1 /* 2 * Copyright 2012 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SkBitmap.h" 9 #include "SkMagnifierImageFilter.h" 10 #include "SkColorPriv.h" 11 #include "SkReadBuffer.h" 12 #include "SkWriteBuffer.h" 13 #include "SkValidationUtils.h" 14 15 //////////////////////////////////////////////////////////////////////////////// 16 #if SK_SUPPORT_GPU 17 #include "effects/GrSingleTextureEffect.h" 18 #include "gl/GrGLProcessor.h" 19 #include "gl/builders/GrGLProgramBuilder.h" 20 #include "gl/GrGLSL.h" 21 #include "gl/GrGLTexture.h" 22 #include "GrTBackendProcessorFactory.h" 23 24 class GrGLMagnifierEffect; 25 26 class GrMagnifierEffect : public GrSingleTextureEffect { 27 28 public: 29 static GrFragmentProcessor* Create(GrTexture* texture, 30 float xOffset, 31 float yOffset, 32 float xInvZoom, 33 float yInvZoom, 34 float xInvInset, 35 float yInvInset) { 36 return SkNEW_ARGS(GrMagnifierEffect, (texture, 37 xOffset, 38 yOffset, 39 xInvZoom, 40 yInvZoom, 41 xInvInset, 42 yInvInset)); 43 } 44 45 virtual ~GrMagnifierEffect() {}; 46 47 static const char* Name() { return "Magnifier"; } 48 49 virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE; 50 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE; 51 52 float x_offset() const { return fXOffset; } 53 float y_offset() const { return fYOffset; } 54 float x_inv_zoom() const { return fXInvZoom; } 55 float y_inv_zoom() const { return fYInvZoom; } 56 float x_inv_inset() const { return fXInvInset; } 57 float y_inv_inset() const { return fYInvInset; } 58 59 typedef GrGLMagnifierEffect GLProcessor; 60 61 private: 62 GrMagnifierEffect(GrTexture* texture, 63 float xOffset, 64 float yOffset, 65 float xInvZoom, 66 float yInvZoom, 67 float xInvInset, 68 float yInvInset) 69 : GrSingleTextureEffect(texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture)) 70 , fXOffset(xOffset) 71 , fYOffset(yOffset) 72 , fXInvZoom(xInvZoom) 73 , fYInvZoom(yInvZoom) 74 , fXInvInset(xInvInset) 75 , fYInvInset(yInvInset) {} 76 77 virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE; 78 79 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; 80 81 float fXOffset; 82 float fYOffset; 83 float fXInvZoom; 84 float fYInvZoom; 85 float fXInvInset; 86 float fYInvInset; 87 88 typedef GrSingleTextureEffect INHERITED; 89 }; 90 91 // For brevity 92 typedef GrGLProgramDataManager::UniformHandle UniformHandle; 93 94 class GrGLMagnifierEffect : public GrGLFragmentProcessor { 95 public: 96 GrGLMagnifierEffect(const GrBackendProcessorFactory&, const GrProcessor&); 97 98 virtual void emitCode(GrGLProgramBuilder*, 99 const GrFragmentProcessor&, 100 const GrProcessorKey&, 101 const char* outputColor, 102 const char* inputColor, 103 const TransformedCoordsArray&, 104 const TextureSamplerArray&) SK_OVERRIDE; 105 106 virtual void setData(const GrGLProgramDataManager&, const GrProcessor&) SK_OVERRIDE; 107 108 private: 109 UniformHandle fOffsetVar; 110 UniformHandle fInvZoomVar; 111 UniformHandle fInvInsetVar; 112 113 typedef GrGLFragmentProcessor INHERITED; 114 }; 115 116 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrBackendProcessorFactory& factory, 117 const GrProcessor&) 118 : INHERITED(factory) { 119 } 120 121 void