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    Searched defs:EglImage (Results 1 - 3 of 3) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
TranslatorIfaces.h 66 struct EglImage
68 ~EglImage(){};
77 typedef emugl::SmartPtr<EglImage> ImagePtr;
95 EglImage* (*eglAttachEGLImage)(unsigned int imageId);
  /frameworks/native/include/gui/
GLConsumer.h 278 // EglImage is a utility class for tracking and creating EGLImageKHRs. There
284 class EglImage : public LightRefBase<EglImage> {
286 EglImage(sp<GraphicBuffer> graphicBuffer);
288 // createIfNeeded creates an EGLImage if required (we haven't created
305 friend class LightRefBase<EglImage>;
306 virtual ~EglImage();
308 // createImage creates a new EGLImage from a GraphicBuffer.
313 EglImage(const EglImage& rhs)
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  /frameworks/native/libs/gui/
GLConsumer.cpp 283 mReleasedTexImage = new EglImage(getDebugTexImageBuffer());
342 // before, so any prior EglImage created is using a stale buffer. This
343 // replaces any old EglImage with a new one (using the new buffer).
346 mEglSlots[slot].mEglImage = new EglImage(item->mGraphicBuffer);
387 // Ensure we have a valid EglImageKHR for the slot, creating an EglImage
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