/external/chromium_org/third_party/skia/src/gpu/gl/debug/ |
GrShaderObj.h | 24 void setType(GrGLenum type) { fType = type; } 25 GrGLenum getType() { return fType; } 31 GrGLenum fType; // either GR_GL_VERTEX_SHADER or GR_GL_FRAGMENT_SHADER
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GrTextureUnitObj.h | 28 void setNumber(GrGLenum number) { 31 GrGLenum getNumber() const { return fNumber; } 38 GrGLenum fNumber;
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/external/skia/src/gpu/gl/debug/ |
GrShaderObj.h | 24 void setType(GrGLenum type) { fType = type; } 25 GrGLenum getType() { return fType; } 31 GrGLenum fType; // either GR_GL_VERTEX_SHADER or GR_GL_FRAGMENT_SHADER
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GrTextureUnitObj.h | 28 void setNumber(GrGLenum number) { 31 GrGLenum getNumber() const { return fNumber; } 38 GrGLenum fNumber;
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/external/skia/include/gpu/gl/ |
GrGLFunctions.h | 32 typedef unsigned int GrGLenum; 66 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture); 68 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id); 70 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer); 71 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuffer); 72 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderbuffer); 73 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture); 78 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendFuncProc)(GrGLenum sfactor, GrGLenum dfactor); 79 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlitFramebufferProc)(GrGLint srcX0, GrGLint srcY0, GrGLint srcX1, GrGLint srcY1, GrGLint dstX0, GrGLint dstY0, GrGLint dstX1, GrGLint dstY1, GrGLbitfield mask, GrGLenum filter) [all...] |
/external/chromium_org/third_party/skia/src/gpu/gl/ |
GrGLNoOpInterface.h | 25 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor, 26 GrGLenum dfactor); 28 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target, 49 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexImage2D(GrGLenum target, 51 GrGLenum internalformat, 58 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexSubImage2D(GrGLenum target, 64 GrGLenum format, 68 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCopyTexSubImage2D(GrGLenum target, 77 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCullFace(GrGLenum mode); 81 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisable(GrGLenum cap) [all...] |
GrGLNoOpInterface.cpp | 62 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor, 63 GrGLenum dfactor) { 66 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target, 93 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexImage2D(GrGLenum target, 95 GrGLenum internalformat, 103 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexSubImage2D(GrGLenum target, 109 GrGLenum format, 114 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCopyTexSubImage2D(GrGLenum target, 124 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCullFace(GrGLenum mode) { 130 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisable(GrGLenum cap) [all...] |
GrGLPathRendering.h | 87 GrGLenum genMode, GrGLint components, 113 void stencilThenCoverFillPath(GrGLuint path, GrGLenum fillMode, 114 GrGLuint mask, GrGLenum coverMode); 117 GrGLuint mask, GrGLenum coverMode); 120 GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, 121 GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode, 122 GrGLenum transformType, const GrGLfloat *transformValues); 125 GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, 126 GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum coverMode [all...] |
GrGLTexture.h | 52 GrGLenum fMinFilter; 53 GrGLenum fMagFilter; 54 GrGLenum fWrapS; 55 GrGLenum fWrapT; 56 GrGLenum fSwizzleRGBA[4];
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GrGLBufferImpl.h | 29 GrGLBufferImpl(GrGpuGL*, const Desc&, GrGLenum bufferType); 52 GrGLenum fBufferType; // GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER
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GrGLStencilBuffer.h | 17 static const GrGLenum kUnknownInternalFormat = ~0U; 20 GrGLenum fInternalFormat;
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GrGLCreateNullInterface.cpp | 146 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {} 148 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {} 150 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {} 161 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {} 163 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target, 166 GrGLenum usage) { 188 GrGLvoid GR_GL_FUNCTION_TYPE nullGLPixelStorei(GrGLenum pname, GrGLint param) {} 189 GrGLvoid GR_GL_FUNCTION_TYPE nullGLReadPixels(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLvoid* pixels) {} 192 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindFramebuffer(GrGLenum target, GrGLuint framebuffer) { [all...] |
GrGLPath.cpp | 54 inline GrGLenum join_to_gl_join(SkPaint::Join join) { 55 static GrGLenum gSkJoinsToGrGLJoins[] = { 67 inline GrGLenum cap_to_gl_cap(SkPaint::Cap cap) { 68 static GrGLenum gSkCapsToGrGLCaps[] = { 122 GrGLenum join = join_to_gl_join(stroke.getJoin()); 125 GrGLenum cap = cap_to_gl_cap(stroke.getCap());
