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      1 /*
      2  * Copyright 2012 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkRRect_DEFINED
      9 #define SkRRect_DEFINED
     10 
     11 #include "SkRect.h"
     12 #include "SkPoint.h"
     13 
     14 class SkPath;
     15 class SkMatrix;
     16 
     17 // Path forward:
     18 //   core work
     19 //      add validate method (all radii positive, all radii sums < rect size, etc.)
     20 //      add contains(SkRect&)  - for clip stack
     21 //      add contains(SkRRect&) - for clip stack
     22 //      add heart rect computation (max rect inside RR)
     23 //      add 9patch rect computation
     24 //      add growToInclude(SkPath&)
     25 //   analysis
     26 //      use growToInclude to fit skp round rects & generate stats (RRs vs. real paths)
     27 //      check on # of rectorus's the RRs could handle
     28 //   rendering work
     29 //      update SkPath.addRRect() to only use quads
     30 //      add GM and bench
     31 //   further out
     32 //      detect and triangulate RRectorii rather than falling back to SW in Ganesh
     33 //
     34 
     35 /** \class SkRRect
     36 
     37     The SkRRect class represents a rounded rect with a potentially different
     38     radii for each corner. It does not have a constructor so must be
     39     initialized with one of the initialization functions (e.g., setEmpty,
     40     setRectRadii, etc.)
     41 
     42     This class is intended to roughly match CSS' border-*-*-radius capabilities.
     43     This means:
     44         If either of a corner's radii are 0 the corner will be square.
     45         Negative radii are not allowed (they are clamped to zero).
     46         If the corner curves overlap they will be proportionally reduced to fit.
     47 */
     48 class SK_API SkRRect {
     49 public:
     50     /**
     51      * Enum to capture the various possible subtypes of RR. Accessed
     52      * by type(). The subtypes become progressively less restrictive.
     53      */
     54     enum Type {
     55         // !< Internal indicator that the sub type must be computed.
     56         kUnknown_Type = -1,
     57 
     58         // !< The RR is empty
     59         kEmpty_Type,
     60 
     61         //!< The RR is actually a (non-empty) rect (i.e., at least one radius
     62         //!< at each corner is zero)
     63         kRect_Type,
     64 
     65         //!< The RR is actually a (non-empty) oval (i.e., all x radii are equal
     66         //!< and >= width/2 and all the y radii are equal and >= height/2
     67         kOval_Type,
     68 
     69         //!< The RR is non-empty and all the x radii are equal & all y radii
     70         //!< are equal but it is not an oval (i.e., there are lines between
     71         //!< the curves) nor a rect (i.e., both radii are non-zero)
     72         kSimple_Type,
     73 
     74         //!< The RR is non-empty and the two left x radii are equal, the two top
     75         //!< y radii are equal, and the same for the right and bottom but it is
     76         //!< neither an rect, oval, nor a simple RR. It is called "nine patch"
     77         //!< because the centers of the corner ellipses form an axis aligned
     78         //!< rect with edges that divide the RR into an 9 rectangular patches:
     79         //!< an interior patch, four edge patches, and four corner patches.
     80         kNinePatch_Type,
     81 
     82         //!< A fully general (non-empty) RR. Some of the x and/or y radii are
     83         //!< different from the others and there must be one corner where
     84         //!< both radii are non-zero.
     85         kComplex_Type,
     86     };
     87 
     88     /**
     89      * Returns the RR's sub type.
