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    Searched refs:sampleTexture (Results 1 - 25 of 25) sorted by null

  /external/deqp/modules/glshared/
glsTextureTestUtil.hpp 358 // Similar to sampleTexture() except uses texelFetch.
361 void sampleTexture (const SurfaceAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params);
362 void sampleTexture (const SurfaceAccess& dst, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& params);
364 void sampleTexture (const SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& params);
365 void sampleTexture (const SurfaceAccess& dst, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& params);
366 void sampleTexture (const SurfaceAccess& dst, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& params);
367 void sampleTexture (const SurfaceAccess& dst, const tcu::Texture1DView& src, const float* texCoord, const ReferenceParams& params);
368 void sampleTexture (const SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& params);
glsTextureTestUtil.cpp 578 void sampleTexture (const SurfaceAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params)
590 void sampleTexture (const SurfaceAccess& dst, const tcu::Texture1DView& src, const float* texCoord, const ReferenceParams& params)
640 static void sampleTexture (const SurfaceAccess& dst, const tcu::TextureCubeView& src, const tcu::Vec4& sq, const tcu::Vec4& tq, const tcu::Vec4& rq, const ReferenceParams& params)
685 void sampleTexture (const SurfaceAccess& dst, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& params)
692 return sampleTexture(dst, view, sq, tq, rq, params);
698 return sampleTexture(dst, src, texCoord, params);
736 void sampleTexture (const SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& params)
779 void sampleTexture (const SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& params)
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  /external/chromium_org/third_party/skia/src/gpu/effects/
GrTextureDomain.h 98 void sampleTexture(GrGLShaderBuilder* builder,
GrTextureDomain.cpp 43 void GrTextureDomain::GLDomain::sampleTexture(GrGLShaderBuilder* builder,
206 fGLDomain.sampleTexture(fsBuilder, domain, outputColor, coords2D, samplers[0], inputColor);
GrMatrixConvolutionEffect.cpp 100 fDomain.sampleTexture(fsBuilder, domain, "c", coord, samplers[0]);
112 fDomain.sampleTexture(fsBuilder, domain, "c", coords2D, samplers[0]);
GrBicubicEffect.cpp 109 fDomain.sampleTexture(fsBuilder, domain, sampleVar.c_str(), coord, samplers[0]);
  /external/skia/src/gpu/effects/
GrTextureDomain.h 89 void sampleTexture(GrGLShaderBuilder* builder,
GrTextureDomain.cpp 42 void GrTextureDomain::GLDomain::sampleTexture(GrGLShaderBuilder* builder,
180 fGLDomain.sampleTexture(builder, domain, outputColor, coords2D, samplers[0], inputColor);
GrBicubicEffect.cpp 98 fDomain.sampleTexture(builder, domain, sampleVar.c_str(), coord, samplers[0]);
  /external/deqp/modules/gles2/accuracy/
es2aTextureFilteringTests.cpp 242 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, bottomHeight),
253 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, bottomHeight),
282 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight),
293 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, topHeight),
509 sampleTexture(SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params);
es2aTextureMipmapTests.cpp 351 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], sampleParams);
619 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params);
  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 233 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, bottomHeight),
244 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, bottomHeight),
273 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight),
284 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, topHeight),
523 sampleTexture(SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params);
es3aTextureMipmapTests.cpp 344 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], sampleParams);
608 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params);
  /external/deqp/modules/gles2/functional/
es2fTextureSizeTests.cpp 154 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter)));
298 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));
es2fTextureWrapTests.cpp 199 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, viewport.height),
212 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, viewport.height),
es2fTextureFormatTests.cpp 191 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
359 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
481 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], refParams);
593 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));
es2fTextureMipmapTests.cpp 389 sampleTexture(SurfaceAccess(referenceFrame, pixelFormat, curX, curY, curW, curH),
713 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params);
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  /external/deqp/modules/gles3/functional/
es3fTextureSizeTests.cpp 154 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter)));
298 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));
es3fTextureFormatTests.cpp 208 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
390 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
547 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
700 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
843 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
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es3fTextureSwizzleTests.cpp 196 sampleTexture(SurfaceAccess(referenceFrame, tcu::PixelFormat(8,8,8,8)), m_texture->getRefTexture(), &texCoord[0], renderParams);
es3fTextureMipmapTests.cpp 433 sampleTexture(SurfaceAccess(referenceFrame, pixelFormat, curX, curY, curW, curH),
752 sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params);
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es3fTextureShadowTests.cpp 111 // sampleTexture() expects source image to be the same state as it would be in a GL implementation, that is
124 sampleTexture(SurfaceAccess(reference, pixelFormat), clampedSource, texCoord, sampleParams);
131 sampleTexture(SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams);
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es3fASTCDecompressionCases.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureFormatTests.cpp 219 sampleTexture(SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
es31fTextureMultisampleTests.cpp     [all...]

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