/frameworks/base/core/java/com/android/internal/statusbar/ |
StatusBarIconList.java | 25 private String[] mSlots; 36 this.mSlots = in.readStringArray(); 51 out.writeStringArray(mSlots); 92 String[] s = mSlots = new String[N]; 100 final int N = mSlots.length; 102 if (slot.equals(mSlots[i])) { 110 return mSlots.length; 122 return mSlots[index]; 140 if (that.mSlots == null) { 141 this.mSlots = null [all...] |
/frameworks/native/libs/gui/ |
BufferQueueConsumer.cpp | 33 mSlots(core->mSlots), 49 if (mSlots[s].mBufferState == BufferSlot::ACQUIRED) { 121 // Front buffer is still in mSlots, so mark the slot as free 122 mSlots[front->mSlot].mBufferState = BufferSlot::FREE; 154 mSlots[slot].mAcquireCalled = true; 155 mSlots[slot].mNeedsCleanupOnRelease = false; 156 mSlots[slot].mBufferState = BufferSlot::ACQUIRED; 157 mSlots[slot].mFence = Fence::NO_FENCE; 194 } else if (mSlots[slot].mBufferState != BufferSlot::ACQUIRED) [all...] |
ConsumerBase.cpp | 96 mSlots[slotIndex].mGraphicBuffer = 0; 97 mSlots[slotIndex].mFence = Fence::NO_FENCE; 98 mSlots[slotIndex].mFrameNumber = 0; 190 mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer; 193 mSlots[item->mBuf].mFrameNumber = item->mFrameNumber; 194 mSlots[item->mBuf].mFence = item->mFence; 218 if (!mSlots[slot].mFence.get()) { 219 mSlots[slot].mFence = fence; 223 mSlots[slot].mFence, fence); 228 mSlots[slot].mFence = fence [all...] |
BufferQueueProducer.cpp | 39 mSlots(core->mSlots), 64 } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) { 66 "(state = %d)", slot, mSlots[slot].mBufferState); 70 mSlots[slot].mRequestBufferCalled = true; 71 *buf = mSlots[slot].mGraphicBuffer; 97 if (mSlots[s].mBufferState == BufferSlot::DEQUEUED) { 157 assert(mSlots[s].mBufferState == BufferSlot::FREE); 158 if (mSlots[s].mGraphicBuffer != NULL) { 169 switch (mSlots[s].mBufferState) [all...] |
BufferQueueCore.cpp | 54 mSlots(), 107 const BufferSlot& slot(mSlots[s]); 116 const BufferSlot& slot(mSlots[s]); 165 BufferSlot::BufferState state = mSlots[s].mBufferState; 192 mSlots[slot].mGraphicBuffer.clear(); 193 if (mSlots[slot].mBufferState == BufferSlot::ACQUIRED) { 194 mSlots[slot].mNeedsCleanupOnRelease = true; 196 mSlots[slot].mBufferState = BufferSlot::FREE; 197 mSlots[slot].mFrameNumber = UINT32_MAX; 198 mSlots[slot].mAcquireCalled = false [all...] |
CpuConsumer.cpp | 127 PixelFormat format = mSlots[buf].mGraphicBuffer->getPixelFormat(); 131 err = mSlots[buf].mGraphicBuffer->lockAsyncYCbCr( 137 err = mSlots[buf].mGraphicBuffer->lockYCbCr( 157 err = mSlots[buf].mGraphicBuffer->lockAsync( 163 err = mSlots[buf].mGraphicBuffer->lock( 187 ab.mGraphicBuffer = mSlots[buf].mGraphicBuffer; 191 nativeBuffer->width = mSlots[buf].mGraphicBuffer->getWidth(); 192 nativeBuffer->height = mSlots[buf].mGraphicBuffer->getHeight(); 197 mSlots[buf].mGraphicBuffer->getStride(); 247 mSlots[buf].mGraphicBuffer [all...] |
BufferItemConsumer.cpp | 81 item->mGraphicBuffer = mSlots[item->mBuf].mGraphicBuffer;
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/frameworks/base/rs/java/android/renderscript/ |
ProgramFragmentFixedFunction.java | 159 Slot[] mSlots; 182 switch(mSlots[i].env) { 184 switch (mSlots[i].format) { 200 switch (mSlots[i].format) { 233 mSlots = new Slot[MAX_TEXTURE]; 256 mSlots[slot] = new Slot(env, fmt); 295 if(mSlots[i] != null) {
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/frameworks/av/media/libstagefright/ |
SurfaceMediaSource.cpp | 310 mSlots[item.mBuf].mGraphicBuffer = item.mGraphicBuffer; 312 mSlots[item.mBuf].mFrameNumber = item.mFrameNumber; 352 mSlots[item.mBuf].mGraphicBuffer = item.mGraphicBuffer; 354 mSlots[item.mBuf].mFrameNumber = item.mFrameNumber; 356 mCurrentBuffers.push_back(mSlots[mCurrentSlot].mGraphicBuffer); 363 passMetadataBuffer(buffer, mSlots[mCurrentSlot].mGraphicBuffer->handle); 413 if (mSlots[id].mGraphicBuffer == NULL) { 417 if (bufferHandle == mSlots[id].mGraphicBuffer->handle) { 419 mSlots[id].mGraphicBuffer->handle); 421 mConsumer->releaseBuffer(id, mSlots[id].mFrameNumber [all...] |
