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      1 /*
      2  * Copyright (C) 2000 Peter Hunnisett
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Lesser General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2.1 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Lesser General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Lesser General Public
     15  * License along with this library; if not, write to the Free Software
     16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
     17  */
     18 
     19 #ifndef __WINE_D3DCAPS_H
     20 #define __WINE_D3DCAPS_H
     21 
     22 #include <ddraw.h>
     23 
     24 typedef struct _D3DTRANSFORMCAPS {
     25 	DWORD dwSize;
     26 	DWORD dwCaps;
     27 } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
     28 
     29 #define D3DTRANSFORMCAPS_CLIP           __MSABI_LONG(0x00000001)
     30 
     31 typedef struct _D3DLIGHTINGCAPS {
     32 	DWORD dwSize;
     33 	DWORD dwCaps;
     34 	DWORD dwLightingModel;
     35 	DWORD dwNumLights;
     36 } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
     37 
     38 #define D3DLIGHTINGMODEL_RGB            0x00000001
     39 #define D3DLIGHTINGMODEL_MONO           0x00000002
     40 
     41 #define D3DLIGHTCAPS_POINT              0x00000001
     42 #define D3DLIGHTCAPS_SPOT               0x00000002
     43 #define D3DLIGHTCAPS_DIRECTIONAL        0x00000004
     44 #define D3DLIGHTCAPS_PARALLELPOINT      0x00000008
     45 #define D3DLIGHTCAPS_GLSPOT             0x00000010
     46 
     47 typedef struct _D3dPrimCaps {
     48     DWORD dwSize;
     49     DWORD dwMiscCaps;
     50     DWORD dwRasterCaps;
     51     DWORD dwZCmpCaps;
     52     DWORD dwSrcBlendCaps;
     53     DWORD dwDestBlendCaps;
     54     DWORD dwAlphaCmpCaps;
     55     DWORD dwShadeCaps;
     56     DWORD dwTextureCaps;
     57     DWORD dwTextureFilterCaps;
     58     DWORD dwTextureBlendCaps;
     59     DWORD dwTextureAddressCaps;
     60     DWORD dwStippleWidth;
     61     DWORD dwStippleHeight;
     62 } D3DPRIMCAPS, *LPD3DPRIMCAPS;
     63 
     64 #define D3DPMISCCAPS_MASKPLANES         0x00000001
     65 #define D3DPMISCCAPS_MASKZ              0x00000002
     66 #define D3DPMISCCAPS_LINEPATTERNREP     0x00000004
     67 #define D3DPMISCCAPS_CONFORMANT         0x00000008
     68 #define D3DPMISCCAPS_CULLNONE           0x00000010
     69 #define D3DPMISCCAPS_CULLCW             0x00000020
     70 #define D3DPMISCCAPS_CULLCCW            0x00000040
     71 
     72 #define D3DPRASTERCAPS_DITHER                     0x00000001
     73 #define D3DPRASTERCAPS_ROP2                       0x00000002
     74 #define D3DPRASTERCAPS_XOR                        0x00000004
     75 #define D3DPRASTERCAPS_PAT                        0x00000008
     76 #define D3DPRASTERCAPS_ZTEST                      0x00000010
     77 #define D3DPRASTERCAPS_SUBPIXEL                   0x00000020
     78 #define D3DPRASTERCAPS_SUBPIXELX                  0x00000040
     79 #define D3DPRASTERCAPS_FOGVERTEX                  0x00000080
     80 #define D3DPRASTERCAPS_FOGTABLE                   0x00000100
     81 #define D3DPRASTERCAPS_STIPPLE                    0x00000200
     82 #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT     0x00000400
     83 #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT   0x00000800
     84 #define D3DPRASTERCAPS_ANTIALIASEDGES             0x00001000
     85 #define D3DPRASTERCAPS_MIPMAPLODBIAS              0x00002000
