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  /frameworks/native/opengl/tools/glgen/stubs/gles11/
glGetObjectPtrLabelKHR.java 1 // C function void glGetObjectPtrLabelKHR ( const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label )
glGetProgramInfoLog.java 1 // C function void glGetProgramInfoLog( GLuint program, GLsizei maxLength, GLsizei * length,
glGetProgramPipelineInfoLog.java 1 // C function void glGetProgramPipelineInfoLog( GLuint program, GLsizei maxLength, GLsizei * length, GLchar * infoLog);
glGetShaderInfoLog.java 1 // C function void glGetShaderInfoLog( GLuint shader, GLsizei maxLength, GLsizei * length,
glGetObjectLabelKHR.java 1 // C function void glGetObjectLabelKHR ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label )
glGetProgramResourceName.java 1 // C function void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name )
glDrawElementsInstanced.java 1 // C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount )
11 // C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount )
glGetActiveUniformBlockName.java 1 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
13 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
22 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
glGetShaderSource.java 1 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
12 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
22 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
glDrawElementsInstanced.cpp 1 /* void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) */
17 (GLsizei)count,
20 (GLsizei)instanceCount
27 /* void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) */
33 (GLsizei)count,
36 (GLsizei)instanceCount
glGetObjectLabelKHR.cpp 1 /* void glGetObjectLabelKHR ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label ) */
  /sdk/emulator/opengl/host/libs/GLESv1_dec/
gl.addon 1 GL_ENTRY(void, glVertexPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
2 GL_ENTRY(void, glColorPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
3 GL_ENTRY(void, glNormalPointerOffset, GLenum type, GLsizei stride, GLuint offset)
4 GL_ENTRY(void, glPointSizePointerOffset, GLenum type, GLsizei stride, GLuint offset)
5 GL_ENTRY(void, glTexCoordPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset)
7 GL_ENTRY(void, glVertexPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
8 GL_ENTRY(void, glColorPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
9 GL_ENTRY(void, glNormalPointerData, GLenum type, GLsizei stride, void * data, GLuint datalen)
10 GL_ENTRY(void, glTexCoordPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen)
11 GL_ENTRY(void, glPointSizePointerData, GLenum type, GLsizei stride, void * data, GLuint datalen
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
TextureD3D.h 56 bool subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
58 void setCompressedImage(GLsizei imageSize, const void *pixels, Image *image);
59 bool subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
60 GLenum format, GLsizei imageSize, const void *pixels, Image *image);
65 GLint creationLevels(GLsizei width, GLsizei height, GLsizei depth) const
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  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES30.spec 2 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices )
3 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsizei offset )
4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset
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  /external/chromium_org/third_party/angle/src/libGLESv2/
Texture.h 65 GLsizei getWidth(const ImageIndex &index) const;
66 GLsizei getHeight(const ImageIndex &index) const;
75 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source);
112 GLsizei getWidth(GLint level) const;
113 GLsizei getHeight(GLint level) const;
119 void setImage(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels);
120 void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels)
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
Image11.h 40 virtual bool copyToStorage2D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
41 virtual bool copyToStorageCube(TextureStorage *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height);
42 virtual bool copyToStorage3D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
43 virtual bool copyToStorage2DArray(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint arrayLayer, GLsizei width, GLsizei height);
45 virtual bool redefine(Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease)
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  /external/chromium_org/third_party/mesa/src/src/mapi/glapi/gen/
ARB_texture_storage.xml 15 <param name="levels" type="GLsizei"/>
17 <param name="width" type="GLsizei"/>
22 <param name="levels" type="GLsizei"/>
24 <param name="width" type="GLsizei"/>
25 <param name="height" type="GLsizei"/>
30 <param name="levels" type="GLsizei"/>
32 <param name="width" type="GLsizei"/>
33 <param name="height" type="GLsizei"/>
34 <param name="depth" type="GLsizei"/>
40 <param name="levels" type="GLsizei"/>
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  /external/chromium_org/third_party/mesa/src/src/mesa/main/
texstorage.h 30 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
31 GLsizei width);
35 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat,
36 GLsizei width, GLsizei height);
40 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
41 GLsizei width, GLsizei height, GLsizei depth);
46 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels
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teximage.h 84 GLsizei width, GLsizei height, GLsizei depth,
141 extern GLsizei
142 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
143 GLsizei depth);
149 extern GLsizei
150 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height
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  /external/mesa3d/src/mapi/glapi/gen/
ARB_texture_storage.xml 15 <param name="levels" type="GLsizei"/>
17 <param name="width" type="GLsizei"/>
22 <param name="levels" type="GLsizei"/>
24 <param name="width" type="GLsizei"/>
25 <param name="height" type="GLsizei"/>
30 <param name="levels" type="GLsizei"/>
32 <param name="width" type="GLsizei"/>
33 <param name="height" type="GLsizei"/>
34 <param name="depth" type="GLsizei"/>
40 <param name="levels" type="GLsizei"/>
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  /external/mesa3d/src/mesa/main/
texstorage.h 30 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
31 GLsizei width);
35 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat,
36 GLsizei width, GLsizei height);
40 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
41 GLsizei width, GLsizei height, GLsizei depth);
46 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels
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teximage.h 84 GLsizei width, GLsizei height, GLsizei depth,
141 extern GLsizei
142 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
143 GLsizei depth);
149 extern GLsizei
150 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Image.h 34 GLsizei getWidth() const { return mWidth; }
35 GLsizei getHeight() const { return mHeight; }
36 GLsizei getDepth() const { return mDepth; }
46 virtual bool redefine(Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease) = 0;
48 virtual void loadData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth,
50 virtual void loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth
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RenderTarget.h 33 GLsizei getWidth() const { return mWidth; }
34 GLsizei getHeight() const { return mHeight; }
35 GLsizei getDepth() const { return mDepth; }
38 GLsizei getSamples() const { return mSamples; }
41 virtual void invalidate(GLint x, GLint y, GLsizei width, GLsizei height) = 0;
44 GLsizei width;
45 GLsizei height;
46 GLsizei depth;
51 GLsizei mWidth
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TextureImpl.h 50 virtual GLsizei getLayerCount(int level) const = 0;
54 virtual void setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const void *pixels) = 0;
55 virtual void setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) = 0;
56 virtual void subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const void (…)
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