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      1 /**************************************************************************
      2  *
      3  * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27  /*
     28   * Authors:
     29   *   Keith Whitwell <keith (at) tungstengraphics.com>
     30   *   Michel Dnzer <michel (at) tungstengraphics.com>
     31   */
     32 
     33 #include "intel_mipmap_tree.h"
     34 #include "intel_tex_layout.h"
     35 #include "intel_context.h"
     36 
     37 #include "main/image.h"
     38 #include "main/macros.h"
     39 
     40 static unsigned int
     41 intel_horizontal_texture_alignment_unit(struct intel_context *intel,
     42                                        gl_format format)
     43 {
     44    /**
     45     * From the "Alignment Unit Size" section of various specs, namely:
     46     * - Gen3 Spec: "Memory Data Formats" Volume,         Section 1.20.1.4
     47     * - i965 and G45 PRMs:             Volume 1,         Section 6.17.3.4.
     48     * - Ironlake and Sandybridge PRMs: Volume 1, Part 1, Section 7.18.3.4
     49     * - BSpec (for Ivybridge and slight variations in separate stencil)
     50     *
     51     * +----------------------------------------------------------------------+
     52     * |                                        | alignment unit width  ("i") |
     53     * | Surface Property                       |-----------------------------|
     54     * |                                        | 915 | 965 | ILK | SNB | IVB |
     55     * +----------------------------------------------------------------------+
     56     * | YUV 4:2:2 format                       |  8  |  4  |  4  |  4  |  4  |
     57     * | BC1-5 compressed format (DXTn/S3TC)    |  4  |  4  |  4  |  4  |  4  |
     58     * | FXT1  compressed format                |  8  |  8  |  8  |  8  |  8  |
     59     * | Depth Buffer (16-bit)                  |  4  |  4  |  4  |  4  |  8  |
     60     * | Depth Buffer (other)                   |  4  |  4  |  4  |  4  |  4  |
     61     * | Separate Stencil Buffer                | N/A | N/A |  8  |  8  |  8  |
     62     * | All Others                             |  4  |  4  |  4  |  4  |  4  |
     63     * +----------------------------------------------------------------------+
     64     *
     65     * On IVB+, non-special cases can be overridden by setting the SURFACE_STATE
     66     * "Surface Horizontal Alignment" field to HALIGN_4 or HALIGN_8.
     67     */
     68     if (_mesa_is_format_compressed(format)) {
     69        /* The hardware alignment requirements for compressed textures
     70         * happen to match the block boundaries.
     71         */
     72       unsigned int i, j;
     73       _mesa_get_format_block_size(format, &i, &j);
     74       return i;
     75     }
     76 
     77    if (format == MESA_FORMAT_S8)
     78       return 8;
     79 
     80    if (intel->gen >= 7 && format == MESA_FORMAT_Z16)
     81       return 8;
     82 
     83    return 4;
     84 }
     85 
     86 static unsigned int
     87 intel_vertical_texture_alignment_unit(struct intel_context *intel,
     88                                      gl_format format)
     89 {
     90    /**
     91     * From the "Alignment Unit Size" section of various specs, namely:
     92     * - Gen3 Spec: "Memory Data Formats" Volume,         Section 1.20.1.4
     93     * - i965 and G45 PRMs:             Volume 1,         Section 6.17.3.4.