     86 #define D3DPRASTERCAPS_ZBIAS                      0x00004000
     87 #define D3DPRASTERCAPS_ZBUFFERLESSHSR             0x00008000
     88 #define D3DPRASTERCAPS_FOGRANGE                   0x00010000
     89 #define D3DPRASTERCAPS_ANISOTROPY                 0x00020000
     90 #define D3DPRASTERCAPS_WBUFFER                    0x00040000
     91 #define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000
     92 #define D3DPRASTERCAPS_WFOG                       0x00100000
     93 #define D3DPRASTERCAPS_ZFOG                       0x00200000
     94 
     95 #define D3DPCMPCAPS_NEVER               0x00000001
     96 #define D3DPCMPCAPS_LESS                0x00000002
     97 #define D3DPCMPCAPS_EQUAL               0x00000004
     98 #define D3DPCMPCAPS_LESSEQUAL           0x00000008
     99 #define D3DPCMPCAPS_GREATER             0x00000010
    100 #define D3DPCMPCAPS_NOTEQUAL            0x00000020
    101 #define D3DPCMPCAPS_GREATEREQUAL        0x00000040
    102 #define D3DPCMPCAPS_ALWAYS              0x00000080
    103 
    104 #define D3DPBLENDCAPS_ZERO              0x00000001
    105 #define D3DPBLENDCAPS_ONE               0x00000002
    106 #define D3DPBLENDCAPS_SRCCOLOR          0x00000004
    107 #define D3DPBLENDCAPS_INVSRCCOLOR       0x00000008
    108 #define D3DPBLENDCAPS_SRCALPHA          0x00000010
    109 #define D3DPBLENDCAPS_INVSRCALPHA       0x00000020
    110 #define D3DPBLENDCAPS_DESTALPHA         0x00000040
    111 #define D3DPBLENDCAPS_INVDESTALPHA      0x00000080
    112 #define D3DPBLENDCAPS_DESTCOLOR         0x00000100
    113 #define D3DPBLENDCAPS_INVDESTCOLOR      0x00000200
    114 #define D3DPBLENDCAPS_SRCALPHASAT       0x00000400
    115 #define D3DPBLENDCAPS_BOTHSRCALPHA      0x00000800
    116 #define D3DPBLENDCAPS_BOTHINVSRCALPHA   0x00001000
    117 
    118 #define D3DPSHADECAPS_COLORFLATMONO     0x00000001
    119 #define D3DPSHADECAPS_COLORFLATRGB      0x00000002
    120 #define D3DPSHADECAPS_COLORGOURAUDMONO  0x00000004
    121 #define D3DPSHADECAPS_COLORGOURAUDRGB   0x00000008
    122 #define D3DPSHADECAPS_COLORPHONGMONO    0x00000010
    123 #define D3DPSHADECAPS_COLORPHONGRGB     0x00000020
    124 
    125 #define D3DPSHADECAPS_SPECULARFLATMONO    0x00000040
    126 #define D3DPSHADECAPS_SPECULARFLATRGB     0x00000080
    127 #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
    128 #define D3DPSHADECAPS_SPECULARGOURAUDRGB  0x00000200
    129 #define D3DPSHADECAPS_SPECULARPHONGMONO   0x00000400
    130 #define D3DPSHADECAPS_SPECULARPHONGRGB    0x00000800
    131 
    132 #define D3DPSHADECAPS_ALPHAFLATBLEND       0x00001000
    133 #define D3DPSHADECAPS_ALPHAFLATSTIPPLED    0x00002000
    134 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND    0x00004000
    135 #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
    136 #define D3DPSHADECAPS_ALPHAPHONGBLEND      0x00010000
    137 #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED   0x00020000
    138 
    139 #define D3DPSHADECAPS_FOGFLAT           0x00040000
    140 #define D3DPSHADECAPS_FOGGOURAUD        0x00080000
    141 #define D3DPSHADECAPS_FOGPHONG          0x00100000
    142 
    143 #define D3DPTEXTURECAPS_PERSPECTIVE              0x00000001
    144 #define D3DPTEXTURECAPS_POW2                     0x00000002
    145 #define D3DPTEXTURECAPS_ALPHA                    0x00000004
    146 #define D3DPTEXTURECAPS_TRANSPARENCY             0x00000008
    147 #define D3DPTEXTURECAPS_BORDER                   0x00000010
