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      1 /*
      2  * Copyright (C) 2012 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #include "rsCpuIntrinsic.h"
     18 #include "rsCpuIntrinsicInlines.h"
     19 
     20 using namespace android;
     21 using namespace android::renderscript;
     22 
     23 namespace android {
     24 namespace renderscript {
     25 
     26 
     27 class RsdCpuScriptIntrinsicBlur : public RsdCpuScriptIntrinsic {
     28 public:
     29     virtual void populateScript(Script *);
     30     virtual void invokeFreeChildren();
     31 
     32     virtual void setGlobalVar(uint32_t slot, const void *data, size_t dataLength);
     33     virtual void setGlobalObj(uint32_t slot, ObjectBase *data);
     34 
     35     virtual ~RsdCpuScriptIntrinsicBlur();
     36     RsdCpuScriptIntrinsicBlur(RsdCpuReferenceImpl *ctx, const Script *s, const Element *e);
     37 
     38 protected:
     39     float mFp[104];
     40     uint16_t mIp[104];
     41     void **mScratch;
     42     size_t *mScratchSize;
     43     float mRadius;
     44     int mIradius;
     45     ObjectBaseRef<Allocation> mAlloc;
     46 
     47     static void kernelU4(const RsForEachStubParamStruct *p,
     48                          uint32_t xstart, uint32_t xend,
     49                          uint32_t instep, uint32_t outstep);
     50     static void kernelU1(const RsForEachStubParamStruct *p,
     51                          uint32_t xstart, uint32_t xend,
     52                          uint32_t instep, uint32_t outstep);
     53     void ComputeGaussianWeights();
     54 };
     55 
     56 }
     57 }
     58 
     59 
     60 void RsdCpuScriptIntrinsicBlur::ComputeGaussianWeights() {
     61     memset(mFp, 0, sizeof(mFp));
     62     memset(mIp, 0, sizeof(mIp));
     63 
     64     // Compute gaussian weights for the blur
     65     // e is the euler's number
     66     // TODO Define these constants only once
     67     float e = 2.718281828459045f;
     68     float pi = 3.1415926535897932f;
     69     // g(x) = (1 / (sqrt(2 * pi) * sigma)) * e ^ (-x^2 / (2 * sigma^2))
     70     // x is of the form [-radius .. 0 .. radius]
     71     // and sigma varies with the radius.
     72     // Based on some experimental radius values and sigmas,
     73     // we approximately fit sigma = f(radius) as
     74     // sigma = radius * 0.4  + 0.6
     75     // The larger the radius gets, the more our gaussian blur
     76     // will resemble a box blur since with large sigma
     77     // the gaussian curve begins to lose its shape
     78     float sigma = 0.4f * mRadius + 0.6f;
     79 
     80     // Now compute the coefficients. We will store some redundant values to save
     81     // some math during the blur calculations precompute some values
     82     float coeff1 = 1.0f / (sqrtf(2.0f * pi) * sigma);
     83     float coeff2 = - 1.0f / (2.0f * sigma * sigma);
     84 
     85     float normalizeFactor = 0.0f;
     86     float floatR = 0.0f;
     87     int r;
     88     mIradius = (float)ceil(mRadius) + 0.5f;
     89     for (r = -mIradius; r <= mIradius; r ++) {
     90         floatR = (float)r;
     91         mFp[r + mIradius] = coeff1 * powf(e, floatR * floatR * coeff2);
     92         normalizeFactor += mFp[r + mIradius];
     93     }
     94 
     95     // Now we need to normalize the weights because all our coefficients need to add up to one
     96     normalizeFactor = 1.0f / normalizeFactor;
     97     for (r = -mIradius; r <= mIradius; r ++) {
     98         mFp[r + mIradius] *= normalizeFactor;
     99         mIp[r + mIradius] = (uint16_t)(mFp[r + mIradius] * 65536.0f + 0.5f);
    100     }
    101 }
    102 
    103 void RsdCpuScriptIntrinsicBlur::setGlobalObj(uint32_t slot, ObjectBase *data) {
    104     rsAssert(slot == 1);
    105     mAlloc.set(static_cast<Allocation *>(data));
    106 }
    107 
    108 void RsdCpuScriptIntrinsicBlur::setGlobalVar(uint32_t slot, const void *data, size_t dataLength) {
