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      1 //===-- LoopUnswitch.cpp - Hoist loop-invariant conditionals in loop ------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This pass transforms loops that contain branches on loop-invariant conditions
     11 // to have multiple loops.  For example, it turns the left into the right code:
     12 //
     13 //  for (...)                  if (lic)
     14 //    A                          for (...)
     15 //    if (lic)                     A; B; C
     16 //      B                      else
     17 //    C                          for (...)
     18 //                                 A; C
     19 //
     20 // This can increase the size of the code exponentially (doubling it every time
     21 // a loop is unswitched) so we only unswitch if the resultant code will be
     22 // smaller than a threshold.
     23 //
     24 // This pass expects LICM to be run before it to hoist invariant conditions out
     25 // of the loop, to make the unswitching opportunity obvious.
     26 //
     27 //===----------------------------------------------------------------------===//
     28 
     29 #include "llvm/Transforms/Scalar.h"
     30 #include "llvm/ADT/STLExtras.h"
     31 #include "llvm/ADT/SmallPtrSet.h"
     32 #include "llvm/ADT/Statistic.h"
     33 #include "llvm/Analysis/AssumptionCache.h"
     34 #include "llvm/Analysis/CodeMetrics.h"
     35 #include "llvm/Analysis/InstructionSimplify.h"
     36 #include "llvm/Analysis/LoopInfo.h"
     37 #include "llvm/Analysis/LoopPass.h"
     38 #include "llvm/Analysis/ScalarEvolution.h"
     39 #include "llvm/Analysis/TargetTransformInfo.h"
     40 #include "llvm/IR/Constants.h"
     41 #include "llvm/IR/DerivedTypes.h"
     42 #include "llvm/IR/Dominators.h"
     43 #include "llvm/IR/Function.h"
     44 #include "llvm/IR/Instructions.h"
     45 #include "llvm/IR/Module.h"
     46 #include "llvm/Support/CommandLine.h"
     47 #include "llvm/Support/Debug.h"
     48 #include "llvm/Support/raw_ostream.h"
     49 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
     50 #include "llvm/Transforms/Utils/Cloning.h"
     51 #include "llvm/Transforms/Utils/Local.h"
     52 #include <algorithm>
     53 #include <map>
     54 #include <set>
     55 using namespace llvm;
     56 
     57 #define DEBUG_TYPE "loop-unswitch"
     58 
     59 STATISTIC(NumBranches, "Number of branches unswitched");
     60 STATISTIC(NumSwitches, "Number of switches unswitched");
     61 STATISTIC(NumSelects , "Number of selects unswitched");
     62 STATISTIC(NumTrivial , "Number of unswitches that are trivial");
     63 STATISTIC(NumSimplify, "Number of simplifications of unswitched code");
     64 STATISTIC(TotalInsts,  "Total number of instructions analyzed");
     65 
     66 // The specific value of 100 here was chosen based only on intuition and a
     67 // few specific examples.
     68 static cl::opt<unsigned>
     69 Threshold("loop-unswitch-threshold", cl::desc("Max loop size to unswitch"),
     70           cl::init(100), cl::Hidden);
     71 
     72 namespace {
     73 
     74   class LUAnalysisCache {
     75 
     76     typedef DenseMap<const SwitchInst*, SmallPtrSet<const Value *, 8> >
     77       UnswitchedValsMap;
     78 
     79     typedef UnswitchedValsMap::iterator UnswitchedValsIt;
     80 
     81     struct LoopProperties {
     82       unsigned CanBeUnswitchedCount;
     83       unsigned SizeEstimation;
     84       UnswitchedValsMap UnswitchedVals;
     85     };
     86 
     87     // Here we use std::map instead of DenseMap, since we need to keep valid
     88     // LoopProperties pointer for current loop for better performance.
     89     typedef std::map<const Loop*, LoopProperties> LoopPropsMap;
     90     typedef LoopPropsMap::iterator LoopPropsMapIt;
     91 
     92     LoopPropsMap LoopsProperties;
     93     UnswitchedValsMap *CurLoopInstructions;
     94     LoopProperties *CurrentLoopProperties;
     95 
     96     // Max size of code we can produce on remained iterations.
     97     unsigned MaxSize;
     98 
     99     public:
    100 
    101       LUAnalysisCache() :
    102         CurLoopInstructions(nullptr), CurrentLoopProperties(nullptr),
    103         MaxSize(Threshold)
    104       {}
    105 
    106       // Analyze loop. Check its size, calculate is it possible to unswitch
    107       // it. Returns true if we can unswitch this loop.
    108       bool countLoop(const Loop *L, const TargetTransformInfo &TTI,
    109                      AssumptionCache *AC);
    110 
    111       // Clean all data related to given loop.
    112       void forgetLoop(const Loop *L);
    113 
    114       // Mark case value as unswitched.
    115       // Since SI instruction can be partly unswitched, in order to avoid
    116       // extra unswitching in cloned loops keep track all unswitched values.
    117       void setUnswitched(const SwitchInst *SI, const Value *V);
    118 
    119       // Check was this case value unswitched before or not.
    120       bool isUnswitched(const SwitchInst *SI, const Value *V);
    121 
    122       // Clone all loop-unswitch related loop properties.
    123       // Redistribute unswitching quotas.
    124       // Note, that new loop data is stored inside the VMap.
