/external/deqp/modules/gles31/functional/ |
es31fTextureMultisampleTests.cpp | 346 const GLuint posLoc = gl.getAttribLocation(program.getProgram(), "a_position"); 399 gl.useProgram (program.getProgram()); 434 m_samplerProgramPosLoc = gl.getAttribLocation(m_samplerProgram->getProgram(), "a_position"); 435 m_samplerProgramSamplerLoc = gl.getUniformLocation(m_samplerProgram->getProgram(), "u_sampler"); 436 m_samplerProgramSampleNdxLoc = gl.getUniformLocation(m_samplerProgram->getProgram(), "u_sample"); 491 gl.useProgram (m_samplerProgram->getProgram()); 794 m_samplerProgramPosLoc = gl.getAttribLocation(m_samplerProgram->getProgram(), "a_position"); 795 m_samplerProgramSamplerLoc = gl.getUniformLocation(m_samplerProgram->getProgram(), "u_sampler"); 796 m_samplerProgramSampleNdxLoc = gl.getUniformLocation(m_samplerProgram->getProgram(), "u_sample"); 826 m_alphaProgramPosLoc = gl.getAttribLocation(m_alphaProgram->getProgram(), "a_position") [all...] |
es31fComputeShaderBuiltinVarTests.cpp | 103 deUint32 getProgram (const UVec3& localSize); 157 deUint32 ComputeBuiltinVarCase::getProgram (const UVec3& localSize) 161 return cachePos->second->getProgram(); 173 return program->getProgram(); 210 const deUint32 program = getProgram(subCase.localSize);
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es31fTessellationGeometryInteractionTests.cpp | 253 const int posLocation = gl.getAttribLocation(program.getProgram(), "a_position"); 254 const int innerTessellationLoc = gl.getUniformLocation(program.getProgram(), "u_innerTessellationLevel"); 255 const int outerTessellationLoc = gl.getUniformLocation(program.getProgram(), "u_outerTessellationLevel"); 272 gl.useProgram(program.getProgram()); 551 const int posLocation = gl.getAttribLocation(program.getProgram(), "a_position"); 566 gl.useProgram(program.getProgram()); [all...] |
es31fShaderImageLoadStoreTests.cpp | 913 glLog.glUseProgram(program.getProgram()); 926 UniformAccessLogger uniforms (renderCtx.getFunctions(), log, program.getProgram()); 938 const deUint32 blockIndex = glLog.glGetProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output"); 939 const int blockSize = glu::getProgramResourceInt(renderCtx.getFunctions(), program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUF (…) [all...] |
es31fGeometryShaderTests.cpp | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fNegativeStateApiTests.cpp | 347 glUseProgram(program.getProgram()); 349 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 350 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4 376 glGetUniformfv (program.getProgram(), de::max(vUnif, fUnif)+1, ¶ms[0]); 386 glUseProgram(program.getProgram()); 388 GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest"); // vec4 389 GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest"); // ivec4 415 glGetUniformiv (program.getProgram(), de::max(vUnif, fUnif)+1, ¶ms[0]);
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es2fReadPixelsTests.cpp | 96 GLU_CHECK_CALL(glUseProgram(program.getProgram())); 112 coordLoc = glGetAttribLocation(program.getProgram(), "a_coord");
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/external/deqp/modules/gles2/performance/ |
es2pDrawCallBatchingTests.cpp | 585 gl.useProgram(m_program->getProgram()); 590 GLint location = gl.getAttribLocation(m_program->getProgram(), ("a_static" + de::toString(attribNdx)).c_str()); 607 GLint location = gl.getAttribLocation(m_program->getProgram(), ("a_dyn" + de::toString(attribNdx)).c_str()); 671 GLint location = gl.getAttribLocation(m_program->getProgram(), ("a_static" + de::toString(attribNdx)).c_str()); 691 gl.useProgram(m_program->getProgram()); 696 GLint location = gl.getAttribLocation(m_program->getProgram(), ("a_static" + de::toString(attribNdx)).c_str()); 713 GLint location = gl.getAttribLocation(m_program->getProgram(), ("a_dyn" + de::toString(attribNdx)).c_str()); 774 GLint location = gl.getAttribLocation(m_program->getProgram(), ("a_static" + de::toString(attribNdx)).c_str()); [all...] |
/external/deqp/modules/gles3/stress/ |
es3sOcclusionQueryTests.cpp | 149 deUint32 colorUnif = glGetUniformLocation(m_program->getProgram(), "u_color"); 212 glUseProgram (m_program->getProgram());
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/external/deqp/modules/glshared/ |
