				0x2A2A
    242 #define GL_T2F_N3F_V3F				0x2A2B
    243 #define GL_T2F_C4F_N3F_V3F			0x2A2C
    244 #define GL_T4F_C4F_N3F_V4F			0x2A2D
    245 
    246 /* Matrix Mode */
    247 #define GL_MATRIX_MODE				0x0BA0
    248 #define GL_MODELVIEW				0x1700
    249 #define GL_PROJECTION				0x1701
    250 #define GL_TEXTURE				0x1702
    251 
    252 /* Points */
    253 #define GL_POINT_SMOOTH				0x0B10
    254 #define GL_POINT_SIZE				0x0B11
    255 #define GL_POINT_SIZE_GRANULARITY 		0x0B13
    256 #define GL_POINT_SIZE_RANGE			0x0B12
    257 
    258 /* Lines */
    259 #define GL_LINE_SMOOTH				0x0B20
    260 #define GL_LINE_STIPPLE				0x0B24
    261 #define GL_LINE_STIPPLE_PATTERN			0x0B25
    262 #define GL_LINE_STIPPLE_REPEAT			0x0B26
    263 #define GL_LINE_WIDTH				0x0B21
    264 #define GL_LINE_WIDTH_GRANULARITY		0x0B23
    265 #define GL_LINE_WIDTH_RANGE			0x0B22
    266 
    267 /* Polygons */
    268 #define GL_POINT				0x1B00
    269 #define GL_LINE					0x1B01
    270 #define GL_FILL					0x1B02
    271 #define GL_CW					0x0900
    272 #define GL_CCW					0x0901
    273 #define GL_FRONT				0x0404
    274 #define GL_BACK					0x0405
    275 #define GL_POLYGON_MODE				0x0B40
    276 #define GL_POLYGON_SMOOTH			0x0B41
    277 #define GL_POLYGON_STIPPLE			0x0B42
    278 #define GL_EDGE_FLAG				0x0B43
    279 #define GL_CULL_FACE				0x0B44
    280 #define GL_CULL_FACE_MODE			0x0B45
    281 #define GL_FRONT_FACE				0x0B46
    282 #define GL_POLYGON_OFFSET_FACTOR		0x8038
    283 #define GL_POLYGON_OFFSET_UNITS			0x2A00
    284 #define GL_POLYGON_OFFSET_POINT			0x2A01
    285 #define GL_POLYGON_OFFSET_LINE			0x2A02
    286 #define GL_POLYGON_OFFSET_FILL			0x8037
    287 
    288 /* Display Lists */
    289 #define GL_COMPILE				0x1300
    290 #define GL_COMPILE_AND_EXECUTE			0x1301
    291 #define GL_LIST_BASE				0x0B32
    292 #define GL_LIST_INDEX				0x0B33
    293 #define GL_LIST_MODE				0x0B30
    294 
    295 /* Depth buffer */
    296 #define GL_NEVER				0x0200
    297 #define GL_LESS					0x0201
    298 #define GL_EQUAL				0x0202
    299 #define GL_LEQUAL				0x0203
    300 #define GL_GREATER				0x0204
    301 #define GL_NOTEQUAL				0x0205
    302 #define GL_GEQUAL				0x0206
    303 #define GL_ALWAYS				0x0207
    304 #define GL_DEPTH_TEST				0x0B71
    305 #define GL_DEPTH_BITS				0x0D56
    306 #define GL_DEPTH_CLEAR_VALUE			0x0B73
    307 #define GL_DEPTH_FUNC				0x0B74
    308 #define GL_DEPTH_RANGE				0x0B70
    309 #define GL_DEPTH_WRITEMASK			0x0B72
    310 #define GL_DEPTH_COMPONENT			0x1902
    311 
    312 /* Lighting */
    313 #define GL_LIGHTING				0x0B50
    314 #define GL_LIGHT0				0x4000
    315 #define GL_LIGHT1				0x4001
    316 #define GL_LIGHT2				0x4002
    317 #define GL_LIGHT3				0x4003
    318 #define GL_LIGHT4				0x4004
    319 #define GL_LIGHT5				0x4005
    320 #define GL_LIGHT6				0x4006
    321 #define GL_LIGHT7				0x4007
    322 #define GL_SPOT_EXPONENT			0x1205
    323 #define GL_SPOT_CUTOFF				0x1206
    324 #define GL_CONSTANT_ATTENUATION			0x1207
    325 #define GL_LINEAR_ATTENUATION			0x1208
    326 #define GL_QUADRATIC_ATTENUATION		0x1209
    327 #define GL_AMBIENT				0x1200
    328 #define GL_DIFFUSE				0x1201
    329 #define GL_SPECULAR				0x1202
    330 #define GL_SHININESS				0x1601
    331 #define GL_EMISSION				0x1600
    332 #define GL_POSITION				0x1203
    333 #define GL_SPOT_DIRECTION			0x1204
    334 #define GL_AMBIENT_AND_DIFFUSE			0x1602
    335 #define GL_COLOR_INDEXES			0x1603
    336 #define GL_LIGHT_MODEL_TWO_SIDE			0x0B52
    337 #define GL_LIGHT_MODEL_LOCAL_VIEWER		0x0B51
    338 #define GL_LIGHT_MODEL_AMBIENT			0x0B53
    339 #define GL_FRONT_AND_BACK			0x0408
    340 #define GL_SHADE_MODEL				0x0B54
    341 #define GL_FLAT					0x1D00
    342 #define GL_SMOOTH				0x1D01
    343 #define GL_COLOR_MATERIAL			0x0B57
    344 #define GL_COLOR_MATERIAL_FACE			0x0B55
    345 #define GL_COLOR_MATERIAL_PARAMETER		0x0B56
    346 #define GL_NORMALIZE				0x0BA1
    347 
    348 /* User clipping planes */
    349 #define GL_CLIP_PLANE0				0x3000
    350 #define GL_CLIP_PLANE1				0x3001
    351 #define GL_CLIP_PLANE2				0x3002
    352 #define GL_CLIP_PLANE3				0x3003
    353 #define GL_CLIP_PLANE4				0x3004
    354 #define GL_CLIP_PLANE5				0x3005
    355 
    356 /* Accumulation buffer */
    357 #define GL_ACCUM_RED_BITS			0x0D58
    358 #define GL_ACCUM_GREEN_BITS			0x0D59
    359 #define GL_ACCUM_BLUE_BITS			0x0D5A
    360 #define GL_ACCUM_ALPHA_BITS			0x0D5B
    361 #define GL_ACCUM_CLEAR_VALUE			0x0B80
    362 #define GL_ACCUM				0x0100
    363 #define GL_ADD					0x0104
    364 #define GL_LOAD					0x0101
    365 #define GL_MULT					0x0103
    366 #define GL_RETURN				0x0102
    367 
    368 /* Alpha testing */
    369 #define GL_ALPHA_TEST				0x0BC0
    370 #define GL_ALPHA_TEST_REF			0x0BC2
    371 #define GL_ALPHA_TEST_FUNC			0x0BC1
    372 
    373 /* Blending */
    374 #define GL_BLEND				0x0BE2
    375 #define GL_BLEND_SRC				0x0BE1
    376 #define GL_BLEND_DST				0x0BE0
    377 #define GL_ZERO					0x0
    378 #define GL_ONE					0x1
    379 #define GL_SRC_COLOR				0x0300
    380 #define GL_ONE_MINUS_SRC_COLOR			0x0301
    381 #define GL_SRC_ALPHA				0x0302
    382 #define GL_ONE_MINUS_SRC_ALPHA			0x0303
    383 #define GL_DST_ALPHA				0x0304
    384 #define GL_ONE_MINUS_DST_ALPHA			0x0305
    385 #define GL_DST_COLOR				0x0306
    386 #define GL_ONE_MINUS_DST_COLOR			0x0307
    387 #define GL_SRC_ALPHA_SATURATE			0x0308
    388 
    389 /* Render Mode */
    390 #define GL_FEEDBACK				0x1C01
    391 #define GL_RENDER				0x1C00
    392 #define GL_SELECT				0x1C02
    393 
    394 /* Feedback */
    395 #define GL_2D					0x0600
    396 #define GL_3D					0x0601
    397 #define GL_3D_COLOR				0x0602
    398 #define GL_3D_COLOR_TEXTURE			0x0603
    399 #define GL_4D_COLOR_TEXTURE			0x0604
    400 #define GL_POINT_TOKEN				0x0701
    401 #define GL_LINE_TOKEN				0x0702
    402 #define GL_LINE_RESET_TOKEN			0x0707
    403 #define GL_POLYGON_TOKEN			0x0703
    404 #define GL_BITMAP_TOKEN				0x0704
    405 #define GL_DRAW_PIXEL_TOKEN			0x0705
    406 #define GL_COPY_PIXEL_TOKEN			0x0706
    407 #define GL_PASS_THROUGH_TOKEN			0x0700
    408 #define GL_FEEDBACK_BUFFER_POINTER		0x0DF0
    409 #define GL_FEEDBACK_BUFFER_SIZE			0x0DF1
    410 #define GL_FEEDBACK_BUFFER_TYPE			0x0DF2
    411 
    412 /* Selection */
    413 #define GL_SELECTION_BUFFER_POINTER		0x0DF3
    414 #define GL_SELECTION_BUFFER_SIZE		0x0DF4
    415 
    416 /* Fog */
    417 #define GL_FOG					0x0B60
    418 #define GL_FOG_MODE				0x0B65
    419 #define GL_FOG_DENSITY				0x0B62
    420 #define GL_FOG_COLOR				0x0B66
    421 #define GL_FOG_INDEX				0x0B61
    422 #define GL_FOG_START				0x0B63
    423 #define GL_FOG_END				0x0B64
    424 #define GL_LINEAR				0x2601
    425 #define GL_EXP					0x0800
    426 #define GL_EXP2					0x0801
    427 
    428 /* Logic Ops */
    429 #define GL_LOGIC_OP				0x0BF1
    430 #define GL_INDEX_LOGIC_OP			0x0BF1
    431 #define GL_COLOR_LOGIC_OP			0x0BF2
    432 #define GL_LOGIC_OP_MODE			0x0BF0
    433 #define GL_CLEAR				0x1500
    434 #define GL_SET					0x150F
    435 #define GL_COPY					0x1503
    436 #define GL_COPY_INVERTED			0x150C
    437 #define GL_NOOP					0x1505
    438 #define GL_INVERT				0x150A
    439 #define GL_AND					0x1501
    440 #define GL_NAND					0x150E
    441 #define GL_OR					0x1507
    442 #define GL_NOR					0x1508
    443 #define GL_XOR					0x1506
    444 #define GL_EQUIV				0x1509
    445 #define GL_AND_REVERSE				0x1502
    446 #define GL_AND_INVERTED				0x1504
    447 #define GL_OR_REVERSE				0x150B
    448 #define GL_OR_INVERTED				0x150D
    449 
    450 /* Stencil */
    451 #define GL_STENCIL_BITS				0x0D57
    452 #define GL_STENCIL_TEST				0x0B90
    453 #define GL_STENCIL_CLEAR_VALUE			0x0B91
    454 #define GL_STENCIL_FUNC				0x0B92
    455 #define GL_STENCIL_VALUE_MASK			0x0B93
    456 #define GL_STENCIL_FAIL				0x0B94
    457 #define GL_STENCIL_PASS_DEPTH_FAIL		0x0B95
    458 #define GL_STENCIL_PASS_DEPTH_PASS		0x0B96
    459 #define GL_STENCIL_REF				0x0B97
    460 #define GL_STENCIL_WRITEMASK			0x0B98
    461 #define GL_STENCIL_INDEX			0x1901
    462 #define GL_KEEP					0x1E00
    463 #define GL_REPLACE				0x1E01
    464 #define GL_INCR					0x1E02
    465 #define GL_DECR					0x1E03
    466 
    467 /* Buffers, Pixel Drawing/Reading */
    468 #define GL_NONE					0x0
    469 #define GL_LEFT					0x0406
    470 #define GL_RIGHT				0x0407
    471 /*GL_FRONT					0x0404 */
    472 /*GL_BACK					0x0405 */
    473 /*GL_FRONT_AND_BACK				0x0408 */
    474 #define GL_FRONT_LEFT				0x0400
    475 #define GL_FRONT_RIGHT				0x0401
    476 #define GL_BACK_LEFT				0x0402
    477 #define GL_BACK_RIGHT				0x0403
    478 #define GL_AUX0					0x0409
    479 #define GL_AUX1					0x040A
    480 #define GL_AUX2					0x040B
    481 #define GL_AUX3					0x040C
    482 #define GL_COLOR_INDEX				0x1900
    483 #define GL_RED					0x1903
    484 #define GL_GREEN				0x1904
    485 #define GL_BLUE					0x1905
    486 #define GL_ALPHA				0x1906
    487 #define GL_LUMINANCE				0x1909
    488 #define GL_LUMINANCE_ALPHA			0x190A
    489 #define GL_ALPHA_BITS				0x0D55
    490 #define GL_RED_BITS				0x0D52
    491 #define GL_GREEN_BITS				0x0D53
    492 #define GL_BLUE_BITS				0x0D54
    493 #define GL_INDEX_BITS				0x0D51
    494 #define GL_SUBPIXEL_BITS			0x0D50
    495 #define GL_AUX_BUFFERS				0x0C00
    496 #define GL_READ_BUFFER				0x0C02
    497 #define GL_DRAW_BUFFER				0x0C01
    498 #define GL_DOUBLEBUFFER				0x0C32
    499 #define GL_STEREO				0x0C33
    500 #define GL_BITMAP				0x1A00
    501 #define GL_COLOR				0x1800
    502 #define GL_DEPTH				0x1801
    503 #define GL_STENCIL				0x1802
    504 #define GL_DITHER				0x0BD0
    505 #define GL_RGB					0x1907
    506 #define GL_RGBA					0x1908
    507 
    508 /* Implementation limits */
    509 #define GL_MAX_LIST_NESTING			0x0B31
    510 #define GL_MAX_EVAL_ORDER			0x0D30
    511 #define GL_MAX_LIGHTS				0x0D31
    512 #define GL_MAX_CLIP_PLANES			0x0D32
    513 #define GL_MAX_TEXTURE_SIZE			0x0D33
    514 #define GL_MAX_PIXEL_MAP_TABLE			0x0D34
    515 #define GL_MAX_ATTRIB_STACK_DEPTH		0x0D35
    516 #define GL_MAX_MODELVIEW_STACK_DEPTH		0x0D36
    517 #define GL_MAX_NAME_STACK_DEPTH			0x0D37
    518 #define GL_MAX_PROJECTION_STACK_DEPTH		0x0D38