     90      */
     91     Type getType() const {
     92         SkDEBUGCODE(this->validate();)
     93 
     94         if (kUnknown_Type == fType) {
     95             this->computeType();
     96         }
     97         SkASSERT(kUnknown_Type != fType);
     98         return fType;
     99     }
    100 
    101     Type type() const { return this->getType(); }
    102 
    103     inline bool isEmpty() const { return kEmpty_Type == this->getType(); }
    104     inline bool isRect() const { return kRect_Type == this->getType(); }
    105     inline bool isOval() const { return kOval_Type == this->getType(); }
    106     inline bool isSimple() const { return kSimple_Type == this->getType(); }
    107     inline bool isSimpleCircular() const {
    108         return this->isSimple() && fRadii[0].fX == fRadii[0].fY;
    109     }
    110     inline bool isNinePatch() const { return kNinePatch_Type == this->getType(); }
    111     inline bool isComplex() const { return kComplex_Type == this->getType(); }
    112 
    113     bool allCornersCircular() const;
    114 
    115     SkScalar width() const { return fRect.width(); }
    116     SkScalar height() const { return fRect.height(); }
    117 
    118     /**
    119      * Set this RR to the empty rectangle (0,0,0,0) with 0 x & y radii.
    120      */
    121     void setEmpty() {
    122         fRect.setEmpty();
    123         memset(fRadii, 0, sizeof(fRadii));
    124         fType = kEmpty_Type;
    125 
    126         SkDEBUGCODE(this->validate();)
    127     }
    128 
    129     /**
    130      * Set this RR to match the supplied rect. All radii will be 0.
    131      */
    132     void setRect(const SkRect& rect) {
    133         if (rect.isEmpty()) {
    134             this->setEmpty();
    135             return;
    136         }
    137 
    138         fRect = rect;
    139         memset(fRadii, 0, sizeof(fRadii));
    140         fType = kRect_Type;
    141 
    142         SkDEBUGCODE(this->validate();)
    143     }
    144 
    145     /**
    146      * Set this RR to match the supplied oval. All x radii will equal half the
    147      * width and all y radii will equal half the height.
    148      */
    149     void setOval(const SkRect& oval) {
    150         if (oval.isEmpty()) {
    151             this->setEmpty();
    152             return;
    153         }
    154 
    155         SkScalar xRad = SkScalarHalf(oval.width());
    156         SkScalar yRad = SkScalarHalf(oval.height());
    157 
    158         fRect = oval;
    159         for (int i = 0; i < 4; ++i) {
    160             fRadii[i].set(xRad, yRad);
    161         }
    162         fType = kOval_Type;
    163 
    164         SkDEBUGCODE(this->validate();)
    165     }
    166 
    167     /**
    168      * Initialize the RR with the same radii for all four corners.
    169      */
    170     void setRectXY(const SkRect& rect, SkScalar xRad, SkScalar yRad);
    171 
    172     /**
    173      * Initialize the rr with one radius per-side.
    174      */
    175     void setNinePatch(const SkRect& rect, SkScalar leftRad, SkScalar topRad,
    176                       SkScalar rightRad, SkScalar bottomRad);
    177 
    178     /**
    179      * Initialize the RR with potentially different radii for all four corners.
    180      */
    181     void setRectRadii(const SkRect& rect, const SkVector radii[4]);
    182 
    183     // The radii are stored in UL, UR, LR, LL order.
    184     enum Corner {
    185         kUpperLeft_Corner,
    186         kUpperRight_Corner,
    187         kLowerRight_Corner,
    188         kLowerLeft_Corner
    189     };
    190 
    191     const SkRect& rect() const { return fRect; }
    192     const SkVector& radii(Corner corner) const { return fRadii[corner]; }
    193     const SkRect& getBounds() const { return fRect; }
    194 
    195     /**
    196      *  When a rrect is simple, all of its radii are equal. This returns one
    197      *  of those radii. This call requires the rrect to be non-complex.
    198      */
    199     const SkVector& getSimpleRadii() const {
    200         SkASSERT(!this->isComplex());
    201         return fRadii[0];
    202     }
    203 
    204     friend bool operator==(const SkRRect& a, const SkRRect& b) {
    205         return a.fRect == b.fRect &&
    206                SkScalarsEqual(a.fRadii[0].asScalars(),
    207                               b.fRadii[0].asScalars(), 8);
    208     }
    209 
    210     friend bool operator!=(const SkRRect& a, const SkRRect& b) {
    211         return a.fRect != b.fRect ||
    212                !SkScalarsEqual(a.fRadii[0].asScalars(),
    213                                b.fRadii[0].asScalars(), 8);
    214     }
    215 
    216     /**
    217      *  Call inset on the bounds, and adjust the radii to reflect what happens
    218      *  in stroking: If the corner is sharp (no curvature), leave it alone,
    219      *  otherwise we grow/shrink the radii by the amount of the inset. If a
    220      *  given radius becomes negative, it is pinned to 0.
