1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #include "FBConfig.h" 17 #include "FrameBuffer.h" 18 #include "EGLDispatch.h" 19 #include <stdio.h> 20 21 FBConfig **FBConfig::s_fbConfigs = NULL; 22 int FBConfig::s_numConfigs = 0; 23 24 const GLuint FBConfig::s_configAttribs[] = { 25 EGL_DEPTH_SIZE, // must be first - see getDepthSize() 26 EGL_STENCIL_SIZE, // must be second - see getStencilSize() 27 EGL_RENDERABLE_TYPE,// must be third - see getRenderableType() 28 EGL_SURFACE_TYPE, // must be fourth - see getSurfaceType() 29 EGL_CONFIG_ID, // must be fifth - see chooseConfig() 30 EGL_BUFFER_SIZE, 31 EGL_ALPHA_SIZE, 32 EGL_BLUE_SIZE, 33 EGL_GREEN_SIZE, 34 EGL_RED_SIZE, 35 EGL_CONFIG_CAVEAT, 36 EGL_LEVEL, 37 EGL_MAX_PBUFFER_HEIGHT, 38 EGL_MAX_PBUFFER_PIXELS, 39 EGL_MAX_PBUFFER_WIDTH, 40 EGL_NATIVE_RENDERABLE, 41 EGL_NATIVE_VISUAL_ID, 42 EGL_NATIVE_VISUAL_TYPE, 43 EGL_SAMPLES, 44 EGL_SAMPLE_BUFFERS, 45 EGL_TRANSPARENT_TYPE, 46 EGL_TRANSPARENT_BLUE_VALUE, 47 EGL_TRANSPARENT_GREEN_VALUE, 48 EGL_TRANSPARENT_RED_VALUE, 49 EGL_BIND_TO_TEXTURE_RGB, 50 EGL_BIND_TO_TEXTURE_RGBA, 51 EGL_MIN_SWAP_INTERVAL, 52 EGL_MAX_SWAP_INTERVAL, 53 EGL_LUMINANCE_SIZE, 54 EGL_ALPHA_MASK_SIZE, 55 EGL_COLOR_BUFFER_TYPE, 56 //EGL_MATCH_NATIVE_PIXMAP, 57 EGL_CONFORMANT 58 }; 59 60 const int FBConfig::s_numConfigAttribs = sizeof(FBConfig::s_configAttribs) / sizeof(GLuint); 61 62 InitConfigStatus FBConfig::initConfigList(FrameBuffer *fb) 63 { 64 InitConfigStatus ret = INIT_CONFIG_FAILED; 65 66 if (!fb) { 67 return ret; 68 } 69 70 EGLDisplay dpy = fb->getDisplay(); 71 72 if (dpy == EGL_NO_DISPLAY) { 73 fprintf(stderr,"Could not get EGL Display\n"); 74 return ret; 75 } 76 77 // 78 // Query the set of configs in the EGL backend 79 // 80 EGLint nConfigs; 81 if (!s_egl.eglGetConfigs(dpy, NULL, 0, &nConfigs)) { 82 fprintf(stderr, "Could not get number of available configs\n"); 83 return ret; 84 } 85 EGLConfig *configs = new EGLConfig[nConfigs]; 86 s_egl.eglGetConfigs(dpy, configs, nConfigs, &nConfigs); 87 88 // 89 // copy the config attributes, filter out 90 // configs we do not want to support. 91 // 92 int j = 0; 93 s_fbConfigs = new FBConfig*[nConfigs]; 94 for (int i=0; i<nConfigs; i++) { 95 96 // 97 // filter out configs which does not support pbuffers. 98 // we only support pbuffer configs since we use a pbuffer 99 // handle to bind a guest created window object. 100 // 101 EGLint surfaceType; 102 s_egl.eglGetConfigAttrib(dpy, configs[i], 103 EGL_SURFACE_TYPE, &surfaceType); 104 if (!(surfaceType & EGL_PBUFFER_BIT)) continue; 105 106 // 107 // Filter out not RGB configs 108 // 109 EGLint redSize, greenSize, blueSize; 110 s_egl.eglGetConfigAttrib(dpy, configs[i], EGL_RED_SIZE, &redSize); 111 s_egl.eglGetConfigAttrib(dpy, configs[i], EGL_BLUE_SIZE, &blueSize); 112 s_egl.eglGetConfigAttrib(dpy, configs[i], EGL_GREEN_SIZE, &greenSize); 113 if (redSize==0 || greenSize==0 || blueSize==0) continue; 114 115 s_fbConfigs[j++] = new FBConfig(dpy, configs[i]); 116 } 117 s_numConfigs = j; 118 119 delete[] configs; 120 121 return s_numConfigs > 0 ? INIT_CONFIG_PASSED : INIT_CONFIG_FAILED; 122 } 123 124 const FBConfig *FBConfig::get(int p_config) 125 { 126 if (p_config >= 0 && p_config < s_numConfigs) { 127 return s_fbConfigs[p_config]; 128 } 129 return NULL; 130 } 131 132 int FBConfig::getNumConfigs() 133 { 134 return s_numConfigs; 135 } 136 137 void FBConfig::packConfigsInfo(GLuint *buffer) 138 { 139 memcpy(buffer, s_configAttribs, s_numConfigAttribs * sizeof(GLuint)); 