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SkGLContextHelper.cpp | 52 GrGLenum error; 93 GrGLenum format = kGLES_GrGLStandard == this->gl()->fStandard ? 104 GrGLenum format = kGLES_GrGLStandard == this->gl()->fStandard ? GR_GL_STENCIL_INDEX8 : 119 GrGLenum status;
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GrGLPathRendering.cpp | 24 static const GrGLenum gXformType2GLType[] = { 39 static GrGLenum gr_stencil_op_to_gl_path_rendering_fill_mode(GrStencilOp op) { 80 GrGLenum matrixMode = 137 GrGLenum status; 163 GrGLenum fillMode = 181 GrGLenum fillMode = 240 GrGLenum fillMode = 370 GrGLenum genMode, GrGLint components, 413 GrGLenum matrixMode = 475 GrGLenum func [all...] |
/external/skia/src/gpu/gl/ |
GrGLNoOpInterface.h | 25 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor, 26 GrGLenum dfactor); 28 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target, 49 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexImage2D(GrGLenum target, 51 GrGLenum internalformat, 58 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexSubImage2D(GrGLenum target, 64 GrGLenum format, 68 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCopyTexSubImage2D(GrGLenum target, 77 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCullFace(GrGLenum mode); 81 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisable(GrGLenum cap) [all...] |
GrGLNoOpInterface.cpp | 62 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor, 63 GrGLenum dfactor) { 66 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target, 93 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexImage2D(GrGLenum target, 95 GrGLenum internalformat, 103 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompressedTexSubImage2D(GrGLenum target, 109 GrGLenum format, 114 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCopyTexSubImage2D(GrGLenum target, 124 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCullFace(GrGLenum mode) { 130 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLDisable(GrGLenum cap) [all...] |
GrGLTexture.h | 52 GrGLenum fMinFilter; 53 GrGLenum fMagFilter; 54 GrGLenum fWrapS; 55 GrGLenum fWrapT; 56 GrGLenum fSwizzleRGBA[4];
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GrGLBufferImpl.h | 29 GrGLBufferImpl(GrGpuGL*, const Desc&, GrGLenum bufferType); 52 GrGLenum fBufferType; // GL_ARRAY_BUFFER or GL_ELEMENT_ARRAY_BUFFER
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GrGLStencilBuffer.h | 17 static const GrGLenum kUnknownInternalFormat = ~0U; 20 GrGLenum fInternalFormat;
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GrGLCreateNullInterface.cpp | 97 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {} 99 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {} 101 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {} 112 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {} 114 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target, 117 GrGLenum usage) { 138 GrGLvoid GR_GL_FUNCTION_TYPE nullGLPixelStorei(GrGLenum pname, GrGLint param) {} 139 GrGLvoid GR_GL_FUNCTION_TYPE nullGLReadPixels(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLvoid* pixels) {} 142 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindFramebuffer(GrGLenum target, GrGLuint framebuffer) { [all...] |
GrGLPath.cpp | 58 inline GrGLenum join_to_gl_join(SkPaint::Join join) { 59 static GrGLenum gSkJoinsToGrGLJoins[] = { 71 inline GrGLenum cap_to_gl_cap(SkPaint::Cap cap) { 72 static GrGLenum gSkCapsToGrGLCaps[] = { 121 GrGLenum join = join_to_gl_join(stroke.getJoin()); 123 GrGLenum cap = cap_to_gl_cap(stroke.getCap());
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SkGLContextHelper.cpp | 51 GrGLenum error; 92 GrGLenum format = kGLES_GrGLStandard == this->gl()->fStandard ? 103 GrGLenum format = kGLES_GrGLStandard == this->gl()->fStandard ? GR_GL_STENCIL_INDEX8 : 118 GrGLenum status;
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/external/chromium_org/third_party/skia/include/gpu/gl/ |
GrGLFunctions.h | 32 typedef unsigned int GrGLenum; 66 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture); 68 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id); 70 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer); 71 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuffer); 72 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderbuffer); 73 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture); 78 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendFuncProc)(GrGLenum sfactor, GrGLenum dfactor); 79 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlitFramebufferProc)(GrGLint srcX0, GrGLint srcY0, GrGLint srcX1, GrGLint srcY1, GrGLint dstX0, GrGLint dstY0, GrGLint dstX1, GrGLint dstY1, GrGLbitfield mask, GrGLenum filter) [all...] |
/external/chromium_org/third_party/skia/src/gpu/gl/builders/ |
GrGLShaderStringBuilder.h | 18 GrGLenum type,
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