     94     * - Ironlake and Sandybridge PRMs: Volume 1, Part 1, Section 7.18.3.4
     95     * - BSpec (for Ivybridge and slight variations in separate stencil)
     96     *
     97     * +----------------------------------------------------------------------+
     98     * |                                        | alignment unit height ("j") |
     99     * | Surface Property                       |-----------------------------|
    100     * |                                        | 915 | 965 | ILK | SNB | IVB |
    101     * +----------------------------------------------------------------------+
    102     * | BC1-5 compressed format (DXTn/S3TC)    |  4  |  4  |  4  |  4  |  4  |
    103     * | FXT1  compressed format                |  4  |  4  |  4  |  4  |  4  |
    104     * | Depth Buffer                           |  2  |  2  |  2  |  4  |  4  |
    105     * | Separate Stencil Buffer                | N/A | N/A | N/A |  4  |  8  |
    106     * | Multisampled (4x or 8x) render target  | N/A | N/A | N/A |  4  |  4  |
    107     * | All Others                             |  2  |  2  |  2  |  2  |  2  |
    108     * +----------------------------------------------------------------------+
    109     *
    110     * On SNB+, non-special cases can be overridden by setting the SURFACE_STATE
    111     * "Surface Vertical Alignment" field to VALIGN_2 or VALIGN_4.
    112     *
    113     * We currently don't support multisampling.
    114     */
    115    if (_mesa_is_format_compressed(format))
    116       return 4;
    117 
    118    if (format == MESA_FORMAT_S8)
    119       return intel->gen >= 7 ? 8 : 4;
    120 
    121    GLenum base_format = _mesa_get_format_base_format(format);
    122 
    123    if (intel->gen >= 6 &&
    124        (base_format == GL_DEPTH_COMPONENT ||
    125 	base_format == GL_DEPTH_STENCIL)) {
    126       return 4;
    127    }
    128 
    129    return 2;
    130 }
    131 
    132 void
    133 intel_get_texture_alignment_unit(struct intel_context *intel,
    134 				 gl_format format,
    135 				 unsigned int *w, unsigned int *h)
    136 {
    137    *w = intel_horizontal_texture_alignment_unit(intel, format);
    138    *h = intel_vertical_texture_alignment_unit(intel, format);
    139 }
    140 
    141 void i945_miptree_layout_2d(struct intel_mipmap_tree *mt)
    142 {
    143    GLuint level;
    144    GLuint x = 0;
    145    GLuint y = 0;
    146    GLuint width = mt->width0;
    147    GLuint height = mt->height0;
    148    GLuint depth = mt->depth0; /* number of array layers. */
    149 
    150    mt->total_width = mt->width0;
    151 
    152    if (mt->compressed) {
    153        mt->total_width = ALIGN(mt->width0, mt->align_w);
    154    }
    155 
    156    /* May need to adjust width to accomodate the placement of
    157     * the 2nd mipmap.  This occurs when the alignment
    158     * constraints of mipmap placement push the right edge of the
    159     * 2nd mipmap out past the width of its parent.
    160     */
    161    if (mt->first_level != mt->last_level) {
    162        GLuint mip1_width;
    163 
    164        if (mt->compressed) {
    165            mip1_width = ALIGN(minify(mt->width0), mt->align_w)
    166                + ALIGN(minify(minify(mt->width0)), mt->align_w);
    167        } else {
    168            mip1_width = ALIGN(minify(mt->width0), mt->align_w)
    169                + minify(minify(mt->width0));
    170        }
    171 
    172        if (mip1_width > mt->total_width) {
    173            mt->total_width = mip1_width;
    174        }
    175    }
    176 
    177    mt->total_height = 0;
    178 
    179    for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
    180       GLuint img_height;
    181 
    182       intel_miptree_set_level_info(mt, level, x, y, width,
    183 				   height, depth);
    184 
    185       img_height = ALIGN(height, mt->align_h);
    186       if (mt->compressed)
    187 	 img_height /= mt->align_h;
    188 
    189       /* Because the images are packed better, the final offset
    190        * might not be the maximal one:
    191        */
    192       mt->total_height = MAX2(mt->total_height, y + img_height);
    193 
    194       /* Layout_below: step right after second mipmap.
    195        */
    196       if (level == mt->first_level + 1) {
    197 	 x += ALIGN(width, mt->align_w);
    198       }
    199       else {
    200 	 y += img_height;
    201       }
    202 
    203       width  = minify(width);
    204       height = minify(height);
    205    }
    206 }
    207