1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "chrome/common/badge_util.h" 6 7 #include <cmath> 8 9 #include "base/logging.h" 10 #include "base/strings/utf_string_conversions.h" 11 #include "third_party/skia/include/core/SkPaint.h" 12 #include "third_party/skia/include/core/SkTypeface.h" 13 #include "ui/base/resource/resource_bundle.h" 14 #include "ui/gfx/canvas.h" 15 #include "ui/gfx/font.h" 16 #include "ui/gfx/rect.h" 17 #include "ui/gfx/size.h" 18 #include "ui/resources/grit/ui_resources.h" 19 20 namespace { 21 22 // Different platforms need slightly different constants to look good. 23 #if defined(OS_WIN) 24 const float kTextSize = 10; 25 const int kBottomMarginBrowserAction = 0; 26 const int kBottomMarginPageAction = 2; 27 const int kPadding = 2; 28 // The padding between the top of the badge and the top of the text. 29 const int kTopTextPadding = -1; 30 #elif defined(OS_MACOSX) 31 const float kTextSize = 9.0; 32 const int kBottomMarginBrowserAction = 5; 33 const int kBottomMarginPageAction = 2; 34 const int kPadding = 2; 35 const int kTopTextPadding = 0; 36 #elif defined(OS_CHROMEOS) 37 const float kTextSize = 8.0; 38 const int kBottomMarginBrowserAction = 0; 39 const int kBottomMarginPageAction = 2; 40 const int kPadding = 2; 41 const int kTopTextPadding = 1; 42 #elif defined(OS_POSIX) 43 const float kTextSize = 9.0; 44 const int kBottomMarginBrowserAction = 0; 45 const int kBottomMarginPageAction = 2; 46 const int kPadding = 2; 47 const int kTopTextPadding = 0; 48 #endif 49 50 const int kBadgeHeight = 11; 51 const int kMaxTextWidth = 23; 52 53 // The minimum width for center-aligning the badge. 54 const int kCenterAlignThreshold = 20; 55 56 } // namespace 57 58 namespace badge_util { 59 60 SkPaint* GetBadgeTextPaintSingleton() { 61 #if defined(OS_MACOSX) 62 const char kPreferredTypeface[] = "Helvetica Bold"; 63 #else 64 const char kPreferredTypeface[] = "Arial"; 65 #endif 66 67 static SkPaint* text_paint = NULL; 68 if (!text_paint) { 69 text_paint = new SkPaint; 70 text_paint->setAntiAlias(true); 71 text_paint->setTextAlign(SkPaint::kLeft_Align); 72 73 skia::RefPtr<SkTypeface> typeface = skia::AdoptRef( 74 SkTypeface::CreateFromName(kPreferredTypeface, SkTypeface::kBold)); 75 // Skia doesn't do any font fallback---if the user is missing the font then 76 // typeface will be NULL. If we don't do manual fallback then we'll crash. 77 if (typeface) { 78 text_paint->setFakeBoldText(true); 79 } else { 80 // Fall back to the system font. We don't bold it because we aren't sure 81 // how it will look. 82 // For the most part this code path will only be hit on Linux systems 83 // that don't have Arial. 84 ResourceBundle& rb = ResourceBundle::GetSharedInstance(); 85 const gfx::Font& base_font = rb.GetFont(ResourceBundle::BaseFont); 86 typeface = skia::AdoptRef(SkTypeface::CreateFromName( 87 base_font.GetFontName().c_str(), SkTypeface::kNormal)); 88 DCHECK(typeface); 89 } 90 91 text_paint->setTypeface(typeface.get()); 92 // |text_paint| adds its own ref. Release the ref from CreateFontName. 