    519 #define GL_MAX_TEXTURE_STACK_DEPTH		0x0D39
    520 #define GL_MAX_VIEWPORT_DIMS			0x0D3A
    521 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH	0x0D3B
    522 
    523 /* Gets */
    524 #define GL_ATTRIB_STACK_DEPTH			0x0BB0
    525 #define GL_CLIENT_ATTRIB_STACK_DEPTH		0x0BB1
    526 #define GL_COLOR_CLEAR_VALUE			0x0C22
    527 #define GL_COLOR_WRITEMASK			0x0C23
    528 #define GL_CURRENT_INDEX			0x0B01
    529 #define GL_CURRENT_COLOR			0x0B00
    530 #define GL_CURRENT_NORMAL			0x0B02
    531 #define GL_CURRENT_RASTER_COLOR			0x0B04
    532 #define GL_CURRENT_RASTER_DISTANCE		0x0B09
    533 #define GL_CURRENT_RASTER_INDEX			0x0B05
    534 #define GL_CURRENT_RASTER_POSITION		0x0B07
    535 #define GL_CURRENT_RASTER_TEXTURE_COORDS	0x0B06
    536 #define GL_CURRENT_RASTER_POSITION_VALID	0x0B08
    537 #define GL_CURRENT_TEXTURE_COORDS		0x0B03
    538 #define GL_INDEX_CLEAR_VALUE			0x0C20
    539 #define GL_INDEX_MODE				0x0C30
    540 #define GL_INDEX_WRITEMASK			0x0C21
    541 #define GL_MODELVIEW_MATRIX			0x0BA6
    542 #define GL_MODELVIEW_STACK_DEPTH		0x0BA3
    543 #define GL_NAME_STACK_DEPTH			0x0D70
    544 #define GL_PROJECTION_MATRIX			0x0BA7
    545 #define GL_PROJECTION_STACK_DEPTH		0x0BA4
    546 #define GL_RENDER_MODE				0x0C40
    547 #define GL_RGBA_MODE				0x0C31
    548 #define GL_TEXTURE_MATRIX			0x0BA8
    549 #define GL_TEXTURE_STACK_DEPTH			0x0BA5
    550 #define GL_VIEWPORT				0x0BA2
    551 
    552 /* Evaluators */
    553 #define GL_AUTO_NORMAL				0x0D80
    554 #define GL_MAP1_COLOR_4				0x0D90
    555 #define GL_MAP1_INDEX				0x0D91
    556 #define GL_MAP1_NORMAL				0x0D92
    557 #define GL_MAP1_TEXTURE_COORD_1			0x0D93
    558 #define GL_MAP1_TEXTURE_COORD_2			0x0D94
    559 #define GL_MAP1_TEXTURE_COORD_3			0x0D95
    560 #define GL_MAP1_TEXTURE_COORD_4			0x0D96
    561 #define GL_MAP1_VERTEX_3			0x0D97
    562 #define GL_MAP1_VERTEX_4			0x0D98
    563 #define GL_MAP2_COLOR_4				0x0DB0
    564 #define GL_MAP2_INDEX				0x0DB1
    565 #define GL_MAP2_NORMAL				0x0DB2
    566 #define GL_MAP2_TEXTURE_COORD_1			0x0DB3
    567 #define GL_MAP2_TEXTURE_COORD_2			0x0DB4
    568 #define GL_MAP2_TEXTURE_COORD_3			0x0DB5
    569 #define GL_MAP2_TEXTURE_COORD_4			0x0DB6
    570 #define GL_MAP2_VERTEX_3			0x0DB7
    571 #define GL_MAP2_VERTEX_4			0x0DB8
    572 #define GL_MAP1_GRID_DOMAIN			0x0DD0
    573 #define GL_MAP1_GRID_SEGMENTS			0x0DD1
    574 #define GL_MAP2_GRID_DOMAIN			0x0DD2
    575 #define GL_MAP2_GRID_SEGMENTS			0x0DD3
    576 #define GL_COEFF				0x0A00
    577 #define GL_ORDER				0x0A01
    578 #define GL_DOMAIN				0x0A02
    579 
    580 /* Hints */
    581 #define GL_PERSPECTIVE_CORRECTION_HINT		0x0C50
    582 #define GL_POINT_SMOOTH_HINT			0x0C51
    583 #define GL_LINE_SMOOTH_HINT			0x0C52
    584 #define GL_POLYGON_SMOOTH_HINT			0x0C53
    585 #define GL_FOG_HINT				0x0C54
    586 #define GL_DONT_CARE				0x1100
    587 #define GL_FASTEST				0x1101
    588 #define GL_NICEST				0x1102
    589 
    590 /* Scissor box */
    591 #define GL_SCISSOR_BOX				0x0C10
    592 #define GL_SCISSOR_TEST				0x0C11
    593 
    594 /* Pixel Mode / Transfer */
    595 #define GL_MAP_COLOR				0x0D10
    596 #define GL_MAP_STENCIL				0x0D11
    597 #define GL_INDEX_SHIFT				0x0D12
    598 #define GL_INDEX_OFFSET				0x0D13
    599 #define GL_RED_SCALE				0x0D14
    600 #define GL_RED_BIAS				0x0D15
    601 #define GL_GREEN_SCALE				0x0D18
    602 #define GL_GREEN_BIAS				0x0D19
    603 #define GL_BLUE_SCALE				0x0D1A
    604 #define GL_BLUE_BIAS				0x0D1B
    605 #define GL_ALPHA_SCALE				0x0D1C
    606 #define GL_ALPHA_BIAS				0x0D1D
    607 #define GL_DEPTH_SCALE				0x0D1E
    608 #define GL_DEPTH_BIAS				0x0D1F
    609 #define GL_PIXEL_MAP_S_TO_S_SIZE		0x0CB1
    610 #define GL_PIXEL_MAP_I_TO_I_SIZE		0x0CB0
    611 #define GL_PIXEL_MAP_I_TO_R_SIZE		0x0CB2
    612 #define GL_PIXEL_MAP_I_TO_G_SIZE		0x0CB3
    613 #define GL_PIXEL_MAP_I_TO_B_SIZE		0x0CB4
    614 #define GL_PIXEL_MAP_I_TO_A_SIZE		0x0CB5
    615 #define GL_PIXEL_MAP_R_TO_R_SIZE		0x0CB6
    616 #define GL_PIXEL_MAP_G_TO_G_SIZE		0x0CB7
    617 #define GL_PIXEL_MAP_B_TO_B_SIZE		0x0CB8
    618 #define GL_PIXEL_MAP_A_TO_A_SIZE		0x0CB9
    619 #define GL_PIXEL_MAP_S_TO_S			0x0C71
    620 #define GL_PIXEL_MAP_I_TO_I			0x0C70
    621 #define GL_PIXEL_MAP_I_TO_R			0x0C72
    622 #define GL_PIXEL_MAP_I_TO_G			0x0C73
    623 #define GL_PIXEL_MAP_I_TO_B			0x0C74
    624 #define GL_PIXEL_MAP_I_TO_A			0x0C75
    625 #define GL_PIXEL_MAP_R_TO_R			0x0C76
    626 #define GL_PIXEL_MAP_G_TO_G			0x0C77
    627 #define GL_PIXEL_MAP_B_TO_B			0x0C78
    628 #define GL_PIXEL_MAP_A_TO_A			0x0C79
    629 #define GL_PACK_ALIGNMENT			0x0D05
    630 #define GL_PACK_LSB_FIRST			0x0D01
    631 #define GL_PACK_ROW_LENGTH			0x0D02
    632 #define GL_PACK_SKIP_PIXELS			0x0D04
    633 #define GL_PACK_SKIP_ROWS			0x0D03
    634 #define GL_PACK_SWAP_BYTES			0x0D00
    635 #define GL_UNPACK_ALIGNMENT			0x0CF5
    636 #define GL_UNPACK_LSB_FIRST			0x0CF1
    637 #define GL_UNPACK_ROW_LENGTH			0x0CF2
    638 #define GL_UNPACK_SKIP_PIXELS			0x0CF4
    639 #define GL_UNPACK_SKIP_ROWS			0x0CF3
    640 #define GL_UNPACK_SWAP_BYTES			0x0CF0
    641 #define GL_ZOOM_X				0x0D16
    642 #define GL_ZOOM_Y				0x0D17
    643 
    644 /* Texture mapping */
    645 #define GL_TEXTURE_ENV				0x2300
    646 #define GL_TEXTURE_ENV_MODE			0x2200
    647 #define GL_TEXTURE_1D				0x0DE0
    648 #define GL_TEXTURE_2D				0x0DE1
    649 #define GL_TEXTURE_WRAP_S			0x2802
    650 #define GL_TEXTURE_WRAP_T			0x2803
    651 #define GL_TEXTURE_MAG_FILTER			0x2800
    652 #define GL_TEXTURE_MIN_FILTER			0x2801
    653 #define GL_TEXTURE_ENV_COLOR			0x2201
    654 #define GL_TEXTURE_GEN_S			0x0C60
    655 #define GL_TEXTURE_GEN_T			0x0C61
    656 #define GL_TEXTURE_GEN_MODE			0x2500
    657 #define GL_TEXTURE_BORDER_COLOR			0x1004
    658 #define GL_TEXTURE_WIDTH			0x1000
    659 #define GL_TEXTURE_HEIGHT			0x1001
    660 #define GL_TEXTURE_BORDER			0x1005
    661 #define GL_TEXTURE_COMPONENTS			0x1003
    662 #define GL_TEXTURE_RED_SIZE			0x805C
    663 #define GL_TEXTURE_GREEN_SIZE			0x805D
    664 #define GL_TEXTURE_BLUE_SIZE			0x805E
    665 #define GL_TEXTURE_ALPHA_SIZE			0x805F
    666 #define GL_TEXTURE_LUMINANCE_SIZE		0x8060
    667 #define GL_TEXTURE_INTENSITY_SIZE		0x8061
    668 #define GL_NEAREST_MIPMAP_NEAREST		0x2700
    669 #define GL_NEAREST_MIPMAP_LINEAR		0x2702
    670 #define GL_LINEAR_MIPMAP_NEAREST		0x2701
    671 #define GL_LINEAR_MIPMAP_LINEAR			0x2703
    672 #define GL_OBJECT_LINEAR			0x2401
    673 #define GL_OBJECT_PLANE				0x2501
    674 #define GL_EYE_LINEAR				0x2400
    675 #define GL_EYE_PLANE				0x2502
    676 #define GL_SPHERE_MAP				0x2402
    677 #define GL_DECAL				0x2101
    678 #define GL_MODULATE				0x2100
    679 #define GL_NEAREST				0x2600
    680 #define GL_REPEAT				0x2901
    681 #define GL_CLAMP				0x2900
    682 #define GL_S					0x2000
    683 #define GL_T					0x2001
    684 #define GL_R					0x2002
    685 #define GL_Q					0x2003
    686 #define GL_TEXTURE_GEN_R			0x0C62
    687 #define GL_TEXTURE_GEN_Q			0x0C63
    688 
    689 /* Utility */
    690 #define GL_VENDOR				0x1F00
    691 #define GL_RENDERER				0x1F01
    692 #define GL_VERSION				0x1F02
    693 #define GL_EXTENSIONS				0x1F03
    694 
    695 /* Errors */
    696 #define GL_NO_ERROR 				0x0
    697 #define GL_INVALID_ENUM				0x0500
    698 #define GL_INVALID_VALUE			0x0501
    699 #define GL_INVALID_OPERATION			0x0502
    700 #define GL_STACK_OVERFLOW			0x0503
    701 #define GL_STACK_UNDERFLOW			0x0504
    702 #define GL_OUT_OF_MEMORY			0x0505
    703 
    704 /* glPush/PopAttrib bits */
    705 #define GL_CURRENT_BIT				0x00000001
    706 #define GL_POINT_BIT				0x00000002
    707 #define GL_LINE_BIT				0x00000004
    708 #define GL_POLYGON_BIT				0x00000008
    709 #define GL_POLYGON_STIPPLE_BIT			0x00000010
    710 #define GL_PIXEL_MODE_BIT			0x00000020
    711 #define GL_LIGHTING_BIT				0x00000040
    712 #define GL_FOG_BIT				0x00000080
    713 #define GL_DEPTH_BUFFER_BIT			0x00000100
    714 #define GL_ACCUM_BUFFER_BIT			0x00000200
    715 #define GL_STENCIL_BUFFER_BIT			0x00000400
    716 #define GL_VIEWPORT_BIT				0x00000800
    717 #define GL_TRANSFORM_BIT			0x00001000
    718 #define GL_ENABLE_BIT				0x00002000
    719 #define GL_COLOR_BUFFER_BIT			0x00004000
    720 #define GL_HINT_BIT				0x00008000
    721 #define GL_EVAL_BIT				0x00010000
    722 #define GL_LIST_BIT				0x00020000
    723 #define GL_TEXTURE_BIT				0x00040000
    724 #define GL_SCISSOR_BIT				0x00080000
    725 #define GL_ALL_ATTRIB_BITS			0x000FFFFF
    726 
    727 
    728 /* OpenGL 1.1 */
    729 #define GL_PROXY_TEXTURE_1D			0x8063
    730 #define GL_PROXY_TEXTURE_2D			0x8064
    731 #define GL_TEXTURE_PRIORITY			0x8066
    732 #define GL_TEXTURE_RESIDENT			0x8067
    733 #define GL_TEXTURE_BINDING_1D			0x8068
    734 #define GL_TEXTURE_BINDING_2D			0x8069
    735 #define GL_TEXTURE_INTERNAL_FORMAT		0x1003
    736 #define GL_ALPHA4				0x803B
    737 #define GL_ALPHA8				0x803C
    738 #define GL_ALPHA12				0x803D
    739 #define GL_ALPHA16				0x803E
    740 #define GL_LUMINANCE4				0x803F
    741 #define GL_LUMINANCE8				0x8040
    742 #define GL_LUMINANCE12				0x8041
    743 #define GL_LUMINANCE16				0x8042
    744 #define GL_LUMINANCE4_ALPHA4			0x8043
    745 #define GL_LUMINANCE6_ALPHA2			0x8044
    746 #define GL_LUMINANCE8_ALPHA8			0x8045
    747 #define GL_LUMINANCE12_ALPHA4			0x8046
    748 #define GL_LUMINANCE12_ALPHA12			0x8047
    749 #define GL_LUMINANCE16_ALPHA16			0x8048
    750 #define GL_INTENSITY				0x8049
    751 #define GL_INTENSITY4				0x804A
    752 #define GL_INTENSITY8				0x804B
    753 #define GL_INTENSITY12				0x804C
    754 #define GL_INTENSITY16				0x804D
    755 #define GL_R3_G3_B2				0x2A10
    756 #define GL_RGB4					0x804F
    757 #define GL_RGB5					0x8050
    758 #define GL_RGB8					0x8051
    759 #define GL_RGB10				0x8052
    760 #define GL_RGB12				0x8053
    761 #define GL_RGB16				0x8054
    762 #define GL_RGBA2				0x8055
    763 #define GL_RGBA4				0x8056
    764 #define GL_RGB5_A1				0x8057
    765 #define GL_RGBA8				0x8058
    766 #define GL_RGB10_A2				0x8059
    767 #define GL_RGBA12				0x805A
    768 #define GL_RGBA16				0x805B
    769 #define GL_CLIENT_PIXEL_STORE_BIT		0x00000001
    770 #define GL_CLIENT_VERTEX_ARRAY_BIT		0x00000002