    125       void cloneData(const Loop *NewLoop, const Loop *OldLoop,
    126                      const ValueToValueMapTy &VMap);
    127   };
    128 
    129   class LoopUnswitch : public LoopPass {
    130     LoopInfo *LI;  // Loop information
    131     LPPassManager *LPM;
    132     AssumptionCache *AC;
    133 
    134     // LoopProcessWorklist - Used to check if second loop needs processing
    135     // after RewriteLoopBodyWithConditionConstant rewrites first loop.
    136     std::vector<Loop*> LoopProcessWorklist;
    137 
    138     LUAnalysisCache BranchesInfo;
    139 
    140     bool OptimizeForSize;
    141     bool redoLoop;
    142 
    143     Loop *currentLoop;
    144     DominatorTree *DT;
    145     BasicBlock *loopHeader;
    146     BasicBlock *loopPreheader;
    147 
    148     // LoopBlocks contains all of the basic blocks of the loop, including the
    149     // preheader of the loop, the body of the loop, and the exit blocks of the
    150     // loop, in that order.
    151     std::vector<BasicBlock*> LoopBlocks;
    152     // NewBlocks contained cloned copy of basic blocks from LoopBlocks.
    153     std::vector<BasicBlock*> NewBlocks;
    154 
    155   public:
    156     static char ID; // Pass ID, replacement for typeid
    157     explicit LoopUnswitch(bool Os = false) :
    158       LoopPass(ID), OptimizeForSize(Os), redoLoop(false),
    159       currentLoop(nullptr), DT(nullptr), loopHeader(nullptr),
    160       loopPreheader(nullptr) {
    161         initializeLoopUnswitchPass(*PassRegistry::getPassRegistry());
    162       }
    163 
    164     bool runOnLoop(Loop *L, LPPassManager &LPM) override;
    165     bool processCurrentLoop();
    166 
    167     /// This transformation requires natural loop information & requires that
    168     /// loop preheaders be inserted into the CFG.
    169     ///
    170     void getAnalysisUsage(AnalysisUsage &AU) const override {
    171       AU.addRequired<AssumptionCacheTracker>();
    172       AU.addRequiredID(LoopSimplifyID);
    173       AU.addPreservedID(LoopSimplifyID);
    174       AU.addRequired<LoopInfoWrapperPass>();
    175       AU.addPreserved<LoopInfoWrapperPass>();
    176       AU.addRequiredID(LCSSAID);
    177       AU.addPreservedID(LCSSAID);
    178       AU.addPreserved<DominatorTreeWrapperPass>();
    179       AU.addPreserved<ScalarEvolution>();
    180       AU.addRequired<TargetTransformInfoWrapperPass>();
    181     }
    182 
    183   private:
    184 
    185     void releaseMemory() override {
    186       BranchesInfo.forgetLoop(currentLoop);
    187     }
    188 
    189     void initLoopData() {
    190       loopHeader = currentLoop->getHeader();
    191       loopPreheader = currentLoop->getLoopPreheader();
    192     }
    193 
    194     /// Split all of the edges from inside the loop to their exit blocks.
    195     /// Update the appropriate Phi nodes as we do so.
    196     void SplitExitEdges(Loop *L, const SmallVectorImpl<BasicBlock *> &ExitBlocks);
    197 
    198     bool UnswitchIfProfitable(Value *LoopCond, Constant *Val);
    199     void UnswitchTrivialCondition(Loop *L, Value *Cond, Constant *Val,
    200                                   BasicBlock *ExitBlock);
    201     void UnswitchNontrivialCondition(Value *LIC, Constant *OnVal, Loop *L);
    202 
    203     void RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
    204                                               Constant *Val, bool isEqual);
    205 
    206     void EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val,
    207                                         BasicBlock *TrueDest,
    208                                         BasicBlock *FalseDest,
    209                                         Instruction *InsertPt);
    210 
    211     void SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L);
    212     bool IsTrivialUnswitchCondition(Value *Cond, Constant **Val = nullptr,
    213                                     BasicBlock **LoopExit = nullptr);
    214 
    215   };
    216 }
    217 
    218 // Analyze loop. Check its size, calculate is it possible to unswitch
    219 // it. Returns true if we can unswitch this loop.
    220 bool LUAnalysisCache::countLoop(const Loop *L, const TargetTransformInfo &TTI,
    221                                 AssumptionCache *AC) {
    222 
    223   LoopPropsMapIt PropsIt;
    224   bool Inserted;
    225   std::tie(PropsIt, Inserted) =
    226       LoopsProperties.insert(std::make_pair(L, LoopProperties()));
    227 
    228   LoopProperties &Props = PropsIt->second;
    229 
    230   if (Inserted) {
    231     // New loop.
    232 
    233     // Limit the number of instructions to avoid causing significant code
    234     // expansion, and the number of basic blocks, to avoid loops with
    235     // large numbers of branches which cause loop unswitching to go crazy.
    236     // This is a very ad-hoc heuristic.
    237 
    238     SmallPtrSet<const Value *, 32> EphValues;
    239     CodeMetrics::collectEphemeralValues(L, AC, EphValues);
    240 
    241     // FIXME: This is overly conservative because it does not take into
    242     // consideration code simplification opportunities and code that can
    243     // be shared by the resultant unswitched loops.
