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    Searched refs:GL_TEXTURE_3D (Results 1 - 25 of 169) sorted by null

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  /external/deqp/framework/opengl/
gluStateReset.cpp 215 gl.bindTexture(GL_TEXTURE_3D, 0);
216 gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 0, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
217 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
218 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
219 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_REPEAT);
220 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_REPEAT);
221 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT);
222 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_SWIZZLE_R, GL_RED);
223 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_SWIZZLE_G, GL_GREEN);
224 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_SWIZZLE_B, GL_BLUE)
    [all...]
  /external/deqp/modules/gles3/functional/
es3fNegativeTextureApiTests.cpp 131 glBindTexture(GL_TEXTURE_3D, texture[0]);
140 glBindTexture(GL_TEXTURE_3D, texture[1]);
    [all...]
es3fSamplerObjectTests.cpp 146 { "diff_wrap_t", "Different GL_TEXTURE_WRAP_T", GL_TEXTURE_3D,
150 { "diff_wrap_s", "Different GL_TEXTURE_WRAP_S", GL_TEXTURE_3D,
154 { "diff_wrap_r", "Different GL_TEXTURE_WRAP_R", GL_TEXTURE_3D,
158 { "diff_min_filter", "Different GL_TEXTURE_MIN_FILTER", GL_TEXTURE_3D,
162 { "diff_mag_filter", "Different GL_TEXTURE_MAG_FILTER", GL_TEXTURE_3D,
166 { "diff_max_lod", "Different GL_TEXTURE_MAX_LOD", GL_TEXTURE_3D,
170 { "diff_min_lod", "Different GL_TEXTURE_MIN_LOD", GL_TEXTURE_3D,
184 { "diff_wrap_t", "Different GL_TEXTURE_WRAP_T", GL_TEXTURE_3D,
189 { "diff_wrap_s", "Different GL_TEXTURE_WRAP_S", GL_TEXTURE_3D,
194 { "diff_wrap_r", "Different GL_TEXTURE_WRAP_R", GL_TEXTURE_3D,
    [all...]
es3fFboCompletenessTests.cpp 223 GLenum textureKind; //< GL_TEXTURE_3D or GL_TEXTURE_2D_ARRAY
234 const string kindStr = params.textureKind == GL_TEXTURE_3D ? "3d" : "2darr";
242 const string kindStr = (params.textureKind == GL_TEXTURE_3D
267 case GL_TEXTURE_3D:
444 { GL_TEXTURE_3D, 1, 0 },
445 { GL_TEXTURE_3D, 1, 15 },
446 { GL_TEXTURE_3D, 4, 15 },
447 { GL_TEXTURE_3D, 64, 15 },
es3fFboColorbufferTests.cpp 639 glBindTexture(GL_TEXTURE_3D, tex);
640 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
641 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
642 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
643 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
644 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
645 glTexImage3D(GL_TEXTURE_3D, 0, m_format, size.x(), size.y(), size.z(), 0, transferFmt.format, transferFmt.dataType, DE_NULL);
705 glBindTexture(GL_TEXTURE_3D, tex);
es3fTextureStateQueryTests.cpp 607 if (m_textureTarget == GL_TEXTURE_2D_ARRAY || m_textureTarget == GL_TEXTURE_3D)
656 if (m_textureTarget != GL_TEXTURE_3D)
668 if (m_textureTarget == GL_TEXTURE_2D_ARRAY || m_textureTarget == GL_TEXTURE_3D)
721 { "texture_3d", GL_TEXTURE_3D},
737 textureTargets[ndx].textureTarget == GL_TEXTURE_3D ||
741 if (textureTargets[ndx].textureTarget == GL_TEXTURE_3D)
es3fTextureUnitTests.cpp 498 DE_ASSERT(m_unitTypes[unitNdx] == GL_TEXTURE_3D || m_unitTypes[unitNdx] == GL_TEXTURE_2D_ARRAY);
599 m_transformations[unitNdx] = (m_unitTypes[unitNdx] == GL_TEXTURE_3D ? shrinkScaleMat3d : shrinkScaleMat2d) * m_transformations[unitNdx];
668 case GL_TEXTURE_3D: m_uniforms[4*unitNdx].sampler.tex3D->sample4(texSamples, coords3D); break;
819 GLenum type = is2dTex ? GL_TEXTURE_2D : isCubeTex ? GL_TEXTURE_CUBE_MAP : is2dArrayTex ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_3D;
    [all...]
