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    Searched refs:glTexStorage3D (Results 1 - 25 of 62) sorted by null

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  /external/deqp/framework/egl/
egluStaticES30Library.inl 106 { "glTexStorage3D", (deFunctionPtr)glTexStorage3D },
  /external/deqp/modules/gles3/functional/
es3fNegativeTextureApiTests.cpp     [all...]
es3fFboStateQueryTests.cpp 379 glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 16, 16, 16);
395 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 16, 16, 16);
    [all...]
es3fTextureStateQueryTests.cpp 608 glTexStorage3D(m_textureTarget, level, GL_RGB8, 256, 256, 256);
669 glTexStorage3D(m_textureTarget, 1, format, 32, 32, 32);
  /external/deqp/modules/gles31/functional/
es31fNegativeTextureApiTests.cpp     [all...]
es31fTextureLevelStateQueryTests.cpp 648 gl.glTexStorage3D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNdx].height, spec.levels[levelNdx].depth);
650 gl.glTexStorage3D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNdx].height, spec.levels[levelNdx].depth);
    [all...]
es31fTextureSpecificationTests.cpp 353 // Basic glTexStorage3D() with cube map array texture usage
373 glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, m_numLevels, m_internalFormat, m_size, m_size, m_depth);
    [all...]
  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gl3stub.c 124 FIND_PROC(glTexStorage3D);
230 !glTexStorage3D ||
342 GL_APICALL void (* GL_APIENTRY glTexStorage3D) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
gl3stub.h     [all...]
  /development/ndk/sources/android/ndk_helper/
gl3stub.c 125 FIND_PROC( glTexStorage3D );
164 || !glInvalidateSubFramebuffer || !glTexStorage2D || !glTexStorage3D
502 GL_APICALL void (* GL_APIENTRY glTexStorage3D)( GLenum target,
gl3stub.h     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.cpp 174 void ContextWrapper::glTexStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth)
sglrContextWrapper.hpp 296 void glTexStorage3D (deUint32 target, int levels, deUint32 internalformat, int width, int height, int depth);
sglrGLContext.cpp 380 m_wrapper->glTexStorage3D(target, levels, internalFormat, width, height, depth);
  /external/deqp/framework/opengl/wrapper/
glwInitES30Direct.inl 248 gl->texStorage3D = &glTexStorage3D;
  /frameworks/native/opengl/libs/GLES_trace/
gltrace.proto 504 glTexStorage3D = 478;
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES30.spec 109 void glTexStorage3D ( GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth )
  /external/deqp/framework/platform/null/
tcuNullRenderContextInitFuncs.inl 496 gl->texStorage3D = glTexStorage3D;
  /frameworks/base/opengl/java/android/opengl/
GLES30.java     [all...]
  /development/ndk/platforms/android-18/include/GLES3/
gl3.h     [all...]
  /external/chromium_org/third_party/angle/include/GLES3/
gl3.h     [all...]
  /frameworks/native/opengl/include/GLES3/
gl3.h     [all...]
  /prebuilts/ndk/9/platforms/android-18/arch-arm/usr/include/GLES3/
gl3.h     [all...]
  /prebuilts/ndk/9/platforms/android-18/arch-mips/usr/include/GLES3/
gl3.h     [all...]
  /prebuilts/ndk/9/platforms/android-18/arch-x86/usr/include/GLES3/
gl3.h     [all...]

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