HomeSort by relevance Sort by last modified time
    Searched refs:frontFace (Results 1 - 25 of 55) sorted by null

1 2 3

  /external/chromium_org/third_party/skia/samplecode/
SampleCamera.cpp 77 bool frontFace = view.dotWithNormal(0, 0, SK_Scalar1) < 0;
78 if (frontFace != fFrontFace) {
79 fFrontFace = frontFace;
  /external/skia/samplecode/
SampleCamera.cpp 77 bool frontFace = view.dotWithNormal(0, 0, SK_Scalar1) < 0;
78 if (frontFace != fFrontFace) {
79 fFrontFace = frontFace;
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
renderer9_utils.h 27 D3DCULL ConvertCullMode(GLenum cullFace, GLenum frontFace);
renderer9_utils.cpp 129 D3DCULL ConvertCullMode(GLenum cullFace, GLenum frontFace)
135 cull = (frontFace == GL_CCW ? D3DCULL_CW : D3DCULL_CCW);
138 cull = (frontFace == GL_CCW ? D3DCULL_CCW : D3DCULL_CW);
Renderer9.h 75 virtual bool setViewport(const gl::Rectangle &viewport, float zNear, float zFar, GLenum drawMode, GLenum frontFace,
  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 52 gl->frontFace = &glFrontFace;
glwInitES20.inl 52 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace");
glwInitES30Direct.inl 52 gl->frontFace = &glFrontFace;
glwFunctions.inl 7 glFrontFaceFunc frontFace;
glwInitES30.inl 52 gl->frontFace = (glFrontFaceFunc) loader->get("glFrontFace");
  /external/chromium_org/third_party/angle/src/libGLESv2/
angletypes.h 95 GLenum frontFace;
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLState.java 148 IGLProperty frontFace = new GLEnumProperty(GLStateType.FRONT_FACE, GLEnum.GL_CCW);
160 frontFace,
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer.h 116 virtual bool setViewport(const gl::Rectangle &viewport, float zNear, float zFar, GLenum drawMode, GLenum frontFace,
  /external/deqp/framework/opengl/
gluES3PlusWrapperFuncs.inl 52 dst->frontFace = src.frontFace;
gluStateReset.cpp 94 gl.frontFace (GL_CCW);
551 gl.frontFace (GL_CCW);
    [all...]
  /frameworks/native/opengl/libagl/
vertex.cpp 34 c->cull.frontFace = GL_CCW;
context.h 343 GLenum frontFace;
state.cpp 279 c->cull.frontFace = mode;
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d11/
RenderStateCache.cpp 248 rasterDesc.FrontCounterClockwise = (rasterState.frontFace == GL_CCW) ? FALSE: TRUE;
335 dsDesc.FrontFace.StencilFailOp = gl_d3d11::ConvertStencilOp(dsState.stencilFail);
336 dsDesc.FrontFace.StencilDepthFailOp = gl_d3d11::ConvertStencilOp(dsState.stencilPassDepthFail);
337 dsDesc.FrontFace.StencilPassOp = gl_d3d11::ConvertStencilOp(dsState.stencilPassDepthPass);
338 dsDesc.FrontFace.StencilFunc = gl_d3d11::ConvertComparison(dsState.stencilFunc);
Renderer11.h 75 virtual bool setViewport(const gl::Rectangle &viewport, float zNear, float zFar, GLenum drawMode, GLenum frontFace,
  /external/deqp/modules/gles2/performance/
es2pStateChangeTests.cpp 403 gl.frontFace(GL_CW);
943 gl.frontFace(GL_CCW);
945 gl.frontFace(GL_CW);
    [all...]
es2pStateChangeCallTests.cpp 294 frontFace,
  /external/deqp/modules/gles3/performance/
es3pStateChangeTests.cpp 403 gl.frontFace(GL_CW);
    [all...]
es3pStateChangeCallTests.cpp 329 frontFace,
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/test/
MockWebGraphicsContext3D.h 117 virtual void frontFace(WGC3Denum mode) { }

Completed in 217 milliseconds

1 2 3