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  /external/deqp/modules/gles3/performance/
es3pStateChangeTests.cpp 161 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
205 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
250 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
304 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
349 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
391 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
439 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
481 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
523 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
569 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler")
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es3pRedundantStateChangeTests.cpp 152 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
191 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
231 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
280 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
320 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
357 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
400 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
437 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
474 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
515 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler")
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es3pTextureCases.cpp 227 int samplerLoc = gl.getUniformLocation(program, (string("u_sampler") + de::toString(texNdx)).c_str());
  /external/deqp/modules/gles3/functional/
es3fFboTestUtil.cpp 105 deInt32 location = context.getUniformLocation(program, "u_color");
192 ctx.uniform4fv(ctx.getUniformLocation(program, "u_gradientMin"), 1, gradientMin.getPtr());
193 ctx.uniform4fv(ctx.getUniformLocation(program, "u_gradientMax"), 1, gradientMax.getPtr());
351 gl.uniform1i(gl.getUniformLocation(program, samplerName.c_str()), m_inputs[texNdx].unitNdx);
352 gl.uniform4fv(gl.getUniformLocation(program, scaleName.c_str()), 1, m_inputs[texNdx].scale.getPtr());
353 gl.uniform4fv(gl.getUniformLocation(program, biasName.c_str()), 1, m_inputs[texNdx].bias.getPtr());
356 gl.uniform4fv(gl.getUniformLocation(program, "u_outScale0"), 1, m_outScale.getPtr());
357 gl.uniform4fv(gl.getUniformLocation(program, "u_outBias0"), 1, m_outBias.getPtr());
504 gl.uniform1i(gl.getUniformLocation(program, "u_sampler0"), 0);
505 gl.uniformMatrix3fv(gl.getUniformLocation(program, "u_coordMat"), 1, GL_FALSE, m_coordMat.getColumnMajorData().getPtr())
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es3fFragDepthTests.cpp 172 gl.uniform4f(gl.getUniformLocation(basicQuadProgram.getProgram(), "u_color"), 0.0f, 0.0f, 1.0f, 1.0f);
215 gl.uniform4f(gl.getUniformLocation(program.getProgram(), "u_color"), 0.0f, 1.0f, 0.0f, 1.0f);
343 gl.uniform4f(gl.getUniformLocation(program.getProgram(), "u_color"), 0.0f, 1.0f, 0.0f, 1.0f);
371 int colorLoc = gl.getUniformLocation(program.getProgram(), "u_color");
es3fShaderFragDataTests.cpp 193 gl.uniform1i (gl.getUniformLocation(program.getProgram(), "u_index"), 0);
251 const int indexLoc = program.isOk() ? gl.getUniformLocation(program.getProgram(), "u_index") : -1;
es3fShaderStructTests.cpp 1148 int loc = gl.getUniformLocation(programID, name); \
1157 int loc = gl.getUniformLocation(programID, name); \
1169 int loc = gl.getUniformLocation(programID, name);
1176 int loc = gl.getUniformLocation(programID, name);
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es3fShaderDiscardTests.cpp 114 gl.uniform1i(gl.getUniformLocation(programID, "ut_brick"), 0);
es3fShaderInvarianceTests.cpp 277 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color");
319 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color");
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  /external/deqp/modules/gles2/performance/
es2pStateChangeTests.cpp 161 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
205 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
250 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
304 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
349 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
391 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
439 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
485 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
533 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
575 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler")
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es2pRedundantStateChangeTests.cpp 152 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