    109     rsAssert(slot == 0);
    110     mRadius = ((const float *)data)[0];
    111     ComputeGaussianWeights();
    112 }
    113 
    114 
    115 
    116 static void OneVU4(const RsForEachStubParamStruct *p, float4 *out, int32_t x, int32_t y,
    117                    const uchar *ptrIn, int iStride, const float* gPtr, int iradius) {
    118 
    119     const uchar *pi = ptrIn + x*4;
    120 
    121     float4 blurredPixel = 0;
    122     for (int r = -iradius; r <= iradius; r ++) {
    123         int validY = rsMax((y + r), 0);
    124         validY = rsMin(validY, (int)(p->dimY - 1));
    125         const uchar4 *pvy = (const uchar4 *)&pi[validY * iStride];
    126         float4 pf = convert_float4(pvy[0]);
    127         blurredPixel += pf * gPtr[0];
    128         gPtr++;
    129     }
    130 
    131     out[0] = blurredPixel;
    132 }
    133 
    134 static void OneVU1(const RsForEachStubParamStruct *p, float *out, int32_t x, int32_t y,
    135                    const uchar *ptrIn, int iStride, const float* gPtr, int iradius) {
    136 
    137     const uchar *pi = ptrIn + x;
    138 
    139     float blurredPixel = 0;
    140     for (int r = -iradius; r <= iradius; r ++) {
    141         int validY = rsMax((y + r), 0);
    142         validY = rsMin(validY, (int)(p->dimY - 1));
    143         float pf = (float)pi[validY * iStride];
    144         blurredPixel += pf * gPtr[0];
    145         gPtr++;
    146     }
    147 
    148     out[0] = blurredPixel;
    149 }
    150 
    151 
    152 extern "C" void rsdIntrinsicBlurU1_K(uchar *out, uchar const *in, size_t w, size_t h,
    153                  size_t p, size_t x, size_t y, size_t count, size_t r, uint16_t const *tab);
    154 extern "C" void rsdIntrinsicBlurU4_K(uchar4 *out, uchar4 const *in, size_t w, size_t h,
    155                  size_t p, size_t x, size_t y, size_t count, size_t r, uint16_t const *tab);
    156 
    157 #if defined(ARCH_X86_HAVE_SSSE3)
    158 extern "C" void rsdIntrinsicBlurVFU4_K(void *dst, const void *pin, int stride, const void *gptr, int rct, int x1, int ct);
    159 extern "C" void rsdIntrinsicBlurHFU4_K(void *dst, const void *pin, const void *gptr, int rct, int x1, int ct);
    160 extern "C" void rsdIntrinsicBlurHFU1_K(void *dst, const void *pin, const void *gptr, int rct, int x1, int ct);
    161 #endif
    162 
    163 static void OneVFU4(float4 *out,
    164                     const uchar *ptrIn, int iStride, const float* gPtr, int ct,
    165                     int x1, int x2) {
    166     out += x1;
    167 #if defined(ARCH_X86_HAVE_SSSE3)
    168     if (gArchUseSIMD) {
    169         int t = (x2 - x1);
    170         t &= ~1;
    171         if (t) {
    172             rsdIntrinsicBlurVFU4_K(out, ptrIn, iStride, gPtr, ct, x1, x1 + t);
    173         }
    174         x1 += t;
    175         out += t;
    176         ptrIn += t << 2;
    177     }
    178 #endif
    179     while(x2 > x1) {
    180         const uchar *pi = ptrIn;
    181         float4 blurredPixel = 0;
    182         const float* gp = gPtr;
    183 
    184         for (int r = 0; r < ct; r++) {
    185             float4 pf = convert_float4(((const uchar4 *)pi)[0]);
    186             blurredPixel += pf * gp[0];
    187             pi += iStride;
    188             gp++;
    189         }
    190         out->xyzw = blurredPixel;
    191         x1++;
    192         out++;
    193         ptrIn+=4;
    194     }
    195 }
    196 
    197 static void OneVFU1(float *out,
    198                     const uchar *ptrIn, int iStride, const float* gPtr, int ct, int x1, int x2) {
    199 
    200     int len = x2 - x1;
    201     out += x1;
    202 
    203     while((x2 > x1) && (((uintptr_t)ptrIn) & 0x3)) {
    204         const uchar *pi = ptrIn;
    205         float blurredPixel = 0;
    206         const float* gp = gPtr;
    207 
    208         for (int r = 0; r < ct; r++) {
    209             float pf = (float)pi[0];