    771 #define GL_ALL_CLIENT_ATTRIB_BITS 		0xFFFFFFFF
    772 #define GL_CLIENT_ALL_ATTRIB_BITS 		0xFFFFFFFF
    773 
    774 
    775 
    776 /*
    777  * Miscellaneous
    778  */
    779 
    780 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
    781 
    782 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
    783 
    784 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
    785 
    786 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
    787 
    788 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
    789 
    790 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
    791 
    792 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
    793 
    794 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
    795 
    796 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
    797 
    798 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
    799 
    800 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
    801 
    802 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
    803 
    804 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
    805 
    806 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
    807 
    808 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
    809 
    810 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
    811 
    812 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
    813 
    814 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
    815 
    816 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
    817 
    818 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
    819 
    820 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
    821 
    822 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
    823 
    824 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
    825 
    826 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
    827 
    828 GLAPI void GLAPIENTRY glEnable( GLenum cap );
    829 
    830 GLAPI void GLAPIENTRY glDisable( GLenum cap );
    831 
    832 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
    833 
    834 
    835 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap );  /* 1.1 */
    836 
    837 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap );  /* 1.1 */
    838 
    839 
    840 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
    841 
    842 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
    843 
    844 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
    845 
    846 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
    847 
    848 
    849 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
    850 
    851 GLAPI void GLAPIENTRY glPopAttrib( void );
    852 
    853 
    854 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask );  /* 1.1 */
    855 
    856 GLAPI void GLAPIENTRY glPopClientAttrib( void );  /* 1.1 */
    857 
    858 
    859 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
    860 
    861 GLAPI GLenum GLAPIENTRY glGetError( void );
    862 
    863 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
    864 
    865 GLAPI void GLAPIENTRY glFinish( void );
    866 
    867 GLAPI void GLAPIENTRY glFlush( void );
    868 
    869 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
    870 
    871 
    872 /*
    873  * Depth Buffer
    874  */
    875 
    876 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
    877 
    878 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
    879 
    880 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
    881 
    882 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
    883 
    884 
    885 /*
    886  * Accumulation Buffer
    887  */
    888 
    889 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
    890 
    891 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
    892 
    893 
    894 /*
    895  * Transformation
    896  */
    897 
    898 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
    899 
    900 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
    901                                  GLdouble bottom, GLdouble top,
    902                                  GLdouble near_val, GLdouble far_val );
    903 
    904 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
    905                                    GLdouble bottom, GLdouble top,
    906                                    GLdouble near_val, GLdouble far_val );
    907 
    908 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
    909                                     GLsizei width, GLsizei height );
    910 
    911 GLAPI void GLAPIENTRY glPushMatrix( void );
    912 
    913 GLAPI void GLAPIENTRY glPopMatrix( void );
    914 
    915 GLAPI void GLAPIENTRY glLoadIdentity( void );
    916 
    917 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
    918 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
    919 
    920 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
    921 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
    922 
    923 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
    924                                    GLdouble x, GLdouble y, GLdouble z );
    925 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
    926                                    GLfloat x, GLfloat y, GLfloat z );
    927 
    928 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
    929 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
    930 
    931 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
    932 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
    933 
    934 
    935 /*
    936  * Display Lists
    937  */
    938 
    939 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
    940 
    941 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
    942 
    943 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
    944 
    945 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
    946 
    947 GLAPI void GLAPIENTRY glEndList( void );
    948 
    949 GLAPI void GLAPIENTRY glCallList( GLuint list );
    950 
    951 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
    952                                      const GLvoid *lists );
    953 
    954 GLAPI void GLAPIENTRY glListBase( GLuint base );
    955 
    956 
    957 /*
    958  * Drawing Functions
    959  */
    960 
    961 GLAPI void GLAPIENTRY glBegin( GLenum mode );
    962 
    963 GLAPI void GLAPIENTRY glEnd( void );
    964 
    965 
    966 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
    967 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
    968 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
    969 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
    970 
    971 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
    972 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
    973 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
    974 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
    975 
    976 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
    977 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
    978 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
    979 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
    980 
    981 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
    982 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
    983 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
    984 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
    985 
    986 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
    987 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
    988 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
    989 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
    990 
    991 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
    992 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
    993 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
    994 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
    995 
    996 
    997 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
    998 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
    999 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
   1000 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
   1001 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
   1002 
   1003 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
   1004 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
   1005 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
   1006 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
   1007 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
   1008 
   1009 
   1010 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
   1011 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
   1012 GLAPI void GLAPIENTRY glIndexi( GLint c );
   1013 GLAPI void GLAPIENTRY glIndexs( GLshort c );
   1014 GLAPI void GLAPIENTRY glIndexub( GLubyte c );  /* 1.1 */
   1015 
   1016 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
   1017 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
   1018 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
   1019 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
   1020 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c );  /* 1.1 */
   1021 
   1022 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
   1023 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
   1024 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
   1025 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
   1026 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
   1027 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
   1028 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
   1029 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
   1030 
   1031 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
   1032                                    GLbyte blue, GLbyte alpha );
   1033 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
   1034                                    GLdouble blue, GLdouble alpha );
   1035 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
   1036                                    GLfloat blue, GLfloat alpha );
   1037 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
   1038                                    GLint blue, GLint alpha );