    221      *
    222      *  It is valid for dst == this.
    223      */
    224     void inset(SkScalar dx, SkScalar dy, SkRRect* dst) const;
    225 
    226     void inset(SkScalar dx, SkScalar dy) {
    227         this->inset(dx, dy, this);
    228     }
    229 
    230     /**
    231      *  Call outset on the bounds, and adjust the radii to reflect what happens
    232      *  in stroking: If the corner is sharp (no curvature), leave it alone,
    233      *  otherwise we grow/shrink the radii by the amount of the inset. If a
    234      *  given radius becomes negative, it is pinned to 0.
    235      *
    236      *  It is valid for dst == this.
    237      */
    238     void outset(SkScalar dx, SkScalar dy, SkRRect* dst) const {
    239         this->inset(-dx, -dy, dst);
    240     }
    241     void outset(SkScalar dx, SkScalar dy) {
    242         this->inset(-dx, -dy, this);
    243     }
    244 
    245     /**
    246      * Translate the rrect by (dx, dy).
    247      */
    248     void offset(SkScalar dx, SkScalar dy) {
    249         fRect.offset(dx, dy);
    250     }
    251 
    252     /**
    253      *  Returns true if 'rect' is wholy inside the RR, and both
    254      *  are not empty.
    255      */
    256     bool contains(const SkRect& rect) const;
    257 
    258     SkDEBUGCODE(void validate() const;)
    259 
    260     enum {
    261         kSizeInMemory = 12 * sizeof(SkScalar)
    262     };
    263 
    264     /**
    265      *  Write the rrect into the specified buffer. This is guaranteed to always
    266      *  write kSizeInMemory bytes, and that value is guaranteed to always be
    267      *  a multiple of 4. Return kSizeInMemory.
    268      */
    269     size_t writeToMemory(void* buffer) const;
    270 
    271     /**
    272      * Reads the rrect from the specified buffer
    273      *
    274      * If the specified buffer is large enough, this will read kSizeInMemory bytes,
    275      * and that value is guaranteed to always be a multiple of 4.
    276      *
    277      * @param buffer Memory to read from
    278      * @param length Amount of memory available in the buffer
    279      * @return number of bytes read (must be a multiple of 4) or
    280      *         0 if there was not enough memory available
    281      */
    282     size_t readFromMemory(const void* buffer, size_t length);
    283 
    284     /**
    285      *  Transform by the specified matrix, and put the result in dst.
    286      *
    287      *  @param matrix SkMatrix specifying the transform. Must only contain
    288      *      scale and/or translate, or this call will fail.
    289      *  @param dst SkRRect to store the result. It is an error to use this,
    290      *      which would make this function no longer const.
    291      *  @return true on success, false on failure. If false, dst is unmodified.
    292      */
    293     bool transform(const SkMatrix& matrix, SkRRect* dst) const;
    294 
    295 #ifdef SK_DEVELOPER
    296     /**
    297      * Prints the rrect using SkDebugf. This is intended for Skia development debugging. Don't
    298      * rely on the existence of this function or the formatting of its output.
    299      */
    300     void dump() const;
    301 #endif
    302 
    303 private:
    304     SkRect fRect;
    305     // Radii order is UL, UR, LR, LL. Use Corner enum to index into fRadii[]
    306     SkVector fRadii[4];
    307     mutable Type fType;
    308     // TODO: add padding so we can use memcpy for flattening and not copy
    309     // uninitialized data
    310 
    311     void computeType() const;
    312     bool checkCornerContainment(SkScalar x, SkScalar y) const;
    313 
    314     // to access fRadii directly
    315     friend class SkPath;
    316 };
    317 
    318 #endif
    319