    148 #define D3DPTEXTURECAPS_SQUAREONLY               0x00000020
    149 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
    150 #define D3DPTEXTURECAPS_ALPHAPALETTE             0x00000080
    151 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL       __MSABI_LONG(0x00000100)
    152 /* yes actually 0x00000200 is unused - or at least unreleased */
    153 #define D3DPTEXTURECAPS_PROJECTED                0x00000400
    154 #define D3DPTEXTURECAPS_CUBEMAP                  0x00000800
    155 #define D3DPTEXTURECAPS_COLORKEYBLEND            0x00001000
    156 
    157 #define D3DPTFILTERCAPS_NEAREST           0x00000001
    158 #define D3DPTFILTERCAPS_LINEAR            0x00000002
    159 #define D3DPTFILTERCAPS_MIPNEAREST        0x00000004
    160 #define D3DPTFILTERCAPS_MIPLINEAR         0x00000008
    161 #define D3DPTFILTERCAPS_LINEARMIPNEAREST  0x00000010
    162 #define D3DPTFILTERCAPS_LINEARMIPLINEAR   0x00000020
    163 /* yes - missing numbers */
    164 #define D3DPTFILTERCAPS_MINFPOINT         0x00000100
    165 #define D3DPTFILTERCAPS_MINFLINEAR        0x00000200
    166 #define D3DPTFILTERCAPS_MINFANISOTROPIC   0x00000400
    167 /* yes - missing numbers */
    168 #define D3DPTFILTERCAPS_MIPFPOINT         0x00010000
    169 #define D3DPTFILTERCAPS_MIPFLINEAR        0x00020000
    170 /* yes - missing numbers */
    171 #define D3DPTFILTERCAPS_MAGFPOINT         0x01000000
    172 #define D3DPTFILTERCAPS_MAGFLINEAR        0x02000000
    173 #define D3DPTFILTERCAPS_MAGFANISOTROPIC   0x04000000
    174 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC    0x08000000
    175 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
    176 
    177 #define D3DPTBLENDCAPS_DECAL            0x00000001
    178 #define D3DPTBLENDCAPS_MODULATE         0x00000002
    179 #define D3DPTBLENDCAPS_DECALALPHA       0x00000004
    180 #define D3DPTBLENDCAPS_MODULATEALPHA    0x00000008
    181 #define D3DPTBLENDCAPS_DECALMASK        0x00000010
    182 #define D3DPTBLENDCAPS_MODULATEMASK     0x00000020
    183 #define D3DPTBLENDCAPS_COPY             0x00000040
    184 #define D3DPTBLENDCAPS_ADD              0x00000080
    185 
    186 #define D3DPTADDRESSCAPS_WRAP           0x00000001
    187 #define D3DPTADDRESSCAPS_MIRROR         0x00000002
    188 #define D3DPTADDRESSCAPS_CLAMP          0x00000004
    189 #define D3DPTADDRESSCAPS_BORDER         0x00000008
    190 #define D3DPTADDRESSCAPS_INDEPENDENTUV  0x00000010
    191 
    192 
    193 typedef struct _D3DDeviceDesc {
    194         DWORD           dwSize;
    195         DWORD           dwFlags;
    196         D3DCOLORMODEL   dcmColorModel;
    197         DWORD           dwDevCaps;
    198         D3DTRANSFORMCAPS dtcTransformCaps;
    199         WINBOOL         bClipping;
    200         D3DLIGHTINGCAPS dlcLightingCaps;
    201         D3DPRIMCAPS     dpcLineCaps;
    202         D3DPRIMCAPS     dpcTriCaps;
    203         DWORD           dwDeviceRenderBitDepth;
    204         DWORD           dwDeviceZBufferBitDepth;
    205         DWORD           dwMaxBufferSize;
    206         DWORD           dwMaxVertexCount;
    207 
    208         DWORD           dwMinTextureWidth,dwMinTextureHeight;
    209         DWORD           dwMaxTextureWidth,dwMaxTextureHeight;
    210         DWORD           dwMinStippleWidth,dwMaxStippleWidth;
    211         DWORD           dwMinStippleHeight,dwMaxStippleHeight;
    212 
    213         DWORD       dwMaxTextureRepeat;
