/external/deqp/modules/gles3/functional/ |
es3fFragmentOutputTests.cpp | 79 BufferSpec (deUint32 format_, int width_, int height_, int samples_) 87 deUint32 format; 151 deUint32 m_framebuffer; 152 vector<deUint32> m_renderbuffers; 279 deUint32 rbo = m_renderbuffers[bufNdx]; 281 deUint32 attachment = GL_COLOR_ATTACHMENT0+bufNdx; 289 deUint32 fboStatus = gl.checkFramebufferStatus(GL_FRAMEBUFFER); 495 vector<vector<deUint32> > inputs (numInputVecs); 504 vector<deUint32> drawBuffers (numAttachments); 672 deUint32* dst = &inputs[curInVec][0] [all...] |
es3fRasterizerDiscardTests.cpp | 80 RasterizerDiscardCase (Context& context, const char* name, const char* description, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode = GL_TRIANGLES); 96 deUint32 m_caseOptions; 97 deUint32 m_drawMode; 100 deUint32 m_fbo; 101 deUint32 m_colorBuf; 102 deUint32 m_depthStencilBuf; 107 RasterizerDiscardCase::RasterizerDiscardCase (Context& context, const char* name, const char* description, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode) 127 static void generateVertices (std::vector<float>& dst, int numPrimitives, de::Random& rnd, deUint32 drawMode [all...] |
es3fDepthStencilTests.cpp | 74 deUint32 function; 76 deUint32 compareMask; 78 deUint32 stencilFailOp; 79 deUint32 depthFailOp; 80 deUint32 depthPassOp; 82 deUint32 writeMask; 104 deUint32 depthFunc; 161 deUint32 buffers; 175 deUint32 buffers_, 442 deUint32 glFace = face == rr::FACETYPE_BACK ? GL_BACK : GL_FRONT [all...] |
es3fNegativeTextureApiTests.cpp | 62 static deUint32 cubeFaceToGLFace (tcu::CubeFace face) 205 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; 211 deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; 436 deUint32 buf; 526 deUint32 log2MaxTextureSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_TEXTURE_SIZE)) + 1; 532 deUint32 log2MaxCubemapSize = deLog2Floor32(m_context.getContextInfo().getInt(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; [all...] |
/external/deqp/modules/egl/ |
teglNativeColorMappingTests.cpp | 83 deUint32 createGLES2Program (const glw::Functions& gl, TestLog& log) 99 deUint32 program = 0; 100 deUint32 vertexShader = 0; 101 deUint32 fragmentShader = 0; 214 void render (const glw::Functions& gl, deUint32 program, const tcu::Vec4& color) 227 deUint32 posLocation; 228 deUint32 colorLocation; 245 const tcu::UVec4 eglBitDepth((deUint32)eglu::getConfigAttribInt(display, config, EGL_RED_SIZE), 246 (deUint32)eglu::getConfigAttribInt(display, config, EGL_GREEN_SIZE), 247 (deUint32)eglu::getConfigAttribInt(display, config, EGL_BLUE_SIZE) [all...] |
/external/deqp/framework/common/ |
tcuSurface.hpp | 70 std::vector<deUint32> m_pixels; 78 deUint32* pixAddr = &m_pixels[pixOffset]; 95 const deUint32* pixAddr = &m_pixels[pixOffset];
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/external/deqp/framework/delibs/deimage/ |
deTarga.c | 86 deARGB* dst = (deUint32*)((deUint8*)image->pixels + dstY*image->width*bpp); 158 const deUint32* pixels = image->pixels; 163 deUint32 c = pixels[ndx];
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deARGB.h | 30 typedef deUint32 deARGB;
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/external/deqp/framework/referencerenderer/ |
rrRenderState.hpp | 178 deUint32 compMask; 182 deUint32 writeMask; 340 deUint32 restartIndex;
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/external/deqp/modules/glshared/ |
glsFboUtil.hpp | 152 typedef deUint32 FormatKey; 155 (deUint32(TYPE) << 16 | deUint32(FORMAT)) 198 return FormatFlags(deUint32(f1) | deUint32(f2)); 230 deUint32 flags;
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glsAttributeLocationTests.cpp | 66 deInt32 getBoundLocation (const map<string, deUint32>& bindings, const string& attrib) 68 std::map<string, deUint32>::const_iterator iter = bindings.find(attrib); 73 bool hasAttributeAliasing (const vector<Attribute>& attributes, const map<string, deUint32>& bindings) 80 const deUint32 size = attributes[attribNdx].getType().getLocationSize(); 307 string getShaderInfoLog (const glw::Functions& gl, deUint32 shader) 323 bool getShaderCompileStatus (const glw::Functions& gl, deUint32 shader) 333 string getProgramInfoLog (const glw::Functions& gl, deUint32 program) 349 bool getProgramLinkStatus (const glw::Functions& gl, deUint32 program) 359 void logProgram (TestLog& log, const glw::Functions& gl, deUint32 program) 412 pair<deUint32, deUint32> createAndAttachShaders (TestLog& log, glu::RenderContext& renderCtx, deUint32 program, (…) [all...] |
/external/deqp/modules/gles2/ |