    244     CodeMetrics Metrics;
    245     for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
    246          I != E; ++I)
    247       Metrics.analyzeBasicBlock(*I, TTI, EphValues);
    248 
    249     Props.SizeEstimation = std::min(Metrics.NumInsts, Metrics.NumBlocks * 5);
    250     Props.CanBeUnswitchedCount = MaxSize / (Props.SizeEstimation);
    251     MaxSize -= Props.SizeEstimation * Props.CanBeUnswitchedCount;
    252 
    253     if (Metrics.notDuplicatable) {
    254       DEBUG(dbgs() << "NOT unswitching loop %"
    255                    << L->getHeader()->getName() << ", contents cannot be "
    256                    << "duplicated!\n");
    257       return false;
    258     }
    259   }
    260 
    261   if (!Props.CanBeUnswitchedCount) {
    262     DEBUG(dbgs() << "NOT unswitching loop %"
    263                  << L->getHeader()->getName() << ", cost too high: "
    264                  << L->getBlocks().size() << "\n");
    265     return false;
    266   }
    267 
    268   // Be careful. This links are good only before new loop addition.
    269   CurrentLoopProperties = &Props;
    270   CurLoopInstructions = &Props.UnswitchedVals;
    271 
    272   return true;
    273 }
    274 
    275 // Clean all data related to given loop.
    276 void LUAnalysisCache::forgetLoop(const Loop *L) {
    277 
    278   LoopPropsMapIt LIt = LoopsProperties.find(L);
    279 
    280   if (LIt != LoopsProperties.end()) {
    281     LoopProperties &Props = LIt->second;
    282     MaxSize += Props.CanBeUnswitchedCount * Props.SizeEstimation;
    283     LoopsProperties.erase(LIt);
    284   }
    285 
    286   CurrentLoopProperties = nullptr;
    287   CurLoopInstructions = nullptr;
    288 }
    289 
    290 // Mark case value as unswitched.
    291 // Since SI instruction can be partly unswitched, in order to avoid
    292 // extra unswitching in cloned loops keep track all unswitched values.
    293 void LUAnalysisCache::setUnswitched(const SwitchInst *SI, const Value *V) {
    294   (*CurLoopInstructions)[SI].insert(V);
    295 }
    296 
    297 // Check was this case value unswitched before or not.
    298 bool LUAnalysisCache::isUnswitched(const SwitchInst *SI, const Value *V) {
    299   return (*CurLoopInstructions)[SI].count(V);
    300 }
    301 
    302 // Clone all loop-unswitch related loop properties.
    303 // Redistribute unswitching quotas.
    304 // Note, that new loop data is stored inside the VMap.
    305 void LUAnalysisCache::cloneData(const Loop *NewLoop, const Loop *OldLoop,
    306                                 const ValueToValueMapTy &VMap) {
    307 
    308   LoopProperties &NewLoopProps = LoopsProperties[NewLoop];
    309   LoopProperties &OldLoopProps = *CurrentLoopProperties;
    310   UnswitchedValsMap &Insts = OldLoopProps.UnswitchedVals;
    311 
    312   // Reallocate "can-be-unswitched quota"
    313 
    314   --OldLoopProps.CanBeUnswitchedCount;
    315   unsigned Quota = OldLoopProps.CanBeUnswitchedCount;
    316   NewLoopProps.CanBeUnswitchedCount = Quota / 2;
    317   OldLoopProps.CanBeUnswitchedCount = Quota - Quota / 2;
    318 
    319   NewLoopProps.SizeEstimation = OldLoopProps.SizeEstimation;
    320 
    321   // Clone unswitched values info:
    322   // for new loop switches we clone info about values that was
    323   // already unswitched and has redundant successors.
    324   for (UnswitchedValsIt I = Insts.begin(); I != Insts.end(); ++I) {
    325     const SwitchInst *OldInst = I->first;
    326     Value *NewI = VMap.lookup(OldInst);
    327     const SwitchInst *NewInst = cast_or_null<SwitchInst>(NewI);
    328     assert(NewInst && "All instructions that are in SrcBB must be in VMap.");
    329 
    330     NewLoopProps.UnswitchedVals[NewInst] = OldLoopProps.UnswitchedVals[OldInst];
    331   }
    332 }
    333 
    334 char LoopUnswitch::ID = 0;
    335 INITIALIZE_PASS_BEGIN(LoopUnswitch, "loop-unswitch", "Unswitch loops",
    336                       false, false)
    337 INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass)
    338 INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
    339 INITIALIZE_PASS_DEPENDENCY(LoopSimplify)
    340 INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
    341 INITIALIZE_PASS_DEPENDENCY(LCSSA)
    342 INITIALIZE_PASS_END(LoopUnswitch, "loop-unswitch", "Unswitch loops",
    343                       false, false)
    344 
    345 Pass *llvm::createLoopUnswitchPass(bool Os) {
    346   return new LoopUnswitch(Os);
    347 }
    348 
    349 /// FindLIVLoopCondition - Cond is a condition that occurs in L.  If it is
    350 /// invariant in the loop, or has an invariant piece, return the invariant.
    351 /// Otherwise, return null.
    352 static Value *FindLIVLoopCondition(Value *Cond, Loop *L, bool &Changed) {
    353 
    354   // We started analyze new instruction, increment scanned instructions counter.
