/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
ProgramData.h | 28 bool attachShader(GLuint shader,GLenum type);
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ProgramData.cpp | 62 bool ProgramData::attachShader(GLuint shader,GLenum type) {
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLProgram.h | 60 bool attachShader(WebGLShader*);
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WebGLProgram.cpp | 130 bool WebGLProgram::attachShader(WebGLShader* shader)
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/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
GLSharedGroup.h | 88 bool attachShader(GLuint shader); 123 void attachShader(GLuint program, GLuint shader);
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GLSharedGroup.cpp | 199 bool ProgramData::attachShader(GLuint shader) 331 void GLSharedGroup::attachShader(GLuint program, GLuint shader) 337 if (programData->attachShader(shader)) {
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/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
GLSharedGroup.h | 88 bool attachShader(GLuint shader); 125 void attachShader(GLuint program, GLuint shader);
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GLSharedGroup.cpp | 198 bool ProgramData::attachShader(GLuint shader) 292 void GLSharedGroup::attachShader(GLuint program, GLuint shader) 296 if (programData && programData->attachShader(shader)) {
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
Program.h | 74 bool attachShader(Shader *shader);
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Program.cpp | 167 bool Program::attachShader(Shader *shader)
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/external/deqp/framework/opengl/ |
gluShaderProgram.cpp | 165 void Program::attachShader (deUint32 shader) 169 gl.attachShader(m_program, shader); 311 m_program.attachShader(m_shaders[shaderType][shaderNdx]->getShader());
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gluShaderProgram.hpp | 110 void attachShader (deUint32 shader);
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gluES3PlusWrapperFuncs.inl | 5 dst->attachShader = src.attachShader;
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/external/deqp/modules/gles2/functional/ |
es2fShaderApiTests.cpp | 713 program.attachShader(shader.getShader()); 714 program.attachShader(supportShader.getShader()); 793 program.attachShader(vertShader.getShader()); 794 program.attachShader(fragShader.getShader()); 918 program.attachShader(caseShader.getShader()); 965 program.attachShader(shaders.createShader(m_shaderType).getShader());
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/external/deqp/modules/gles3/functional/ |
es3fShaderApiTests.cpp | 773 program.attachShader(shader.getShader()); 774 program.attachShader(supportShader.getShader()); 853 program.attachShader(vertShader.getShader()); 854 program.attachShader(fragShader.getShader()); 978 program.attachShader(caseShader.getShader()); 1025 program.attachShader(shaders.createShader(m_shaderType).getShader()); [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 5 gl->attachShader = &glAttachShader;
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glwInitES20.inl | 5 gl->attachShader = (glAttachShaderFunc) loader->get("glAttachShader");
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glwInitES30Direct.inl | 5 gl->attachShader = &glAttachShader;
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/external/deqp/modules/egl/ |
teglSwapBuffersTests.cpp | 189 gl.attachShader(program, vertexShader); 190 gl.attachShader(program, fragmentShader);
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teglPreservingSwapTests.cpp | 160 m_gl.attachShader(m_glProgram, vtxShader); 161 m_gl.attachShader(m_glProgram, fragShader);
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teglNativeColorMappingTests.cpp | 154 gl.attachShader(program, vertexShader); 155 gl.attachShader(program, fragmentShader);
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teglNativeCoordMappingTests.cpp | 154 gl.attachShader(program, vertexShader); 155 gl.attachShader(program, fragmentShader);
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/external/deqp/modules/glshared/ |
glsLifetimeTests.cpp | 122 attachShader(vtxShader); 123 attachShader(fragShader); 513 gl().attachShader(program, vtxShader.getShader()); [all...] |
/external/chromium_org/cc/test/ |
test_web_graphics_context_3d.h | 49 virtual void attachShader(GLuint program, GLuint shader);
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/external/chromium_org/content/shell/renderer/test_runner/ |
test_plugin.cc | 554 context_->attachShader(program, vertex_shader); 555 context_->attachShader(program, fragment_shader);
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