glsScissorTests.cpp | 226 gl.useProgram(shader.getProgram()); 237 render(shader.getProgram(), IVec4(viewport.x, viewport.y, viewport.width, viewport.height)); 247 gl.useProgram(shader.getProgram()); 261 render(shader.getProgram(), IVec4(viewport.x, viewport.y, viewport.width, viewport.height)); 653 gl.useProgram(shader.getProgram()); 662 render(shader.getProgram()); 672 gl.useProgram(shader.getProgram()); 684 render(shader.getProgram());
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glsShaderPerformanceCase.cpp | 149 m_measurer.init(m_program->getProgram(), m_attributes, initialCallCount); 160 setupProgram(m_program->getProgram());
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glsBufferTestUtil.cpp | 455 m_posLoc = gl.getAttribLocation(m_program->getProgram(), "a_position"); 456 m_byteVecLoc = gl.getAttribLocation(m_program->getProgram(), "a_byteVec"); 576 deUint32 program = m_program->getProgram(); 693 m_posLoc = gl.getAttribLocation(m_program->getProgram(), "a_position"); 694 m_colorLoc = gl.getAttribLocation(m_program->getProgram(), "a_color"); 790 glUseProgram (m_program->getProgram());
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glsShaderExecUtil.cpp | 397 m_renderCtx.getFunctions().useProgram(getProgram()); 410 deUint32 getProgram (void) const { return m_program.getProgram(); } 513 glu::draw(m_renderCtx, m_program.getProgram(), (int)vertexArrays.size(), vertexArrays.empty() ? DE_NULL : &vertexArrays[0], 601 deUint32 getProgram (void) const { return m_program.getProgram(); } 774 glu::draw(m_renderCtx, m_program.getProgram(), (int)vertexArrays.size(), &vertexArrays[0], 846 deUint32 getProgram (void) const { return m_program.getProgram(); } [all...] |
/external/deqp/modules/gles3/functional/ |
es3fLifetimeTests.cpp | 91 m_scaleLoc = gl.getUniformLocation(getProgram(), "scale"); 92 m_posLoc = gl.getAttribLocation(getProgram(), "pos"); 138 GLU_CHECK_CALL_ERROR(gl.useProgram(getProgram()), 218 ScaleProgram& getProgram (void) { return m_program; } 293 , m_program (attacher.getProgram()) {}
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es3fPixelBufferObjectTests.cpp | 301 GLU_CHECK_CALL(glUseProgram(m_program->getProgram())); 307 colorScaleLoc = glGetUniformLocation(m_program->getProgram(), "u_colorScale"); 312 coordLoc = glGetAttribLocation(m_program->getProgram(), "a_position"); 315 colorLoc = glGetAttribLocation(m_program->getProgram(), "a_color");
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es3fShaderApiTests.cpp | 1244 getProgramBinary(binary, program.getProgram()); [all...] |
/external/antlr/antlr-3.4/runtime/ActionScript/project/src/org/antlr/runtime/ |
TokenRewriteStream.as | 132 var rewrites:Array = getProgram(programName); 146 var rewrites:Array = getProgram(programName); 187 protected function getProgram(name:String):Array {
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/ |
nv50_ir_build_util.h | 35 inline Program *getProgram() const { return prog; } 200 prog = bb->getProgram(); 210 prog = bb->getProgram();
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/external/mesa3d/src/gallium/drivers/nv50/codegen/ |
nv50_ir_build_util.h | 35 inline Program *getProgram() const { return prog; } 200 prog = bb->getProgram(); 210 prog = bb->getProgram();
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
FragmentShader.java | 99 public ProgramFragment getProgram() {
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/external/chromium_org/third_party/skia/src/gpu/gl/ |
GrGpuGL_program.cpp | 92 GrGLProgram* GrGpuGL::ProgramCache::getProgram(const GrGLProgramDesc& desc, 248 fCurrentProgram.reset(fProgramCache->getProgram(desc,
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/external/skia/src/gpu/gl/ |
GrGpuGL_program.cpp | 92 GrGLProgram* GrGpuGL::ProgramCache::getProgram(const GrGLProgramDesc& desc, 248 fCurrentProgram.reset(fProgramCache->getProgram(desc,
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/ |
FullscreenBlur.java | 169 prog.getProgram().bindSampler(Sampler.CLAMP_LINEAR(rs), 0);
181 mPF_Texture.getProgram().bindSampler(Sampler.WRAP_LINEAR_MIP_LINEAR(rs), 0);
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TestAppRS.java | 145 pf.getProgram().bindSampler(Sampler.WRAP_LINEAR_MIP_LINEAR(mRS), 0); 147 pf.getProgram().bindSampler(Sampler.CLAMP_LINEAR_MIP_LINEAR(mRS), 1);
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
libGLESv2.cpp | 71 gl::Program *programObject = context->getProgram(program); 88 if (context->getProgram(shader)) 149 gl::Program *programObject = context->getProgram(program); 813 if (context->getProgram(shader)) [all...] |