    355   ++TotalInsts;
    356 
    357   // We can never unswitch on vector conditions.
    358   if (Cond->getType()->isVectorTy())
    359     return nullptr;
    360 
    361   // Constants should be folded, not unswitched on!
    362   if (isa<Constant>(Cond)) return nullptr;
    363 
    364   // TODO: Handle: br (VARIANT|INVARIANT).
    365 
    366   // Hoist simple values out.
    367   if (L->makeLoopInvariant(Cond, Changed))
    368     return Cond;
    369 
    370   if (BinaryOperator *BO = dyn_cast<BinaryOperator>(Cond))
    371     if (BO->getOpcode() == Instruction::And ||
    372         BO->getOpcode() == Instruction::Or) {
    373       // If either the left or right side is invariant, we can unswitch on this,
    374       // which will cause the branch to go away in one loop and the condition to
    375       // simplify in the other one.
    376       if (Value *LHS = FindLIVLoopCondition(BO->getOperand(0), L, Changed))
    377         return LHS;
    378       if (Value *RHS = FindLIVLoopCondition(BO->getOperand(1), L, Changed))
    379         return RHS;
    380     }
    381 
    382   return nullptr;
    383 }
    384 
    385 bool LoopUnswitch::runOnLoop(Loop *L, LPPassManager &LPM_Ref) {
    386   if (skipOptnoneFunction(L))
    387     return false;
    388 
    389   AC = &getAnalysis<AssumptionCacheTracker>().getAssumptionCache(
    390       *L->getHeader()->getParent());
    391   LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
    392   LPM = &LPM_Ref;
    393   DominatorTreeWrapperPass *DTWP =
    394       getAnalysisIfAvailable<DominatorTreeWrapperPass>();
    395   DT = DTWP ? &DTWP->getDomTree() : nullptr;
    396   currentLoop = L;
    397   Function *F = currentLoop->getHeader()->getParent();
    398   bool Changed = false;
    399   do {
    400     assert(currentLoop->isLCSSAForm(*DT));
    401     redoLoop = false;
    402     Changed |= processCurrentLoop();
    403   } while(redoLoop);
    404 
    405   if (Changed) {
    406     // FIXME: Reconstruct dom info, because it is not preserved properly.
    407     if (DT)
    408       DT->recalculate(*F);
    409   }
    410   return Changed;
    411 }
    412 
    413 /// processCurrentLoop - Do actual work and unswitch loop if possible
    414 /// and profitable.
    415 bool LoopUnswitch::processCurrentLoop() {
    416   bool Changed = false;
    417 
    418   initLoopData();
    419 
    420   // If LoopSimplify was unable to form a preheader, don't do any unswitching.
    421   if (!loopPreheader)
    422     return false;
    423 
    424   // Loops with indirectbr cannot be cloned.
    425   if (!currentLoop->isSafeToClone())
    426     return false;
    427 
    428   // Without dedicated exits, splitting the exit edge may fail.
    429   if (!currentLoop->hasDedicatedExits())
    430     return false;
    431 
    432   LLVMContext &Context = loopHeader->getContext();
    433 
    434   // Probably we reach the quota of branches for this loop. If so
    435   // stop unswitching.
    436   if (!BranchesInfo.countLoop(
    437           currentLoop, getAnalysis<TargetTransformInfoWrapperPass>().getTTI(
    438                            *currentLoop->getHeader()->getParent()),
    439           AC))
    440     return false;
    441 
    442   // Loop over all of the basic blocks in the loop.  If we find an interior
    443   // block that is branching on a loop-invariant condition, we can unswitch this
    444   // loop.
    445   for (Loop::block_iterator I = currentLoop->block_begin(),
    446          E = currentLoop->block_end(); I != E; ++I) {
    447     TerminatorInst *TI = (*I)->getTerminator();
    448     if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
    449       // If this isn't branching on an invariant condition, we can't unswitch
    450       // it.
    451       if (BI->isConditional()) {
    452         // See if this, or some part of it, is loop invariant.  If so, we can
    453         // unswitch on it if we desire.
    454         Value *LoopCond = FindLIVLoopCondition(BI->getCondition(),
    455                                                currentLoop, Changed);
    456         if (LoopCond && UnswitchIfProfitable(LoopCond,
    457                                              ConstantInt::getTrue(Context))) {
    458           ++NumBranches;
    459           return true;
    460         }
    461       }
    462     } else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
    463       Value *LoopCond = FindLIVLoopCondition(SI->getCondition(),
    464                                              currentLoop, Changed);
    465       unsigned NumCases = SI->getNumCases();
    466       if (LoopCond && NumCases) {
    467         // Find a value to unswitch on:
    468         // FIXME: this should chose the most expensive case!
    469         // FIXME: scan for a case with a non-critical edge?
    470         Constant *UnswitchVal = nullptr;
    471 
    472         // Do not process same value again and again.
    473         // At this point we have some cases already unswitched and
    474         // some not yet unswitched. Let's find the first not yet unswitched one.