    210             blurredPixel += pf * gp[0];
    211             pi += iStride;
    212             gp++;
    213         }
    214         out[0] = blurredPixel;
    215         x1++;
    216         out++;
    217         ptrIn++;
    218         len--;
    219     }
    220 #if defined(ARCH_X86_HAVE_SSSE3)
    221     if (gArchUseSIMD && (x2 > x1)) {
    222         int t = (x2 - x1) >> 2;
    223         t &= ~1;
    224         if (t) {
    225             rsdIntrinsicBlurVFU4_K(out, ptrIn, iStride, gPtr, ct, 0, t );
    226             len -= t << 2;
    227             ptrIn += t << 2;
    228             out += t << 2;
    229         }
    230     }
    231 #endif
    232     while(len > 0) {
    233         const uchar *pi = ptrIn;
    234         float blurredPixel = 0;
    235         const float* gp = gPtr;
    236 
    237         for (int r = 0; r < ct; r++) {
    238             float pf = (float)pi[0];
    239             blurredPixel += pf * gp[0];
    240             pi += iStride;
    241             gp++;
    242         }
    243         out[0] = blurredPixel;
    244         len--;
    245         out++;
    246         ptrIn++;
    247     }
    248 }
    249 
    250 static void OneHU4(const RsForEachStubParamStruct *p, uchar4 *out, int32_t x,
    251                    const float4 *ptrIn, const float* gPtr, int iradius) {
    252 
    253     float4 blurredPixel = 0;
    254     for (int r = -iradius; r <= iradius; r ++) {
    255         int validX = rsMax((x + r), 0);
    256         validX = rsMin(validX, (int)(p->dimX - 1));
    257         float4 pf = ptrIn[validX];
    258         blurredPixel += pf * gPtr[0];
    259         gPtr++;
    260     }
    261 
    262     out->xyzw = convert_uchar4(blurredPixel);
    263 }
    264 
    265 static void OneHU1(const RsForEachStubParamStruct *p, uchar *out, int32_t x,
    266                    const float *ptrIn, const float* gPtr, int iradius) {
    267 
    268     float blurredPixel = 0;
    269     for (int r = -iradius; r <= iradius; r ++) {
    270         int validX = rsMax((x + r), 0);
    271         validX = rsMin(validX, (int)(p->dimX - 1));
    272         float pf = ptrIn[validX];
    273         blurredPixel += pf * gPtr[0];
    274         gPtr++;
    275     }
    276 
    277     out[0] = (uchar)blurredPixel;
    278 }
    279 
    280 
    281 void RsdCpuScriptIntrinsicBlur::kernelU4(const RsForEachStubParamStruct *p,
    282                                          uint32_t xstart, uint32_t xend,
    283                                          uint32_t instep, uint32_t outstep) {
    284 
    285     float4 stackbuf[2048];
    286     float4 *buf = &stackbuf[0];
    287     RsdCpuScriptIntrinsicBlur *cp = (RsdCpuScriptIntrinsicBlur *)p->usr;
    288     if (!cp->mAlloc.get()) {
    289         ALOGE("Blur executed without input, skipping");
    290         return;
    291     }
    292     const uchar *pin = (const uchar *)cp->mAlloc->mHal.drvState.lod[0].mallocPtr;
    293     const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride;
    294 
    295     uchar4 *out = (uchar4 *)p->out;
    296     uint32_t x1 = xstart;
    297     uint32_t x2 = xend;
    298 
    299 #if defined(ARCH_ARM_USE_INTRINSICS)
    300     if (gArchUseSIMD) {
    301         rsdIntrinsicBlurU4_K(out, (uchar4 const *)(pin + stride * p->y), p->dimX, p->dimY,
    302                  stride, x1, p->y, x2 - x1, cp->mIradius, cp->mIp + cp->mIradius);
    303         return;
    304     }
    305 #endif
    306 
    307     if (p->dimX > 2048) {
    308         if ((p->dimX > cp->mScratchSize[p->lid]) || !cp->mScratch[p->lid]) {
    309             // Pad the side of the allocation by one unit to allow alignment later
    310             cp->mScratch[p->lid] = realloc(cp->mScratch[p->lid], (p->dimX + 1) * 16);
    311             cp->mScratchSize[p->lid] = p->dimX;
    312         }
    313         // realloc only aligns to 8 bytes so we manually align to 16.
