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    Searched refs:CUBEFACE_LAST (Results 1 - 25 of 51) sorted by null

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  /external/deqp/framework/common/
tcuTexture.cpp     [all...]
tcuTexLookupVerifier.cpp     [all...]
tcuTexCompareVerifier.cpp     [all...]
tcuTexture.hpp 383 CUBEFACE_LAST
677 TextureCubeView (int numLevels, const ConstPixelBufferAccess* const (&levels)[CUBEFACE_LAST]);
692 const ConstPixelBufferAccess* m_levels[CUBEFACE_LAST];
731 std::vector<LevelData> m_data[CUBEFACE_LAST];
732 std::vector<PixelBufferAccess> m_access[CUBEFACE_LAST];
    [all...]
  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 397 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] =
406 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
416 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
420 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST);
437 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
494 DE_STATIC_ASSERT(tcu::CUBEFACE_LAST == 6);
495 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
es3aTextureMipmapTests.cpp 446 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
580 tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST);
  /external/deqp/modules/gles2/functional/
es2fTextureSizeTests.cpp 222 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] =
237 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
312 if (m_curFace == tcu::CUBEFACE_LAST)
es2fTextureCompletenessTests.cpp 217 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
578 , m_invalidCubeFace (tcu::CUBEFACE_LAST)
618 if (levelNdx == m_invalidLevelNdx && (m_invalidCubeFace == tcu::CUBEFACE_LAST || m_invalidCubeFace == targetNdx))
650 , m_invalidCubeFace (tcu::CUBEFACE_LAST)
692 if (levelNdx == 0 && (m_invalidCubeFace == tcu::CUBEFACE_LAST || m_invalidCubeFace == targetNdx))
720 , m_invalidCubeFace (tcu::CUBEFACE_LAST)
758 if (levelNdx != m_invalidLevelNdx || m_invalidCubeFace != tcu::CUBEFACE_LAST)
    [all...]
es2fTextureFormatTests.cpp 276 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
373 if (m_curFace == tcu::CUBEFACE_LAST)
607 if (m_curFace == tcu::CUBEFACE_LAST)
686 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
692 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
es2fTextureFilteringTests.cpp 443 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] =
452 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
462 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
466 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST);
565 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
796 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
es2fVertexTextureTests.cpp 800 static const Vec4 gradients[tcu::CUBEFACE_LAST][2] =
809 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
819 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
823 const deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST);
905 for (int i = 0; i < tcu::CUBEFACE_LAST; i++)
    [all...]
es2fTextureUnitTests.cpp 368 DE_STATIC_ASSERT((int)tcu::CUBEFACE_LAST == DE_LENGTH_OF_ARRAY(s_cubeTransforms));
384 int faceNdx = rnd.getInt(0, (int)tcu::CUBEFACE_LAST - 1);
689 int numFaces = is2d ? 1 : (int)tcu::CUBEFACE_LAST;
880 for (int face = 0; face < (int)tcu::CUBEFACE_LAST; face++)
    [all...]
es2fTextureMipmapTests.cpp 515 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
637 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST);
693 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST);
    [all...]
es2fShaderTextureFunctionTests.cpp 326 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(texCubeSwz) == tcu::CUBEFACE_LAST);
381 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
  /external/deqp/modules/gles3/functional/
es3fTextureSizeTests.cpp 222 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] =
237 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
312 if (m_curFace == tcu::CUBEFACE_LAST)
es3fTextureShadowTests.cpp 91 for (int face = tcu::CUBEFACE_NEGATIVE_X; face < tcu::CUBEFACE_LAST; ++face)
495 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] =
504 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
514 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
518 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST);
633 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
    [all...]
es3fTextureFormatTests.cpp 307 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
404 if (m_curFace == tcu::CUBEFACE_LAST)
    [all...]
es3fTextureFilteringTests.cpp 458 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] =
467 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
477 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
481 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST);
592 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
    [all...]
es3fTextureUnitTests.cpp 472 DE_STATIC_ASSERT((int)tcu::CUBEFACE_LAST == DE_LENGTH_OF_ARRAY(s_cubeTransforms));
488 int faceNdx = rnd.getInt(0, (int)tcu::CUBEFACE_LAST - 1);
883 int numFaces = isCubeTex ? (int)tcu::CUBEFACE_LAST : 1;
    [all...]
  /external/deqp/framework/opengl/
gluTexture.cpp 375 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
401 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
403 const tcu::CompressedTexture& level = levels[levelNdx*tcu::CUBEFACE_LAST + face];
431 int numImages = numLevels*tcu::CUBEFACE_LAST;
445 DE_STATIC_ASSERT(tcu::CUBEFACE_LAST == 6);
446 TCU_CHECK(numLevels*tcu::CUBEFACE_LAST == (int)filenames.size());
  /external/deqp/modules/gles2/accuracy/
es2aTextureFilteringTests.cpp 410 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] =
419 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
429 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
433 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST);
483 DE_STATIC_ASSERT(tcu::CUBEFACE_LAST == 6);
484 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
es2aTextureMipmapTests.cpp 458 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
591 tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST);
  /external/deqp/modules/glshared/
glsRandomShaderCase.cpp 261 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] =
272 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
  /external/deqp/modules/gles31/functional/
es31fFboColorbufferTests.cpp 88 return tcu::CUBEFACE_LAST;
es31fStencilTexturingTests.cpp 469 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
678 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
692 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
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