/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 132 gl->uniformMatrix3fv = &glUniformMatrix3fv;
|
glwInitES20.inl | 132 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
|
glwInitES30Direct.inl | 132 gl->uniformMatrix3fv = &glUniformMatrix3fv;
|
glwFunctions.inl | 162 glUniformMatrix3fvFunc uniformMatrix3fv;
|
glwInitES30.inl | 132 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
|
glwInitES31.inl | 132 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
|
glwInitGL30.inl | 160 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
|
glwInitGL31.inl | 160 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
|
glwInitGL32.inl | 160 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
|
glwInitGL33.inl | 160 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
|
glwInitGL40.inl | 160 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv"); [all...] |
glwInitGL41.inl | 160 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv"); [all...] |
glwInitGL42.inl | 160 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv"); [all...] |
/external/deqp/framework/opengl/ |
gluES3PlusWrapperFuncs.inl | 132 dst->uniformMatrix3fv = src.uniformMatrix3fv;
|
/external/deqp/framework/opengl/simplereference/ |
sglrContext.hpp | 171 virtual void uniformMatrix3fv (deInt32 location, deInt32 count, deInt32 transpose, const float *value) = DE_NULL;
|
sglrGLContext.hpp | 183 virtual void uniformMatrix3fv (deInt32 location, deInt32 count, deInt32 transpose, const float *value);
|
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLRenderingContextBase.h | 289 void uniformMatrix3fv(const WebGLUniformLocation*, GLboolean transpose, Float32Array* value); 290 void uniformMatrix3fv(const WebGLUniformLocation*, GLboolean transpose, GLfloat* value, GLsizei); [all...] |
WebGLRenderingContextBase.idl | 671 [Custom] void uniformMatrix3fv(WebGLUniformLocation? location, GLboolean transpose, Float32Array array); [all...] |
/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/ |
MockWebGraphicsContext3D.h | 217 virtual void uniformMatrix3fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) { }
|
/external/deqp/modules/gles31/functional/ |
es31fShaderSharedVarTests.cpp | 285 case TYPE_FLOAT_MAT3: gl.uniformMatrix3fv (location, numValues, DE_FALSE, &values[0]); break;
|
es31fFboTestUtil.cpp | 358 gl.uniformMatrix3fv(gl.getUniformLocation(program, "u_coordMat"), 1, GL_FALSE, m_coordMat.getColumnMajorData().getPtr());
|
/external/chromium_org/third_party/WebKit/Source/bindings/v8/custom/ |
V8WebGLRenderingContextCustom.cpp | [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 162 gl->uniformMatrix3fv = glUniformMatrix3fv;
|
/external/chromium_org/third_party/WebKit/public/platform/ |
WebGraphicsContext3D.h | 338 virtual void uniformMatrix3fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) = 0;
|
/external/chromium_org/webkit/common/gpu/ |
webgraphicscontext3d_impl.h | 339 virtual void uniformMatrix3fv(WGC3Dint location,
|