   1039 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
   1040                                    GLshort blue, GLshort alpha );
   1041 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
   1042                                     GLubyte blue, GLubyte alpha );
   1043 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
   1044                                     GLuint blue, GLuint alpha );
   1045 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
   1046                                     GLushort blue, GLushort alpha );
   1047 
   1048 
   1049 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
   1050 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
   1051 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
   1052 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
   1053 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
   1054 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
   1055 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
   1056 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
   1057 
   1058 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
   1059 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
   1060 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
   1061 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
   1062 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
   1063 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
   1064 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
   1065 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
   1066 
   1067 
   1068 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
   1069 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
   1070 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
   1071 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
   1072 
   1073 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
   1074 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
   1075 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
   1076 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
   1077 
   1078 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
   1079 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
   1080 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
   1081 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
   1082 
   1083 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
   1084 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
   1085 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
   1086 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
   1087 
   1088 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
   1089 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
   1090 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
   1091 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
   1092 
   1093 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
   1094 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
   1095 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
   1096 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
   1097 
   1098 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
   1099 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
   1100 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
   1101 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
   1102 
   1103 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
   1104 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
   1105 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
   1106 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
   1107 
   1108 
   1109 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
   1110 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
   1111 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
   1112 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
   1113 
   1114 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
   1115 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
   1116 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
   1117 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
   1118 
   1119 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
   1120 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
   1121 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
   1122 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
   1123 
   1124 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
   1125 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
   1126 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
   1127 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
   1128 
   1129 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
   1130 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
   1131 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
   1132 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
   1133 
   1134 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
   1135 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
   1136 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
   1137 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
   1138 
   1139 
   1140 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
   1141 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
   1142 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
   1143 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
   1144 
   1145 
   1146 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
   1147 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
   1148 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
   1149 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
   1150 
   1151 
   1152 /*
   1153  * Vertex Arrays  (1.1)
   1154  */
   1155 
   1156 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
   1157                                        GLsizei stride, const GLvoid *ptr );
   1158 
   1159 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
   1160                                        const GLvoid *ptr );
   1161 
   1162 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
   1163                                       GLsizei stride, const GLvoid *ptr );
   1164 
   1165 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
   1166                                       const GLvoid *ptr );
   1167 
   1168 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
   1169                                          GLsizei stride, const GLvoid *ptr );
   1170 
   1171 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
   1172 
   1173 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
   1174 
   1175 GLAPI void GLAPIENTRY glArrayElement( GLint i );
   1176 
   1177 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
   1178 
   1179 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
   1180                                       GLenum type, const GLvoid *indices );
   1181 
   1182 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
   1183                                            const GLvoid *pointer );
   1184 
   1185 /*
   1186  * Lighting
   1187  */
   1188 
   1189 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
   1190 
   1191 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
   1192 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
   1193 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
   1194                                  const GLfloat *params );
   1195 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
   1196                                  const GLint *params );
   1197 
   1198 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
   1199                                     GLfloat *params );
   1200 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
   1201                                     GLint *params );
   1202 
   1203 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
   1204 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
   1205 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
   1206 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
   1207 
   1208 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
   1209 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
   1210 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
   1211 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
   1212 
   1213 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
   1214 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
   1215 
   1216 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
   1217 
   1218 
   1219 /*
   1220  * Raster functions
   1221  */
   1222 
   1223 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
   1224 
   1225 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
   1226 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
   1227 
   1228 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
   1229 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
   1230 
   1231 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
   1232                                     const GLfloat *values );
   1233 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
   1234                                      const GLuint *values );
   1235 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
   1236                                      const GLushort *values );
   1237 
   1238 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
   1239 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
   1240 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
   1241 
   1242 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
   1243                                 GLfloat xorig, GLfloat yorig,
   1244                                 GLfloat xmove, GLfloat ymove,
   1245                                 const GLubyte *bitmap );
   1246 
   1247 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
   1248                                     GLsizei width, GLsizei height,
   1249                                     GLenum format, GLenum type,
   1250                                     GLvoid *pixels );
   1251 
   1252 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
   1253                                     GLenum format, GLenum type,
   1254                                     const GLvoid *pixels );
   1255 