    314         buf = (float4 *) ((((intptr_t)cp->mScratch[p->lid]) + 15) & ~0xf);
    315     }
    316     float4 *fout = (float4 *)buf;
    317     int y = p->y;
    318     if ((y > cp->mIradius) && (y < ((int)p->dimY - cp->mIradius))) {
    319         const uchar *pi = pin + (y - cp->mIradius) * stride;
    320         OneVFU4(fout, pi, stride, cp->mFp, cp->mIradius * 2 + 1, 0, p->dimX);
    321     } else {
    322         x1 = 0;
    323         while(p->dimX > x1) {
    324             OneVU4(p, fout, x1, y, pin, stride, cp->mFp, cp->mIradius);
    325             fout++;
    326             x1++;
    327         }
    328     }
    329 
    330     x1 = xstart;
    331     while ((x1 < (uint32_t)cp->mIradius) && (x1 < x2)) {
    332         OneHU4(p, out, x1, buf, cp->mFp, cp->mIradius);
    333         out++;
    334         x1++;
    335     }
    336 #if defined(ARCH_X86_HAVE_SSSE3)
    337     if (gArchUseSIMD) {
    338         if ((x1 + cp->mIradius) < x2) {
    339             rsdIntrinsicBlurHFU4_K(out, buf - cp->mIradius, cp->mFp,
    340                                    cp->mIradius * 2 + 1, x1, x2 - cp->mIradius);
    341             out += (x2 - cp->mIradius) - x1;
    342             x1 = x2 - cp->mIradius;
    343         }
    344     }
    345 #endif
    346     while(x2 > x1) {
    347         OneHU4(p, out, x1, buf, cp->mFp, cp->mIradius);
    348         out++;
    349         x1++;
    350     }
    351 }
    352 
    353 void RsdCpuScriptIntrinsicBlur::kernelU1(const RsForEachStubParamStruct *p,
    354                                          uint32_t xstart, uint32_t xend,
    355                                          uint32_t instep, uint32_t outstep) {
    356     float buf[4 * 2048];
    357     RsdCpuScriptIntrinsicBlur *cp = (RsdCpuScriptIntrinsicBlur *)p->usr;
    358     if (!cp->mAlloc.get()) {
    359         ALOGE("Blur executed without input, skipping");
    360         return;
    361     }
    362     const uchar *pin = (const uchar *)cp->mAlloc->mHal.drvState.lod[0].mallocPtr;
    363     const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride;
    364 
    365     uchar *out = (uchar *)p->out;
    366     uint32_t x1 = xstart;
    367     uint32_t x2 = xend;
    368 
    369 #if defined(ARCH_ARM_USE_INTRINSICS)
    370     if (gArchUseSIMD) {
    371         rsdIntrinsicBlurU1_K(out, pin + stride * p->y, p->dimX, p->dimY,
    372                  stride, x1, p->y, x2 - x1, cp->mIradius, cp->mIp + cp->mIradius);
    373         return;
    374     }
    375 #endif
    376 
    377     float *fout = (float *)buf;
    378     int y = p->y;
    379     if ((y > cp->mIradius) && (y < ((int)p->dimY - cp->mIradius -1))) {
    380         const uchar *pi = pin + (y - cp->mIradius) * stride;
    381         OneVFU1(fout, pi, stride, cp->mFp, cp->mIradius * 2 + 1, 0, p->dimX);
    382     } else {
    383         x1 = 0;
    384         while(p->dimX > x1) {
    385             OneVU1(p, fout, x1, y, pin, stride, cp->mFp, cp->mIradius);
    386             fout++;