    214         DWORD       dwMaxTextureAspectRatio;
    215         DWORD       dwMaxAnisotropy;
    216 
    217         D3DVALUE    dvGuardBandLeft;
    218         D3DVALUE    dvGuardBandTop;
    219         D3DVALUE    dvGuardBandRight;
    220         D3DVALUE    dvGuardBandBottom;
    221 
    222         D3DVALUE    dvExtentsAdjust;
    223         DWORD       dwStencilCaps;
    224 
    225         DWORD       dwFVFCaps;
    226         DWORD       dwTextureOpCaps;
    227         WORD        wMaxTextureBlendStages;
    228         WORD        wMaxSimultaneousTextures;
    229 } D3DDEVICEDESC,*LPD3DDEVICEDESC;
    230 #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
    231 
    232 typedef struct _D3DDeviceDesc7 {
    233         DWORD            dwDevCaps;
    234         D3DPRIMCAPS      dpcLineCaps;
    235         D3DPRIMCAPS      dpcTriCaps;
    236         DWORD            dwDeviceRenderBitDepth;
    237         DWORD            dwDeviceZBufferBitDepth;
    238 
    239         DWORD       dwMinTextureWidth, dwMinTextureHeight;
    240         DWORD       dwMaxTextureWidth, dwMaxTextureHeight;
    241 
    242         DWORD       dwMaxTextureRepeat;
    243         DWORD       dwMaxTextureAspectRatio;
    244         DWORD       dwMaxAnisotropy;
    245 
    246         D3DVALUE    dvGuardBandLeft;
    247         D3DVALUE    dvGuardBandTop;
    248         D3DVALUE    dvGuardBandRight;
    249         D3DVALUE    dvGuardBandBottom;
    250 
    251         D3DVALUE    dvExtentsAdjust;
    252         DWORD       dwStencilCaps;
    253         DWORD       dwFVFCaps;
    254         DWORD       dwTextureOpCaps;
    255         WORD        wMaxTextureBlendStages;
    256         WORD        wMaxSimultaneousTextures;
    257 
    258         DWORD       dwMaxActiveLights;
    259         D3DVALUE    dvMaxVertexW;
    260         GUID        deviceGUID;
    261 
    262         WORD        wMaxUserClipPlanes;
    263         WORD        wMaxVertexBlendMatrices;
    264 
    265         DWORD       dwVertexProcessingCaps;
    266 
    267         DWORD       dwReserved1;
    268         DWORD       dwReserved2;
    269         DWORD       dwReserved3;
    270         DWORD       dwReserved4;
    271 } D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
    272 #define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
    273 
    274 #define D3DDD_COLORMODEL                0x00000001
    275 #define D3DDD_DEVCAPS                   0x00000002
    276 #define D3DDD_TRANSFORMCAPS             0x00000004
    277 #define D3DDD_LIGHTINGCAPS              0x00000008
    278 #define D3DDD_BCLIPPING                 0x00000010
    279 #define D3DDD_LINECAPS                  0x00000020
    280 #define D3DDD_TRICAPS                   0x00000040
    281 #define D3DDD_DEVICERENDERBITDEPTH      0x00000080
    282 #define D3DDD_DEVICEZBUFFERBITDEPTH     0x00000100
    283 #define D3DDD_MAXBUFFERSIZE             0x00000200
    284 #define D3DDD_MAXVERTEXCOUNT            0x00000400
    285 
    286 #define D3DDEVCAPS_FLOATTLVERTEX           0x00000001
    287 #define D3DDEVCAPS_SORTINCREASINGZ         0x00000002
    288 #define D3DDEVCAPS_SORTDECREASINGZ         0X00000004
    289 #define D3DDEVCAPS_SORTEXACT               0x00000008
    290 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY     0x00000010
    291 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY      0x00000020
    292 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY    0x00000040