   1256 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
   1257                                     GLsizei width, GLsizei height,
   1258                                     GLenum type );
   1259 
   1260 /*
   1261  * Stenciling
   1262  */
   1263 
   1264 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
   1265 
   1266 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
   1267 
   1268 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
   1269 
   1270 GLAPI void GLAPIENTRY glClearStencil( GLint s );
   1271 
   1272 
   1273 
   1274 /*
   1275  * Texture mapping
   1276  */
   1277 
   1278 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
   1279 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
   1280 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
   1281 
   1282 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
   1283 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
   1284 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
   1285 
   1286 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
   1287 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
   1288 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
   1289 
   1290 
   1291 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
   1292 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
   1293 
   1294 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
   1295 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
   1296 
   1297 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
   1298 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
   1299 
   1300 
   1301 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
   1302 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
   1303 
   1304 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
   1305                                           const GLfloat *params );
   1306 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
   1307                                           const GLint *params );
   1308 
   1309 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
   1310                                            GLenum pname, GLfloat *params);
   1311 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
   1312                                            GLenum pname, GLint *params );
   1313 
   1314 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
   1315                                                 GLenum pname, GLfloat *params );
   1316 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
   1317                                                 GLenum pname, GLint *params );
   1318 
   1319 
   1320 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
   1321                                     GLint internalFormat,
   1322                                     GLsizei width, GLint border,
   1323                                     GLenum format, GLenum type,
   1324                                     const GLvoid *pixels );
   1325 
   1326 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
   1327                                     GLint internalFormat,
   1328                                     GLsizei width, GLsizei height,
   1329                                     GLint border, GLenum format, GLenum type,
   1330                                     const GLvoid *pixels );
   1331 
   1332 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
   1333                                      GLenum format, GLenum type,
   1334                                      GLvoid *pixels );
   1335 
   1336 
   1337 /* 1.1 functions */
   1338 
   1339 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
   1340 
   1341 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
   1342 
   1343 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
   1344 
   1345 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
   1346                                             const GLuint *textures,
   1347                                             const GLclampf *priorities );
   1348 
   1349 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
   1350                                                   const GLuint *textures,
   1351                                                   GLboolean *residences );
   1352 
   1353 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
   1354 
   1355 
   1356 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
   1357                                        GLint xoffset,
   1358                                        GLsizei width, GLenum format,
   1359                                        GLenum type, const GLvoid *pixels );
   1360 
   1361 
   1362 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
   1363                                        GLint xoffset, GLint yoffset,
   1364                                        GLsizei width, GLsizei height,
   1365                                        GLenum format, GLenum type,
   1366                                        const GLvoid *pixels );
   1367 
   1368 
   1369 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
   1370                                         GLenum internalformat,
   1371                                         GLint x, GLint y,
   1372                                         GLsizei width, GLint border );
   1373 
   1374 
   1375 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
   1376                                         GLenum internalformat,
   1377                                         GLint x, GLint y,
   1378                                         GLsizei width, GLsizei height,
   1379                                         GLint border );
   1380 
   1381 
   1382 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
   1383                                            GLint xoffset, GLint x, GLint y,
   1384                                            GLsizei width );
   1385 
   1386 
   1387 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
   1388                                            GLint xoffset, GLint yoffset,
   1389                                            GLint x, GLint y,
   1390                                            GLsizei width, GLsizei height );
   1391 
   1392 
   1393 /*
   1394  * Evaluators
   1395  */
   1396 
   1397 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
   1398                                GLint stride,
   1399                                GLint order, const GLdouble *points );
   1400 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
   1401                                GLint stride,
   1402                                GLint order, const GLfloat *points );
   1403 
   1404 GLAPI void GLAPIENTRY glMap2d( GLenum target,
   1405 		     GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
   1406 		     GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
   1407 		     const GLdouble *points );
   1408 GLAPI void GLAPIENTRY glMap2f( GLenum target,
   1409 		     GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
   1410 		     GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
   1411 		     const GLfloat *points );
   1412 
   1413 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
   1414 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
   1415 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
   1416 
   1417 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
   1418 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
   1419 
   1420 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
   1421 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
   1422 
   1423 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
   1424 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
   1425 
   1426 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
   1427 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
   1428 
   1429 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
   1430 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
   1431 
   1432 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
   1433                                    GLint vn, GLdouble v1, GLdouble v2 );
   1434 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
   1435                                    GLint vn, GLfloat v1, GLfloat v2 );
   1436 
   1437 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
   1438 
   1439 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
   1440 
   1441 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
   1442 
   1443 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
   1444 
   1445 
   1446 /*
   1447  * Fog
   1448  */
   1449 
   1450 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
   1451 
   1452 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
   1453 
   1454 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
   1455 
   1456 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
   1457 
   1458 
   1459 /*
   1460  * Selection and Feedback
   1461  */
   1462 
   1463 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
   1464 
   1465 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
   1466 
   1467 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
   1468 
   1469 GLAPI void GLAPIENTRY glInitNames( void );
   1470 
   1471 GLAPI void GLAPIENTRY glLoadName( GLuint name );
   1472 
   1473 GLAPI void GLAPIENTRY glPushName( GLuint name );
   1474 
   1475 GLAPI void GLAPIENTRY glPopName( void );
   1476 
   1477 
   1478 
   1479 /*
   1480  * OpenGL 1.2
   1481  */
   1482 
   1483 #define GL_RESCALE_NORMAL			0x803A
   1484 #define GL_CLAMP_TO_EDGE			0x812F
   1485 #define GL_MAX_ELEMENTS_VERTICES		0x80E8
   1486 #define GL_MAX_ELEMENTS_INDICES			0x80E9
   1487 #define GL_BGR					0x80E0
   1488 #define GL_BGRA					0x80E1
   1489 #define GL_UNSIGNED_BYTE_3_3_2			0x8032
   1490 #define GL_UNSIGNED_BYTE_2_3_3_REV		0x8362
   1491 #define GL_UNSIGNED_SHORT_5_6_5			0x8363
   1492 #define GL_UNSIGNED_SHORT_5_6_5_REV		0x8364
   1493 #define GL_UNSIGNED_SHORT_4_4_4_4		0x8033
   1494 #define GL_UNSIGNED_SHORT_4_4_4_4_REV		0x8365
   1495 #define GL_UNSIGNED_SHORT_5_5_5_1		0x8034
   1496 #define GL_UNSIGNED_SHORT_1_5_5_5_REV		0x8366
   1497 #define GL_UNSIGNED_INT_8_8_8_8			0x8035
   1498 #define GL_UNSIGNED_INT_8_8_8_8_REV		0x8367
   1499 #define GL_UNSIGNED_INT_10_10_10_2		0x8036
