1 /* 2 * Copyright (C) 2000 Peter Hunnisett 3 * 4 * This library is free software; you can redistribute it and/or 5 * modify it under the terms of the GNU Lesser General Public 6 * License as published by the Free Software Foundation; either 7 * version 2.1 of the License, or (at your option) any later version. 8 * 9 * This library is distributed in the hope that it will be useful, 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 12 * Lesser General Public License for more details. 13 * 14 * You should have received a copy of the GNU Lesser General Public 15 * License along with this library; if not, write to the Free Software 16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 17 */ 18 19 #ifndef __WINE_D3DCAPS_H 20 #define __WINE_D3DCAPS_H 21 22 #include <ddraw.h> 23 24 typedef struct _D3DTRANSFORMCAPS { 25 DWORD dwSize; 26 DWORD dwCaps; 27 } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS; 28 29 #define D3DTRANSFORMCAPS_CLIP __MSABI_LONG(0x00000001) 30 31 typedef struct _D3DLIGHTINGCAPS { 32 DWORD dwSize; 33 DWORD dwCaps; 34 DWORD dwLightingModel; 35 DWORD dwNumLights; 36 } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS; 37 38 #define D3DLIGHTINGMODEL_RGB 0x00000001 39 #define D3DLIGHTINGMODEL_MONO 0x00000002 40 41 #define D3DLIGHTCAPS_POINT 0x00000001 42 #define D3DLIGHTCAPS_SPOT 0x00000002 43 #define D3DLIGHTCAPS_DIRECTIONAL 0x00000004 44 #define D3DLIGHTCAPS_PARALLELPOINT 0x00000008 45 #define D3DLIGHTCAPS_GLSPOT 0x00000010 46 47 typedef struct _D3dPrimCaps { 48 DWORD dwSize; 49 DWORD dwMiscCaps; 50 DWORD dwRasterCaps; 51 DWORD dwZCmpCaps; 52 DWORD dwSrcBlendCaps; 53 DWORD dwDestBlendCaps; 54 DWORD dwAlphaCmpCaps; 55 DWORD dwShadeCaps; 56 DWORD dwTextureCaps; 57 DWORD dwTextureFilterCaps; 58 DWORD dwTextureBlendCaps; 59 DWORD dwTextureAddressCaps; 60 DWORD dwStippleWidth; 61 DWORD dwStippleHeight; 62 } D3DPRIMCAPS, *LPD3DPRIMCAPS; 63 64 #define D3DPMISCCAPS_MASKPLANES 0x00000001 65 #define D3DPMISCCAPS_MASKZ 0x00000002 66 #define D3DPMISCCAPS_LINEPATTERNREP 0x00000004 67 #define D3DPMISCCAPS_CONFORMANT 0x00000008 68 #define D3DPMISCCAPS_CULLNONE 0x00000010 69 #define D3DPMISCCAPS_CULLCW 0x00000020 70 #define D3DPMISCCAPS_CULLCCW 0x00000040 71 72 #define D3DPRASTERCAPS_DITHER 0x00000001 73 #define D3DPRASTERCAPS_ROP2 0x00000002 74 #define D3DPRASTERCAPS_XOR 0x00000004 75 #define D3DPRASTERCAPS_PAT 0x00000008 76 #define D3DPRASTERCAPS_ZTEST 0x00000010 77 #define D3DPRASTERCAPS_SUBPIXEL 0x00000020 78 #define D3DPRASTERCAPS_SUBPIXELX 0x00000040 79 #define D3DPRASTERCAPS_FOGVERTEX 0x00000080 80 #define D3DPRASTERCAPS_FOGTABLE 0x00000100 81 #define D3DPRASTERCAPS_STIPPLE 0x00000200 82 #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400 83 #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800 84 #define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000 85 #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000 86 #define D3DPRASTERCAPS_ZBIAS 0x00004000 87 #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000 88 #define D3DPRASTERCAPS_FOGRANGE 0x00010000 89 #define D3DPRASTERCAPS_ANISOTROPY 0x00020000 90 #define D3DPRASTERCAPS_WBUFFER 0x00040000 91 #define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000 92 #define D3DPRASTERCAPS_WFOG 0x00100000 93 #define D3DPRASTERCAPS_ZFOG 0x00200000 94 95 #define D3DPCMPCAPS_NEVER 0x00000001 96 #define D3DPCMPCAPS_LESS 0x00000002 97 #define D3DPCMPCAPS_EQUAL 0x00000004 98 #define D3DPCMPCAPS_LESSEQUAL 0x00000008 99 #define D3DPCMPCAPS_GREATER 0x00000010 100 #define D3DPCMPCAPS_NOTEQUAL 0x00000020 101 #define D3DPCMPCAPS_GREATEREQUAL 0x00000040 102 #define D3DPCMPCAPS_ALWAYS 0x00000080 103 104 #define D3DPBLENDCAPS_ZERO 0x00000001 105 #define D3DPBLENDCAPS_ONE 0x00000002 106 #define D3DPBLENDCAPS_SRCCOLOR 0x00000004 107 #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008 108 #define D3DPBLENDCAPS_SRCALPHA 0x00000010 109 #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020 110 #define D3DPBLENDCAPS_DESTALPHA 0x00000040 111 #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080 112 #define D3DPBLENDCAPS_DESTCOLOR 0x00000100 113 #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200 114 #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400 115 #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800 116 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000 117 118 #define D3DPSHADECAPS_COLORFLATMONO 0x00000001 119 #define D3DPSHADECAPS_COLORFLATRGB 0x00000002 120 #define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004 121 #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008 122 #define D3DPSHADECAPS_COLORPHONGMONO 0x00000010 123 #define D3DPSHADECAPS_COLORPHONGRGB 0x00000020 124 125 #define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040 126 #define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080 127 #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100 128 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200 129 #define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400 130 #define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800 131 132 #define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000 133 #define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000 134 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000 135 #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000 136 #define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000 137 #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000 138 139 #define D3DPSHADECAPS_FOGFLAT 0x00040000 140 #define D3DPSHADECAPS_FOGGOURAUD 0x00080000 141 #define D3DPSHADECAPS_FOGPHONG 0x00100000 142 143 #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001 144 #define D3DPTEXTURECAPS_POW2 0x00000002 145 #define D3DPTEXTURECAPS_ALPHA 0x00000004 146 #define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008 147 #define D3DPTEXTURECAPS_BORDER 0x00000010 148 #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020 149 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040 150 #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080 151 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL __MSABI_LONG(0x00000100) 152 /* yes actually 0x00000200 is unused - or at least unreleased */ 153 #define D3DPTEXTURECAPS_PROJECTED 0x00000400 154 #define D3DPTEXTURECAPS_CUBEMAP 0x00000800 155 #define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000 156 157 #define D3DPTFILTERCAPS_NEAREST 0x00000001 158 #define D3DPTFILTERCAPS_LINEAR 0x00000002 159 #define D3DPTFILTERCAPS_MIPNEAREST 0x00000004 160 #define D3DPTFILTERCAPS_MIPLINEAR 0x00000008 161 #define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010 162 #define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020 163 /* yes - missing numbers */ 164 #define D3DPTFILTERCAPS_MINFPOINT 0x00000100 165 #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200 166 #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400 167 /* yes - missing numbers */ 168 #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000 169 #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000 170 /* yes - missing numbers */ 171 #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000 172 #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000 173 #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000 174 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000 175 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000 176 177 #define D3DPTBLENDCAPS_DECAL 0x00000001 178 #define D3DPTBLENDCAPS_MODULATE 0x00000002 179 #define D3DPTBLENDCAPS_DECALALPHA 0x00000004 180 #define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008 181 #define D3DPTBLENDCAPS_DECALMASK 0x00000010 182 #define D3DPTBLENDCAPS_MODULATEMASK 0x00000020 183 #define D3DPTBLENDCAPS_COPY 0x00000040 184 #define D3DPTBLENDCAPS_ADD 0x00000080 185 186 #define D3DPTADDRESSCAPS_WRAP 0x00000001 187 #define D3DPTADDRESSCAPS_MIRROR 0x00000002 188 #define D3DPTADDRESSCAPS_CLAMP 0x00000004 189 #define D3DPTADDRESSCAPS_BORDER 0x00000008 190 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010 191 192 193 typedef struct _D3DDeviceDesc { 194 DWORD dwSize; 195 DWORD dwFlags; 196 D3DCOLORMODEL dcmColorModel; 197 DWORD dwDevCaps; 198 D3DTRANSFORMCAPS dtcTransformCaps; 199 WINBOOL bClipping; 200 D3DLIGHTINGCAPS dlcLightingCaps; 201 D3DPRIMCAPS dpcLineCaps; 202 D3DPRIMCAPS