1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "chrome/common/badge_util.h" 6 7 #include "base/logging.h" 8 #include "base/strings/utf_string_conversions.h" 9 #include "grit/ui_resources.h" 10 #include "third_party/skia/include/core/SkPaint.h" 11 #include "third_party/skia/include/core/SkTypeface.h" 12 #include "ui/base/resource/resource_bundle.h" 13 #include "ui/gfx/canvas.h" 14 #include "ui/gfx/font.h" 15 #include "ui/gfx/rect.h" 16 #include "ui/gfx/size.h" 17 18 namespace { 19 20 // Different platforms need slightly different constants to look good. 21 #if defined(OS_WIN) 22 const float kTextSize = 10; 23 const int kBottomMarginBrowserAction = 0; 24 const int kBottomMarginPageAction = 2; 25 const int kPadding = 2; 26 // The padding between the top of the badge and the top of the text. 27 const int kTopTextPadding = -1; 28 #elif defined(OS_MACOSX) 29 const float kTextSize = 9.0; 30 const int kBottomMarginBrowserAction = 5; 31 const int kBottomMarginPageAction = 2; 32 const int kPadding = 2; 33 const int kTopTextPadding = 0; 34 #elif defined(OS_CHROMEOS) 35 const float kTextSize = 8.0; 36 const int kBottomMarginBrowserAction = 0; 37 const int kBottomMarginPageAction = 2; 38 const int kPadding = 2; 39 const int kTopTextPadding = 1; 40 #elif defined(OS_POSIX) 41 const float kTextSize = 9.0; 42 const int kBottomMarginBrowserAction = 0; 43 const int kBottomMarginPageAction = 2; 44 const int kPadding = 2; 45 const int kTopTextPadding = 0; 46 #endif 47 48 const int kBadgeHeight = 11; 49 const int kMaxTextWidth = 23; 50 51 // The minimum width for center-aligning the badge. 52 const int kCenterAlignThreshold = 20; 53 54 } // namespace 55 56 namespace badge_util { 57 58 SkPaint* GetBadgeTextPaintSingleton() { 59 #if defined(OS_MACOSX) 60 const char kPreferredTypeface[] = "Helvetica Bold"; 61 #else 62 const char kPreferredTypeface[] = "Arial"; 63 #endif 64 65 static SkPaint* text_paint = NULL; 66 if (!text_paint) { 67 text_paint = new SkPaint; 68 text_paint->setAntiAlias(true); 69 text_paint->setTextAlign(SkPaint::kLeft_Align); 70 71 skia::RefPtr<SkTypeface> typeface = skia::AdoptRef( 72 SkTypeface::CreateFromName(kPreferredTypeface, SkTypeface::kBold)); 73 // Skia doesn't do any font fallback---if the user is missing the font then 74 // typeface will be NULL. If we don't do manual fallback then we'll crash. 75 if (typeface) { 76 text_paint->setFakeBoldText(true); 77 } else { 78 // Fall back to the system font. We don't bold it because we aren't sure 79 // how it will look. 80 // For the most part this code path will only be hit on Linux systems 81 // that don't have Arial. 82 ResourceBundle& rb = ResourceBundle::GetSharedInstance(); 83 const gfx::Font& base_font = rb.GetFont(ResourceBundle::BaseFont); 84 typeface = skia::AdoptRef(SkTypeface::CreateFromName( 85 base_font.GetFontName().c_str(), SkTypeface::kNormal)); 86 DCHECK(typeface); 87 } 88 89 text_paint->setTypeface(typeface.get()); 90 // |text_paint| adds its own ref. Release the ref from CreateFontName. 