140 for (int i=0; i<s_numConfigs; i++) { 141 memcpy(buffer+(i+1)*s_numConfigAttribs, 142 s_fbConfigs[i]->m_attribValues, 143 s_numConfigAttribs * sizeof(GLuint)); 144 } 145 } 146 147 int FBConfig::chooseConfig(FrameBuffer *fb, EGLint * attribs, uint32_t * configs, uint32_t configs_size) 148 { 149 EGLDisplay dpy = fb->getDisplay(); 150 int ret = 0; 151 152 if (dpy == EGL_NO_DISPLAY) { 153 fprintf(stderr,"Could not get EGL Display\n"); 154 return ret; 155 } 156 // 157 // Query the num of configs in the EGL backend 158 // 159 EGLint nConfigs; 160 if (!s_egl.eglGetConfigs(dpy, NULL, 0, &nConfigs)) { 161 fprintf(stderr, "Could not get number of available configs\n"); 162 return ret; 163 } 164 // 165 // Query the max matching configs in the backend 166 // 167 EGLConfig *matchedConfigs = new EGLConfig[nConfigs]; 168 169 // 170 //Until we have EGLImage implementation, we force pbuf configs 171 // 172 bool needToAddPbufAttr = true; 173 int attribCnt = 0; 174 EGLint * attrib_p = attribs; 175 if (attribs) { 176 while (attrib_p[0] != EGL_NONE) { 177 if (attrib_p[0] == EGL_SURFACE_TYPE) { 178 attrib_p[1] = EGL_PBUFFER_BIT; //replace whatever was there before 179 needToAddPbufAttr = false; 180 } 181 attrib_p += 2; 182 attribCnt += 2; 183 } 184 } 185 EGLint * newAttribs = new EGLint[attribCnt + 1 + ((needToAddPbufAttr) ? 2 : 0)]; 186 attrib_p = newAttribs; 187 if (needToAddPbufAttr) { 188 *(attrib_p++) = EGL_SURFACE_TYPE; 189 *(attrib_p++) = EGL_PBUFFER_BIT; 190 } 191 memcpy(attrib_p, attribs, attribCnt*sizeof(EGLint)); 192 attrib_p += attribCnt; 193 *attrib_p = EGL_NONE; 194 195 #if 0 196 if (newAttribs) { 197 EGLint * attrib_p = newAttribs; 198 while (attrib_p[0] != EGL_NONE) { 199 DBG("attr: 0x%x %d, ", attrib_p[0], attrib_p[1]); 200 attrib_p += 2; 201 } 202 } 203 #endif 204 205 if (!s_egl.eglChooseConfig(dpy, newAttribs, matchedConfigs, nConfigs, &nConfigs)) { 206 nConfigs = 0; 207 } 208 209 delete[] newAttribs; 210 211 // 212 // From all matchedConfigs we need only config_size FBConfigs, so we intersect both lists compating the CONFIG_ID attribute 213 // 214 uint32_t nVerifiedCfgs = 0; 215 for (int matchedIdx=0; matchedIdx<nConfigs; matchedIdx++) { 216 if ((configs != NULL) && (configs_size > 0) && (nVerifiedCfgs >= configs_size)) break; //We have enouhgt configs 217 int sCfgId; 218 s_egl.eglGetConfigAttrib(dpy, matchedConfigs[matchedIdx], EGL_CONFIG_ID, &sCfgId); 219 for (int fbIdx=0; fbIdx<s_numConfigs; fbIdx++) { 220 int dCfgId = s_fbConfigs[fbIdx]->m_attribValues[4]; //CONFIG_ID 221 if (sCfgId == dCfgId) { 222 //This config matches the requested attributes and filtered into fbConfigs, so we're happy with it 223 if (configs && nVerifiedCfgs < configs_size) { 224 configs[nVerifiedCfgs] = fbIdx; 225 } 226 nVerifiedCfgs++; 227 break; 228 } 229 } 230 } 231 232 delete[] matchedConfigs; 233 234 return nVerifiedCfgs; 235 } 236 237 FBConfig::FBConfig(EGLDisplay p_eglDpy, EGLConfig p_eglCfg) 238 { 239 m_eglConfig = p_eglCfg; 240 m_attribValues = new GLint[s_numConfigAttribs]; 241 for (int i=0; i<s_numConfigAttribs; i++) { 242 m_attribValues[i] = 0; 243 s_egl.eglGetConfigAttrib(p_eglDpy, p_eglCfg, s_configAttribs[i], &m_attribValues[i]); 244 245 // 246 // All exported configs supports android native window rendering 247 // 248 if (s_configAttribs[i] == EGL_SURFACE_TYPE) { 249 m_attribValues[i] |= EGL_WINDOW_BIT; 250 } 251 } 252 } 253 254 FBConfig::~FBConfig() 255 { 256 if (m_attribValues) { 257 delete[] m_attribValues; 258 } 259 } 260