dpcTriCaps; 203 DWORD dwDeviceRenderBitDepth; 204 DWORD dwDeviceZBufferBitDepth; 205 DWORD dwMaxBufferSize; 206 DWORD dwMaxVertexCount; 207 208 DWORD dwMinTextureWidth,dwMinTextureHeight; 209 DWORD dwMaxTextureWidth,dwMaxTextureHeight; 210 DWORD dwMinStippleWidth,dwMaxStippleWidth; 211 DWORD dwMinStippleHeight,dwMaxStippleHeight; 212 213 DWORD dwMaxTextureRepeat; 214 DWORD dwMaxTextureAspectRatio; 215 DWORD dwMaxAnisotropy; 216 217 D3DVALUE dvGuardBandLeft; 218 D3DVALUE dvGuardBandTop; 219 D3DVALUE dvGuardBandRight; 220 D3DVALUE dvGuardBandBottom; 221 222 D3DVALUE dvExtentsAdjust; 223 DWORD dwStencilCaps; 224 225 DWORD dwFVFCaps; 226 DWORD dwTextureOpCaps; 227 WORD wMaxTextureBlendStages; 228 WORD wMaxSimultaneousTextures; 229 } D3DDEVICEDESC,*LPD3DDEVICEDESC; 230 #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC)) 231 232 typedef struct _D3DDeviceDesc7 { 233 DWORD dwDevCaps; 234 D3DPRIMCAPS dpcLineCaps; 235 D3DPRIMCAPS dpcTriCaps; 236 DWORD dwDeviceRenderBitDepth; 237 DWORD dwDeviceZBufferBitDepth; 238 239 DWORD dwMinTextureWidth, dwMinTextureHeight; 240 DWORD dwMaxTextureWidth, dwMaxTextureHeight; 241 242 DWORD dwMaxTextureRepeat; 243 DWORD dwMaxTextureAspectRatio; 244 DWORD dwMaxAnisotropy; 245 246 D3DVALUE dvGuardBandLeft; 247 D3DVALUE dvGuardBandTop; 248 D3DVALUE dvGuardBandRight; 249 D3DVALUE dvGuardBandBottom; 250 251 D3DVALUE dvExtentsAdjust; 252 DWORD dwStencilCaps; 253 DWORD dwFVFCaps; 254 DWORD dwTextureOpCaps; 255 WORD wMaxTextureBlendStages; 256 WORD wMaxSimultaneousTextures; 257 258 DWORD dwMaxActiveLights; 259 D3DVALUE dvMaxVertexW; 260 GUID deviceGUID; 261 262 WORD wMaxUserClipPlanes; 263 WORD wMaxVertexBlendMatrices; 264 265 DWORD dwVertexProcessingCaps; 266 267 DWORD dwReserved1; 268 DWORD dwReserved2; 269 DWORD dwReserved3; 270 DWORD dwReserved4; 271 } D3DDEVICEDESC7, *LPD3DDEVICEDESC7; 272 #define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7)) 273 274 #define D3DDD_COLORMODEL 0x00000001 275 #define D3DDD_DEVCAPS 0x00000002 276 #define D3DDD_TRANSFORMCAPS 0x00000004 277 #define D3DDD_LIGHTINGCAPS 0x00000008 278 #define D3DDD_BCLIPPING 0x00000010 279 #define D3DDD_LINECAPS 0x00000020 280 #define D3DDD_TRICAPS 0x00000040 281 #define D3DDD_DEVICERENDERBITDEPTH 0x00000080 282 #define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100 283 #define D3DDD_MAXBUFFERSIZE 0x00000200 284 #define D3DDD_MAXVERTEXCOUNT 0x00000400 285 286 #define D3DDEVCAPS_FLOATTLVERTEX 0x00000001 287 #define D3DDEVCAPS_SORTINCREASINGZ 0x00000002 288 #define D3DDEVCAPS_SORTDECREASINGZ 0X00000004 289 #define D3DDEVCAPS_SORTEXACT 0x00000008 290 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010 291 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020 292 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040 293 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080 294 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100 295 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200 296 #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400 297 #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800 298 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000 299 #define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000 300 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000 301 #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000 302 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000 303 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000 304 #define D3DDEVCAPS_HWRASTERIZATION 0x00080000 305 306 #define D3DSTENCILCAPS_KEEP 0x00000001 307 #define D3DSTENCILCAPS_ZERO 0x00000002 308 #define D3DSTENCILCAPS_REPLACE 0x00000004 309 #define D3DSTENCILCAPS_INCRSAT 0x00000008 310 #define D3DSTENCILCAPS_DECRSAT 0x00000010 311 #define D3DSTENCILCAPS_INVERT 0x00000020 312 #define D3DSTENCILCAPS_INCR 0x00000040 313 #define D3DSTENCILCAPS_DECR 0x00000080 314 315 #define D3DTEXOPCAPS_DISABLE 0x00000001 316 #define D3DTEXOPCAPS_SELECTARG1 0x00000002 317 #define D3DTEXOPCAPS_SELECTARG2 0x00000004 318 #define D3DTEXOPCAPS_MODULATE 0x00000008 319 #define D3DTEXOPCAPS_MODULATE2X 0x00000010 320 #define D3DTEXOPCAPS_MODULATE4X 0x00000020 321 #define D3DTEXOPCAPS_ADD 