1 // Copyright 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CC_LAYERS_RENDER_SURFACE_IMPL_H_ 6 #define CC_LAYERS_RENDER_SURFACE_IMPL_H_ 7 8 #include <string> 9 #include <vector> 10 11 #include "base/basictypes.h" 12 #include "base/memory/scoped_ptr.h" 13 #include "cc/base/cc_export.h" 14 #include "cc/layers/layer_lists.h" 15 #include "cc/quads/render_pass.h" 16 #include "cc/quads/shared_quad_state.h" 17 #include "ui/gfx/rect.h" 18 #include "ui/gfx/rect_f.h" 19 #include "ui/gfx/transform.h" 20 21 namespace cc { 22 23 class DamageTracker; 24 class DelegatedRendererLayerImpl; 25 template <typename LayerType> 26 class OcclusionTracker; 27 class RenderPassId; 28 class RenderPassSink; 29 class LayerImpl; 30 template <typename LayerType> 31 class LayerIterator; 32 33 struct AppendQuadsData; 34 35 class CC_EXPORT RenderSurfaceImpl { 36 public: 37 explicit RenderSurfaceImpl(LayerImpl* owning_layer); 38 virtual ~RenderSurfaceImpl(); 39 40 gfx::PointF ContentRectCenter() const { 41 return gfx::RectF(content_rect_).CenterPoint(); 42 } 43 44 // Returns the rect that encloses the RenderSurfaceImpl including any 45 // reflection. 46 gfx::RectF DrawableContentRect() const; 47 48 void SetDrawOpacity(float opacity) { draw_opacity_ = opacity; } 49 float draw_opacity() const { return draw_opacity_; } 50 51 void SetNearestOcclusionImmuneAncestor(RenderSurfaceImpl* surface) { 52 nearest_occlusion_immune_ancestor_ = surface; 53 } 54 const RenderSurfaceImpl* nearest_occlusion_immune_ancestor() const { 55 return nearest_occlusion_immune_ancestor_; 56 } 57 58 void SetDrawOpacityIsAnimating(bool draw_opacity_is_animating) { 59 draw_opacity_is_animating_ = draw_opacity_is_animating; 60 } 61 bool draw_opacity_is_animating() const { return draw_opacity_is_animating_; } 62 63 void SetDrawTransform(const gfx::Transform& draw_transform) { 64 draw_transform_ = draw_transform; 65 } 66 const gfx::Transform& draw_transform() const { return draw_transform_; } 67 68 void SetScreenSpaceTransform(const gfx::Transform& screen_space_transform) { 69 screen_space_transform_ = screen_space_transform; 70 } 71 const gfx::Transform& screen_space_transform() const { 72 return screen_space_transform_; 73 } 74 75 void SetReplicaDrawTransform(const gfx::Transform& replica_draw_transform) { 76 replica_draw_transform_ = replica_draw_transform; 77 } 78 const gfx::Transform& replica_draw_transform() const { 79 return replica_draw_transform_; 80 } 81 82 void SetReplicaScreenSpaceTransform( 83 const gfx::Transform& replica_screen_space_transform) { 84 replica_screen_space_transform_ = replica_screen_space_transform; 85 } 86 const gfx::Transform& replica_screen_space_transform() const { 87 return replica_screen_space_transform_; 88 } 89 90 void SetTargetSurfaceTransformsAreAnimating(bool animating) { 91 target_surface_transforms_are_animating_ = animating; 92 } 93 bool target_surface_transforms_are_animating() const { 94 return target_surface_transforms_are_animating_; 95 } 96 void SetScreenSpaceTransformsAreAnimating(bool animating) { 97 screen_space_transforms_are_animating_ = animating; 98 } 99 bool screen_space_transforms_are_animating() const { 100 return screen_space_transforms_are_animating_; 101 } 102 103 void SetIsClipped(bool is_clipped) { is_clipped_ = is_clipped; } 104 bool is_clipped() const { return is_clipped_; } 105 106 void SetClipRect(const gfx::Rect& clip_rect); 107 gfx::Rect clip_rect() const { return clip_rect_; } 108 109 // When false, the RenderSurface does not contribute to another target 110 // RenderSurface that is being drawn for the current frame. It could still be 111 // drawn to as a target, but its output will not be a part of any other 112 // surface. 113 bool contributes_to_drawn_surface() const { 114 return contributes_to_drawn_surface_; 115 } 116 void set_contributes_to_drawn_surface(bool contributes_to_drawn_surface) { 117 contributes_to_drawn_surface_ = contributes_to_drawn_surface; 118 } 119 120 void SetContentRect(const gfx::Rect& content_rect); 121 gfx::Rect content_rect() const { return content_rect_; } 122 123 LayerImplList& layer_list() { return layer_list_; } 124 void AddContributingDelegatedRenderPassLayer(LayerImpl* layer); 125 void ClearLayerLists(); 126 127 int OwningLayerId() const; 128 129 void ResetPropertyChangedFlag() { surface_property_changed_ = false; } 130 bool SurfacePropertyChanged() const; 131 bool SurfacePropertyChangedOnlyFromDescendant() const; 132 133 DamageTracker* damage_tracker() const { return damage_tracker_.get(); } 134 135 RenderPassId GetRenderPassId(); 136 137 void AppendRenderPasses(RenderPassSink* pass_sink); 138 void AppendQuads(RenderPass* render_pass, 139 const OcclusionTracker<LayerImpl>& occlusion_tracker, 140 AppendQuadsData* append_quads_data, 141 bool for_replica, 142 RenderPassId render_pass_id); 143 144 private: 145 LayerImpl* owning_layer_; 146 147 // Uses this surface's space. 148 gfx::Rect content_rect_; 149 bool surface_property_changed_ : 1; 150 bool draw_opacity_is_animating_ : 1; 151 bool target_surface_transforms_are_animating_ : 1; 152 bool screen_space_transforms_are_animating_ : 1; 153 154 bool is_clipped_ : 1; 155 bool contributes_to_drawn_surface_ : 1; 156 157 float draw_opacity_; 158 gfx::Transform draw_transform_; 159 gfx::Transform screen_space_transform_; 160 gfx::Transform replica_draw_transform_; 161 gfx::Transform replica_screen_space_transform_; 162 163 // Uses the space of the surface's target surface. 164 gfx::Rect clip_rect_; 165 166 LayerImplList layer_list_; 167 std::vector<DelegatedRendererLayerImpl*> 168 contributing_delegated_render_pass_layer_list_; 169 170 // The nearest ancestor target surface that will contain the contents of this 171 // surface, and that ignores outside occlusion. This can point to itself. 172 RenderSurfaceImpl* nearest_occlusion_immune_ancestor_; 173 174 scoped_ptr<DamageTracker> damage_tracker_; 175 176 // For LayerIteratorActions 177 int target_render_surface_layer_index_history_; 178 int current_layer_index_history_; 179 180 friend class LayerIterator<LayerImpl>; 181 182 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl); 183 }; 184 185 } // namespace cc 186 #endif // CC_LAYERS_RENDER_SURFACE_IMPL_H_ 187