/frameworks/rs/ |
rsGrallocConsumer.cpp | 98 if (mSlots[buf].mGraphicBuffer->getPixelFormat() == 100 err = mSlots[buf].mGraphicBuffer->lockYCbCr( 112 err = mSlots[buf].mGraphicBuffer->lock( 129 mAcquiredBuffer.mGraphicBuffer = mSlots[buf].mGraphicBuffer; 132 mAlloc->mHal.drvState.lod[0].stride = mSlots[buf].mGraphicBuffer->getStride() * 138 mSlots[buf].mGraphicBuffer->getWidth()); 140 mSlots[buf].mGraphicBuffer->getHeight()); 142 //mAlloc->format = mSlots[buf].mGraphicBuffer->getPixelFormat(); 183 mSlots[buf].mGraphicBuffer)) {
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rsScript.cpp | 27 mSlots = NULL; 34 if (mSlots) { 35 delete [] mSlots; 36 mSlots = NULL; 51 mSlots[slot].set(a);
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rsScriptC.cpp | 105 if (mSlots[ct].get() && !mTypes[ct].get()) { 106 mTypes[ct].set(mSlots[ct]->getType()); 111 rsc->mHal.funcs.script.setGlobalBind(rsc, this, ct, mSlots[ct].get()); 365 mSlots = new ObjectBaseRef<Allocation>[mHal.info.exportedVariableCount];
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rsScriptIntrinsic.cpp | 37 mSlots = new ObjectBaseRef<Allocation>[2];
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rsScript.h | 140 ObjectBaseRef<Allocation> *mSlots;
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/frameworks/native/services/surfaceflinger/ |
SurfaceFlingerConsumer.cpp | 73 if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) { 74 releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, EGL_NO_SYNC_KHR);
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/frameworks/av/include/media/stagefright/ |
SurfaceMediaSource.h | 159 // mSlots caches GraphicBuffers and frameNumbers from the buffer queue 160 SlotData mSlots[BufferQueue::NUM_BUFFER_SLOTS];
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/frameworks/native/include/gui/ |
BufferQueueConsumer.h | 170 // This references mCore->mSlots. Lock mCore->mMutex while accessing. 171 BufferQueueDefs::SlotsType& mSlots;
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BufferQueueProducer.h | 190 // This references mCore->mSlots. Lock mCore->mMutex while accessing. 191 BufferQueueDefs::SlotsType& mSlots;
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ConsumerBase.h | 200 // mSlots stores the buffers that have been allocated by the BufferQueue 207 Slot mSlots[BufferQueue::NUM_BUFFER_SLOTS];
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BufferQueueCore.h | 170 // mSlots is an array of buffer slots that must be mirrored on the producer 175 BufferQueueDefs::SlotsType mSlots;
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Surface.h | 196 // mSlots stores the buffers that have been allocated for each buffer slot. 202 BufferSlot mSlots[NUM_BUFFER_SLOTS];
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/prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/ |
rsScript.h | 129 ObjectBaseRef<Allocation> *mSlots;
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/prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/ |
rsScript.h | 129 ObjectBaseRef<Allocation> *mSlots;
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/prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/ |
rsScript.h | 129 ObjectBaseRef<Allocation> *mSlots;
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
FramebufferSurface.cpp | 118 mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer;
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