/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/libexec/gcc/x86_64-linux/4.6/install-tools/ |
fixinc.sh | 193 levels=2 197 while [ -n "$dirs" ] && [ $levels -gt 0 ] 199 levels=`expr $levels - 1`
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/libexec/gcc/x86_64-linux/4.8/install-tools/ |
fixinc.sh | 209 levels=2 213 while [ -n "$dirs" ] && [ $levels -gt 0 ] 215 levels=`expr $levels - 1`
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
Renderer.h | 215 virtual TextureStorage *createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels) = 0; 216 virtual TextureStorage *createTextureStorageCube(GLenum internalformat, bool renderTarget, int size, int levels) = 0; 217 virtual TextureStorage *createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels) = 0; 218 virtual TextureStorage *createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels) = 0;
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TextureImpl.h | 60 virtual void storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) = 0;
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
TextureStorage11.h | 157 TextureStorage11_2D(Renderer *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels); 193 TextureStorage11_Cube(Renderer *renderer, GLenum internalformat, bool renderTarget, int size, int levels); 230 GLsizei width, GLsizei height, GLsizei depth, int levels); 273 GLsizei width, GLsizei height, GLsizei depth, int levels);
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Renderer11.h | 160 virtual TextureStorage *createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels); 161 virtual TextureStorage *createTextureStorageCube(GLenum internalformat, bool renderTarget, int size, int levels); 162 virtual TextureStorage *createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels); 163 virtual TextureStorage *createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels);
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/external/chromium_org/third_party/boringssl/src/crypto/x509v3/ |
pcy_int.h | 160 X509_POLICY_LEVEL *levels; member in struct:X509_POLICY_TREE_st
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/external/deqp/framework/opengl/ |
gluTexture.hpp | 71 Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::CompressedTexture::DecompressionParams& = tcu::CompressedTexture::DecompressionParams(false)); 90 void loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::CompressedTexture::DecompressionParams&); 111 TextureCube (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::CompressedTexture::DecompressionParams& = tcu::CompressedTexture::DecompressionParams(false)); 129 void loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::CompressedTexture::DecompressionParams&);
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/external/mtpd/ |
mtpd.c | 241 static int levels[5] = { local 247 __android_log_vprint(levels[level], "mtpd", format, ap); 250 static char *levels = "DIWEF"; 252 fprintf(stderr, "%c: ", levels[level]);
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/external/openssl/crypto/x509v3/ |
pcy_int.h | 160 X509_POLICY_LEVEL *levels; member in struct:X509_POLICY_TREE_st
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/system/core/include/system/ |
sound_trigger.h | 183 unsigned int num_levels; /* number of user confidence levels */ 184 struct sound_trigger_confidence_level levels[SOUND_TRIGGER_MAX_USERS]; member in struct:sound_trigger_phrase_recognition_extra
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/external/qemu/android/utils/ |
path.c | 58 path_parent( const char* path, int levels ) 63 while (levels > 0) { 75 if (end == base+1 && base[0] == '.' && levels == 1) 85 levels += 1; 89 levels -= 1;
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/external/libpcap/ |
optimize.c | 133 struct block **levels; variable in typeref:struct:block 210 b->link = levels[level]; 211 levels[level] = b; 215 * Level graph. The levels go from 0 at the leaves to 216 * N_LEVELS at the root. The levels[] array points to the 223 memset((char *)levels, 0, n_blocks * sizeof(*levels)); 252 for (b = levels[i]; b; b = b->link) { 291 for (b = levels[i]; b != 0; b = b->link) { 319 for (b = levels[i]; b; b = b->link) [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
validationES2.cpp | 475 // OES_depth_texture supports loading depth data and multiple levels, 756 bool ValidateES2TexStorageParameters(Context *context, GLenum target, GLsizei levels, GLenum internalformat, 765 if (width < 1 || height < 1 || levels < 1) 777 if (levels != 1 && levels != gl::log2(std::max(width, height)) + 1) 815 if (levels != 1 && !context->getExtensions().textureNPOT) 896 if (levels != 1)
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Texture.h | 124 void storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 167 void storage(GLsizei levels, GLenum internalformat, GLsizei size); 202 void storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 232 void storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
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Texture.cpp | 281 void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) 285 mTexture->storage(GL_TEXTURE_2D, levels, internalformat, width, height, 1); 557 void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) 561 mTexture->storage(GL_TEXTURE_CUBE_MAP, levels, internalformat, size, size, 1); 676 // Check that non-zero levels are consistent with the base level. 757 void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) 761 mTexture->storage(GL_TEXTURE_3D, levels, internalformat, width, height, depth); 915 void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) 919 mTexture->storage(GL_TEXTURE_2D_ARRAY, levels, internalformat, width, height, depth);
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/external/chromium_org/third_party/skia/tests/ |
DrawBitmapRectTest.cpp | 49 const SkPaint::FilterLevel levels[] = { local 58 for (size_t i = 0; i < SK_ARRAY_COUNT(levels); ++i) { 59 paint.setFilterLevel(levels[i]);
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/external/chromium_org/tools/checkperms/ |
checkperms.py | 440 levels = [logging.ERROR, logging.INFO, logging.DEBUG] 441 logging.basicConfig(level=levels[min(len(levels) - 1, options.verbose)])
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/external/skia/tests/ |
DrawBitmapRectTest.cpp | 52 const SkPaint::FilterLevel levels[] = { local 61 for (size_t i = 0; i < SK_ARRAY_COUNT(levels); ++i) { 62 paint.setFilterLevel(levels[i]);
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/frameworks/base/media/jni/ |
android_media_MediaProfiles.cpp | 288 Vector<int> levels = sProfiles->getImageEncodingQualityLevels(cameraId); local 289 if (index < 0 || index >= (jint) levels.size()) { 293 return static_cast<jint>(levels[index]);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
Renderer9.h | 164 virtual TextureStorage *createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels); 165 virtual TextureStorage *createTextureStorageCube(GLenum internalformat, bool renderTarget, int size, int levels); 166 virtual TextureStorage *createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels); 167 virtual TextureStorage *createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels);
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/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.cpp | 169 void ContextWrapper::glTexStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height) 171 m_curCtx->texStorage2D(target, levels, internalFormat, width, height); 174 void ContextWrapper::glTexStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth) 176 m_curCtx->texStorage3D(target, levels, internalFormat, width, height, depth);
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/hardware/intel/img/libdrm/libdrm/ |
xf86drmSL.c | 78 int levels; member in struct:SLEntry 116 entry->levels = max_level + 1; 337 printf("\nEntry %p <0x%08lx, %p> has %2d levels\n", 338 entry, entry->key, entry->value, entry->levels); 339 for (i = 0; i < entry->levels; i++) {
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/ |
TextureD3D.cpp | 198 // Maximum number of levels 440 void TextureD3D_2D::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) 444 for (int level = 0; level < levels; level++) 451 for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) 459 TextureStorage *storage = mRenderer->createTextureStorage2D(internalformat, renderTarget, width, height, levels); 494 // Purge array levels 1 through q and reset them to represent the generated mipmap levels. 622 GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); 624 return mRenderer->createTextureStorage2D(internalFormat, renderTarget, width, height, levels); 920 void TextureD3D_Cube::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth [all...] |
/external/chromium_org/third_party/icu/source/common/unicode/ |
ubidi.h | [all...] |