1 // Copyright 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "cc/quads/render_pass.h" 6 7 #include "cc/base/math_util.h" 8 #include "cc/base/scoped_ptr_vector.h" 9 #include "cc/output/copy_output_request.h" 10 #include "cc/quads/checkerboard_draw_quad.h" 11 #include "cc/quads/render_pass_draw_quad.h" 12 #include "cc/test/geometry_test_utils.h" 13 #include "cc/test/render_pass_test_common.h" 14 #include "testing/gtest/include/gtest/gtest.h" 15 #include "third_party/skia/include/effects/SkBlurImageFilter.h" 16 #include "ui/gfx/transform.h" 17 18 using cc::TestRenderPass; 19 20 namespace cc { 21 namespace { 22 23 struct RenderPassSize { 24 // If you add a new field to this class, make sure to add it to the 25 // Copy() tests. 26 RenderPassId id; 27 QuadList quad_list; 28 SharedQuadStateList shared_quad_state_list; 29 gfx::Transform transform_to_root_target; 30 gfx::Rect output_rect; 31 gfx::Rect damage_rect; 32 bool has_transparent_background; 33 ScopedPtrVector<CopyOutputRequest> copy_callbacks; 34 }; 35 36 static void CompareRenderPassLists(const RenderPassList& expected_list, 37 const RenderPassList& actual_list) { 38 EXPECT_EQ(expected_list.size(), actual_list.size()); 39 for (size_t i = 0; i < actual_list.size(); ++i) { 40 RenderPass* expected = expected_list[i]; 41 RenderPass* actual = actual_list[i]; 42 43 EXPECT_EQ(expected->id, actual->id); 44 EXPECT_RECT_EQ(expected->output_rect, actual->output_rect); 45 EXPECT_EQ(expected->transform_to_root_target, 46 actual->transform_to_root_target); 47 EXPECT_RECT_EQ(expected->damage_rect, actual->damage_rect); 48 EXPECT_EQ(expected->has_transparent_background, 49 actual->has_transparent_background); 50 51 EXPECT_EQ(expected->shared_quad_state_list.size(), 52 actual->shared_quad_state_list.size()); 53 EXPECT_EQ(expected->quad_list.size(), actual->quad_list.size()); 54 55 for (QuadList::Iterator exp_iter = expected->quad_list.begin(), 56 act_iter = actual->quad_list.begin(); 57 exp_iter != expected->quad_list.end(); 58 ++exp_iter, ++act_iter) { 59 EXPECT_EQ(exp_iter->rect.ToString(), act_iter->rect.ToString()); 60 EXPECT_EQ(exp_iter->shared_quad_state->content_bounds.ToString(), 61 act_iter->shared_quad_state->content_bounds.ToString()); 62 } 63 } 64 } 65 66 TEST(RenderPassTest, CopyShouldBeIdenticalExceptIdAndQuads) { 67 RenderPassId id(3, 2); 68 gfx::Rect output_rect(45, 22, 120, 13); 69 gfx::Transform transform_to_root = 70 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); 71 gfx::Rect damage_rect(56, 123, 19, 43); 72 bool has_transparent_background = true; 73 74 scoped_ptr<TestRenderPass> pass = TestRenderPass::Create(); 75 pass->SetAll(id, 76 output_rect, 77 damage_rect, 78 transform_to_root, 79 has_transparent_background); 80 pass->copy_requests.push_back(CopyOutputRequest::CreateEmptyRequest()); 81 82 // Stick a quad in the pass, this should not get copied. 83 SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState(); 84 shared_state->SetAll(gfx::Transform(), 85 gfx::Size(), 86 gfx::Rect(), 87 gfx::Rect(), 88 false, 89 1, 90 SkXfermode::kSrcOver_Mode, 91 0); 92 93 CheckerboardDrawQuad* checkerboard_quad = 94 pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>(); 95 checkerboard_quad->SetNew( 96 pass->shared_quad_state_list.back(), gfx::Rect(), gfx::Rect(), SkColor()); 97 98 RenderPassId new_id(63, 4); 99 100 scoped_ptr<RenderPass> copy = pass->Copy(new_id); 101 EXPECT_EQ(new_id, copy->id); 102 EXPECT_RECT_EQ(pass->output_rect, copy->output_rect); 103 EXPECT_EQ(pass->transform_to_root_target, copy->transform_to_root_target); 104 EXPECT_RECT_EQ(pass->damage_rect, copy->damage_rect); 105 EXPECT_EQ(pass->has_transparent_background, copy->has_transparent_background); 106 EXPECT_EQ(0u, copy->quad_list.size()); 107 108 // The copy request should not be copied/duplicated. 