    293 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY     0x00000080
    294 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY     0x00000100
    295 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY      0x00000200
    296 #define D3DDEVCAPS_DRAWPRIMTLVERTEX        0x00000400
    297 #define D3DDEVCAPS_CANRENDERAFTERFLIP      0x00000800
    298 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM   0x00001000
    299 #define D3DDEVCAPS_DRAWPRIMITIVES2         0x00002000
    300 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
    301 #define D3DDEVCAPS_DRAWPRIMITIVES2EX       0x00008000
    302 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT     0x00010000
    303 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL     0x00020000
    304 #define D3DDEVCAPS_HWRASTERIZATION         0x00080000
    305 
    306 #define D3DSTENCILCAPS_KEEP     0x00000001
    307 #define D3DSTENCILCAPS_ZERO     0x00000002
    308 #define D3DSTENCILCAPS_REPLACE  0x00000004
    309 #define D3DSTENCILCAPS_INCRSAT  0x00000008
    310 #define D3DSTENCILCAPS_DECRSAT  0x00000010
    311 #define D3DSTENCILCAPS_INVERT   0x00000020
    312 #define D3DSTENCILCAPS_INCR     0x00000040
    313 #define D3DSTENCILCAPS_DECR     0x00000080
    314 
    315 #define D3DTEXOPCAPS_DISABLE                    0x00000001
    316 #define D3DTEXOPCAPS_SELECTARG1                 0x00000002
    317 #define D3DTEXOPCAPS_SELECTARG2                 0x00000004
    318 #define D3DTEXOPCAPS_MODULATE                   0x00000008
    319 #define D3DTEXOPCAPS_MODULATE2X                 0x00000010
    320 #define D3DTEXOPCAPS_MODULATE4X                 0x00000020
    321 #define D3DTEXOPCAPS_ADD                        0x00000040
    322 #define D3DTEXOPCAPS_ADDSIGNED                  0x00000080
    323 #define D3DTEXOPCAPS_ADDSIGNED2X                0x00000100
    324 #define D3DTEXOPCAPS_SUBTRACT                   0x00000200
    325 #define D3DTEXOPCAPS_ADDSMOOTH                  0x00000400
    326 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA          0x00000800
    327 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA          0x00001000
    328 #define D3DTEXOPCAPS_BLENDFACTORALPHA           0x00002000
    329 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM        0x00004000
    330 #define D3DTEXOPCAPS_BLENDCURRENTALPHA          0x00008000
    331 #define D3DTEXOPCAPS_PREMODULATE                0x00010000
    332 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR     0x00020000
    333 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA     0x00040000
    334 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR  0x00080000
    335 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA  0x00100000
    336 #define D3DTEXOPCAPS_BUMPENVMAP                 0x00200000
    337 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE        0x00400000
    338 #define D3DTEXOPCAPS_DOTPRODUCT3                0x00800000
    339 
    340 #define D3DFVFCAPS_TEXCOORDCOUNTMASK    0x0000FFFF
    341 #define D3DFVFCAPS_DONOTSTRIPELEMENTS   0x00080000
    342 
    343 #define D3DVTXPCAPS_TEXGEN              0x00000001
    344 #define D3DVTXPCAPS_MATERIALSOURCE7     0x00000002
    345 #define D3DVTXPCAPS_VERTEXFOG           0x00000004
    346 #define D3DVTXPCAPS_DIRECTIONALLIGHTS   0x00000008
    347 #define D3DVTXPCAPS_POSITIONALLIGHTS    0x00000010
    348 #define D3DVTXPCAPS_LOCALVIEWER         0x00000020
    349 
