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Searched
defs:EglImage
(Results
1 - 3
of
3
) sorted by null
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
TranslatorIfaces.h
66
struct
EglImage
68
~
EglImage
(){};
77
typedef emugl::SmartPtr<
EglImage
> ImagePtr;
95
EglImage
* (*eglAttachEGLImage)(unsigned int imageId);
/frameworks/native/include/gui/
GLConsumer.h
278
//
EglImage
is a utility class for tracking and creating EGLImageKHRs. There
284
class
EglImage
: public LightRefBase<
EglImage
> {
286
EglImage
(sp<GraphicBuffer> graphicBuffer);
288
// createIfNeeded creates an
EGLImage
if required (we haven't created
305
friend class LightRefBase<
EglImage
>;
306
virtual ~
EglImage
();
308
// createImage creates a new
EGLImage
from a GraphicBuffer.
313
EglImage
(const
EglImage
& rhs)
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...]
/frameworks/native/libs/gui/
GLConsumer.cpp
283
mReleasedTexImage = new
EglImage
(getDebugTexImageBuffer());
342
// before, so any prior
EglImage
created is using a stale buffer. This
343
// replaces any old
EglImage
with a new one (using the new buffer).
346
mEglSlots[slot].mEglImage = new
EglImage
(item->mGraphicBuffer);
387
// Ensure we have a valid EglImageKHR for the slot, creating an
EglImage
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...]
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