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Searched
refs:VertexFormat
(Results
1 - 21
of
21
) sorted by null
/external/chromium_org/third_party/angle/src/libGLESv2/
angletypes.cpp
73
VertexFormat
::
VertexFormat
()
80
VertexFormat
::
VertexFormat
(GLenum type, GLboolean normalized, GLuint components, bool pureInteger)
93
VertexFormat
::
VertexFormat
(const VertexAttribute &attribute)
110
VertexFormat
::
VertexFormat
(const VertexAttribute &attribute, GLenum currentValueType)
131
void
VertexFormat
::GetInputLayout(
VertexFormat
*inputLayout
[
all
...]
DynamicHLSL.h
29
struct
VertexFormat
;
44
std::string generateInputLayoutHLSL(const
VertexFormat
inputLayout[], const Attribute shaderAttributes[]) const;
53
void getInputLayoutSignature(const
VertexFormat
inputLayout[], GLenum signature[]) const;
70
std::string generateAttributeConversionHLSL(const
VertexFormat
&
vertexFormat
, const ShaderVariable &shaderAttrib) const;
angletypes.h
227
struct
VertexFormat
234
VertexFormat
();
235
VertexFormat
(GLenum type, GLboolean normalized, GLuint components, bool pureInteger);
236
explicit
VertexFormat
(const VertexAttribute &attribute);
237
VertexFormat
(const VertexAttribute &attribute, GLenum currentValueType);
239
static void GetInputLayout(
VertexFormat
*inputLayout,
244
bool operator==(const
VertexFormat
&other) const;
245
bool operator!=(const
VertexFormat
&other) const;
246
bool operator<(const
VertexFormat
& other) const;
ProgramBinary.h
86
rx::ShaderExecutable *getVertexExecutableForInputLayout(const
VertexFormat
inputLayout[MAX_VERTEX_ATTRIBS]);
221
const
VertexFormat
inputLayout[MAX_VERTEX_ATTRIBS],
228
const
VertexFormat
*inputs() const { return mInputs; }
233
VertexFormat
mInputs[MAX_VERTEX_ATTRIBS];
DynamicHLSL.cpp
342
std::string DynamicHLSL::generateInputLayoutHLSL(const
VertexFormat
inputLayout[], const Attribute shaderAttributes[]) const
353
const
VertexFormat
&
vertexFormat
= inputLayout[inputIndex];
366
GLenum componentType = mRenderer->getVertexComponentType(
vertexFormat
);
380
(mRenderer->getVertexConversionType(
vertexFormat
) & rx::VERTEX_CONVERT_GPU) != 0)
382
initHLSL += generateAttributeConversionHLSL(
vertexFormat
, shaderAttribute);
[
all
...]
ProgramBinary.cpp
54
void GetInputLayoutFromShader(const std::vector<gl::Attribute> &shaderAttributes,
VertexFormat
inputLayout[MAX_VERTEX_ATTRIBS])
69
VertexFormat
*defaultFormat = &inputLayout[layoutIndex];
88
const
VertexFormat
inputLayout[],
212
rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const
VertexFormat
inputLayout[MAX_VERTEX_ATTRIBS])
[
all
...]
Context.cpp
[
all
...]
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
formatutils11.h
63
VertexCopyFunction GetVertexCopyFunction(const gl::
VertexFormat
&
vertexFormat
);
64
size_t GetVertexElementSize(const gl::
VertexFormat
&
vertexFormat
);
65
VertexConversionType GetVertexConversionType(const gl::
VertexFormat
&
vertexFormat
);
66
DXGI_FORMAT GetNativeVertexFormat(const gl::
VertexFormat
&
vertexFormat
);
InputLayoutCache.cpp
26
gl::
VertexFormat
inputLayout[gl::MAX_VERTEX_ATTRIBS])
34
inputLayout[attributeIndex] = gl::
VertexFormat
(*translatedAttribute.attribute,
111
gl::
VertexFormat
vertexFormat
(*attributes[i].attribute, attributes[i].currentValueType);
112
DXGI_FORMAT dxgiFormat = gl_d3d11::GetNativeVertexFormat(
vertexFormat
);
140
gl::
VertexFormat
shaderInputLayout[gl::MAX_VERTEX_ATTRIBS];
VertexBuffer11.cpp
111
gl::
VertexFormat
vertexFormat
(attrib, currentValue.Type);
112
VertexCopyFunction conversionFunc = gl_d3d11::GetVertexCopyFunction(
vertexFormat
);
150
gl::
VertexFormat
vertexFormat
(attrib);
151
unsigned int elementSize = static_cast<unsigned int>(gl_d3d11::GetVertexElementSize(
vertexFormat
));
Renderer11.h
80
virtual void applyShaders(gl::ProgramBinary *programBinary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::
VertexFormat
inputLayout[]);
239
virtual rx::VertexConversionType getVertexConversionType(const gl::
VertexFormat
&
vertexFormat
) const;
240
virtual GLenum getVertexComponentType(const gl::
VertexFormat
&
vertexFormat
) const;
formatutils11.cpp
[
all
...]
Renderer11.cpp
[
all
...]
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
formatutils9.h
40
VertexCopyFunction GetVertexCopyFunction(const gl::
VertexFormat
&
vertexFormat
);
41
size_t GetVertexElementSize(const gl::
VertexFormat
&
vertexFormat
);
42
VertexConversionType GetVertexConversionType(const gl::
VertexFormat
&
vertexFormat
);
43
D3DDECLTYPE GetNativeVertexFormat(const gl::
VertexFormat
&
vertexFormat
);
VertexBuffer9.cpp
119
gl::
VertexFormat
vertexFormat
(attrib, currentValue.Type);
120
bool needsConversion = (d3d9::GetVertexConversionType(
vertexFormat
) & VERTEX_CONVERT_CPU) > 0;
129
VertexCopyFunction copyFunction = d3d9::GetVertexCopyFunction(
vertexFormat
);
205
gl::
VertexFormat
vertexFormat
(attrib, GL_FLOAT);
206
unsigned int elementSize = d3d9::GetVertexElementSize(
vertexFormat
);
Renderer9.h
79
virtual void applyShaders(gl::ProgramBinary *programBinary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::
VertexFormat
inputLayout[]);
236
virtual rx::VertexConversionType getVertexConversionType(const gl::
VertexFormat
&
vertexFormat
) const;
237
virtual GLenum getVertexComponentType(const gl::
VertexFormat
&
vertexFormat
) const;
formatutils9.cpp
[
all
...]
VertexDeclarationCache.cpp
135
gl::
VertexFormat
vertexFormat
(*attributes[i].attribute, GL_FLOAT);
139
element->Type = d3d9::GetNativeVertexFormat(
vertexFormat
);
Renderer9.cpp
[
all
...]
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer.h
120
virtual void applyShaders(gl::ProgramBinary *programBinary, bool rasterizerDiscard, bool transformFeedbackActive, const gl::
VertexFormat
inputLayout[]) = 0;
271
virtual rx::VertexConversionType getVertexConversionType(const gl::
VertexFormat
&
vertexFormat
) const = 0;
272
virtual GLenum getVertexComponentType(const gl::
VertexFormat
&
vertexFormat
) const = 0;
VertexBuffer.cpp
176
gl::
VertexFormat
vertexFormat
(attrib, currentValue.Type);
182
requiresConversion = (mRenderer->getVertexConversionType(
vertexFormat
) & VERTEX_CONVERT_CPU) != 0;
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