/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLRenderbuffer.h | 43 m_internalFormat = internalformat; 45 GLenum internalFormat() const { return m_internalFormat; } 71 GLenum m_internalFormat;
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WebGLRenderbuffer.cpp | 46 , m_internalFormat(GL_RGBA4)
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/external/deqp/modules/gles3/functional/ |
es3fInternalFormatQueryTests.cpp | 49 , m_internalFormat (internalFormat) 59 glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &sampleCounts); 81 glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_SAMPLES, sampleCounts, &samples[0]); 127 GLenum m_internalFormat; 136 , m_internalFormat (internalFormat) 145 glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &sampleCounts); 153 glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 0, &queryTargetValue); 165 GLenum m_internalFormat;
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es3fTextureSpecificationTests.cpp | 627 , m_internalFormat (format) 636 , m_internalFormat (internalFormat) 666 glTexImage2D(GL_TEXTURE_2D, ndx, m_internalFormat, levelW, levelH, 0, m_format, m_dataType, levelData.getAccess().getDataPtr()); 670 deUint32 m_internalFormat; 682 , m_internalFormat (format) 691 , m_internalFormat (internalFormat) 724 glTexImage2D(s_cubeMapFaces[face], ndx, m_internalFormat, levelSize, levelSize, 0, m_format, m_dataType, levelData.getAccess().getDataPtr()); 729 deUint32 m_internalFormat; 740 , m_internalFormat (internalFormat) 766 glTexImage3D(GL_TEXTURE_2D_ARRAY, ndx, m_internalFormat, levelW, levelH, m_numLayers, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().g (…) [all...] |
es3fTextureSwizzleTests.cpp | 90 deUint32 m_internalFormat; 104 , m_internalFormat (internalFormat) 126 m_texture = (m_internalFormat == m_format) ? new glu::Texture2D(m_context.getRenderContext(), m_format, m_dataType, width, height) 127 : new glu::Texture2D(m_context.getRenderContext(), m_internalFormat, width, height);
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es3fTextureFilteringTests.cpp | 86 const deUint32 m_internalFormat; 127 , m_internalFormat (internalFormat) 143 , m_internalFormat (GL_NONE) 171 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_internalFormat, m_width, m_height)); 363 const deUint32 m_internalFormat; 405 , m_internalFormat (internalFormat) 422 , m_internalFormat (GL_NONE) 450 m_textures.push_back(new glu::TextureCube(m_renderCtx, m_internalFormat, m_width)); 674 const deUint32 m_internalFormat; 715 , m_internalFormat (internalFormat [all...] |
es3fPolygonOffsetTests.cpp | 265 const GLenum m_internalFormat; 272 , m_internalFormat (internalFormat) 283 if (m_internalFormat == 0) 313 gl.renderbufferStorage(GL_RENDERBUFFER, m_internalFormat, m_targetSize, m_targetSize); [all...] |
es3fTextureMipmapTests.cpp | [all...] |
/external/deqp/modules/gles3/performance/ |
es3pTextureCases.hpp | 62 const deUint32 m_internalFormat;
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es3pTextureCases.cpp | 66 , m_internalFormat (internalFormat) 95 const tcu::TextureFormat texFormat = glu::mapGLInternalFormat(m_internalFormat); 131 log << TestLog::Message << "Format: " <<glu::getPixelFormatName(m_internalFormat) << TestLog::EndMessage; 193 glu::Texture2D* texture = new glu::Texture2D(m_renderCtx, m_internalFormat, width, height);
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/sdk/emulator/opengl/host/libs/libOpenglRender/ |
ColorBuffer.h | 55 GLenum m_internalFormat;
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ColorBuffer.cpp | 93 cb->m_internalFormat = texInternalFormat; 121 m_internalFormat(0)
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/external/deqp/modules/gles31/functional/ |
es31fTextureSpecificationTests.cpp | 321 , m_internalFormat (internalFormat) 346 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); 350 deUint32 m_internalFormat; 359 , m_internalFormat (internalFormat) 373 glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, m_numLevels, m_internalFormat, m_size, m_size, m_depth); 390 deUint32 m_internalFormat; 413 , m_internalFormat (internalFormat) 463 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_internalFormat, m_size, m_size, m_depth, 0, transferFmt.format, transferFmt.dataType, (const void*)(deUintptr)m_offset); 466 deUint32 m_internalFormat; 500 , m_internalFormat (internalFormat [all...] |
es31fInternalFormatQueryTests.cpp | 57 const glw::GLenum m_internalFormat; 64 , m_internalFormat (internalFormat) 76 if (m_internalFormat == GL_STENCIL_INDEX8 && !m_context.getContextInfo().isExtensionSupported("GL_OES_texture_stencil8")) 106 gl.getInternalformativ(m_texTarget, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &numSampleCounts); 127 gl.getInternalformativ(m_texTarget, m_internalFormat, GL_SAMPLES, numSampleCounts, &samples[0]);
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es31fTextureFilteringTests.cpp | 129 const deUint32 m_internalFormat; 181 , m_internalFormat (internalFormat) 204 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); 212 m_gradientTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth); 213 m_gridTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth);
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es31fTextureLevelStateQueryTests.cpp | 698 const glw::GLenum m_internalFormat; 711 , m_internalFormat (GL_RGBA8) 750 gl.getInternalformativ(target, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &sampleCount); 759 gl.getInternalformativ(target, m_internalFormat, GL_SAMPLES, sampleCount, &samples[0]); 861 generateColorTextureGenerationGroup(iterations, texture2DSamples[0], texture2DArraySamples[0], m_internalFormat); [all...] |
es31fTextureMultisampleTests.cpp | [all...] |
/external/deqp/modules/gles3/accuracy/ |
es3aTextureFilteringTests.cpp | 72 deUint32 m_internalFormat; 90 , m_internalFormat (internalFormat) 105 , m_internalFormat (GL_NONE) 132 m_textures.push_back(new glu::Texture2D(m_renderCtx, m_internalFormat, m_width, m_height)); 327 deUint32 m_internalFormat; 346 , m_internalFormat (internalFormat) 362 , m_internalFormat (GL_NONE) 389 m_textures.push_back(new glu::TextureCube(m_renderCtx, m_internalFormat, m_width));
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/external/deqp/modules/gles2/functional/ |
es2fTextureSpecificationTests.cpp | [all...] |
es2fPolygonOffsetTests.cpp | 262 const GLenum m_internalFormat; 269 , m_internalFormat (internalFormat) 280 if (m_internalFormat == 0) 310 gl.renderbufferStorage(GL_RENDERBUFFER, m_internalFormat, m_targetSize, m_targetSize); [all...] |
/external/deqp/modules/glshared/ |
glsLongStressCase.cpp | 477 deUint32 m_internalFormat; 485 , m_internalFormat (0) 520 m_internalFormat = internalFormat; 566 DE_ASSERT(isMatchingGLInternalFormat(m_internalFormat, format)); [all...] |
/external/deqp/modules/egl/ |
teglGLES2SharingThreadedTests.cpp | 971 GLint m_internalFormat; 982 , m_internalFormat (internalFormat) 1003 thread.newMessage() << "Begin -- glTexImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_internalFormat << ", " << m_width << ", " << m_height << ", 0, " << m_format << ", " << m_type << ", data)" << tcu::ThreadUtil::Message::End; 1004 GLU_CHECK_CALL(glTexImage2D(GL_TEXTURE_2D, m_level, m_internalFormat, m_width, m_height, 0, m_format, m_type, dummyData)); 1072 GLint m_internalFormat; 1084 , m_internalFormat (internalFormat) [all...] |