1 /* 2 * Copyright 2006 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SkEmbossMaskFilter_DEFINED 9 #define SkEmbossMaskFilter_DEFINED 10 11 #include "SkMaskFilter.h" 12 13 /** \class SkEmbossMaskFilter 14 15 This mask filter creates a 3D emboss look, by specifying a light and blur amount. 16 */ 17 class SK_API SkEmbossMaskFilter : public SkMaskFilter { 18 public: 19 struct Light { 20 SkScalar fDirection[3]; // x,y,z 21 uint16_t fPad; 22 uint8_t fAmbient; 23 uint8_t fSpecular; // exponent, 4.4 right now 24 }; 25 26 static SkEmbossMaskFilter* Create(SkScalar blurSigma, const Light& light); 27 28 // overrides from SkMaskFilter 29 // This method is not exported to java. 30 virtual SkMask::Format getFormat() const SK_OVERRIDE; 31 // This method is not exported to java. 32 virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&, 33 SkIPoint* margin) const SK_OVERRIDE; 34 35 SK_TO_STRING_OVERRIDE() 36 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkEmbossMaskFilter) 37 38 protected: 39 SkEmbossMaskFilter(SkScalar blurSigma, const Light& light); 40 explicit SkEmbossMaskFilter(SkReadBuffer&); 41 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 42 43 private: 44 Light fLight; 45 SkScalar fBlurSigma; 46 47 typedef SkMaskFilter INHERITED; 48 }; 49 50 #endif 51