   1500 #define GL_UNSIGNED_INT_2_10_10_10_REV		0x8368
   1501 #define GL_LIGHT_MODEL_COLOR_CONTROL		0x81F8
   1502 #define GL_SINGLE_COLOR				0x81F9
   1503 #define GL_SEPARATE_SPECULAR_COLOR		0x81FA
   1504 #define GL_TEXTURE_MIN_LOD			0x813A
   1505 #define GL_TEXTURE_MAX_LOD			0x813B
   1506 #define GL_TEXTURE_BASE_LEVEL			0x813C
   1507 #define GL_TEXTURE_MAX_LEVEL			0x813D
   1508 #define GL_SMOOTH_POINT_SIZE_RANGE		0x0B12
   1509 #define GL_SMOOTH_POINT_SIZE_GRANULARITY	0x0B13
   1510 #define GL_SMOOTH_LINE_WIDTH_RANGE		0x0B22
   1511 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY	0x0B23
   1512 #define GL_ALIASED_POINT_SIZE_RANGE		0x846D
   1513 #define GL_ALIASED_LINE_WIDTH_RANGE		0x846E
   1514 #define GL_PACK_SKIP_IMAGES			0x806B
   1515 #define GL_PACK_IMAGE_HEIGHT			0x806C
   1516 #define GL_UNPACK_SKIP_IMAGES			0x806D
   1517 #define GL_UNPACK_IMAGE_HEIGHT			0x806E
   1518 #define GL_TEXTURE_3D				0x806F
   1519 #define GL_PROXY_TEXTURE_3D			0x8070
   1520 #define GL_TEXTURE_DEPTH			0x8071
   1521 #define GL_TEXTURE_WRAP_R			0x8072
   1522 #define GL_MAX_3D_TEXTURE_SIZE			0x8073
   1523 #define GL_TEXTURE_BINDING_3D			0x806A
   1524 
   1525 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
   1526 	GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
   1527 
   1528 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
   1529                                       GLint internalFormat,
   1530                                       GLsizei width, GLsizei height,
   1531                                       GLsizei depth, GLint border,
   1532                                       GLenum format, GLenum type,
   1533                                       const GLvoid *pixels );
   1534 
   1535 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
   1536                                          GLint xoffset, GLint yoffset,
   1537                                          GLint zoffset, GLsizei width,
   1538                                          GLsizei height, GLsizei depth,
   1539                                          GLenum format,
   1540                                          GLenum type, const GLvoid *pixels);
   1541 
   1542 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
   1543                                              GLint xoffset, GLint yoffset,
   1544                                              GLint zoffset, GLint x,
   1545                                              GLint y, GLsizei width,
   1546                                              GLsizei height );
   1547 
   1548 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
   1549 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
   1550 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
   1551 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
   1552 
   1553 
   1554 /*
   1555  * GL_ARB_imaging
   1556  */
   1557 
   1558 #define GL_CONSTANT_COLOR			0x8001
   1559 #define GL_ONE_MINUS_CONSTANT_COLOR		0x8002
   1560 #define GL_CONSTANT_ALPHA			0x8003
   1561 #define GL_ONE_MINUS_CONSTANT_ALPHA		0x8004
   1562 #define GL_COLOR_TABLE				0x80D0
   1563 #define GL_POST_CONVOLUTION_COLOR_TABLE		0x80D1
   1564 #define GL_POST_COLOR_MATRIX_COLOR_TABLE	0x80D2
   1565 #define GL_PROXY_COLOR_TABLE			0x80D3
   1566 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE	0x80D4
   1567 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE	0x80D5
   1568 #define GL_COLOR_TABLE_SCALE			0x80D6
   1569 #define GL_COLOR_TABLE_BIAS			0x80D7
   1570 #define GL_COLOR_TABLE_FORMAT			0x80D8
   1571 #define GL_COLOR_TABLE_WIDTH			0x80D9
   1572 #define GL_COLOR_TABLE_RED_SIZE			0x80DA
   1573 #define GL_COLOR_TABLE_GREEN_SIZE		0x80DB
   1574 #define GL_COLOR_TABLE_BLUE_SIZE		0x80DC
   1575 #define GL_COLOR_TABLE_ALPHA_SIZE		0x80DD
   1576 #define GL_COLOR_TABLE_LUMINANCE_SIZE		0x80DE
   1577 #define GL_COLOR_TABLE_INTENSITY_SIZE		0x80DF
   1578 #define GL_CONVOLUTION_1D			0x8010
   1579 #define GL_CONVOLUTION_2D			0x8011
   1580 #define GL_SEPARABLE_2D				0x8012
   1581 #define GL_CONVOLUTION_BORDER_MODE		0x8013
   1582 #define GL_CONVOLUTION_FILTER_SCALE		0x8014
   1583 #define GL_CONVOLUTION_FILTER_BIAS		0x8015
   1584 #define GL_REDUCE				0x8016
   1585 #define GL_CONVOLUTION_FORMAT			0x8017
   1586 #define GL_CONVOLUTION_WIDTH			0x8018
   1587 #define GL_CONVOLUTION_HEIGHT			0x8019
   1588 #define GL_MAX_CONVOLUTION_WIDTH		0x801A
   1589 #define GL_MAX_CONVOLUTION_HEIGHT		0x801B
   1590 #define GL_POST_CONVOLUTION_RED_SCALE		0x801C
   1591 #define GL_POST_CONVOLUTION_GREEN_SCALE		0x801D
   1592 #define GL_POST_CONVOLUTION_BLUE_SCALE		0x801E
   1593 #define GL_POST_CONVOLUTION_ALPHA_SCALE		0x801F
   1594 #define GL_POST_CONVOLUTION_RED_BIAS		0x8020
   1595 #define GL_POST_CONVOLUTION_GREEN_BIAS		0x8021
   1596 #define GL_POST_CONVOLUTION_BLUE_BIAS		0x8022
   1597 #define GL_POST_CONVOLUTION_ALPHA_BIAS		0x8023
   1598 #define GL_CONSTANT_BORDER			0x8151
   1599 #define GL_REPLICATE_BORDER			0x8153
   1600 #define GL_CONVOLUTION_BORDER_COLOR		0x8154
   1601 #define GL_COLOR_MATRIX				0x80B1
   1602 #define GL_COLOR_MATRIX_STACK_DEPTH		0x80B2
   1603 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH		0x80B3
   1604 #define GL_POST_COLOR_MATRIX_RED_SCALE		0x80B4
   1605 #define GL_POST_COLOR_MATRIX_GREEN_SCALE	0x80B5
   1606 #define GL_POST_COLOR_MATRIX_BLUE_SCALE		0x80B6
   1607 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE	0x80B7
   1608 #define GL_POST_COLOR_MATRIX_RED_BIAS		0x80B8
   1609 #define GL_POST_COLOR_MATRIX_GREEN_BIAS		0x80B9
   1610 #define GL_POST_COLOR_MATRIX_BLUE_BIAS		0x80BA
   1611 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS		0x80BB
   1612 #define GL_HISTOGRAM				0x8024
   1613 #define GL_PROXY_HISTOGRAM			0x8025
   1614 #define GL_HISTOGRAM_WIDTH			0x8026
   1615 #define GL_HISTOGRAM_FORMAT			0x8027
   1616 #define GL_HISTOGRAM_RED_SIZE			0x8028
   1617 #define GL_HISTOGRAM_GREEN_SIZE			0x8029
   1618 #define GL_HISTOGRAM_BLUE_SIZE			0x802A
   1619 #define GL_HISTOGRAM_ALPHA_SIZE			0x802B
   1620 #define GL_HISTOGRAM_LUMINANCE_SIZE		0x802C
   1621 #define GL_HISTOGRAM_SINK			0x802D
   1622 #define GL_MINMAX				0x802E
   1623 #define GL_MINMAX_FORMAT			0x802F
   1624 #define GL_MINMAX_SINK				0x8030
   1625 #define GL_TABLE_TOO_LARGE			0x8031
   1626 #define GL_BLEND_EQUATION			0x8009
   1627 #define GL_MIN					0x8007
   1628 #define GL_MAX					0x8008
   1629 #define GL_FUNC_ADD				0x8006
   1630 #define GL_FUNC_SUBTRACT			0x800A
   1631 #define GL_FUNC_REVERSE_SUBTRACT		0x800B
   1632 #define GL_BLEND_COLOR				0x8005
   1633 
   1634 
   1635 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
   1636                                     GLsizei width, GLenum format,
   1637                                     GLenum type, const GLvoid *table );
   1638 
   1639 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
   1640                                        GLsizei start, GLsizei count,
   1641                                        GLenum format, GLenum type,
   1642                                        const GLvoid *data );
   1643 
   1644 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
   1645                                               const GLint *params);
   1646 
   1647 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
   1648                                               const GLfloat *params);
   1649 
   1650 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
   1651                                            GLint x, GLint y, GLsizei width );
   1652 
   1653 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
   1654                                         GLint x, GLint y, GLsizei width );
   1655 
   1656 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
   1657                                        GLenum type, GLvoid *table );
   1658 
   1659 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
   1660                                                   GLfloat *params );
   1661 
   1662 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
   1663                                                   GLint *params );
   1664 
   1665 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
   1666 
   1667 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
   1668                                     GLclampf blue, GLclampf alpha );
   1669 
   1670 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
   1671 				   GLenum internalformat, GLboolean sink );
   1672 
   1673 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
   1674 
   1675 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
   1676 				      GLenum format, GLenum type,
   1677 				      GLvoid *values );
   1678 
   1679 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
   1680 						 GLfloat *params );
   1681 
   1682 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
   1683 						 GLint *params );
   1684 
   1685 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
   1686 				GLboolean sink );
   1687 
   1688 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
   1689 
   1690 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
   1691                                    GLenum format, GLenum types,
   1692                                    GLvoid *values );
   1693 
   1694 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
   1695 					      GLfloat *params );
   1696 
   1697 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
   1698 					      GLint *params );
   1699 
   1700 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
   1701 	GLenum internalformat, GLsizei width, GLenum format, GLenum type,
   1702 	const GLvoid *image );
   1703 
   1704 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
   1705 	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
   1706 	GLenum type, const GLvoid *image );
   1707 
   1708 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
   1709 	GLfloat params );
   1710 
   1711 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
   1712 	const GLfloat *params );
   1713 
   1714 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
   1715 	GLint params );
   1716 
   1717 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
   1718 	const GLint *params );
   1719 
   1720 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