    387             x1++;
    388         }
    389     }
    390 
    391     x1 = xstart;
    392     while ((x1 < x2) &&
    393            ((x1 < (uint32_t)cp->mIradius) || (((uintptr_t)out) & 0x3))) {
    394         OneHU1(p, out, x1, buf, cp->mFp, cp->mIradius);
    395         out++;
    396         x1++;
    397     }
    398 #if defined(ARCH_X86_HAVE_SSSE3)
    399     if (gArchUseSIMD) {
    400         if ((x1 + cp->mIradius) < x2) {
    401             uint32_t len = x2 - (x1 + cp->mIradius);
    402             len &= ~3;
    403             if (len > 0) {
    404                 rsdIntrinsicBlurHFU1_K(out, ((float *)buf) - cp->mIradius, cp->mFp,
    405                                        cp->mIradius * 2 + 1, x1, x1 + len);
    406                 out += len;
    407                 x1 += len;
    408             }
    409         }
    410     }
    411 #endif
    412     while(x2 > x1) {
    413         OneHU1(p, out, x1, buf, cp->mFp, cp->mIradius);
    414         out++;
    415         x1++;
    416     }
    417 }
    418 
    419 RsdCpuScriptIntrinsicBlur::RsdCpuScriptIntrinsicBlur(RsdCpuReferenceImpl *ctx,
    420                                                      const Script *s, const Element *e)
    421             : RsdCpuScriptIntrinsic(ctx, s, e, RS_SCRIPT_INTRINSIC_ID_BLUR) {
    422 
    423     mRootPtr = NULL;
    424     if (e->getType() == RS_TYPE_UNSIGNED_8) {
    425         switch (e->getVectorSize()) {
    426         case 1:
    427             mRootPtr = &kernelU1;
    428             break;
    429         case 4:
    430             mRootPtr = &kernelU4;
    431             break;
    432         }
    433     }
    434     rsAssert(mRootPtr);
    435     mRadius = 5;
    436 
    437     mScratch = new void *[mCtx->getThreadCount()];
    438     mScratchSize = new size_t[mCtx->getThreadCount()];
    439     memset(mScratch, 0, sizeof(void *) * mCtx->getThreadCount());
    440     memset(mScratchSize, 0, sizeof(size_t) * mCtx->getThreadCount());
    441 
    442     ComputeGaussianWeights();
    443 }
    444 
    445 RsdCpuScriptIntrinsicBlur::~RsdCpuScriptIntrinsicBlur() {
    446     uint32_t threads = mCtx->getThreadCount();
    447     if (mScratch) {
    448         for (size_t i = 0; i < threads; i++) {
    449             if (mScratch[i]) {
    450                 free(mScratch[i]);
    451             }
    452         }
    453         delete []mScratch;
    454     }
    455     if (mScratchSize) {
    456         delete []mScratchSize;
    457     }
    458 }
    459 
    460 void RsdCpuScriptIntrinsicBlur::populateScript(Script *s) {
    461     s->mHal.info.exportedVariableCount = 2;
    462 }
    463 
    464 void RsdCpuScriptIntrinsicBlur::invokeFreeChildren() {
    465     mAlloc.clear();
    466 }
    467 
    468 
    469 RsdCpuScriptImpl * rsdIntrinsic_Blur(RsdCpuReferenceImpl *ctx, const Script *s, const Element *e) {
    470 
    471     return new RsdCpuScriptIntrinsicBlur(ctx, s, e);
    472 }
    473 
    474 
    475