| /external/chromium_org/third_party/WebKit/Source/core/html/canvas/ | 
| WebGLRenderbuffer.h | 43         m_internalFormat = internalformat; 45     GLenum internalFormat() const { return m_internalFormat; }
 71     GLenum m_internalFormat;
 
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| WebGLRenderbuffer.cpp | 46     , m_internalFormat(GL_RGBA4) 
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| /external/deqp/modules/gles3/functional/ | 
| es3fInternalFormatQueryTests.cpp | 49 		, m_internalFormat			(internalFormat) 59 		glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &sampleCounts);
 81 		glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_SAMPLES, sampleCounts, &samples[0]);
 127 	GLenum	m_internalFormat;
 136 		, m_internalFormat	(internalFormat)
 145 		glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &sampleCounts);
 153 		glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 0, &queryTargetValue);
 165 	GLenum m_internalFormat;
 
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| es3fTextureSpecificationTests.cpp | 627 		, m_internalFormat	(format) 636 		, m_internalFormat	(internalFormat)
 666 			glTexImage2D(GL_TEXTURE_2D, ndx, m_internalFormat, levelW, levelH, 0, m_format, m_dataType, levelData.getAccess().getDataPtr());
 670 	deUint32	m_internalFormat;
 682 		, m_internalFormat		(format)
 691 		, m_internalFormat		(internalFormat)
 724 				glTexImage2D(s_cubeMapFaces[face], ndx, m_internalFormat, levelSize, levelSize, 0, m_format, m_dataType, levelData.getAccess().getDataPtr());
 729 	deUint32	m_internalFormat;
 740 		, m_internalFormat			(internalFormat)
 766 			glTexImage3D(GL_TEXTURE_2D_ARRAY, ndx, m_internalFormat, levelW, levelH, m_numLayers, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().g (…)
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| es3fTextureSwizzleTests.cpp | 90 	deUint32				m_internalFormat; 104 	, m_internalFormat	(internalFormat)
 126 	m_texture = (m_internalFormat == m_format) ? new glu::Texture2D(m_context.getRenderContext(), m_format, m_dataType, width, height)
 127 											   : new glu::Texture2D(m_context.getRenderContext(), m_internalFormat, width, height);
 
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| es3fTextureFilteringTests.cpp | 86 	const deUint32					m_internalFormat; 127 	, m_internalFormat	(internalFormat)
 143 	, m_internalFormat	(GL_NONE)
 171 				m_textures.push_back(new glu::Texture2D(m_renderCtx, m_internalFormat, m_width, m_height));
 363 	const deUint32					m_internalFormat;
 405 	, m_internalFormat			(internalFormat)
 422 	, m_internalFormat			(GL_NONE)
 450 				m_textures.push_back(new glu::TextureCube(m_renderCtx, m_internalFormat, m_width));
 674 	const deUint32					m_internalFormat;
 715 	, m_internalFormat	(internalFormat
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| es3fPolygonOffsetTests.cpp | 265 	const GLenum	m_internalFormat; 272 	, m_internalFormat		(internalFormat)
 283 	if (m_internalFormat == 0)
 313 		gl.renderbufferStorage(GL_RENDERBUFFER, m_internalFormat, m_targetSize, m_targetSize);
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| es3fTextureMipmapTests.cpp | [all...] | 
| /external/deqp/modules/gles3/performance/ | 
| es3pTextureCases.hpp | 62 	const deUint32					m_internalFormat; 
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| es3pTextureCases.cpp | 66 	, m_internalFormat		(internalFormat) 95 	const tcu::TextureFormat		texFormat	= glu::mapGLInternalFormat(m_internalFormat);
 131 	log << TestLog::Message << "Format: " <<glu::getPixelFormatName(m_internalFormat) << TestLog::EndMessage;
 193 		glu::Texture2D* texture = new glu::Texture2D(m_renderCtx, m_internalFormat, width, height);
 
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| /sdk/emulator/opengl/host/libs/libOpenglRender/ | 
| ColorBuffer.h | 55     GLenum m_internalFormat; 
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| ColorBuffer.cpp | 93     cb->m_internalFormat = texInternalFormat; 121     m_internalFormat(0)
 