GrGLMagnifierEffect::emitCode(GrGLProgramBuilder* builder, 122 const GrFragmentProcessor&, 123 const GrProcessorKey& key, 124 const char* outputColor, 125 const char* inputColor, 126 const TransformedCoordsArray& coords, 127 const TextureSamplerArray& samplers) { 128 fOffsetVar = builder->addUniform( 129 GrGLProgramBuilder::kFragment_Visibility | 130 GrGLProgramBuilder::kVertex_Visibility, 131 kVec2f_GrSLType, "Offset"); 132 fInvZoomVar = builder->addUniform( 133 GrGLProgramBuilder::kFragment_Visibility | 134 GrGLProgramBuilder::kVertex_Visibility, 135 kVec2f_GrSLType, "InvZoom"); 136 fInvInsetVar = builder->addUniform( 137 GrGLProgramBuilder::kFragment_Visibility | 138 GrGLProgramBuilder::kVertex_Visibility, 139 kVec2f_GrSLType, "InvInset"); 140 141 GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); 142 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0); 143 fsBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str()); 144 fsBuilder->codeAppendf("\t\tvec2 zoom_coord = %s + %s * %s;\n", 145 builder->getUniformCStr(fOffsetVar), 146 coords2D.c_str(), 147 builder->getUniformCStr(fInvZoomVar)); 148 149 fsBuilder->codeAppend("\t\tvec2 delta = min(coord, vec2(1.0, 1.0) - coord);\n"); 150 151 fsBuilder->codeAppendf("\t\tdelta = delta * %s;\n", builder->getUniformCStr(fInvInsetVar)); 152 153 fsBuilder->codeAppend("\t\tfloat weight = 0.0;\n"); 154 fsBuilder->codeAppend("\t\tif (delta.s < 2.0 && delta.t < 2.0) {\n"); 155 fsBuilder->codeAppend("\t\t\tdelta = vec2(2.0, 2.0) - delta;\n"); 156 fsBuilder->codeAppend("\t\t\tfloat dist = length(delta);\n"); 157 fsBuilder->codeAppend("\t\t\tdist = max(2.0 - dist, 0.0);\n"); 158 fsBuilder->codeAppend("\t\t\tweight = min(dist * dist, 1.0);\n"); 159 fsBuilder->codeAppend("\t\t} else {\n"); 160 fsBuilder->codeAppend("\t\t\tvec2 delta_squared = delta * delta;\n"); 161 fsBuilder->codeAppend("\t\t\tweight = min(min(delta_squared.x, delta_squared.y), 1.0);\n"); 162 fsBuilder->codeAppend("\t\t}\n"); 163 164 fsBuilder->codeAppend("\t\tvec2 mix_coord = mix(coord, zoom_coord, weight);\n"); 165 fsBuilder->codeAppend("\t\tvec4 output_color = "); 166 fsBuilder->appendTextureLookup(samplers[0], "mix_coord"); 167 fsBuilder->codeAppend(";\n"); 168 169 fsBuilder->codeAppendf("\t\t%s = output_color;", outputColor); 170 SkString modulate; 171 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor); 172 fsBuilder->codeAppend(modulate.c_str()); 173 } 174 175 void GrGLMagnifierEffect::setData(const GrGLProgramDataManager& pdman, 176 const GrProcessor& effect) { 177 const GrMagnifierEffect& zoom = effect.cast<GrMagnifierEffect>(); 178 pdman.set2f(fOffsetVar, zoom.x_offset(), zoom.y_offset()); 179 pdman.set2f(fInvZoomVar, zoom.x_inv_zoom(), zoom.y_inv_zoom()); 180 pdman.set2f(fInvInsetVar, zoom.x_inv_inset(), zoom.y_inv_inset()); 181 } 182 183 ///////////////////////////////////////////////////////////////////// 184 185 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMagnifierEffect); 186 187 GrFragmentProcessor* GrMagnifierEffect::TestCreate(SkRandom* random, 188 GrContext* context, 189 const GrDrawTargetCaps&, 190 GrTexture** textures) { 191 GrTexture* texture = textures[0]; 192 const int kMaxWidth = 200; 193 const int kMaxHeight = 