   1721 	GLenum internalformat, GLint x, GLint y, GLsizei width );
   1722 
   1723 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
   1724 	GLenum internalformat, GLint x, GLint y, GLsizei width,
   1725 	GLsizei height);
   1726 
   1727 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
   1728 	GLenum type, GLvoid *image );
   1729 
   1730 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
   1731 	GLfloat *params );
   1732 
   1733 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
   1734 	GLint *params );
   1735 
   1736 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
   1737 	GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
   1738 	GLenum type, const GLvoid *row, const GLvoid *column );
   1739 
   1740 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
   1741 	GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
   1742 
   1743 typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
   1744 typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
   1745 
   1746 
   1747 
   1748 /*
   1749  * OpenGL 1.3
   1750  */
   1751 
   1752 /* multitexture */
   1753 #define GL_TEXTURE0				0x84C0
   1754 #define GL_TEXTURE1				0x84C1
   1755 #define GL_TEXTURE2				0x84C2
   1756 #define GL_TEXTURE3				0x84C3
   1757 #define GL_TEXTURE4				0x84C4
   1758 #define GL_TEXTURE5				0x84C5
   1759 #define GL_TEXTURE6				0x84C6
   1760 #define GL_TEXTURE7				0x84C7
   1761 #define GL_TEXTURE8				0x84C8
   1762 #define GL_TEXTURE9				0x84C9
   1763 #define GL_TEXTURE10				0x84CA
   1764 #define GL_TEXTURE11				0x84CB
   1765 #define GL_TEXTURE12				0x84CC
   1766 #define GL_TEXTURE13				0x84CD
   1767 #define GL_TEXTURE14				0x84CE
   1768 #define GL_TEXTURE15				0x84CF
   1769 #define GL_TEXTURE16				0x84D0
   1770 #define GL_TEXTURE17				0x84D1
   1771 #define GL_TEXTURE18				0x84D2
   1772 #define GL_TEXTURE19				0x84D3
   1773 #define GL_TEXTURE20				0x84D4
   1774 #define GL_TEXTURE21				0x84D5
   1775 #define GL_TEXTURE22				0x84D6
   1776 #define GL_TEXTURE23				0x84D7
   1777 #define GL_TEXTURE24				0x84D8
   1778 #define GL_TEXTURE25				0x84D9
   1779 #define GL_TEXTURE26				0x84DA
   1780 #define GL_TEXTURE27				0x84DB
   1781 #define GL_TEXTURE28				0x84DC
   1782 #define GL_TEXTURE29				0x84DD
   1783 #define GL_TEXTURE30				0x84DE
   1784 #define GL_TEXTURE31				0x84DF
   1785 #define GL_ACTIVE_TEXTURE			0x84E0
   1786 #define GL_CLIENT_ACTIVE_TEXTURE		0x84E1
   1787 #define GL_MAX_TEXTURE_UNITS			0x84E2
   1788 /* texture_cube_map */
   1789 #define GL_NORMAL_MAP				0x8511
   1790 #define GL_REFLECTION_MAP			0x8512
   1791 #define GL_TEXTURE_CUBE_MAP			0x8513
   1792 #define GL_TEXTURE_BINDING_CUBE_MAP		0x8514
   1793 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X		0x8515
   1794 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X		0x8516
   1795 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y		0x8517
   1796 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y		0x8518
   1797 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z		0x8519
   1798 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z		0x851A
   1799 #define GL_PROXY_TEXTURE_CUBE_MAP		0x851B
   1800 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE		0x851C
   1801 /* texture_compression */
   1802 #define GL_COMPRESSED_ALPHA			0x84E9
   1803 #define GL_COMPRESSED_LUMINANCE			0x84EA
   1804 #define GL_COMPRESSED_LUMINANCE_ALPHA		0x84EB
   1805 #define GL_COMPRESSED_INTENSITY			0x84EC
   1806 #define GL_COMPRESSED_RGB			0x84ED
   1807 #define GL_COMPRESSED_RGBA			0x84EE
   1808 #define GL_TEXTURE_COMPRESSION_HINT		0x84EF
   1809 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE	0x86A0
   1810 #define GL_TEXTURE_COMPRESSED			0x86A1
   1811 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS	0x86A2
   1812 #define GL_COMPRESSED_TEXTURE_FORMATS		0x86A3
   1813 /* multisample */
   1814 #define GL_MULTISAMPLE				0x809D
   1815 #define GL_SAMPLE_ALPHA_TO_COVERAGE		0x809E
   1816 #define GL_SAMPLE_ALPHA_TO_ONE			0x809F
   1817 #define GL_SAMPLE_COVERAGE			0x80A0
   1818 #define GL_SAMPLE_BUFFERS			0x80A8
   1819 #define GL_SAMPLES				0x80A9
   1820 #define GL_SAMPLE_COVERAGE_VALUE		0x80AA
   1821 #define GL_SAMPLE_COVERAGE_INVERT		0x80AB
   1822 #define GL_MULTISAMPLE_BIT			0x20000000
   1823 /* transpose_matrix */
   1824 #define GL_TRANSPOSE_MODELVIEW_MATRIX		0x84E3
   1825 #define GL_TRANSPOSE_PROJECTION_MATRIX		0x84E4
   1826 #define GL_TRANSPOSE_TEXTURE_MATRIX		0x84E5
   1827 #define GL_TRANSPOSE_COLOR_MATRIX		0x84E6
   1828 /* texture_env_combine */
   1829 #define GL_COMBINE				0x8570
   1830 #define GL_COMBINE_RGB				0x8571
   1831 #define GL_COMBINE_ALPHA			0x8572
   1832 #define GL_SOURCE0_RGB				0x8580
   1833 #define GL_SOURCE1_RGB				0x8581
   1834 #define GL_SOURCE2_RGB				0x8582
   1835 #define GL_SOURCE0_ALPHA			0x8588
   1836 #define GL_SOURCE1_ALPHA			0x8589
   1837 #define GL_SOURCE2_ALPHA			0x858A
   1838 #define GL_OPERAND0_RGB				0x8590
   1839 #define GL_OPERAND1_RGB				0x8591
   1840 #define GL_OPERAND2_RGB				0x8592
   1841 #define GL_OPERAND0_ALPHA			0x8598
   1842 #define GL_OPERAND1_ALPHA			0x8599
   1843 #define GL_OPERAND2_ALPHA			0x859A
   1844 #define GL_RGB_SCALE				0x8573
   1845 #define GL_ADD_SIGNED				0x8574
   1846 #define GL_INTERPOLATE				0x8575
   1847 #define GL_SUBTRACT				0x84E7
   1848 #define GL_CONSTANT				0x8576
   1849 #define GL_PRIMARY_COLOR			0x8577
   1850 #define GL_PREVIOUS				0x8578
   1851 /* texture_env_dot3 */
   1852 #define GL_DOT3_RGB				0x86AE
   1853 #define GL_DOT3_RGBA				0x86AF
   1854 /* texture_border_clamp */
   1855 #define GL_CLAMP_TO_BORDER			0x812D
   1856 
   1857 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
   1858 
   1859 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
   1860 
   1861 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
   1862 
   1863 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
   1864 
   1865 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
   1866 
   1867 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
   1868 
   1869 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
   1870 
   1871 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
   1872 
   1873 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
   1874 
   1875 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
   1876 
   1877 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
   1878 
   1879 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
   1880 
   1881 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
   1882 
   1883 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
   1884 
   1885 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
   1886 
   1887 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
   1888 
   1889 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
   1890 
   1891 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
   1892 
   1893 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
   1894 
   1895 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
   1896 
   1897 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
   1898 
   1899 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
   1900 
   1901 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
   1902 
   1903 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
   1904 
   1905 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
   1906 
   1907 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
   1908 
   1909 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
   1910 
   1911 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
   1912 
   1913 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
   1914 
   1915 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
   1916 
   1917 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
   1918 
   1919 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
   1920 
   1921 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
   1922 
   1923 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
   1924 
   1925 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
   1926 
   1927 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
   1928 
   1929 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
   1930 
   1931 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
   1932 
   1933 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
   1934 
   1935 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
   1936 
   1937 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
   1938 
   1939 
   1940 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
   1941 
   1942 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
   1943 
   1944 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
   1945 
   1946 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
   1947 
   1948 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
   1949 
   1950 
   1951 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
   1952 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
   1953 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
   1954 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
   1955 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
   1956 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
   1957 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
   1958 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
   1959 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
   1960 
   1961 
   1962 
   1963 /*
   1964  * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
   1965  */
   1966 #ifndef GL_ARB_multitexture
   1967 #define GL_ARB_multitexture 1
   1968 
   1969 #define GL_TEXTURE0_ARB				0x84C0
   1970 #define GL_TEXTURE1_ARB				0x84C1
   1971 #define GL_TEXTURE2_ARB				0x84C2
   1972 #define GL_TEXTURE3_ARB				0x84C3
   1973 #define GL_TEXTURE4_ARB				0x84C4
   1974 #define GL_TEXTURE5_ARB				0x84C5
   1975 #define GL_TEXTURE6_ARB				0x84C6
   1976 #define GL_TEXTURE7_ARB				0x84C7
   1977 #define GL_TEXTURE8_ARB				0x84C8
   1978 #define GL_TEXTURE9_ARB				0x84C9
   1979 #define GL_TEXTURE10_ARB			0x84CA
   1980 #define GL_TEXTURE11_ARB			0x84CB
   1981 #define GL_TEXTURE12_ARB			0x84CC
   1982 #define GL_TEXTURE13_ARB			0x84CD
   1983 #define GL_TEXTURE14_ARB			0x84CE
   1984 #define GL_TEXTURE15_ARB			0x84CF