109 EXPECT_EQ(1u, pass->copy_requests.size()); 110 EXPECT_EQ(0u, copy->copy_requests.size()); 111 112 EXPECT_EQ(sizeof(RenderPassSize), sizeof(RenderPass)); 113 } 114 115 TEST(RenderPassTest, CopyAllShouldBeIdentical) { 116 RenderPassList pass_list; 117 118 RenderPassId id(3, 2); 119 gfx::Rect output_rect(45, 22, 120, 13); 120 gfx::Transform transform_to_root = 121 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); 122 gfx::Rect damage_rect(56, 123, 19, 43); 123 bool has_transparent_background = true; 124 125 scoped_ptr<TestRenderPass> pass = TestRenderPass::Create(); 126 pass->SetAll(id, 127 output_rect, 128 damage_rect, 129 transform_to_root, 130 has_transparent_background); 131 132 // Two quads using one shared state. 133 SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState(); 134 shared_state1->SetAll(gfx::Transform(), 135 gfx::Size(1, 1), 136 gfx::Rect(), 137 gfx::Rect(), 138 false, 139 1, 140 SkXfermode::kSrcOver_Mode, 141 0); 142 143 CheckerboardDrawQuad* checkerboard_quad1 = 144 pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>(); 145 checkerboard_quad1->SetNew(pass->shared_quad_state_list.back(), 146 gfx::Rect(1, 1, 1, 1), 147 gfx::Rect(1, 1, 1, 1), 148 SkColor()); 149 150 CheckerboardDrawQuad* checkerboard_quad2 = 151 pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>(); 152 checkerboard_quad2->SetNew(pass->shared_quad_state_list.back(), 153 gfx::Rect(2, 2, 2, 2), 154 gfx::Rect(2, 2, 2, 2), 155 SkColor()); 156 157 // And two quads using another shared state. 158 SharedQuadState* shared_state2 = pass->CreateAndAppendSharedQuadState(); 159 shared_state2->SetAll(gfx::Transform(), 160 gfx::Size(2, 2), 161 gfx::Rect(), 162 gfx::Rect(), 163 false, 164 1, 165 SkXfermode::kSrcOver_Mode, 166 0); 167 168 CheckerboardDrawQuad* checkerboard_quad3 = 169 pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>(); 170 checkerboard_quad3->SetNew(pass->shared_quad_state_list.back(), 171 gfx::Rect(3, 3, 3, 3), 172 gfx::Rect(3, 3, 3, 3), 173 SkColor()); 174 175 CheckerboardDrawQuad* checkerboard_quad4 = 176 pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>(); 177 checkerboard_quad4->SetNew(pass->shared_quad_state_list.back(), 178 gfx::Rect(4, 4, 4, 4), 179 gfx::Rect(4, 4, 4, 4), 180 SkColor()); 181 182 // A second render pass with a quad. 183 RenderPassId contrib_id(4, 1); 184 gfx::Rect contrib_output_rect(10, 15, 12, 17); 185 gfx::Transform contrib_transform_to_root = 186 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); 187 gfx::Rect contrib_damage_rect(11, 16, 10, 15); 188 bool contrib_has_transparent_background = true; 189 190 scoped_ptr<TestRenderPass> contrib = TestRenderPass::Create(); 191 contrib->SetAll(contrib_id, 192 contrib_output_rect, 193 contrib_damage_rect, 194 contrib_transform_to_root, 195 contrib_has_transparent_background); 196 197 SharedQuadState* contrib_shared_state = 198 contrib->CreateAndAppendSharedQuadState(); 199 contrib_shared_state->SetAll(gfx::Transform(), 200 gfx::Size(2, 2), 201 gfx::Rect(), 202 gfx::Rect(), 203 false, 204 