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  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/libexec/gcc/x86_64-linux/4.6/install-tools/
fixinc.sh 193 levels=2
197 while [ -n "$dirs" ] && [ $levels -gt 0 ]
199 levels=`expr $levels - 1`
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/libexec/gcc/x86_64-linux/4.8/install-tools/
fixinc.sh 209 levels=2
213 while [ -n "$dirs" ] && [ $levels -gt 0 ]
215 levels=`expr $levels - 1`
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer.h 215 virtual TextureStorage *createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels) = 0;
216 virtual TextureStorage *createTextureStorageCube(GLenum internalformat, bool renderTarget, int size, int levels) = 0;
217 virtual TextureStorage *createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels) = 0;
218 virtual TextureStorage *createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels) = 0;
TextureImpl.h 60 virtual void storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) = 0;
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
TextureStorage11.h 157 TextureStorage11_2D(Renderer *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels);
193 TextureStorage11_Cube(Renderer *renderer, GLenum internalformat, bool renderTarget, int size, int levels);
230 GLsizei width, GLsizei height, GLsizei depth, int levels);
273 GLsizei width, GLsizei height, GLsizei depth, int levels);
Renderer11.h 160 virtual TextureStorage *createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels);
161 virtual TextureStorage *createTextureStorageCube(GLenum internalformat, bool renderTarget, int size, int levels);
162 virtual TextureStorage *createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels);
163 virtual TextureStorage *createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels);
  /external/chromium_org/third_party/boringssl/src/crypto/x509v3/
pcy_int.h 160 X509_POLICY_LEVEL *levels; member in struct:X509_POLICY_TREE_st
  /external/deqp/framework/opengl/
gluTexture.hpp 71 Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::CompressedTexture::DecompressionParams& = tcu::CompressedTexture::DecompressionParams(false));
90 void loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::CompressedTexture::DecompressionParams&);
111 TextureCube (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const tcu::CompressedTexture* levels, const tcu::CompressedTexture::DecompressionParams& = tcu::CompressedTexture::DecompressionParams(false));
129 void loadCompressed (int numLevels, const tcu::CompressedTexture* levels, const tcu::CompressedTexture::DecompressionParams&);
  /external/mtpd/
mtpd.c 241 static int levels[5] = { local
247 __android_log_vprint(levels[level], "mtpd", format, ap);
250 static char *levels = "DIWEF";
252 fprintf(stderr, "%c: ", levels[level]);
  /external/openssl/crypto/x509v3/
pcy_int.h 160 X509_POLICY_LEVEL *levels; member in struct:X509_POLICY_TREE_st
  /system/core/include/system/
sound_trigger.h 183 unsigned int num_levels; /* number of user confidence levels */
184 struct sound_trigger_confidence_level levels[SOUND_TRIGGER_MAX_USERS]; member in struct:sound_trigger_phrase_recognition_extra
  /external/qemu/android/utils/
path.c 58 path_parent( const char* path, int levels )
63 while (levels > 0) {
75 if (end == base+1 && base[0] == '.' && levels == 1)
85 levels += 1;
89 levels -= 1;
  /external/libpcap/
optimize.c 133 struct block **levels; variable in typeref:struct:block
210 b->link = levels[level];
211 levels[level] = b;
215 * Level graph. The levels go from 0 at the leaves to
216 * N_LEVELS at the root. The levels[] array points to the
223 memset((char *)levels, 0, n_blocks * sizeof(*levels));
252 for (b = levels[i]; b; b = b->link) {
291 for (b = levels[i]; b != 0; b = b->link) {
319 for (b = levels[i]; b; b = b->link)
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/
validationES2.cpp 475 // OES_depth_texture supports loading depth data and multiple levels,
756 bool ValidateES2TexStorageParameters(Context *context, GLenum target, GLsizei levels, GLenum internalformat,
765 if (width < 1 || height < 1 || levels < 1)
777 if (levels != 1 && levels != gl::log2(std::max(width, height)) + 1)
815 if (levels != 1 && !context->getExtensions().textureNPOT)
896 if (levels != 1)
Texture.h 124 void storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
167 void storage(GLsizei levels, GLenum internalformat, GLsizei size);
202 void storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
232 void storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
Texture.cpp 281 void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
285 mTexture->storage(GL_TEXTURE_2D, levels, internalformat, width, height, 1);
557 void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size)
561 mTexture->storage(GL_TEXTURE_CUBE_MAP, levels, internalformat, size, size, 1);
676 // Check that non-zero levels are consistent with the base level.
757 void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
761 mTexture->storage(GL_TEXTURE_3D, levels, internalformat, width, height, depth);
915 void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
919 mTexture->storage(GL_TEXTURE_2D_ARRAY, levels, internalformat, width, height, depth);
  /external/chromium_org/third_party/skia/tests/
DrawBitmapRectTest.cpp 49 const SkPaint::FilterLevel levels[] = { local
58 for (size_t i = 0; i < SK_ARRAY_COUNT(levels); ++i) {
59 paint.setFilterLevel(levels[i]);
  /external/chromium_org/tools/checkperms/
checkperms.py 440 levels = [logging.ERROR, logging.INFO, logging.DEBUG]
441 logging.basicConfig(level=levels[min(len(levels) - 1, options.verbose)])
  /external/skia/tests/
DrawBitmapRectTest.cpp 52 const SkPaint::FilterLevel levels[] = { local
61 for (size_t i = 0; i < SK_ARRAY_COUNT(levels); ++i) {
62 paint.setFilterLevel(levels[i]);
  /frameworks/base/media/jni/
android_media_MediaProfiles.cpp 288 Vector<int> levels = sProfiles->getImageEncodingQualityLevels(cameraId); local
289 if (index < 0 || index >= (jint) levels.size()) {
293 return static_cast<jint>(levels[index]);
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
Renderer9.h 164 virtual TextureStorage *createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels);
165 virtual TextureStorage *createTextureStorageCube(GLenum internalformat, bool renderTarget, int size, int levels);
166 virtual TextureStorage *createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels);
167 virtual TextureStorage *createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels);
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.cpp 169 void ContextWrapper::glTexStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height)
171 m_curCtx->texStorage2D(target, levels, internalFormat, width, height);
174 void ContextWrapper::glTexStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth)
176 m_curCtx->texStorage3D(target, levels, internalFormat, width, height, depth);
  /hardware/intel/img/libdrm/libdrm/
xf86drmSL.c 78 int levels; member in struct:SLEntry
116 entry->levels = max_level + 1;
337 printf("\nEntry %p <0x%08lx, %p> has %2d levels\n",
338 entry, entry->key, entry->value, entry->levels);
339 for (i = 0; i < entry->levels; i++) {
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
TextureD3D.cpp 198 // Maximum number of levels
440 void TextureD3D_2D::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
444 for (int level = 0; level < levels; level++)
451 for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++)
459 TextureStorage *storage = mRenderer->createTextureStorage2D(internalformat, renderTarget, width, height, levels);
494 // Purge array levels 1 through q and reset them to represent the generated mipmap levels.
622 GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1));
624 return mRenderer->createTextureStorage2D(internalFormat, renderTarget, width, height, levels);
920 void TextureD3D_Cube::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth
    [all...]
  /external/chromium_org/third_party/icu/source/common/unicode/
ubidi.h     [all...]

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