   1985 #define GL_TEXTURE16_ARB			0x84D0
   1986 #define GL_TEXTURE17_ARB			0x84D1
   1987 #define GL_TEXTURE18_ARB			0x84D2
   1988 #define GL_TEXTURE19_ARB			0x84D3
   1989 #define GL_TEXTURE20_ARB			0x84D4
   1990 #define GL_TEXTURE21_ARB			0x84D5
   1991 #define GL_TEXTURE22_ARB			0x84D6
   1992 #define GL_TEXTURE23_ARB			0x84D7
   1993 #define GL_TEXTURE24_ARB			0x84D8
   1994 #define GL_TEXTURE25_ARB			0x84D9
   1995 #define GL_TEXTURE26_ARB			0x84DA
   1996 #define GL_TEXTURE27_ARB			0x84DB
   1997 #define GL_TEXTURE28_ARB			0x84DC
   1998 #define GL_TEXTURE29_ARB			0x84DD
   1999 #define GL_TEXTURE30_ARB			0x84DE
   2000 #define GL_TEXTURE31_ARB			0x84DF
   2001 #define GL_ACTIVE_TEXTURE_ARB			0x84E0
   2002 #define GL_CLIENT_ACTIVE_TEXTURE_ARB		0x84E1
   2003 #define GL_MAX_TEXTURE_UNITS_ARB		0x84E2
   2004 
   2005 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
   2006 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
   2007 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
   2008 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
   2009 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
   2010 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
   2011 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
   2012 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
   2013 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
   2014 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
   2015 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
   2016 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
   2017 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
   2018 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
   2019 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
   2020 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
   2021 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
   2022 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
   2023 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
   2024 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
   2025 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
   2026 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
   2027 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
   2028 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
   2029 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
   2030 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
   2031 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
   2032 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
   2033 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
   2034 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
   2035 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
   2036 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
   2037 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
   2038 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
   2039 
   2040 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
   2041 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
   2042 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
   2043 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
   2044 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
   2045 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
   2046 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
   2047 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
   2048 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
   2049 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
   2050 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
   2051 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
   2052 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
   2053 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
   2054 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
   2055 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
   2056 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
   2057 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
   2058 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
   2059 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
   2060 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
   2061 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
   2062 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
   2063 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
   2064 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
   2065 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
   2066 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
   2067 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
   2068 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
   2069 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
   2070 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
   2071 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
   2072 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
   2073 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
   2074 
   2075 #endif /* GL_ARB_multitexture */
   2076 
   2077 
   2078 
   2079 /*
   2080  * Define this token if you want "old-style" header file behaviour (extensions
   2081  * defined in gl.h).  Otherwise, extensions will be included from glext.h.
   2082  */
   2083 #if defined(GL_GLEXT_LEGACY)
   2084 
   2085 /* All extensions that used to be here are now found in glext.h */
   2086 
   2087 #else  /* GL_GLEXT_LEGACY */
   2088 
   2089 #include <GL/glext.h>
   2090 
   2091 #endif  /* GL_GLEXT_LEGACY */
   2092 
   2093 
   2094 
   2095 #if GL_ARB_shader_objects
   2096 
   2097 #ifndef GL_MESA_shader_debug
   2098 #define GL_MESA_shader_debug 1
   2099 
   2100 #define GL_DEBUG_OBJECT_MESA              0x8759
   2101 #define GL_DEBUG_PRINT_MESA               0x875A
   2102 #define GL_DEBUG_ASSERT_MESA              0x875B
   2103 
   2104 GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
   2105 GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
   2106 GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
   2107                                          GLsizei *length, GLcharARB *debugLog);
   2108 GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
   2109 
   2110 #endif /* GL_MESA_shader_debug */
   2111 
   2112 #endif /* GL_ARB_shader_objects */
   2113 
   2114 
   2115 /*
   2116  * ???. GL_MESA_packed_depth_stencil
   2117  * XXX obsolete
   2118  */
   2119 #ifndef GL_MESA_packed_depth_stencil
   2120 #define GL_MESA_packed_depth_stencil 1
   2121 
   2122 #define GL_DEPTH_STENCIL_MESA			0x8750
   2123 #define GL_UNSIGNED_INT_24_8_MESA		0x8751
   2124 #define GL_UNSIGNED_INT_8_24_REV_MESA		0x8752
   2125 #define GL_UNSIGNED_SHORT_15_1_MESA		0x8753
   2126 #define GL_UNSIGNED_SHORT_1_15_REV_MESA		0x8754
   2127 
   2128 #endif /* GL_MESA_packed_depth_stencil */
   2129 
   2130 
   2131 #ifndef GL_MESA_program_debug
   2132 #define GL_MESA_program_debug 1
   2133 
   2134 #define GL_FRAGMENT_PROGRAM_POSITION_MESA       0x8bb0
   2135 #define GL_FRAGMENT_PROGRAM_CALLBACK_MESA       0x8bb1
   2136 #define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA  0x8bb2
   2137 #define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA  0x8bb3
   2138 #define GL_VERTEX_PROGRAM_POSITION_MESA         0x8bb4
   2139 #define GL_VERTEX_PROGRAM_CALLBACK_MESA         0x8bb5
   2140 #define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA    0x8bb6
   2141 #define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA    0x8bb7
   2142 
   2143 typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data);
   2144 
   2145 GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data);
   2146 
   2147 GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v);
   2148 
   2149 #endif /* GL_MESA_program_debug */
   2150 
   2151 
   2152 #ifndef GL_MESA_texture_array
   2153 #define GL_MESA_texture_array 1
   2154 
   2155 /* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
   2156  */
   2157 #ifndef GL_EXT_texture_array
   2158 
   2159 #ifdef GL_GLEXT_PROTOTYPES
   2160 GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
   2161     GLenum attachment, GLuint texture, GLint level, GLint layer);
   2162 #endif /* GL_GLEXT_PROTOTYPES */
   2163 
   2164 #if 0
   2165 /* (temporarily) disabled because of collision with typedef in glext.h
   2166  * that happens if apps include both gl.h and glext.h
   2167  */
   2168 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
   2169     GLenum attachment, GLuint texture, GLint level, GLint layer);
   2170 #endif
   2171 
   2172 #define GL_TEXTURE_1D_ARRAY_EXT         0x8C18
   2173 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT   0x8C19
   2174 #define GL_TEXTURE_2D_ARRAY_EXT         0x8C1A
   2175 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT   0x8C1B
   2176 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
   2177 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
   2178 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
   2179 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
   2180 #endif
   2181 
   2182 #endif
   2183 
   2184 
   2185 #ifndef GL_ATI_blend_equation_separate
   2186 #define GL_ATI_blend_equation_separate 1
   2187 
   2188 #define GL_ALPHA_BLEND_EQUATION_ATI	        0x883D
   2189 
   2190 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
   2191 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
   2192 
   2193 #endif /* GL_ATI_blend_equation_separate */
   2194 
   2195 
   2196 
   2197 /**
   2198  ** NOTE!!!!!  If you add new functions to this file, or update
   2199  ** glext.h be sure to regenerate the gl_mangle.h file.  See comments
   2200  ** in that file for details.
   2201  **/
   2202 
   2203 
   2204 
   2205 /**********************************************************************
   2206  * Begin system-specific stuff
   2207  */
   2208 #if defined(PRAGMA_EXPORT_SUPPORTED)
   2209 #pragma export off
   2210 #endif
   2211 
   2212 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
   2213 #pragma import off
   2214 #endif
   2215 /*
   2216  * End system-specific stuff
   2217  **********************************************************************/
   2218 
   2219 
   2220 #ifdef __cplusplus
   2221 }
   2222 #endif
   2223 
   2224 #endif /* __gl_h_ */
   2225