    475         for (SwitchInst::CaseIt i = SI->case_begin(), e = SI->case_end();
    476              i != e; ++i) {
    477           Constant *UnswitchValCandidate = i.getCaseValue();
    478           if (!BranchesInfo.isUnswitched(SI, UnswitchValCandidate)) {
    479             UnswitchVal = UnswitchValCandidate;
    480             break;
    481           }
    482         }
    483 
    484         if (!UnswitchVal)
    485           continue;
    486 
    487         if (UnswitchIfProfitable(LoopCond, UnswitchVal)) {
    488           ++NumSwitches;
    489           return true;
    490         }
    491       }
    492     }
    493 
    494     // Scan the instructions to check for unswitchable values.
    495     for (BasicBlock::iterator BBI = (*I)->begin(), E = (*I)->end();
    496          BBI != E; ++BBI)
    497       if (SelectInst *SI = dyn_cast<SelectInst>(BBI)) {
    498         Value *LoopCond = FindLIVLoopCondition(SI->getCondition(),
    499                                                currentLoop, Changed);
    500         if (LoopCond && UnswitchIfProfitable(LoopCond,
    501                                              ConstantInt::getTrue(Context))) {
    502           ++NumSelects;
    503           return true;
    504         }
    505       }
    506   }
    507   return Changed;
    508 }
    509 
    510 /// isTrivialLoopExitBlock - Check to see if all paths from BB exit the
    511 /// loop with no side effects (including infinite loops).
    512 ///
    513 /// If true, we return true and set ExitBB to the block we
    514 /// exit through.
    515 ///
    516 static bool isTrivialLoopExitBlockHelper(Loop *L, BasicBlock *BB,
    517                                          BasicBlock *&ExitBB,
    518                                          std::set<BasicBlock*> &Visited) {
    519   if (!Visited.insert(BB).second) {
    520     // Already visited. Without more analysis, this could indicate an infinite
    521     // loop.
    522     return false;
    523   }
    524   if (!L->contains(BB)) {
    525     // Otherwise, this is a loop exit, this is fine so long as this is the
    526     // first exit.
    527     if (ExitBB) return false;
    528     ExitBB = BB;
    529     return true;
    530   }
    531 
    532   // Otherwise, this is an unvisited intra-loop node.  Check all successors.
    533   for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI) {
    534     // Check to see if the successor is a trivial loop exit.
    535     if (!isTrivialLoopExitBlockHelper(L, *SI, ExitBB, Visited))
    536       return false;
    537   }
    538 
    539   // Okay, everything after this looks good, check to make sure that this block
    540   // doesn't include any side effects.
    541   for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
    542     if (I->mayHaveSideEffects())
    543       return false;
    544 
    545   return true;
    546 }
    547 
    548 /// isTrivialLoopExitBlock - Return true if the specified block unconditionally
    549 /// leads to an exit from the specified loop, and has no side-effects in the
    550 /// process.  If so, return the block that is exited to, otherwise return null.
    551 static BasicBlock *isTrivialLoopExitBlock(Loop *L, BasicBlock *BB) {
    552   std::set<BasicBlock*> Visited;
    553   Visited.insert(L->getHeader());  // Branches to header make infinite loops.
    554   BasicBlock *ExitBB = nullptr;
    555   if (isTrivialLoopExitBlockHelper(L, BB, ExitBB, Visited))
    556     return ExitBB;
    557   return nullptr;
    558 }
    559 
    560 /// IsTrivialUnswitchCondition - Check to see if this unswitch condition is
    561 /// trivial: that is, that the condition controls whether or not the loop does
    562 /// anything at all.  If this is a trivial condition, unswitching produces no
    563 /// code duplications (equivalently, it produces a simpler loop and a new empty
    564 /// loop, which gets deleted).
    565 ///
    566 /// If this is a trivial condition, return true, otherwise return false.  When
    567 /// returning true, this sets Cond and Val to the condition that controls the
    568 /// trivial condition: when Cond dynamically equals Val, the loop is known to
    569 /// exit.  Finally, this sets LoopExit to the BB that the loop exits to when
    570 /// Cond == Val.
    571 ///
    572 bool LoopUnswitch::IsTrivialUnswitchCondition(Value *Cond, Constant **Val,
    573                                        BasicBlock **LoopExit) {
    574   BasicBlock *Header = currentLoop->getHeader();
    575   TerminatorInst *HeaderTerm = Header->getTerminator();
    576   LLVMContext &Context = Header->getContext();
    577 
    578   BasicBlock *LoopExitBB = nullptr;
    579   if (BranchInst *BI = dyn_cast<BranchInst>(HeaderTerm)) {
    580     // If the header block doesn't end with a conditional branch on Cond, we
    581     // can't handle it.
    582     if (!BI->isConditional() || BI->getCondition() != Cond)
    583       return false;
    584 
    585     // Check to see if a successor of the branch is guaranteed to
    586     // exit through a unique exit block without having any
    587     // side-effects.  If so, determine the value of Cond that causes it to do
    588     // this.
    589     if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop,
    590                                              BI->getSuccessor(0)))) {
    591       if (Val) *Val = ConstantInt::getTrue(Context);
    592     } else if ((LoopExitBB = isTrivialLoopExitBlock(currentLoop,
    593                                                     BI->getSuccessor(1)))) {
    594       if (Val) *Val = ConstantInt::getFalse(Context);
    595     }
    596   } else if (SwitchInst *SI = dyn_cast<SwitchInst>(HeaderTerm)) {
    597     // If this isn't a switch on Cond, we can't handle it.