1, 205 SkXfermode::kSrcOver_Mode, 206 0); 207 208 CheckerboardDrawQuad* contrib_quad = 209 contrib->CreateAndAppendDrawQuad<CheckerboardDrawQuad>(); 210 contrib_quad->SetNew(contrib->shared_quad_state_list.back(), 211 gfx::Rect(3, 3, 3, 3), 212 gfx::Rect(3, 3, 3, 3), 213 SkColor()); 214 215 // And a RenderPassDrawQuad for the contributing pass. 216 scoped_ptr<RenderPassDrawQuad> pass_quad = 217 make_scoped_ptr(new RenderPassDrawQuad); 218 pass_quad->SetNew(pass->shared_quad_state_list.back(), 219 contrib_output_rect, 220 contrib_output_rect, 221 contrib_id, 222 0, // mask_resource_id 223 gfx::RectF(), // mask_uv_rect 224 FilterOperations(), 225 gfx::Vector2dF(), // filters_scale 226 FilterOperations()); 227 228 pass_list.push_back(pass.PassAs<RenderPass>()); 229 pass_list.push_back(contrib.PassAs<RenderPass>()); 230 231 // Make a copy with CopyAll(). 232 RenderPassList copy_list; 233 RenderPass::CopyAll(pass_list, ©_list); 234 235 CompareRenderPassLists(pass_list, copy_list); 236 } 237 238 TEST(RenderPassTest, CopyAllWithCulledQuads) { 239 RenderPassList pass_list; 240 241 RenderPassId id(3, 2); 242 gfx::Rect output_rect(45, 22, 120, 13); 243 gfx::Transform transform_to_root = 244 gfx::Transform(1.0, 0.5, 0.5, -0.5, -1.0, 0.0); 245 gfx::Rect damage_rect(56, 123, 19, 43); 246 bool has_transparent_background = true; 247 248 scoped_ptr<TestRenderPass> pass = TestRenderPass::Create(); 249 pass->SetAll(id, 250 output_rect, 251 damage_rect, 252 transform_to_root, 253 has_transparent_background); 254 255 // A shared state with a quad. 256 SharedQuadState* shared_state1 = pass->CreateAndAppendSharedQuadState(); 257 shared_state1->SetAll(gfx::Transform(), 258 gfx::Size(1, 1), 259 gfx::Rect(), 260 gfx::Rect(), 261 false, 262 1, 263 SkXfermode::kSrcOver_Mode, 264 0); 265 266 CheckerboardDrawQuad* checkerboard_quad1 = 267 pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>(); 268 checkerboard_quad1->SetNew(pass->shared_quad_state_list.back(), 269 gfx::Rect(1, 1, 1, 1), 270 gfx::Rect(1, 1, 1, 1), 271 SkColor()); 272 273 // A shared state with no quads, they were culled. 274 SharedQuadState* shared_state2 = pass->CreateAndAppendSharedQuadState(); 275 shared_state2->SetAll(gfx::Transform(), 276 gfx::Size(2, 2), 277 gfx::Rect(), 278 gfx::Rect(), 279 false, 280 1, 281 SkXfermode::kSrcOver_Mode, 282 0); 283 284 // A second shared state with no quads. 285 SharedQuadState* shared_state3 = pass->CreateAndAppendSharedQuadState(); 286 shared_state3->SetAll(gfx::Transform(), 287 gfx::Size(2, 2), 288 gfx::Rect(), 289 gfx::Rect(), 290 false, 291 1, 292 SkXfermode::kSrcOver_Mode, 293 0); 294 295 // A last shared state with a quad again. 296 SharedQuadState* shared_state4 = pass->CreateAndAppendSharedQuadState(); 297 shared_state4->SetAll(gfx::Transform(), 298 gfx::Size(2, 2), 299 gfx::Rect(), 300 gfx::Rect(), 301 false, 302 1, 303 SkXfermode::kSrcOver_Mode, 304 0); 305 306 CheckerboardDrawQuad* checkerboard_quad2 = 307 pass->CreateAndAppendDrawQuad<CheckerboardDrawQuad>(); 308 checkerboard_quad2->SetNew(pass->shared_quad_state_list.back(), 309 gfx::Rect(3, 3, 3, 3), 310 gfx::Rect(3, 3, 3, 3), 311 SkColor()); 312 313 pass_list.push_back(pass.PassAs<RenderPass>()); 314 315 // Make a copy with CopyAll(). 316 RenderPassList copy_list; 317 RenderPass::CopyAll(pass_list, ©_list); 318 319 CompareRenderPassLists(pass_list, copy_list); 320 } 321 322 } // namespace 323 } // namespace cc 324