0x00000040 322 #define D3DTEXOPCAPS_ADDSIGNED 0x00000080 323 #define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100 324 #define D3DTEXOPCAPS_SUBTRACT 0x00000200 325 #define D3DTEXOPCAPS_ADDSMOOTH 0x00000400 326 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800 327 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000 328 #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000 329 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000 330 #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000 331 #define D3DTEXOPCAPS_PREMODULATE 0x00010000 332 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000 333 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000 334 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000 335 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000 336 #define D3DTEXOPCAPS_BUMPENVMAP 0x00200000 337 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000 338 #define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000 339 340 #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF 341 #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000 342 343 #define D3DVTXPCAPS_TEXGEN 0x00000001 344 #define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002 345 #define D3DVTXPCAPS_VERTEXFOG 0x00000004 346 #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008 347 #define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010 348 #define D3DVTXPCAPS_LOCALVIEWER 0x00000020 349 350 typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK)(GUID *guid, char *description, char *name, 351 D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx); 352 typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK7)(char *description, char *name, D3DDEVICEDESC7 *desc, void *ctx); 353 354 #define D3DFDS_COLORMODEL 0x00000001 355 #define D3DFDS_GUID 0x00000002 356 #define D3DFDS_HARDWARE 0x00000004 357 #define D3DFDS_TRIANGLES 0x00000008 358 #define D3DFDS_LINES 0x00000010 359 #define D3DFDS_MISCCAPS 0x00000020 360 #define D3DFDS_RASTERCAPS 0x00000040 361 #define D3DFDS_ZCMPCAPS 0x00000080 362 #define D3DFDS_ALPHACMPCAPS 0x00000100 363 #define D3DFDS_SRCBLENDCAPS 0x00000200 364 #define D3DFDS_DSTBLENDCAPS 0x00000400 365 #define D3DFDS_SHADECAPS 0x00000800 366 #define D3DFDS_TEXTURECAPS 0x00001000 367 #define D3DFDS_TEXTUREFILTERCAPS 0x00002000 368 #define D3DFDS_TEXTUREBLENDCAPS 0x00004000 369 #define D3DFDS_TEXTUREADDRESSCAPS 0x00008000 370 371 typedef struct _D3DFINDDEVICESEARCH { 372 DWORD dwSize; 373 DWORD dwFlags; 374 WINBOOL bHardware; 375 D3DCOLORMODEL dcmColorModel; 376 GUID guid; 377 DWORD dwCaps; 378 D3DPRIMCAPS dpcPrimCaps; 379 } D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH; 380 381 typedef struct _D3DFINDDEVICERESULT { 382 DWORD dwSize; 383 GUID guid; 384 D3DDEVICEDESC ddHwDesc; 385 D3DDEVICEDESC ddSwDesc; 386 } D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT; 387 388 typedef struct _D3DExecuteBufferDesc { 389 DWORD dwSize; 390 DWORD dwFlags; 391 DWORD dwCaps; 392 DWORD dwBufferSize; 393 LPVOID lpData; 394 } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC; 395 396 #define D3DDEB_BUFSIZE 0x00000001 397 #define D3DDEB_CAPS 0x00000002 398 #define D3DDEB_LPDATA 0x00000004 399 400 #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001 401 #define D3DDEBCAPS_VIDEOMEMORY 0x00000002 402 #define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */ 403 404 typedef struct _D3DDEVINFO_TEXTUREMANAGER { 405 WINBOOL bThrashing; 406 DWORD dwApproxBytesDownloaded; 407 DWORD dwNumEvicts; 408 DWORD dwNumVidCreates; 409 DWORD dwNumTexturesUsed; 410 DWORD dwNumUsedTexInVid; 411 DWORD dwWorkingSet; 412 DWORD dwWorkingSetBytes; 413 DWORD dwTotalManaged; 414 DWORD dwTotalBytes; 415 DWORD dwLastPri; 416 } D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER; 417 418 typedef struct _D3DDEVINFO_TEXTURING { 419 DWORD dwNumLoads; 420 DWORD dwApproxBytesLoaded; 421 DWORD dwNumPreLoads; 422 DWORD dwNumSet; 423 DWORD dwNumCreates; 424 DWORD dwNumDestroys; 425 DWORD dwNumSetPriorities; 426 DWORD dwNumSetLODs; 427 DWORD dwNumLocks; 428 DWORD dwNumGetDCs; 429 } D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING; 430 431 432 433 #endif 434