tes2InfoTests.cpp | 48 QueryStringCase (Context& context, const char* name, const char* description, deUint32 query) 68 deUint32 m_query;
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/external/deqp/modules/gles3/ |
tes3InfoTests.cpp | 48 QueryStringCase (Context& context, const char* name, const char* description, deUint32 query) 68 deUint32 m_query;
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/external/deqp/modules/gles31/ |
tes31InfoTests.cpp | 48 QueryStringCase (Context& context, const char* name, const char* description, deUint32 query) 68 deUint32 m_query;
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/external/deqp/modules/gles2/functional/ |
es2fDepthStencilTests.cpp | 74 deUint32 function; 76 deUint32 compareMask; 78 deUint32 stencilFailOp; 79 deUint32 depthFailOp; 80 deUint32 depthPassOp; 82 deUint32 writeMask; 104 deUint32 depthFunc; 161 deUint32 buffers; 175 deUint32 buffers_, 442 deUint32 glFace = face == rr::FACETYPE_BACK ? GL_BACK : GL_FRONT [all...] |
es2fBufferTestUtil.cpp | 70 void fillWithRandomBytes (deUint8* ptr, int numBytes, deUint32 seed) 137 const char* getBufferTargetName (deUint32 target) 149 const char* getUsageHintName (deUint32 hint) 183 for (set<deUint32>::const_iterator bufIter = m_allocatedBuffers.begin(); bufIter != m_allocatedBuffers.end(); bufIter++) 187 deUint32 BufferCase::genBuffer (void) 189 deUint32 buf = 0; 206 void BufferCase::deleteBuffer (deUint32 buffer) 266 bool BufferVerifier::verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes) 407 bool VertexArrayVerifier::verify (deUint32 buffer, const deUint8* refPtr, int offset, int numBytes) 416 deUint32 program = m_program->getProgram() [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeTextureApiTests.cpp | 60 static deUint32 cubeFaceToGLFace (tcu::CubeFace face) 196 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; 202 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; 432 deUint32 buf = 1234; 526 deUint32 log2MaxTextureSize = deLog2Floor32(ctx.getInteger(GL_MAX_TEXTURE_SIZE)) + 1; 532 deUint32 log2MaxCubemapSize = deLog2Floor32(ctx.getInteger(GL_MAX_CUBE_MAP_TEXTURE_SIZE)) + 1; [all...] |
es31fAdvancedBlendTests.cpp | 88 AdvancedBlendCase (Context& context, const char* name, const char* desc, deUint32 mode, int overdrawCount, bool coherent, RenderTargetType rtType); 101 const deUint32 m_blendMode; 107 deUint32 m_colorRbo; 108 deUint32 m_fbo; 110 deUint32 m_resolveColorRbo; 111 deUint32 m_resolveFbo; 129 deUint32 mode, 242 const deUint32 format = useSRGB ? GL_SRGB8_ALPHA8 : GL_RGBA8; 374 const deUint32 program = m_program->getProgram(); 551 deUint32 mode [all...] |
es31fSynchronizationTests.cpp | 52 static bool validateSortedAtomicRampAdditionValueChain (const std::vector<deUint32>& valueChain, deUint32 sumValue, int& invalidOperationNdx, deUint32& errorDelta, deUint32& errorExpected) 54 std::vector<deUint32> chainDelta(valueChain.size()); 78 static void readBuffer (const glw::Functions& gl, deUint32 target, int numElements, std::vector<deUint32>& result) 80 const void* ptr = gl.mapBufferRange(target, 0, (int)(sizeof(deUint32) * numElements), GL_MAP_READ_BIT); 87 memcpy(&result[0], ptr, sizeof(deUint32) * numElements); 93 static deUint32 readBufferUint32 (const glw::Functions& gl, deUint32 target [all...] |
es31fDrawTests.cpp | 89 deUint32 count; 90 deUint32 primCount; 91 deUint32 firstIndex; 93 deUint32 reservedMustBeZero; 95 DE_STATIC_ASSERT(5 * sizeof(deUint32) == sizeof(DrawElementsCommand)); // tight packing 99 deUint32 count; 100 deUint32 primCount; 101 deUint32 first; 102 deUint32 reservedMustBeZero; 104 DE_STATIC_ASSERT(4 * sizeof(deUint32) == sizeof(DrawArraysCommand)); // tight packin [all...] |
/external/deqp/executor/tools/ |
xeMergeTestLogs.cpp | 58 deUint32 flags; 64 LogHandler (xe::BatchResult* batchResult, deUint32 flags) 120 const deUint32 m_flags; 123 static void readLogFile (xe::BatchResult* dstResult, const char* filename, deUint32 flags)
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/external/deqp/framework/delibs/dethread/win32/ |
deThreadWin32.c | 108 void deSleep (deUint32 milliseconds)
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/external/deqp/framework/opengl/ |
gluDefs.cpp | 70 void checkError (deUint32 err, const char* msg, const char* file, int line)
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gluDefs.hpp | 66 void checkError (deUint32 err, const char* msg, const char* file, int line);
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/external/deqp/framework/randomshaders/ |
rsgTest.cpp | 37 void runTest (deUint32 seed)
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