  /external/deqp/modules/gles31/functional/
es31fNegativeTextureApiTests.cpp 119 ctx.glBindTexture(GL_TEXTURE_3D, texture[0]);
128 ctx.glBindTexture(GL_TEXTURE_3D, texture[1]);
    [all...]
es31fTextureLevelStateQueryTests.cpp 78 case GL_TEXTURE_3D: return true;
312 { GL_TEXTURE_3D, GL_TEXTURE_3D, true, "GL_TEXTURE_3D, initial values" },
344 { GL_TEXTURE_3D, GL_TEXTURE_3D, true, 0, "immutable GL_TEXTURE_3D" },
348 { GL_TEXTURE_3D, GL_TEXTURE_3D, false, 0, "mutable GL_TEXTURE_3D" },
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/
ImageIndex.cpp 48 return ImageIndex(GL_TEXTURE_3D, mipIndex, layerIndex);
ResourceManager.cpp 383 else if (type == GL_TEXTURE_3D)
385 textureObject = new Texture3D(mRenderer->createTexture(GL_TEXTURE_3D), texture);
Texture.cpp 694 : Texture(impl, id, GL_TEXTURE_3D)
739 mTexture->setImage(GL_TEXTURE_3D, level, width, height, depth, internalFormat, format, type, unpack, pixels);
744 mTexture->setCompressedImage(GL_TEXTURE_3D, level, format, width, height, depth, imageSize, pixels);
749 mTexture->subImage(GL_TEXTURE_3D, level, xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, pixels);
754 mTexture->subImageCompressed(GL_TEXTURE_3D, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels);
761 mTexture->storage(GL_TEXTURE_3D, levels, internalformat, width, height, depth);
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_tex_layout.c 86 case GL_TEXTURE_3D: {
132 if (mt->target == GL_TEXTURE_3D)
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_tex_layout.c 86 case GL_TEXTURE_3D: {
132 if (mt->target == GL_TEXTURE_3D)
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_texrender.c 95 if (att->Texture->Target == GL_TEXTURE_3D ||
  /external/deqp/modules/glshared/
glsSamplerObjectTest.cpp 135 case GL_TEXTURE_3D:
179 case GL_TEXTURE_3D:
340 case GL_TEXTURE_3D:
416 gl.bindTexture(GL_TEXTURE_3D, texture);
417 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture(GL_TEXTURE_3D, texture)");
419 gl.texImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), refTexture.getDepth(), 0, GL_RGBA, GL_UNSIGNED_BYTE, refTexture.getLevel(0).getDataPtr());
420 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA8, refTexture.getWidth(), refTexture.getHeight(), refTexture.getDepth(), 0, GL_RGBA, GL_UNSIGNED_BYTE, refTexture.getLevel(0).getDataPtr())");
422 gl.generateMipmap(GL_TEXTURE_3D);
423 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenerateMipmap(GL_TEXTURE_3D)");
425 gl.bindTexture(GL_TEXTURE_3D, 0)
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_texrender.c 95 if (att->Texture->Target == GL_TEXTURE_3D ||
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_gen_mipmap.c 82 assert(target != GL_TEXTURE_3D); /* implemented but untested */
  /external/mesa3d/src/mesa/state_tracker/
st_gen_mipmap.c 82 assert(target != GL_TEXTURE_3D); /* implemented but untested */
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
i915_tex_layout.c 234 case GL_TEXTURE_3D:
466 case GL_TEXTURE_3D:
i915_texstate.c 266 tObj->Target != GL_TEXTURE_3D) {
304 if (tObj->Target == GL_TEXTURE_3D &&
  /external/mesa3d/src/mesa/drivers/dri/i915/
i915_tex_layout.c 234 case GL_TEXTURE_3D:
466 case GL_TEXTURE_3D:
i915_texstate.c 266 tObj->Target != GL_TEXTURE_3D) {
304 if (tObj->Target == GL_TEXTURE_3D &&
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_texture.c 116 case GL_TEXTURE_3D:
730 if (mt->target == GL_TEXTURE_3D) {
799 (texObj->Target == GL_TEXTURE_3D && depth == 1))) {
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_texture.c 116 case GL_TEXTURE_3D:
730 if (mt->target == GL_TEXTURE_3D) {
799 (texObj->Target == GL_TEXTURE_3D && depth == 1))) {

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