200; 194 const int kMaxInset = 20; 195 uint32_t width = random->nextULessThan(kMaxWidth); 196 uint32_t height = random->nextULessThan(kMaxHeight); 197 uint32_t x = random->nextULessThan(kMaxWidth - width); 198 uint32_t y = random->nextULessThan(kMaxHeight - height); 199 uint32_t inset = random->nextULessThan(kMaxInset); 200 201 GrFragmentProcessor* effect = GrMagnifierEffect::Create( 202 texture, 203 (float) width / texture->width(), 204 (float) height / texture->height(), 205 texture->width() / (float) x, 206 texture->height() / (float) y, 207 (float) inset / texture->width(), 208 (float) inset / texture->height()); 209 SkASSERT(effect); 210 return effect; 211 } 212 213 /////////////////////////////////////////////////////////////////////////////// 214 215 const GrBackendFragmentProcessorFactory& GrMagnifierEffect::getFactory() const { 216 return GrTBackendFragmentProcessorFactory<GrMagnifierEffect>::getInstance(); 217 } 218 219 bool GrMagnifierEffect::onIsEqual(const GrProcessor& sBase) const { 220 const GrMagnifierEffect& s = sBase.cast<GrMagnifierEffect>(); 221 return (this->texture(0) == s.texture(0) && 222 this->fXOffset == s.fXOffset && 223 this->fYOffset == s.fYOffset && 224 this->fXInvZoom == s.fXInvZoom && 225 this->fYInvZoom == s.fYInvZoom && 226 this->fXInvInset == s.fXInvInset && 227 this->fYInvInset == s.fYInvInset); 228 } 229 230 void GrMagnifierEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const { 231 this->updateConstantColorComponentsForModulation(color, validFlags); 232 } 233 234 #endif 235 236 //////////////////////////////////////////////////////////////////////////////// 237 238 SkImageFilter* SkMagnifierImageFilter::Create(const SkRect& srcRect, SkScalar inset, 239 SkImageFilter* input) { 240 241 if (!SkScalarIsFinite(inset) || !SkIsValidRect(srcRect)) { 242 return NULL; 243 } 244 // Negative numbers in src rect are not supported 245 if (srcRect.fLeft < 0 || srcRect.fTop < 0) { 246 return NULL; 247 } 248 return SkNEW_ARGS(SkMagnifierImageFilter, (srcRect, inset, input)); 249 } 250 251 252 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING 253 SkMagnifierImageFilter::SkMagnifierImageFilter(SkReadBuffer& buffer) 254 : INHERITED(1, buffer) { 255 float x = buffer.readScalar(); 256 float y = buffer.readScalar(); 257 float width = buffer.readScalar(); 258 float height = buffer.readScalar(); 259 fSrcRect = SkRect::MakeXYWH(x, y, width, height); 260 fInset = buffer.readScalar(); 261 262 buffer.validate(SkScalarIsFinite(fInset) && SkIsValidRect(fSrcRect) && 263 // Negative numbers in src rect are not supported 264 (fSrcRect.fLeft >= 0) && (fSrcRect.fTop >= 0)); 265 } 266 #endif 267 268 SkMagnifierImageFilter::SkMagnifierImageFilter(const SkRect& srcRect, SkScalar inset, 269 SkImageFilter* input) 270 : INHERITED(1, &input), fSrcRect(srcRect), fInset(inset) { 271 SkASSERT(srcRect.x() >= 0 && srcRect.y() >= 0 && inset >= 0); 272 } 273 274 #if SK_SUPPORT_GPU 275 bool SkMagnifierImageFilter::asFragmentProcessor(GrFragmentProcessor** fp, GrTexture* texture, 276 const SkMatrix&, const SkIRect&) const { 277 if (fp) { 278 SkScalar yOffset = (texture->origin() == kTopLeft_GrSurfaceOrigin) ? fSrcRect.y() : 279 (texture->height() - (fSrcRect.y() + fSrcRect.height())); 280 SkScalar invInset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1; 281 *fp = GrMagnifierEffect::Create(texture, 282 fSrcRect.x() / texture->width(), 283 yOffset / texture->height(), 284 fSrcRect.width() / texture->width(), 285 fSrcRect.height() / texture->height(), 286 texture->width() * invInset, 287 texture->height() * invInset); 288 } 289 return true; 290 } 291 #endif 292 293 SkFlattenable* SkMagnifierImageFilter::CreateProc(SkReadBuffer& buffer) { 294 SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1); 295 SkRect src; 296 buffer.readRect(&src); 297 return Create(src, buffer.readScalar(), common.getInput(0)); 298 } 299 300 void SkMagnifierImageFilter::flatten(SkWriteBuffer& buffer) const { 301 this->INHERITED::flatten(buffer); 302 buffer.writeRect(fSrcRect); 303 buffer.writeScalar(fInset); 304 } 305 306 bool SkMagnifierImageFilter::onFilterImage(Proxy*, const SkBitmap& src, 307 const Context&, SkBitmap* dst, 308 SkIPoint* offset) const { 309 SkASSERT(src.colorType() == kN32_SkColorType); 310 SkASSERT(fSrcRect.width() < src.width()); 311 SkASSERT(fSrcRect.height() < src.height()); 312 313 if ((src.colorType() != kN32_SkColorType) || 314 (fSrcRect.width() >= src.width()) || 315 (fSrcRect.height() >= src.height())) { 316 return false; 317 } 318 319 SkAutoLockPixels alp(src); 320 SkASSERT(src.getPixels()); 321 if (!src.getPixels() || src.width() <= 0 || src.height() <= 0) { 322 return false; 323 } 324 325 if (!dst->tryAllocPixels(src.info())) { 326 return false; 327 } 328 329 SkScalar inv_inset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1; 330 331 SkScalar inv_x_zoom = fSrcRect.width() / src.width(); 332 SkScalar inv_y_zoom = fSrcRect.height() / src.height(); 333 334 SkColor* sptr = src.getAddr32(0, 0); 335 SkColor* dptr = dst->getAddr32(0, 0); 336 int width = src.width(), height = src.height(); 337 for (int y = 0; y < height; ++y) { 338 for (int x = 0; x < width; ++x) { 339 SkScalar x_dist = SkMin32(x, width - x - 1) * inv_inset; 340 SkScalar y_dist = SkMin32(y, height - y - 1) * inv_inset; 341 SkScalar weight = 0; 342 343 static const SkScalar kScalar2 = SkScalar(2); 344 345 // To create a smooth curve at the corners, we need to work on 346 // a square twice the size of the inset. 347 if (x_dist < kScalar2 && y_dist < kScalar2) { 348 x_dist = kScalar2 - x_dist; 349 y_dist = kScalar2 - y_dist; 350 351 SkScalar dist = SkScalarSqrt(SkScalarSquare(x_dist) + 352 SkScalarSquare(y_dist)); 353 dist = SkMaxScalar(kScalar2 - dist, 0); 354 weight = SkMinScalar(SkScalarSquare(dist), SK_Scalar1); 355 } else { 356 SkScalar sqDist = SkMinScalar(SkScalarSquare(x_dist), 357 SkScalarSquare(y_dist)); 358 weight = SkMinScalar(sqDist, SK_Scalar1); 359 } 360 361 SkScalar x_interp = SkScalarMul(weight, (fSrcRect.x() + x * inv_x_zoom)) + 362 (SK_Scalar1 - weight) * x; 363 SkScalar y_interp = SkScalarMul(weight, (fSrcRect.y() + y * inv_y_zoom)) + 364 (SK_Scalar1 - weight) * y; 365 366 int x_val = SkPin32(SkScalarFloorToInt(x_interp), 0, width - 1); 367 int y_val = SkPin32(SkScalarFloorToInt(y_interp), 0, height - 1); 368 369 *dptr = sptr[y_val * width + x_val]; 370 dptr++; 371 } 372 } 373 return true; 374 } 375