/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
glGetObjectPtrLabelKHR.java | 1 // C function void glGetObjectPtrLabelKHR ( const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label )
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glGetProgramInfoLog.java | 1 // C function void glGetProgramInfoLog( GLuint program, GLsizei maxLength, GLsizei * length,
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glGetProgramPipelineInfoLog.java | 1 // C function void glGetProgramPipelineInfoLog( GLuint program, GLsizei maxLength, GLsizei * length, GLchar * infoLog);
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glGetShaderInfoLog.java | 1 // C function void glGetShaderInfoLog( GLuint shader, GLsizei maxLength, GLsizei * length,
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glGetObjectLabelKHR.java | 1 // C function void glGetObjectLabelKHR ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label )
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glGetProgramResourceName.java | 1 // C function void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name )
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glDrawElementsInstanced.java | 1 // C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) 11 // C function void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount )
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glGetActiveUniformBlockName.java | 1 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) 13 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) 22 // C function void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName )
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glGetShaderSource.java | 1 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) 12 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) 22 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
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glDrawElementsInstanced.cpp | 1 /* void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) */ 17 (GLsizei)count, 20 (GLsizei)instanceCount 27 /* void glDrawElementsInstanced ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount ) */ 33 (GLsizei)count, 36 (GLsizei)instanceCount
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glGetObjectLabelKHR.cpp | 1 /* void glGetObjectLabelKHR ( GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label ) */
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/sdk/emulator/opengl/host/libs/GLESv1_dec/ |
gl.addon | 1 GL_ENTRY(void, glVertexPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset) 2 GL_ENTRY(void, glColorPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset) 3 GL_ENTRY(void, glNormalPointerOffset, GLenum type, GLsizei stride, GLuint offset) 4 GL_ENTRY(void, glPointSizePointerOffset, GLenum type, GLsizei stride, GLuint offset) 5 GL_ENTRY(void, glTexCoordPointerOffset, GLint size, GLenum type, GLsizei stride, GLuint offset) 7 GL_ENTRY(void, glVertexPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen) 8 GL_ENTRY(void, glColorPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen) 9 GL_ENTRY(void, glNormalPointerData, GLenum type, GLsizei stride, void * data, GLuint datalen) 10 GL_ENTRY(void, glTexCoordPointerData, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen) 11 GL_ENTRY(void, glPointSizePointerData, GLenum type, GLsizei stride, void * data, GLuint datalen [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/ |
TextureD3D.h | 56 bool subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, 58 void setCompressedImage(GLsizei imageSize, const void *pixels, Image *image); 59 bool subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, 60 GLenum format, GLsizei imageSize, const void *pixels, Image *image); 65 GLint creationLevels(GLsizei width, GLsizei height, GLsizei depth) const [all...] |
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 2 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices ) 3 void glDrawRangeElements ( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLsizei offset ) 4 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) 5 void glTexImage3D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei offset [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
Texture.h | 65 GLsizei getWidth(const ImageIndex &index) const; 66 GLsizei getHeight(const ImageIndex &index) const; 75 virtual void copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source); 112 GLsizei getWidth(GLint level) const; 113 GLsizei getHeight(GLint level) const; 119 void setImage(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels); 120 void setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
Image11.h | 40 virtual bool copyToStorage2D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); 41 virtual bool copyToStorageCube(TextureStorage *storage, int face, int level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height); 42 virtual bool copyToStorage3D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); 43 virtual bool copyToStorage2DArray(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint arrayLayer, GLsizei width, GLsizei height); 45 virtual bool redefine(Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease) [all...] |
/external/chromium_org/third_party/mesa/src/src/mapi/glapi/gen/ |
ARB_texture_storage.xml | 15 <param name="levels" type="GLsizei"/> 17 <param name="width" type="GLsizei"/> 22 <param name="levels" type="GLsizei"/> 24 <param name="width" type="GLsizei"/> 25 <param name="height" type="GLsizei"/> 30 <param name="levels" type="GLsizei"/> 32 <param name="width" type="GLsizei"/> 33 <param name="height" type="GLsizei"/> 34 <param name="depth" type="GLsizei"/> 40 <param name="levels" type="GLsizei"/> [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
texstorage.h | 30 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, 31 GLsizei width); 35 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, 36 GLsizei width, GLsizei height); 40 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, 41 GLsizei width, GLsizei height, GLsizei depth); 46 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels [all...] |
teximage.h | 84 GLsizei width, GLsizei height, GLsizei depth, 141 extern GLsizei 142 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height, 143 GLsizei depth); 149 extern GLsizei 150 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height [all...] |
/external/mesa3d/src/mapi/glapi/gen/ |
ARB_texture_storage.xml | 15 <param name="levels" type="GLsizei"/> 17 <param name="width" type="GLsizei"/> 22 <param name="levels" type="GLsizei"/> 24 <param name="width" type="GLsizei"/> 25 <param name="height" type="GLsizei"/> 30 <param name="levels" type="GLsizei"/> 32 <param name="width" type="GLsizei"/> 33 <param name="height" type="GLsizei"/> 34 <param name="depth" type="GLsizei"/> 40 <param name="levels" type="GLsizei"/> [all...] |
/external/mesa3d/src/mesa/main/ |
texstorage.h | 30 _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, 31 GLsizei width); 35 _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, 36 GLsizei width, GLsizei height); 40 _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, 41 GLsizei width, GLsizei height, GLsizei depth); 46 _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels [all...] |
teximage.h | 84 GLsizei width, GLsizei height, GLsizei depth, 141 extern GLsizei 142 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height, 143 GLsizei depth); 149 extern GLsizei 150 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
Image.h | 34 GLsizei getWidth() const { return mWidth; } 35 GLsizei getHeight() const { return mHeight; } 36 GLsizei getDepth() const { return mDepth; } 46 virtual bool redefine(Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease) = 0; 48 virtual void loadData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, 50 virtual void loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth [all...] |
RenderTarget.h | 33 GLsizei getWidth() const { return mWidth; } 34 GLsizei getHeight() const { return mHeight; } 35 GLsizei getDepth() const { return mDepth; } 38 GLsizei getSamples() const { return mSamples; } 41 virtual void invalidate(GLint x, GLint y, GLsizei width, GLsizei height) = 0; 44 GLsizei width; 45 GLsizei height; 46 GLsizei depth; 51 GLsizei mWidth [all...] |
TextureImpl.h | 50 virtual GLsizei getLayerCount(int level) const = 0; 54 virtual void setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const void *pixels) = 0; 55 virtual void setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) = 0; 56 virtual void subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const void (…) [all...] |