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    Searched refs:GL_ATTACHED_SHADERS (Results 1 - 25 of 120) sorted by null

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  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Validate.cpp 175 case GL_ATTACHED_SHADERS:
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
glUtils.cpp 266 case GL_ATTACHED_SHADERS:
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
glUtils.cpp 266 case GL_ATTACHED_SHADERS:
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES20Header.java-if 176 public static final int GL_ATTACHED_SHADERS = 0x8B85;
  /external/chromium_org/gpu/command_buffer/service/
gles2_cmd_validation_implementation_autogen.h 225 GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES,
  /external/chromium_org/gpu/command_buffer/common/
gles2_cmd_utils.cc 245 case GL_ATTACHED_SHADERS:
gles2_cmd_utils_implementation_autogen.h 352 0x8B85, "GL_ATTACHED_SHADERS",
    [all...]
  /external/deqp/framework/opengl/
gluStrUtil.inl 123 case GL_ATTACHED_SHADERS: return "GL_ATTACHED_SHADERS";
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderStateQueryTests.cpp     [all...]
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 272 #define GL_ATTACHED_SHADERS 0x8B85
  /external/chromium_org/third_party/angle/include/GLES2/
gl2.h 272 #define GL_ATTACHED_SHADERS 0x8B85
  /external/chromium_org/third_party/khronos/GLES2/
gl2.h 227 #define GL_ATTACHED_SHADERS 0x8B85
  /external/chromium_org/third_party/mesa/src/include/GLES2/
gl2.h 272 #define GL_ATTACHED_SHADERS 0x8B85
  /external/mesa3d/include/GLES2/
gl2.h 272 #define GL_ATTACHED_SHADERS 0x8B85
  /frameworks/base/opengl/java/android/opengl/
GLES20.java 176 public static final int GL_ATTACHED_SHADERS = 0x8B85;
    [all...]
  /frameworks/native/opengl/include/GLES2/
gl2.h 226 #define GL_ATTACHED_SHADERS 0x8B85
  /prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 271 #define GL_ATTACHED_SHADERS 0x8B85
  /prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 271 #define GL_ATTACHED_SHADERS 0x8B85
  /prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 271 #define GL_ATTACHED_SHADERS 0x8B85
  /prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 271 #define GL_ATTACHED_SHADERS 0x8B85
  /prebuilts/ndk/5/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 271 #define GL_ATTACHED_SHADERS 0x8B85
  /prebuilts/ndk/6/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 271 #define GL_ATTACHED_SHADERS 0x8B85
  /prebuilts/ndk/6/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 271 #define GL_ATTACHED_SHADERS 0x8B85
  /prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/GLES2/
gl2.h 272 #define GL_ATTACHED_SHADERS 0x8B85
  /prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/GLES2/
gl2.h 272 #define GL_ATTACHED_SHADERS 0x8B85

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