191 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
231 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
280 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
320 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
357 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
400 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
441 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
484 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler");
521 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler")
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es2pTextureCases.cpp 200 int samplerLoc = gl.getUniformLocation(program, (string("u_sampler") + de::toString(texNdx)).c_str());
  /external/deqp/modules/gles31/functional/
es31fFboTestUtil.cpp 194 gl.uniform1i(gl.getUniformLocation(program, samplerName.c_str()), m_inputs[texNdx].unitNdx);
195 gl.uniform4fv(gl.getUniformLocation(program, scaleName.c_str()), 1, m_inputs[texNdx].scale.getPtr());
196 gl.uniform4fv(gl.getUniformLocation(program, biasName.c_str()), 1, m_inputs[texNdx].bias.getPtr());
199 gl.uniform4fv(gl.getUniformLocation(program, "u_outScale0"), 1, m_outScale.getPtr());
200 gl.uniform4fv(gl.getUniformLocation(program, "u_outBias0"), 1, m_outBias.getPtr());
357 gl.uniform1i(gl.getUniformLocation(program, "u_sampler0"), 0);
358 gl.uniformMatrix3fv(gl.getUniformLocation(program, "u_coordMat"), 1, GL_FALSE, m_coordMat.getColumnMajorData().getPtr());
359 gl.uniform1i(gl.getUniformLocation(program, "u_layer"), m_layer);
360 gl.uniform4fv(gl.getUniformLocation(program, "u_scale"), 1, m_texScale.getPtr());
361 gl.uniform4fv(gl.getUniformLocation(program, "u_bias"), 1, m_texBias.getPtr())
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es31fShaderSharedVarTests.cpp 187 const int valLoc = gl.getUniformLocation(program, "u_val[0]");
188 const int refLoc = gl.getUniformLocation(program, "u_ref[0]");
189 const int iterCountLoc = gl.getUniformLocation(program, "u_numIters");
es31fShaderTextureSizeTests.cpp 412 const int shaderSamplerLoc = gl.getUniformLocation(m_shader->getProgram(), "u_sampler");
413 const int shaderSizeLoc = gl.getUniformLocation(m_shader->getProgram(), "u_size");
es31fTextureMultisampleTests.cpp 435 m_samplerProgramSamplerLoc = gl.getUniformLocation(m_samplerProgram->getProgram(), "u_sampler");
436 m_samplerProgramSampleNdxLoc = gl.getUniformLocation(m_samplerProgram->getProgram(), "u_sample");
795 m_samplerProgramSamplerLoc = gl.getUniformLocation(m_samplerProgram->getProgram(), "u_sampler");
796 m_samplerProgramSampleNdxLoc = gl.getUniformLocation(m_samplerProgram->getProgram(), "u_sample");
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es31fSampleVariableTests.cpp 368 const int maxSampleLoc = gl.getUniformLocation(m_program->getProgram(), "u_maxSamples");
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  /external/deqp/modules/glshared/
glsShaderRenderCase.cpp 843 int uniLoc = gl.getUniformLocation(programID, s_boolUniforms[i].name);
864 int uniLoc = gl.getUniformLocation(programID, uni.name);
888 int uniLoc = gl.getUniformLocation(programID, s_intUniforms[i].name);
907 int uniLoc = gl.getUniformLocation(programID, s_ivec2Uniforms[i].name);
926 int uniLoc = gl.getUniformLocation(programID, s_ivec3Uniforms[i].name);
945 int uniLoc = gl.getUniformLocation(programID, s_ivec4Uniforms[i].name);
974 int uniLoc = gl.getUniformLocation(programID, s_floatUniforms[i].name);
992 int uniLoc = gl.getUniformLocation(programID, s_vec2Uniforms[i].name);
1010 int uniLoc = gl.getUniformLocation(programID, s_vec3Uniforms[i].name);
1031 int uniLoc = gl.getUniformLocation(programID, s_vec4Uniforms[i].name)
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  /external/deqp/modules/gles2/functional/
es2fShaderStructTests.cpp 1174 int loc = gl.getUniformLocation(programID, name); \
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es2fShaderDiscardTests.cpp 134 gl.uniform1i(gl.getUniformLocation(programID, "ut_brick"), 0);
es2fShaderFragDataTests.cpp 193 gl.uniform1i (gl.getUniformLocation(program.getProgram(), "u_index"), 0);
es2fShaderInvarianceTests.cpp 277 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color");
319 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color");
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  /external/deqp/framework/opengl/wrapper/
glwInitES20Direct.inl 80 gl->getUniformLocation = &glGetUniformLocation;
  /external/deqp/framework/opengl/
gluShaderProgram.hpp 127 int getUniformLocation (const std::string& name);
gluES3PlusWrapperFuncs.inl 80 dst->getUniformLocation = src.getUniformLocation;

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