    350 typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK)(GUID *guid, char *description, char *name,
    351         D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx);
    352 typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK7)(char *description, char *name, D3DDEVICEDESC7 *desc, void *ctx);
    353 
    354 #define D3DFDS_COLORMODEL          0x00000001
    355 #define D3DFDS_GUID                0x00000002
    356 #define D3DFDS_HARDWARE            0x00000004
    357 #define D3DFDS_TRIANGLES           0x00000008
    358 #define D3DFDS_LINES               0x00000010
    359 #define D3DFDS_MISCCAPS            0x00000020
    360 #define D3DFDS_RASTERCAPS          0x00000040
    361 #define D3DFDS_ZCMPCAPS            0x00000080
    362 #define D3DFDS_ALPHACMPCAPS        0x00000100
    363 #define D3DFDS_SRCBLENDCAPS        0x00000200
    364 #define D3DFDS_DSTBLENDCAPS        0x00000400
    365 #define D3DFDS_SHADECAPS           0x00000800
    366 #define D3DFDS_TEXTURECAPS         0x00001000
    367 #define D3DFDS_TEXTUREFILTERCAPS   0x00002000
    368 #define D3DFDS_TEXTUREBLENDCAPS    0x00004000
    369 #define D3DFDS_TEXTUREADDRESSCAPS  0x00008000
    370 
    371 typedef struct _D3DFINDDEVICESEARCH {
    372     DWORD               dwSize;
    373     DWORD               dwFlags;
    374     WINBOOL             bHardware;
    375     D3DCOLORMODEL       dcmColorModel;
    376     GUID                guid;
    377     DWORD               dwCaps;
    378     D3DPRIMCAPS         dpcPrimCaps;
    379 } D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH;
    380 
    381 typedef struct _D3DFINDDEVICERESULT {
    382     DWORD               dwSize;
    383     GUID                guid;
    384     D3DDEVICEDESC       ddHwDesc;
    385     D3DDEVICEDESC       ddSwDesc;
    386 } D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT;
    387 
    388 typedef struct _D3DExecuteBufferDesc {
    389   DWORD  dwSize;
    390   DWORD  dwFlags;
    391   DWORD  dwCaps;
    392   DWORD  dwBufferSize;
    393   LPVOID lpData;
    394 } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
    395 
    396 #define D3DDEB_BUFSIZE          0x00000001
    397 #define D3DDEB_CAPS             0x00000002
    398 #define D3DDEB_LPDATA           0x00000004
    399 
    400 #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001
    401 #define D3DDEBCAPS_VIDEOMEMORY  0x00000002
    402 #define D3DDEBCAPS_MEM          (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */
    403 
    404 typedef struct _D3DDEVINFO_TEXTUREMANAGER {
    405 	WINBOOL bThrashing;
    406 	DWORD   dwApproxBytesDownloaded;
    407 	DWORD   dwNumEvicts;
    408 	DWORD   dwNumVidCreates;
    409 	DWORD   dwNumTexturesUsed;
    410 	DWORD   dwNumUsedTexInVid;
    411 	DWORD   dwWorkingSet;
    412 	DWORD   dwWorkingSetBytes;
    413 	DWORD   dwTotalManaged;
    414 	DWORD   dwTotalBytes;
    415 	DWORD   dwLastPri;
    416 } D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
    417 
    418 typedef struct _D3DDEVINFO_TEXTURING {
    419 	DWORD   dwNumLoads;
    420 	DWORD   dwApproxBytesLoaded;
    421 	DWORD   dwNumPreLoads;
    422 	DWORD   dwNumSet;
    423 	DWORD   dwNumCreates;
    424 	DWORD   dwNumDestroys;
    425 	DWORD   dwNumSetPriorities;
    426 	DWORD   dwNumSetLODs;
    427 	DWORD   dwNumLocks;
    428 	DWORD   dwNumGetDCs;
    429 } D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
    430 
    431 
    432 
    433 #endif
    434