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  /external/qemu/
Makefile.android 362 # This seems to be the only way to add an object file that was not generated from
  /external/qemu/audio/
coreaudio.c 311 /* note: we use DefaultSystemOutputDevice because DefaultOutputDevice seems to
  /external/qemu/distrib/jpeg-6b/
armv6_idct.S 47 * dozen of files, which seems not worth it. In addition, we choose to scale
  /external/qemu/distrib/libpng-1.2.46/
pngmem.c 105 * Borland seems to have a problem in DOS mode for exactly 64K.
  /external/qemu/distrib/sdl-1.2.15/
README.OS2 266 - Modified makefile in test to compile "testjoystick". Anyway, it's useless, since it seems to cause a lot of trouble in OS/2 (because os video routines, not Joystick support).
  /external/qemu/distrib/sdl-1.2.15/src/audio/paudio/
SDL_paudio.c 290 * * SIGNED - signed? comment seems wrong in sys/audio.h
  /external/qemu/distrib/sdl-1.2.15/src/cdrom/aix/
SDL_syscdrom.c 167 /* int seems to be OK in 32bit mode. */
  /external/qemu/distrib/sdl-1.2.15/src/cdrom/macosx/
CDPlayer.c 125 /* I'm commenting this out because it seems to be harmless */
  /external/qemu/distrib/sdl-1.2.15/src/video/quartz/
SDL_QuartzWM.m 112 p.y -= 1.0f; /* Apparently y goes from 1 to h, not from 0 to h-1 (i.e. the "location of the mouse" seems to be defined as "the location of the top left corner of the mouse pointer's hot pixel" */
  /external/qemu/distrib/sdl-1.2.15/src/video/x11/
SDL_x11gl.c 105 /* 64 seems nice. */
SDL_x11wm.c 212 seems) need an icon window *and* icon pixmap to work properly, while
  /external/qemu/docs/
QEMU-MEMORY-MANAGEMENT.TXT 133 (1, 2 and 4 bytes). This seems to be never used by the current code.
  /external/qemu-pc-bios/bochs/bios/
acpi-dsdt.dsl 252 /* Keyboard seems to be important for WinXP install */
  /external/replicaisland/res/values/
wanda.xml 150 He?s a criminal mastermind. The whole businessman-with-a-heart-of-gold shtick is just for show. Secretly he?s built Rokudou Corp. by investing in all sorts of illegal black markets. His main source of income seems to come from stripping natural resources from impoverished and war-torn nations.
  /external/skia/bench/
tile_analyze.py 101 # The option of implementing prefix matching as in gsutil seems to be
  /external/skia/experimental/PdfViewer/
SkPdfGraphicsState.h 188 // TODO(edisonn): seems paper only. Verify.
  /external/skia/include/core/
SkPathRef.h 387 // Note that realloc could memcpy more than we need. It seems to be a win anyway. TODO:
  /external/skia/src/core/
SkBitmapScaler.cpp 271 // todo: seems like we could handle negative dstWidth/Height, since that
SkPathRef.cpp 281 // slower than just writing the loop. This seems odd, and hopefully in the
SkRegion_path.cpp 14 // The rgnbuilder caller *seems* to pass short counts, possible often seens early failure, so
SkString.cpp 477 /* Seems we should use realloc here, since that is safe if it fails
  /external/skia/src/gpu/
SkGr.cpp 160 // Everything seems good... skip ahead to the data.
  /external/skia/src/gpu/effects/
GrDistanceFieldTextureEffect.cpp 325 // transformations, and even then using a single factor seems like a reasonable
  /external/skia/src/ports/
SkFontHost_mac.cpp     [all...]
SkTypeface_win_dw.cpp 449 //TODO: is this even desired? It seems PDF only wants this value for Type1

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