1 // 2 // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 7 // main.h: Management of thread-local data. 8 9 #ifndef LIBGLESV2_MAIN_H_ 10 #define LIBGLESV2_MAIN_H_ 11 12 #include "common/debug.h" 13 14 #include <GLES2/gl2.h> 15 #include <EGL/egl.h> 16 17 namespace egl 18 { 19 class Display; 20 class Surface; 21 } 22 23 namespace gl 24 { 25 class Context; 26 27 struct Current 28 { 29 Context *context; 30 egl::Display *display; 31 }; 32 33 void makeCurrent(Context *context, egl::Display *display, egl::Surface *surface); 34 35 Context *getContext(); 36 Context *getNonLostContext(); 37 egl::Display *getDisplay(); 38 39 void error(GLenum errorCode); 40 41 template<class T> 42 const T &error(GLenum errorCode, const T &returnValue) 43 { 44 error(errorCode); 45 46 return returnValue; 47 } 48 49 } 50 51 namespace rx 52 { 53 class Renderer; 54 } 55 56 extern "C" 57 { 58 // Exported functions for use by EGL 59 gl::Context *glCreateContext(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess); 60 void glDestroyContext(gl::Context *context); 61 void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface); 62 gl::Context *glGetCurrentContext(); 63 rx::Renderer *glCreateRenderer(egl::Display *display, EGLNativeDisplayType nativeDisplay, EGLint requestedDisplayType); 64 void glDestroyRenderer(rx::Renderer *renderer); 65 66 __eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname); 67 bool __stdcall glBindTexImage(egl::Surface *surface); 68 } 69 70 #endif // LIBGLESV2_MAIN_H_ 71