/external/chromium_org/third_party/angle/tests/angle_tests/ |
ClearTest.cpp | 131 glClearBufferfv(GL_COLOR, 1, clearValue); 160 glClearBufferfv(GL_COLOR, 0, clearValues1);
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/external/deqp/framework/egl/ |
egluStaticES30Library.inl | 62 { "glClearBufferfv", (deFunctionPtr)glClearBufferfv },
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/external/deqp/modules/gles3/functional/ |
es3fFboDepthbufferTests.cpp | 103 glClearBufferfv(GL_DEPTH, 0, &clearDepth); 195 glClearBufferfv(GL_DEPTH, 0, &clearDepth); 281 glClearBufferfv(GL_DEPTH, 0, &clearDepth);
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es3fFboStencilbufferTests.cpp | 102 glClearBufferfv(GL_COLOR, 0, Vec4(0.0f).getPtr()); 199 glClearBufferfv(GL_COLOR, 0, Vec4(0.0f).getPtr());
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es3fNegativeBufferApiTests.cpp | 488 ES3F_ADD_API_CASE(clear_bufferfv, "Invalid glClearBufferfv() usage", 504 glClearBufferfv(-1, 0, &data[0]); 506 glClearBufferfv(GL_FRAMEBUFFER, 0, &data[0]); 513 glClearBufferfv(GL_COLOR, maxDrawBuffers, &data[0]); 518 glClearBufferfv(GL_STENCIL, 1, &data[0]); 520 glClearBufferfv(GL_DEPTH_STENCIL, 1, &data[0]); 525 glClearBufferfv(GL_DEPTH, 1, &data[0]); [all...] |
es3fRasterizerDiscardTests.cpp | 336 case CASE_CLEAR_COLOR: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferfv(GL_COLOR, 0, &FAIL_COLOR_RED[0]) : glClear(GL_COLOR_BUFFER_BIT); break; 337 case CASE_CLEAR_DEPTH: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferfv(GL_DEPTH, 0, &FAIL_DEPTH) : glClear(GL_DEPTH_BUFFER_BIT); break;
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es3fFramebufferBlitTests.cpp | 672 glClearBufferfv(GL_COLOR, 0, Vec4(1.0f, 0.0f, 0.0f, 1.0f).getPtr()); 817 glClearBufferfv(GL_COLOR, 0, Vec4(1.0f, 0.0f, 0.0f, 1.0f).getPtr()); [all...] |
es3fPixelBufferObjectTests.cpp | 370 GLU_CHECK_CALL(glClearBufferfv(GL_COLOR, 0, color));
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es3fReadPixelsTests.cpp | 285 GLU_CHECK_CALL(glClearBufferfv(GL_COLOR, 0, color));
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es3fFboColorbufferTests.cpp | 146 glClearBufferfv(GL_COLOR, 0, Vec4(0.0f).getPtr()); 178 glClearBufferfv(GL_COLOR, 0, color.getPtr());
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es3fFboInvalidateTests.cpp | 871 glClearBufferfv (GL_COLOR, 0, (Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias).getPtr()); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeBufferApiTests.cpp | 508 ctx.glClearBufferfv(-1, 0, &data[0]); 510 ctx.glClearBufferfv(GL_FRAMEBUFFER, 0, &data[0]); 517 ctx.glClearBufferfv(GL_COLOR, maxDrawBuffers, &data[0]); 522 ctx.glClearBufferfv(GL_STENCIL, 1, &data[0]); 524 ctx.glClearBufferfv(GL_DEPTH_STENCIL, 1, &data[0]); 529 ctx.glClearBufferfv(GL_DEPTH, 1, &data[0]); [all...] |
/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gl3stub.c | 80 FIND_PROC(glClearBufferfv); 186 !glClearBufferfv || 298 GL_APICALL void (* GL_APIENTRY glClearBufferfv) (GLenum buffer, GLint drawbuffer, const GLfloat* value);
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gl3stub.h | 440 extern GL_APICALL void (* GL_APIENTRY glClearBufferfv) (GLenum buffer, GLint drawbuffer, const GLfloat* value); [all...] |
/development/ndk/sources/android/ndk_helper/ |
gl3stub.c | 81 FIND_PROC( glClearBufferfv ); 148 || !glClearBufferuiv || !glClearBufferfv || !glClearBufferfi || !glGetStringi 380 GL_APICALL void (* GL_APIENTRY glClearBufferfv)( GLenum buffer,
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gl3stub.h | 450 extern GL_APICALL void (* GL_APIENTRY glClearBufferfv) (GLenum buffer, GLint drawbuffer, const GLfloat* value); [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.cpp | 274 void ContextWrapper::glClearBufferfv (deUint32 buffer, int drawbuffer, const float* value)
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sglrContextWrapper.hpp | 252 void glClearBufferfv (deUint32 buffer, int drawbuffer, const float* value);
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sglrGLContext.cpp | 470 m_wrapper->glClearBufferfv(buffer, drawbuffer, value);
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/external/deqp/framework/opengl/wrapper/ |
glwInitES30Direct.inl | 204 gl->clearBufferfv = &glClearBufferfv;
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/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | [all...] |
/frameworks/native/opengl/libs/GLES_trace/ |
gltrace.proto | 460 glClearBufferfv = 434;
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 65 void glClearBufferfv ( GLenum buffer, GLint drawbuffer, const GLfloat *value )
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/external/deqp/framework/platform/null/ |
tcuNullRenderContextInitFuncs.inl | 263 gl->clearBufferfv = glClearBufferfv;
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/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | [all...] |