1 /* 2 Copyright (c) 2009 Apple Inc. 3 4 Permission is hereby granted, free of charge, to any person 5 obtaining a copy of this software and associated documentation files 6 (the "Software"), to deal in the Software without restriction, 7 including without limitation the rights to use, copy, modify, merge, 8 publish, distribute, sublicense, and/or sell copies of the Software, 9 and to permit persons to whom the Software is furnished to do so, 10 subject to the following conditions: 11 12 The above copyright notice and this permission notice shall be 13 included in all copies or substantial portions of the Software. 14 15 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 NONINFRINGEMENT. IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT 19 HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 20 WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 22 DEALINGS IN THE SOFTWARE. 23 24 Except as contained in this notice, the name(s) of the above 25 copyright holders shall not be used in advertising or otherwise to 26 promote the sale, use or other dealings in this Software without 27 prior written authorization. 28 */ 29 #include <assert.h> 30 #include "glxclient.h" 31 #include "apple_glx.h" 32 #include "appledri.h" 33 #include "apple_glx_drawable.h" 34 35 static bool surface_make_current(struct apple_glx_context *ac, 36 struct apple_glx_drawable *d); 37 38 static void surface_destroy(Display * dpy, struct apple_glx_drawable *d); 39 40 41 static struct apple_glx_drawable_callbacks callbacks = { 42 .type = APPLE_GLX_DRAWABLE_SURFACE, 43 .make_current = surface_make_current, 44 .destroy = surface_destroy 45 }; 46 47 static void 48 update_viewport_and_scissor(Display * dpy, GLXDrawable drawable) 49 { 50 Window root; 51 int x, y; 52 unsigned int width = 0, height = 0, bd, depth; 53 54 XGetGeometry(dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth); 55 56 apple_glapi_oglfw_viewport_scissor(0, 0, width, height); 57 } 58 59 static bool 60 surface_make_current(struct apple_glx_context *ac, 61 struct apple_glx_drawable *d) 62 { 63 struct apple_glx_surface *s = &d->types.surface; 64 xp_error error; 65 66 assert(APPLE_GLX_DRAWABLE_SURFACE == d->type); 67 68 apple_glx_diagnostic("%s: ac->context_obj %p s->surface_id %u\n", 69 __func__, (void *) ac->context_obj, s->surface_id); 70 71 error = xp_attach_gl_context(ac->context_obj, s->surface_id); 72 73 if (error) { 74 fprintf(stderr, "error: xp_attach_gl_context returned: %d\n", error); 75 return true; 76 } 77 78 79 if (!ac->made_current) { 80 /* 81 * The first time a new context is made current the glViewport 82 * and glScissor should be updated. 83 */ 84 update_viewport_and_scissor(ac->drawable->display, 85 ac->drawable->drawable); 86 ac->made_current = true; 87 } 88 89 apple_glx_diagnostic("%s: drawable 0x%lx\n", __func__, d->drawable); 90 91 return false; 92 } 93 94 static void 95 surface_destroy(Display * dpy, struct apple_glx_drawable *d) 96 { 97 struct apple_glx_surface *s = &d->types.surface; 98 99 apple_glx_diagnostic("%s: s->surface_id %u\n", __func__, s->surface_id); 100 101 xp_error error = xp_destroy_surface(s->surface_id); 102 103 if (error) { 104 fprintf(stderr, "xp_destroy_surface error: %d\n", (int) error); 105 } 106 107 /* 108 * Check if this surface destroy came from the surface being destroyed 109 * on the server. If s->pending_destroy is true, then it did, and 110 * we don't want to try to destroy the surface on the server. 111 */ 112 if (!s->pending_destroy) { 113 /* 114 * Warning: this causes other routines to be called (potentially) 115 * from surface_notify_handler. It's probably best to not have 116 * any locks at this point locked. 117 */ 118 XAppleDRIDestroySurface(d->display, DefaultScreen(d->display), 119 d->drawable); 120 121 apple_glx_diagnostic 122 ("%s: destroyed a surface for drawable 0x%lx uid %u\n", __func__, 123 d->drawable, s->uid); 124 } 125 } 126 127 /* Return true if an error occured. */ 128 static bool 129 create_surface(Display * dpy, int screen, struct apple_glx_drawable *d) 130 { 131 struct apple_glx_surface *s = &d->types.surface; 132 unsigned int key[2]; 133 xp_client_id id; 134 135 id = apple_glx_get_client_id(); 136 if (0 == id) 137 return true; 138 139 assert(None != d->drawable); 140 141 s->pending_destroy = false; 142 143 if (XAppleDRICreateSurface(dpy, screen, d->drawable, id, key, &s->uid)) { 144 xp_error error; 145 146 error = xp_import_surface(key, &s->surface_id); 147 148 if (error) { 149 fprintf(stderr, "error: xp_import_surface returned: %d\n", error); 150 return true; 151 } 152 153 apple_glx_diagnostic("%s: created a surface for drawable 0x%lx" 154 " with uid %u\n", __func__, d->drawable, s->uid); 155 return false; /*success */ 156 } 157 158 return true; /* unable to create a surface. */ 159 } 160 161 /* Return true if an error occured. */ 162 /* This returns a referenced object via resultptr. */ 163 bool 164 apple_glx_surface_create(Display * dpy, int screen, 165 GLXDrawable drawable, 166 struct apple_glx_drawable ** resultptr) 167 { 168 struct apple_glx_drawable *d; 169 170 if (apple_glx_drawable_create(dpy, screen, drawable, &d, &callbacks)) 171 return true; 172 173 /* apple_glx_drawable_create creates a locked and referenced object. */ 174 175 if (create_surface(dpy, screen, d)) { 176 d->unlock(d); 177 d->destroy(d); 178 return true; 179 } 180 181 *resultptr = d; 182 183 d->unlock(d); 184 185 return false; 186 } 187 188 /* 189 * All surfaces are reference counted, and surfaces are only created 190 * when the window is made current. When all contexts no longer reference 191 * a surface drawable the apple_glx_drawable gets destroyed, and thus 192 * its surface is destroyed. 193 * 194 * However we can make the destruction occur a bit sooner by setting 195 * pending_destroy, which is then checked for in glViewport by 196 * apple_glx_context_update. 197 */ 198 void 199 apple_glx_surface_destroy(unsigned int uid) 200 { 201 struct apple_glx_drawable *d; 202 203 d = apple_glx_drawable_find_by_uid(uid, APPLE_GLX_DRAWABLE_REFERENCE 204 | APPLE_GLX_DRAWABLE_LOCK); 205 206 if (d) { 207 d->types.surface.pending_destroy = true; 208 d->release(d); 209 210 /* 211 * We release 2 references to the surface. One was acquired by 212 * the find, and the other was leftover from a context, or 213 * the surface being displayed, so the destroy() will decrease it 214 * once more. 215 * 216 * If the surface is in a context, it will take one d->destroy(d); 217 * to actually destroy it when the pending_destroy is processed 218 * by a glViewport callback (see apple_glx_context_update()). 219 */ 220 if (!d->destroy(d)) { 221 /* apple_glx_drawable_find_by_uid returns a locked drawable */ 222 d->unlock(d); 223 } 224 } 225 } 226