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  /external/chromium_org/cc/layers/
heads_up_display_layer_impl_unittest.cc 21 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
25 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
31 EXPECT_EQ(expected_quad_list_size, render_pass->quad_list.size());
solid_color_layer_impl_unittest.cc 25 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
42 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
44 LayerTestCommon::VerifyQuadsExactlyCoverRect(render_pass->quad_list,
52 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
70 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
72 ASSERT_EQ(render_pass->quad_list.size(), 1U);
74 SolidColorDrawQuad::MaterialCast(render_pass->quad_list.front())->color,
82 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
100 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
102 ASSERT_EQ(render_pass->quad_list.size(), 1U)
145 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
172 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
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nine_patch_layer_impl_unittest.cc 39 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
66 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
69 const QuadList& quads = render_pass->quad_list;
picture_image_layer_impl_unittest.cc 152 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
155 active_layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
158 EXPECT_EQ(DrawQuad::TILED_CONTENT, render_pass->quad_list.front()->material);
render_surface_unittest.cc 111 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
115 render_surface->AppendQuads(render_pass.get(),
121 ASSERT_EQ(1u, render_pass->shared_quad_state_list.size());
122 SharedQuadState* shared_quad_state = render_pass->shared_quad_state_list[0];
137 virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE {
138 render_passes_.push_back(render_pass.Pass());
ui_resource_layer_impl_unittest.cc 49 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
52 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
55 const QuadList& quads = render_pass->quad_list;
90 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
93 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
96 const QuadList& quads = render_pass->quad_list;
tiled_layer_impl_unittest.cc 63 void GetQuads(RenderPass* render_pass,
75 layer->AppendQuads(render_pass, occlusion_tracker, &data);
96 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
100 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
103 EXPECT_EQ(render_pass->quad_list.size(), num_tiles);
113 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
127 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
131 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
133 EXPECT_EQ(render_pass->quad_list.size(), 0u);
143 scoped_ptr<RenderPass> render_pass = RenderPass::Create() local
164 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
184 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
211 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
229 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
243 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
262 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
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scrollbar_layer_unittest.cc 349 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
352 render_pass.get(), occlusion_tracker, &data);
354 const QuadList& quads = render_pass->quad_list;
365 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
368 render_pass.get(), occlusion_tracker, &data);
370 const QuadList& quads = render_pass->quad_list;
383 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
386 render_pass.get(), occlusion_tracker, &data);
388 const QuadList& quads = render_pass->quad_list;
399 scoped_ptr<RenderPass> render_pass = RenderPass::Create() local
459 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
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picture_layer_impl_unittest.cc 1383 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
1620 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
1655 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
1697 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
1759 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
3536 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
3671 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
4382 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
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  /external/chromium_org/cc/trees/
layer_tree_host_pixeltest_on_demand_raster.cc 45 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); variable
48 picture_layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
50 for (QuadList::Iterator iter = render_pass->quad_list.begin();
51 iter != render_pass->quad_list.end();
layer_tree_host_unittest_delegated.cc 150 RenderPass* render_pass = frame->render_pass_list[0]; local
151 SharedQuadState* sqs = render_pass->CreateAndAppendSharedQuadState();
153 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
184 RenderPass* render_pass = frame->render_pass_list[0]; local
185 SharedQuadState* sqs = render_pass->CreateAndAppendSharedQuadState();
187 render_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
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layer_tree_host_impl.cc 523 scoped_ptr<RenderPass> render_pass) {
524 render_passes_by_id[render_pass->id] = render_pass.get();
525 render_passes.push_back(render_pass.Pass());
809 RenderPass* render_pass = local
812 AppendQuadsData append_quads_data(render_pass->id);
813 AppendQuadsForLayer(render_pass,
1001 const RenderPass* render_pass = local
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  /external/chromium_org/content/common/
cc_messages_perftest.cc 67 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
68 render_pass->CreateAndAppendSharedQuadState();
71 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>();
72 quad->shared_quad_state = render_pass->shared_quad_state_list.back();
76 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass());
84 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
85 render_pass->CreateAndAppendSharedQuadState();
88 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>();
89 quad->shared_quad_state = render_pass->shared_quad_state_list.back();
93 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass())
101 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
118 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
138 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local
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cc_messages.cc 330 case cc::DrawQuad::RENDER_PASS:
401 cc::RenderPass* render_pass) {
402 QuadType* quad = render_pass->CreateAndAppendDrawQuad<QuadType>();
460 case cc::DrawQuad::RENDER_PASS:
561 case cc::DrawQuad::RENDER_PASS:
747 scoped_ptr<cc::RenderPass> render_pass = cc::RenderPass::Create(); local
748 if (!ReadParam(m, iter, render_pass.get()))
750 p->render_pass_list.push_back(render_pass.Pass());
  /external/chromium_org/cc/output/
delegating_renderer.cc 15 #include "cc/quads/render_pass.h"
95 RenderPass* render_pass = out_data.render_pass_list.at(i); local
96 for (QuadList::Iterator iter = render_pass->quad_list.begin();
97 iter != render_pass->quad_list.end();
gl_renderer_unittest.cc 1698 TestRenderPass* render_pass = AddRenderPass(&render_passes_in_draw_order_, local
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