    598     if (SI->getCondition() != Cond) return false;
    599 
    600     // Check to see if a successor of the switch is guaranteed to go to the
    601     // latch block or exit through a one exit block without having any
    602     // side-effects.  If so, determine the value of Cond that causes it to do
    603     // this.
    604     // Note that we can't trivially unswitch on the default case or
    605     // on already unswitched cases.
    606     for (SwitchInst::CaseIt i = SI->case_begin(), e = SI->case_end();
    607          i != e; ++i) {
    608       BasicBlock *LoopExitCandidate;
    609       if ((LoopExitCandidate = isTrivialLoopExitBlock(currentLoop,
    610                                                i.getCaseSuccessor()))) {
    611         // Okay, we found a trivial case, remember the value that is trivial.
    612         ConstantInt *CaseVal = i.getCaseValue();
    613 
    614         // Check that it was not unswitched before, since already unswitched
    615         // trivial vals are looks trivial too.
    616         if (BranchesInfo.isUnswitched(SI, CaseVal))
    617           continue;
    618         LoopExitBB = LoopExitCandidate;
    619         if (Val) *Val = CaseVal;
    620         break;
    621       }
    622     }
    623   }
    624 
    625   // If we didn't find a single unique LoopExit block, or if the loop exit block
    626   // contains phi nodes, this isn't trivial.
    627   if (!LoopExitBB || isa<PHINode>(LoopExitBB->begin()))
    628     return false;   // Can't handle this.
    629 
    630   if (LoopExit) *LoopExit = LoopExitBB;
    631 
    632   // We already know that nothing uses any scalar values defined inside of this
    633   // loop.  As such, we just have to check to see if this loop will execute any
    634   // side-effecting instructions (e.g. stores, calls, volatile loads) in the
    635   // part of the loop that the code *would* execute.  We already checked the
    636   // tail, check the header now.
    637   for (BasicBlock::iterator I = Header->begin(), E = Header->end(); I != E; ++I)
    638     if (I->mayHaveSideEffects())
    639       return false;
    640   return true;
    641 }
    642 
    643 /// UnswitchIfProfitable - We have found that we can unswitch currentLoop when
    644 /// LoopCond == Val to simplify the loop.  If we decide that this is profitable,
    645 /// unswitch the loop, reprocess the pieces, then return true.
    646 bool LoopUnswitch::UnswitchIfProfitable(Value *LoopCond, Constant *Val) {
    647   Function *F = loopHeader->getParent();
    648   Constant *CondVal = nullptr;
    649   BasicBlock *ExitBlock = nullptr;
    650 
    651   if (IsTrivialUnswitchCondition(LoopCond, &CondVal, &ExitBlock)) {
    652     // If the condition is trivial, always unswitch. There is no code growth
    653     // for this case.
    654     UnswitchTrivialCondition(currentLoop, LoopCond, CondVal, ExitBlock);
    655     return true;
    656   }
    657 
    658   // Check to see if it would be profitable to unswitch current loop.
    659 
    660   // Do not do non-trivial unswitch while optimizing for size.
    661   if (OptimizeForSize || F->hasFnAttribute(Attribute::OptimizeForSize))
    662     return false;
    663 
    664   UnswitchNontrivialCondition(LoopCond, Val, currentLoop);
    665   return true;
    666 }
    667 
    668 /// CloneLoop - Recursively clone the specified loop and all of its children,
    669 /// mapping the blocks with the specified map.
    670 static Loop *CloneLoop(Loop *L, Loop *PL, ValueToValueMapTy &VM,
    671                        LoopInfo *LI, LPPassManager *LPM) {
    672   Loop *New = new Loop();
    673   LPM->insertLoop(New, PL);
    674 
    675   // Add all of the blocks in L to the new loop.
    676   for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
    677        I != E; ++I)
    678     if (LI->getLoopFor(*I) == L)
    679       New->addBasicBlockToLoop(cast<BasicBlock>(VM[*I]), *LI);
    680 
    681   // Add all of the subloops to the new loop.
    682   for (Loop::iterator I = L->begin(), E = L->end(); I != E; ++I)
    683     CloneLoop(*I, New, VM, LI, LPM);
    684 
    685   return New;
    686 }
    687 
    688 /// EmitPreheaderBranchOnCondition - Emit a conditional branch on two values
    689 /// if LIC == Val, branch to TrueDst, otherwise branch to FalseDest.  Insert the
    690 /// code immediately before InsertPt.
    691 void LoopUnswitch::EmitPreheaderBranchOnCondition(Value *LIC, Constant *Val,
    692                                                   BasicBlock *TrueDest,
    693                                                   BasicBlock *FalseDest,
    694                                                   Instruction *InsertPt) {
    695   // Insert a conditional branch on LIC to the two preheaders.  The original
    696   // code is the true version and the new code is the false version.
    697   Value *BranchVal = LIC;
    698   if (!isa<ConstantInt>(Val) ||
    699       Val->getType() != Type::getInt1Ty(LIC->getContext()))
    700     BranchVal = new ICmpInst(InsertPt, ICmpInst::ICMP_EQ, LIC, Val);
    701   else if (Val != ConstantInt::getTrue(Val->getContext()))
    702     // We want to enter the new loop when the condition is true.
    703     std::swap(TrueDest, FalseDest);
    704 
    705   // Insert the new branch.