91 } 92 return text_paint; 93 } 94 95 void PaintBadge(gfx::Canvas* canvas, 96 const gfx::Rect& bounds, 97 const std::string& text, 98 const SkColor& text_color_in, 99 const SkColor& background_color_in, 100 int icon_width, 101 extensions::ActionInfo::Type action_type) { 102 if (text.empty()) 103 return; 104 105 SkColor text_color = text_color_in; 106 if (SkColorGetA(text_color_in) == 0x00) 107 text_color = SK_ColorWHITE; 108 109 SkColor background_color = background_color_in; 110 if (SkColorGetA(background_color_in) == 0x00) 111 background_color = SkColorSetARGB(255, 218, 0, 24); 112 113 canvas->Save(); 114 115 SkPaint* text_paint = badge_util::GetBadgeTextPaintSingleton(); 116 text_paint->setTextSize(SkFloatToScalar(kTextSize)); 117 text_paint->setColor(text_color); 118 119 // Calculate text width. We clamp it to a max size. 120 SkScalar sk_text_width = text_paint->measureText(text.c_str(), text.size()); 121 int text_width = std::min(kMaxTextWidth, SkScalarFloorToInt(sk_text_width)); 122 123 // Calculate badge size. It is clamped to a min width just because it looks 124 // silly if it is too skinny. 125 int badge_width = text_width + kPadding * 2; 126 // Force the pixel width of badge to be either odd (if the icon width is odd) 127 // or even otherwise. If there is a mismatch you get http://crbug.com/26400. 128 if (icon_width != 0 && (badge_width % 2 != icon_width % 2)) 129 badge_width += 1; 130 badge_width = std::max(kBadgeHeight, badge_width); 131 132 // Paint the badge background color in the right location. It is usually 133 // right-aligned, but it can also be center-aligned if it is large. 134 int rect_height = kBadgeHeight; 135 int bottom_margin = 136 action_type == extensions::ActionInfo::TYPE_BROWSER ? 137 kBottomMarginBrowserAction : kBottomMarginPageAction; 138 int rect_y = bounds.bottom() - bottom_margin - kBadgeHeight; 139 int rect_width = badge_width; 140 int rect_x = (badge_width >= kCenterAlignThreshold) ? 141 bounds.x() + (bounds.width() - badge_width) / 2 : 142 bounds.right() - badge_width; 143 gfx::Rect rect(rect_x, rect_y, rect_width, rect_height); 144 145 SkPaint rect_paint; 146 rect_paint.setStyle(SkPaint::kFill_Style); 147 rect_paint.setAntiAlias(true); 148 rect_paint.setColor(background_color); 149 canvas->DrawRoundRect(rect, 2, rect_paint); 150 151 // Overlay the gradient. It is stretchy, so we do this in three parts. 152 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); 153 gfx::ImageSkia* gradient_left = rb.GetImageSkiaNamed( 154 IDR_BROWSER_ACTION_BADGE_LEFT); 155 gfx::ImageSkia* gradient_right = rb.GetImageSkiaNamed( 156 IDR_BROWSER_ACTION_BADGE_RIGHT); 157 gfx::ImageSkia* gradient_center = rb.GetImageSkiaNamed( 158 IDR_BROWSER_ACTION_BADGE_CENTER); 159 160 canvas->DrawImageInt(*gradient_left, rect.x(), rect.y()); 161 canvas->TileImageInt(*gradient_center, 162 rect.x() + gradient_left->width(), 163 rect.y(), 164 rect.width() - gradient_left->width() - gradient_right->width(), 165 rect.height()); 166 canvas->DrawImageInt(*gradient_right, 167 rect.right() - gradient_right->width(), rect.y()); 168 169 // Finally, draw the text centered within the badge. We set a clip in case the 170 // text was too large. 171 rect.Inset(kPadding, 0); 172 canvas->ClipRect(rect); 173 canvas->sk_canvas()->drawText( 174 text.c_str(), text.size(), 175 SkFloatToScalar(rect.x() + 176 static_cast<float>(rect.width() - text_width) / 2), 177 SkFloatToScalar(rect.y() + kTextSize + kTopTextPadding), 178 *text_paint); 179 canvas->Restore(); 180 } 181 182 } // namespace badge_util 183