1 // Copyright 2013 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "cc/animation/transform_operations.h" 6 7 #include <algorithm> 8 9 #include "ui/gfx/animation/tween.h" 10 #include "ui/gfx/box_f.h" 11 #include "ui/gfx/transform_util.h" 12 #include "ui/gfx/vector3d_f.h" 13 14 namespace cc { 15 16 TransformOperations::TransformOperations() 17 : decomposed_transform_dirty_(true) { 18 } 19 20 TransformOperations::TransformOperations(const TransformOperations& other) { 21 operations_ = other.operations_; 22 decomposed_transform_dirty_ = other.decomposed_transform_dirty_; 23 if (!decomposed_transform_dirty_) { 24 decomposed_transform_.reset( 25 new gfx::DecomposedTransform(*other.decomposed_transform_.get())); 26 } 27 } 28 29 TransformOperations::~TransformOperations() { 30 } 31 32 gfx::Transform TransformOperations::Apply() const { 33 gfx::Transform to_return; 34 for (size_t i = 0; i < operations_.size(); ++i) 35 to_return.PreconcatTransform(operations_[i].matrix); 36 return to_return; 37 } 38 39 gfx::Transform TransformOperations::Blend(const TransformOperations& from, 40 SkMScalar progress) const { 41 gfx::Transform to_return; 42 BlendInternal(from, progress, &to_return); 43 return to_return; 44 } 45 46 bool TransformOperations::BlendedBoundsForBox(const gfx::BoxF& box, 47 const TransformOperations& from, 48 SkMScalar min_progress, 49 SkMScalar max_progress, 50 gfx::BoxF* bounds) const { 51 *bounds = box; 52 53 bool from_identity = from.IsIdentity(); 54 bool to_identity = IsIdentity(); 55 if (from_identity && to_identity) 56 return true; 57 58 if (!MatchesTypes(from)) 59 return false; 60 61 size_t num_operations = 62 std::max(from_identity ? 0 : from.operations_.size(), 63 to_identity ? 0 : operations_.size()); 64 65 // Because we are squashing all of the matrices together when applying 66 // them to the animation, we must apply them in reverse order when 67 // not squashing them. 68 for (int i = num_operations - 1; i >= 0; --i) { 69 gfx::BoxF bounds_for_operation; 70 const TransformOperation* from_op = 71 from_identity ? NULL : &from.operations_[i]; 72 const TransformOperation* to_op = to_identity ? NULL : &operations_[i]; 73 if (!TransformOperation::BlendedBoundsForBox(*bounds, 74 from_op, 75 to_op, 76 min_progress, 77 max_progress, 78 &bounds_for_operation)) 79 return false; 80 *bounds = bounds_for_operation; 81 } 82 83 return true; 84 } 85 86 bool TransformOperations::AffectsScale() const { 87 for (size_t i = 0; i < operations_.size(); ++i) { 88 if (operations_[i].type == TransformOperation::TransformOperationScale) 89 return true; 90 if (operations_[i].type == TransformOperation::TransformOperationMatrix && 91 !operations_[i].matrix.IsIdentityOrTranslation()) 92 return true; 93 } 94 return false; 95 } 96 97 bool TransformOperations::IsTranslation() const { 98 for (size_t i = 0; i < operations_.size(); ++i) { 99 switch (operations_[i].type) { 100 case TransformOperation::TransformOperationIdentity: 101 case TransformOperation::TransformOperationTranslate: 102 continue; 103 case TransformOperation::TransformOperationMatrix: 104 if (!operations_[i].matrix.IsIdentityOrTranslation()) 105 return false; 106 continue; 107 case TransformOperation::TransformOperationRotate: 108 case TransformOperation::TransformOperationScale: 109 case TransformOperation::TransformOperationSkew: 110 case TransformOperation::TransformOperationPerspective: 111 return false; 112 } 113 } 114 return true; 115 } 116 117 bool TransformOperations::ScaleComponent(gfx::Vector3dF* scale) const { 118 *scale = gfx::Vector3dF(1.f, 1.f, 1.f); 119 bool has_scale_component = false; 120 for (size_t i = 0; i < operations_.size(); ++i) { 121 switch (operations_[i].type) { 122 case TransformOperation::TransformOperationIdentity: 123 case TransformOperation::TransformOperationTranslate: 124 continue; 125 case TransformOperation::TransformOperationMatrix: 126 if (!operations_[i].matrix.IsIdentityOrTranslation()) 127 return false; 128 continue; 129 case TransformOperation::TransformOperationRotate: 130 case TransformOperation::TransformOperationSkew: 131 case TransformOperation::TransformOperationPerspective: 132 return false; 133 case TransformOperation::TransformOperationScale: 134 if (has_scale_component) 135 return false; 136 has_scale_component = true; 137 scale->Scale(operations_[i].scale.x, 138 operations_[i].scale.y, 139 operations_[i].scale.z); 140 } 141 } 142 return true; 143 } 144 145 bool TransformOperations::MatchesTypes(const TransformOperations& other) const { 146 if (IsIdentity() || other.IsIdentity()) 147 return true; 148 149 if (operations_.size() != other.operations_.size()) 150 return false; 151 152 for (size_t i = 0; i < operations_.size(); ++i) { 153 if (operations_[i].type != other.operations_[i].type 154 && !operations_[i].IsIdentity() 155 && !other.operations_[i].IsIdentity()) 156 return false; 157 } 158 159 return true; 160 } 161 162 bool TransformOperations::CanBlendWith( 163 const TransformOperations& other) const { 164 gfx::Transform dummy; 165 return BlendInternal(other, 0.5, &dummy); 166 } 167 168 void TransformOperations::AppendTranslate(SkMScalar x, 169 SkMScalar y, 170 SkMScalar z) { 171 TransformOperation to_add; 172 to_add.matrix.Translate3d(x, y, z); 173 to_add.type = TransformOperation::TransformOperationTranslate; 174 to_add.translate.x = x; 175 to_add.translate.y = y; 176 to_add.translate.z = z; 177 operations_.push_back(to_add); 178 decomposed_transform_dirty_ = true; 179 } 180 181 void TransformOperations::AppendRotate(SkMScalar x, 182 SkMScalar y, 183 SkMScalar z, 184 SkMScalar degrees) { 185 TransformOperation to_add; 186 to_add.matrix.RotateAbout(gfx::Vector3dF(x, y, z), degrees); 187 to_add.type = TransformOperation::TransformOperationRotate; 188 to_add.rotate.axis.x = x; 189 to_add.rotate.axis.y = y; 190 to_add.rotate.axis.z = z; 191 to_add.rotate.angle = degrees; 192 operations_.push_back(to_add); 193 decomposed_transform_dirty_ = true; 194 } 195 196 void TransformOperations::AppendScale(SkMScalar x, SkMScalar y, SkMScalar z) { 197 TransformOperation to_add; 198 to_add.matrix.Scale3d(x, y, z); 199 to_add.type = TransformOperation::TransformOperationScale; 200 to_add.scale.x = x; 201 to_add.scale.y = y; 202 to_add.scale.z = z; 203 operations_.push_back(to_add); 204 decomposed_transform_dirty_ = true; 205 } 206 207 void TransformOperations::AppendSkew(SkMScalar x, SkMScalar y) { 208 TransformOperation to_add; 209 to_add.matrix.SkewX(x); 210 to_add.matrix.SkewY(y); 211 to_add.type = TransformOperation::TransformOperationSkew; 212 to_add.skew.x = x; 213 to_add.skew.y = y; 214 operations_.push_back(to_add); 215 decomposed_transform_dirty_ = true; 216 } 217 218 void TransformOperations::AppendPerspective(SkMScalar depth) { 219 TransformOperation to_add; 220 to_add.matrix.ApplyPerspectiveDepth(depth); 221 to_add.type = TransformOperation::TransformOperationPerspective; 222 to_add.perspective_depth = depth; 223 operations_.push_back(to_add); 224 decomposed_transform_dirty_ = true; 225 } 226 227 void TransformOperations::AppendMatrix(const gfx::Transform& matrix) { 228 TransformOperation to_add; 229 to_add.matrix = matrix; 230 to_add.type = TransformOperation::TransformOperationMatrix; 231 operations_.push_back(to_add); 232 decomposed_transform_dirty_ = true; 233 } 234 235 void TransformOperations::AppendIdentity() { 236 operations_.push_back(TransformOperation()); 237 } 238 239 bool TransformOperations::IsIdentity() const { 240 for (size_t i = 0; i < operations_.size(); ++i) { 241 if (!operations_[i].IsIdentity()) 242 return false; 243 } 244 return true; 245 } 246 247 bool TransformOperations::BlendInternal(const TransformOperations& from, 248 SkMScalar progress, 249 gfx::Transform* result) const { 250 bool from_identity = from.IsIdentity(); 251 bool to_identity = IsIdentity(); 252 if (from_identity && to_identity) 253 return true; 254 255 if (MatchesTypes(from)) { 256 size_t num_operations = 257 std::max(from_identity ? 0 : from.operations_.size(), 258 to_identity ? 0 : operations_.size()); 259 for (size_t i = 0; i < num_operations; ++i) { 260 gfx::Transform blended; 261 if (!TransformOperation::BlendTransformOperations( 262 from_identity ? 0 : &from.operations_[i], 263 to_identity ? 0 : &operations_[i], 264 progress, 265 &blended)) 266 return false; 267 result->PreconcatTransform(blended); 268 } 269 return true; 270 } 271 272 if (!ComputeDecomposedTransform() || !from.ComputeDecomposedTransform()) 273 return false; 274 275 gfx::DecomposedTransform to_return; 276 if (!gfx::BlendDecomposedTransforms(&to_return, 277 *decomposed_transform_.get(), 278 *from.decomposed_transform_.get(), 279 progress)) 280 return false; 281 282 *result = ComposeTransform(to_return); 283 return true; 284 } 285 286 bool TransformOperations::ComputeDecomposedTransform() const { 287 if (decomposed_transform_dirty_) { 288 if (!decomposed_transform_) 289 decomposed_transform_.reset(new gfx::DecomposedTransform()); 290 gfx::Transform transform = Apply(); 291 if (!gfx::DecomposeTransform(decomposed_transform_.get(), transform)) 292 return false; 293 decomposed_transform_dirty_ = false; 294 } 295 return true; 296 } 297 298 } // namespace cc 299