    706   BranchInst *BI = BranchInst::Create(TrueDest, FalseDest, BranchVal, InsertPt);
    707 
    708   // If either edge is critical, split it. This helps preserve LoopSimplify
    709   // form for enclosing loops.
    710   auto Options = CriticalEdgeSplittingOptions(DT, LI).setPreserveLCSSA();
    711   SplitCriticalEdge(BI, 0, Options);
    712   SplitCriticalEdge(BI, 1, Options);
    713 }
    714 
    715 /// UnswitchTrivialCondition - Given a loop that has a trivial unswitchable
    716 /// condition in it (a cond branch from its header block to its latch block,
    717 /// where the path through the loop that doesn't execute its body has no
    718 /// side-effects), unswitch it.  This doesn't involve any code duplication, just
    719 /// moving the conditional branch outside of the loop and updating loop info.
    720 void LoopUnswitch::UnswitchTrivialCondition(Loop *L, Value *Cond,
    721                                             Constant *Val,
    722                                             BasicBlock *ExitBlock) {
    723   DEBUG(dbgs() << "loop-unswitch: Trivial-Unswitch loop %"
    724         << loopHeader->getName() << " [" << L->getBlocks().size()
    725         << " blocks] in Function " << L->getHeader()->getParent()->getName()
    726         << " on cond: " << *Val << " == " << *Cond << "\n");
    727 
    728   // First step, split the preheader, so that we know that there is a safe place
    729   // to insert the conditional branch.  We will change loopPreheader to have a
    730   // conditional branch on Cond.
    731   BasicBlock *NewPH = SplitEdge(loopPreheader, loopHeader, DT, LI);
    732 
    733   // Now that we have a place to insert the conditional branch, create a place
    734   // to branch to: this is the exit block out of the loop that we should
    735   // short-circuit to.
    736 
    737   // Split this block now, so that the loop maintains its exit block, and so
    738   // that the jump from the preheader can execute the contents of the exit block
    739   // without actually branching to it (the exit block should be dominated by the
    740   // loop header, not the preheader).
    741   assert(!L->contains(ExitBlock) && "Exit block is in the loop?");
    742   BasicBlock *NewExit = SplitBlock(ExitBlock, ExitBlock->begin(), DT, LI);
    743 
    744   // Okay, now we have a position to branch from and a position to branch to,
    745   // insert the new conditional branch.
    746   EmitPreheaderBranchOnCondition(Cond, Val, NewExit, NewPH,
    747                                  loopPreheader->getTerminator());
    748   LPM->deleteSimpleAnalysisValue(loopPreheader->getTerminator(), L);
    749   loopPreheader->getTerminator()->eraseFromParent();
    750 
    751   // We need to reprocess this loop, it could be unswitched again.
    752   redoLoop = true;
    753 
    754   // Now that we know that the loop is never entered when this condition is a
    755   // particular value, rewrite the loop with this info.  We know that this will
    756   // at least eliminate the old branch.
    757   RewriteLoopBodyWithConditionConstant(L, Cond, Val, false);
    758   ++NumTrivial;
    759 }
    760 
    761 /// SplitExitEdges - Split all of the edges from inside the loop to their exit
    762 /// blocks.  Update the appropriate Phi nodes as we do so.
    763 void LoopUnswitch::SplitExitEdges(Loop *L,
    764                                const SmallVectorImpl<BasicBlock *> &ExitBlocks){
    765 
    766   for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) {
    767     BasicBlock *ExitBlock = ExitBlocks[i];
    768     SmallVector<BasicBlock *, 4> Preds(pred_begin(ExitBlock),
    769                                        pred_end(ExitBlock));
    770 
    771     // Although SplitBlockPredecessors doesn't preserve loop-simplify in
    772     // general, if we call it on all predecessors of all exits then it does.
    773     SplitBlockPredecessors(ExitBlock, Preds, ".us-lcssa",
    774                            /*AliasAnalysis*/ nullptr, DT, LI,
    775                            /*PreserveLCSSA*/ true);
    776   }
    777 }
    778 
    779 /// UnswitchNontrivialCondition - We determined that the loop is profitable
    780 /// to unswitch when LIC equal Val.  Split it into loop versions and test the
    781 /// condition outside of either loop.  Return the loops created as Out1/Out2.
    782 void LoopUnswitch::UnswitchNontrivialCondition(Value *LIC, Constant *Val,
    783                                                Loop *L) {
    784   Function *F = loopHeader->getParent();
    785   DEBUG(dbgs() << "loop-unswitch: Unswitching loop %"
    786         << loopHeader->getName() << " [" << L->getBlocks().size()
    787         << " blocks] in Function " << F->getName()
    788         << " when '" << *Val << "' == " << *LIC << "\n");
    789 
    790   if (ScalarEvolution *SE = getAnalysisIfAvailable<ScalarEvolution>())
    791     SE->forgetLoop(L);
    792 
    793   LoopBlocks.clear();
    794   NewBlocks.clear();
    795 
    796   // First step, split the preheader and exit blocks, and add these blocks to
    797   // the LoopBlocks list.
    798   BasicBlock *NewPreheader = SplitEdge(loopPreheader, loopHeader, DT, LI);
    799   LoopBlocks.push_back(NewPreheader);
    800 
    801   // We want the loop to come after the preheader, but before the exit blocks.
