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      1 /*
      2 * Copyright (C) 2011 The Android Open Source Project
      3 *
      4 * Licensed under the Apache License, Version 2.0 (the "License");
      5 * you may not use this file except in compliance with the License.
      6 * You may obtain a copy of the License at
      7 *
      8 * http://www.apache.org/licenses/LICENSE-2.0
      9 *
     10 * Unless required by applicable law or agreed to in writing, software
     11 * distributed under the License is distributed on an "AS IS" BASIS,
     12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13 * See the License for the specific language governing permissions and
     14 * limitations under the License.
     15 */
     16 #ifndef _TEXTURE_UTILS_H
     17 #define _TEXTURE_UTILS_H
     18 
     19 #include <GLES/gl.h>
     20 #include <GLES/glext.h>
     21 #include "GLEScontext.h"
     22 #include "PaletteTexture.h"
     23 #include "etc1.h"
     24 
     25 int getCompressedFormats(int* formats);
     26 void  doCompressedTexImage2D(GLEScontext * ctx, GLenum target, GLint level,
     27                                           GLenum internalformat, GLsizei width,
     28                                           GLsizei height, GLint border,
     29                                           GLsizei imageSize, const GLvoid* data, void * funcPtr);
     30 
     31 #endif
     32