93 } 94 return text_paint; 95 } 96 97 void PaintBadge(gfx::Canvas* canvas, 98 const gfx::Rect& bounds, 99 const std::string& text, 100 const SkColor& text_color_in, 101 const SkColor& background_color_in, 102 int icon_width, 103 extensions::ActionInfo::Type action_type) { 104 if (text.empty()) 105 return; 106 107 SkColor text_color = text_color_in; 108 if (SkColorGetA(text_color_in) == 0x00) 109 text_color = SK_ColorWHITE; 110 111 SkColor background_color = background_color_in; 112 if (SkColorGetA(background_color_in) == 0x00) 113 background_color = SkColorSetARGB(255, 218, 0, 24); 114 115 canvas->Save(); 116 117 SkPaint* text_paint = badge_util::GetBadgeTextPaintSingleton(); 118 text_paint->setColor(text_color); 119 float scale = canvas->image_scale(); 120 121 // Calculate text width. Font width may not be linear with respect to the 122 // scale factor (e.g. when hinting is applied), so we need to use the font 123 // size that canvas actually uses when drawing a text. 124 text_paint->setTextSize(SkFloatToScalar(kTextSize) * scale); 125 SkScalar sk_text_width_in_pixel = 126 text_paint->measureText(text.c_str(), text.size()); 127 text_paint->setTextSize(SkFloatToScalar(kTextSize)); 128 129 // We clamp the width to a max size. SkPaint::measureText returns the width in 130 // pixel (as a result of scale multiplier), so convert sk_text_width_in_pixel 131 // back to DIP (density independent pixel) first. 132 int text_width = 133 std::min(kMaxTextWidth, 134 static_cast<int>( 135 std::ceil(SkScalarToFloat(sk_text_width_in_pixel) / scale))); 136 137 // Calculate badge size. It is clamped to a min width just because it looks 138 // silly if it is too skinny. 139 int badge_width = text_width + kPadding * 2; 140 // Force the pixel width of badge to be either odd (if the icon width is odd) 141 // or even otherwise. If there is a mismatch you get http://crbug.com/26400. 142 if (icon_width != 0 && (badge_width % 2 != icon_width % 2)) 143 badge_width += 1; 144 badge_width = std::max(kBadgeHeight, badge_width); 145 146 // Paint the badge background color in the right location. It is usually 147 // right-aligned, but it can also be center-aligned if it is large. 148 int rect_height = kBadgeHeight; 149 int bottom_margin = 150 action_type == extensions::ActionInfo::TYPE_BROWSER ? 151 kBottomMarginBrowserAction : kBottomMarginPageAction; 152 int rect_y = bounds.bottom() - bottom_margin - kBadgeHeight; 153 int rect_width = badge_width; 154 int rect_x = (badge_width >= kCenterAlignThreshold) ? 155 bounds.x() + (bounds.width() - badge_width) / 2 : 156 bounds.right() - badge_width; 157 gfx::Rect rect(rect_x, rect_y, rect_width, rect_height); 158 159 SkPaint rect_paint; 160 rect_paint.setStyle(SkPaint::kFill_Style); 161 rect_paint.setAntiAlias(true); 162 rect_paint.setColor(background_color); 163 canvas->DrawRoundRect(rect, 2, rect_paint); 164 165 // Overlay the gradient. It is stretchy, so we do this in three parts. 166 ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); 167 gfx::ImageSkia* gradient_left = rb.GetImageSkiaNamed( 168 IDR_BROWSER_ACTION_BADGE_LEFT); 169 gfx::ImageSkia* gradient_right = rb.GetImageSkiaNamed( 170 IDR_BROWSER_ACTION_BADGE_RIGHT); 171 gfx::ImageSkia* gradient_center = rb.GetImageSkiaNamed( 172 IDR_BROWSER_ACTION_BADGE_CENTER); 173 174 canvas->DrawImageInt(*gradient_left, rect.x(), rect.y()); 175 canvas->TileImageInt(*gradient_center, 176 rect.x() + gradient_left->width(), 177 rect.y(), 178 rect.width() - gradient_left->width() - gradient_right->width(), 179 rect.height()); 180 canvas->DrawImageInt(*gradient_right, 181 rect.right() - gradient_right->width(), rect.y()); 182 183 // Finally, draw the text centered within the badge. We set a clip in case the 184 // text was too large. 185 rect.Inset(kPadding, 0); 186 canvas->ClipRect(rect); 187 canvas->sk_canvas()->drawText( 188 text.c_str(), text.size(), 189 SkFloatToScalar(rect.x() + 190 static_cast<float>(rect.width() - text_width) / 2), 191 SkFloatToScalar(rect.y() + kTextSize + kTopTextPadding), 192 *text_paint); 193 canvas->Restore(); 194 } 195 196 } // namespace badge_util 197