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| /external/deqp/modules/gles31/functional/ | 
| es31fTextureSpecificationTests.cpp | 321 		, m_internalFormat			(internalFormat) 346 			glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr());
 350 	deUint32 m_internalFormat;
 359 		, m_internalFormat			(internalFormat)
 373 		glTexStorage3D	(GL_TEXTURE_CUBE_MAP_ARRAY, m_numLevels, m_internalFormat, m_size, m_size, m_depth);
 390 	deUint32 m_internalFormat;
 413 		, m_internalFormat			(internalFormat)
 463 		glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, m_internalFormat, m_size, m_size, m_depth, 0, transferFmt.format, transferFmt.dataType, (const void*)(deUintptr)m_offset);
 466 	deUint32	m_internalFormat;
 500 		, m_internalFormat			(internalFormat
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| es31fInternalFormatQueryTests.cpp | 57 	const glw::GLenum	m_internalFormat; 64 	, m_internalFormat	(internalFormat)
 76 	if (m_internalFormat == GL_STENCIL_INDEX8 && !m_context.getContextInfo().isExtensionSupported("GL_OES_texture_stencil8"))
 106 		gl.getInternalformativ(m_texTarget, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &numSampleCounts);
 127 			gl.getInternalformativ(m_texTarget, m_internalFormat, GL_SAMPLES, numSampleCounts, &samples[0]);
 
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| es31fTextureFilteringTests.cpp | 129 	const deUint32					m_internalFormat; 181 	, m_internalFormat			(internalFormat)
 204 		const tcu::TextureFormat		texFmt		= glu::mapGLInternalFormat(m_internalFormat);
 212 		m_gradientTex	= new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth);
 213 		m_gridTex		= new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth);
 
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| es31fTextureLevelStateQueryTests.cpp | 698 	const glw::GLenum					m_internalFormat; 711 	, m_internalFormat	(GL_RGBA8)
 750 	gl.getInternalformativ(target, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &sampleCount);
 759 		gl.getInternalformativ(target, m_internalFormat, GL_SAMPLES, sampleCount, &samples[0]);
 861 	generateColorTextureGenerationGroup(iterations, texture2DSamples[0], texture2DArraySamples[0], m_internalFormat);
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| es31fTextureMultisampleTests.cpp | [all...] | 
| /external/deqp/modules/gles3/accuracy/ | 
| es3aTextureFilteringTests.cpp | 72 	deUint32					m_internalFormat; 90 	, m_internalFormat	(internalFormat)
 105 	, m_internalFormat	(GL_NONE)
 132 				m_textures.push_back(new glu::Texture2D(m_renderCtx, m_internalFormat, m_width, m_height));
 327 	deUint32					m_internalFormat;
 346 	, m_internalFormat			(internalFormat)
 362 	, m_internalFormat			(GL_NONE)
 389 				m_textures.push_back(new glu::TextureCube(m_renderCtx, m_internalFormat, m_width));
 
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| /external/deqp/modules/gles2/functional/ | 
| es2fTextureSpecificationTests.cpp | [all...] | 
| es2fPolygonOffsetTests.cpp | 262 	const GLenum	m_internalFormat; 269 	, m_internalFormat		(internalFormat)
 280 	if (m_internalFormat == 0)
 310 		gl.renderbufferStorage(GL_RENDERBUFFER, m_internalFormat, m_targetSize, m_targetSize);
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| /external/deqp/modules/glshared/ | 
| glsLongStressCase.cpp | 477 	deUint32			m_internalFormat; 485 	, m_internalFormat	(0)
 520 	m_internalFormat = internalFormat;
 566 	DE_ASSERT(isMatchingGLInternalFormat(m_internalFormat, format));
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| /external/deqp/modules/egl/ | 
| teglGLES2SharingThreadedTests.cpp | 971 	GLint				m_internalFormat; 982 	, m_internalFormat	(internalFormat)
 1003 	thread.newMessage() << "Begin -- glTexImage2D(GL_TEXTURE_2D, " << m_level << ", " << m_internalFormat << ", " << m_width << ", " << m_height << ", 0, " << m_format << ", " << m_type << ", data)" << tcu::ThreadUtil::Message::End;
 1004 	GLU_CHECK_CALL(glTexImage2D(GL_TEXTURE_2D, m_level, m_internalFormat, m_width, m_height, 0, m_format, m_type, dummyData));
 1072 	GLint				m_internalFormat;
 1084 	, m_internalFormat	(internalFormat)
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