    802   LoopBlocks.insert(LoopBlocks.end(), L->block_begin(), L->block_end());
    803 
    804   SmallVector<BasicBlock*, 8> ExitBlocks;
    805   L->getUniqueExitBlocks(ExitBlocks);
    806 
    807   // Split all of the edges from inside the loop to their exit blocks.  Update
    808   // the appropriate Phi nodes as we do so.
    809   SplitExitEdges(L, ExitBlocks);
    810 
    811   // The exit blocks may have been changed due to edge splitting, recompute.
    812   ExitBlocks.clear();
    813   L->getUniqueExitBlocks(ExitBlocks);
    814 
    815   // Add exit blocks to the loop blocks.
    816   LoopBlocks.insert(LoopBlocks.end(), ExitBlocks.begin(), ExitBlocks.end());
    817 
    818   // Next step, clone all of the basic blocks that make up the loop (including
    819   // the loop preheader and exit blocks), keeping track of the mapping between
    820   // the instructions and blocks.
    821   NewBlocks.reserve(LoopBlocks.size());
    822   ValueToValueMapTy VMap;
    823   for (unsigned i = 0, e = LoopBlocks.size(); i != e; ++i) {
    824     BasicBlock *NewBB = CloneBasicBlock(LoopBlocks[i], VMap, ".us", F);
    825 
    826     NewBlocks.push_back(NewBB);
    827     VMap[LoopBlocks[i]] = NewBB;  // Keep the BB mapping.
    828     LPM->cloneBasicBlockSimpleAnalysis(LoopBlocks[i], NewBB, L);
    829   }
    830 
    831   // Splice the newly inserted blocks into the function right before the
    832   // original preheader.
    833   F->getBasicBlockList().splice(NewPreheader, F->getBasicBlockList(),
    834                                 NewBlocks[0], F->end());
    835 
    836   // FIXME: We could register any cloned assumptions instead of clearing the
    837   // whole function's cache.
    838   AC->clear();
    839 
    840   // Now we create the new Loop object for the versioned loop.
    841   Loop *NewLoop = CloneLoop(L, L->getParentLoop(), VMap, LI, LPM);
    842 
    843   // Recalculate unswitching quota, inherit simplified switches info for NewBB,
    844   // Probably clone more loop-unswitch related loop properties.
    845   BranchesInfo.cloneData(NewLoop, L, VMap);
    846 
    847   Loop *ParentLoop = L->getParentLoop();
    848   if (ParentLoop) {
    849     // Make sure to add the cloned preheader and exit blocks to the parent loop
    850     // as well.
    851     ParentLoop->addBasicBlockToLoop(NewBlocks[0], *LI);
    852   }
    853 
    854   for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) {
    855     BasicBlock *NewExit = cast<BasicBlock>(VMap[ExitBlocks[i]]);
    856     // The new exit block should be in the same loop as the old one.
    857     if (Loop *ExitBBLoop = LI->getLoopFor(ExitBlocks[i]))
    858       ExitBBLoop->addBasicBlockToLoop(NewExit, *LI);
    859 
    860     assert(NewExit->getTerminator()->getNumSuccessors() == 1 &&
    861            "Exit block should have been split to have one successor!");
    862     BasicBlock *ExitSucc = NewExit->getTerminator()->getSuccessor(0);
    863 
    864     // If the successor of the exit block had PHI nodes, add an entry for
    865     // NewExit.
    866     for (BasicBlock::iterator I = ExitSucc->begin();
    867          PHINode *PN = dyn_cast<PHINode>(I); ++I) {
    868       Value *V = PN->getIncomingValueForBlock(ExitBlocks[i]);
    869       ValueToValueMapTy::iterator It = VMap.find(V);
    870       if (It != VMap.end()) V = It->second;
    871       PN->addIncoming(V, NewExit);
    872     }
    873 
    874     if (LandingPadInst *LPad = NewExit->getLandingPadInst()) {
    875       PHINode *PN = PHINode::Create(LPad->getType(), 0, "",
    876                                     ExitSucc->getFirstInsertionPt());
    877 
    878       for (pred_iterator I = pred_begin(ExitSucc), E = pred_end(ExitSucc);
    879            I != E; ++I) {
    880         BasicBlock *BB = *I;
    881         LandingPadInst *LPI = BB->getLandingPadInst();
    882         LPI->replaceAllUsesWith(PN);
    883         PN->addIncoming(LPI, BB);
    884       }
    885     }
    886   }
    887 
    888   // Rewrite the code to refer to itself.
    889   for (unsigned i = 0, e = NewBlocks.size(); i != e; ++i)
    890     for (BasicBlock::iterator I = NewBlocks[i]->begin(),
    891            E = NewBlocks[i]->end(); I != E; ++I)
    892       RemapInstruction(I, VMap,RF_NoModuleLevelChanges|RF_IgnoreMissingEntries);
    893 
    894   // Rewrite the original preheader to select between versions of the loop.
    895   BranchInst *OldBR = cast<BranchInst>(loopPreheader->getTerminator());
    896   assert(OldBR->isUnconditional() && OldBR->getSuccessor(0) == LoopBlocks[0] &&
    897          "Preheader splitting did not work correctly!");
    898 
    899   // Emit the new branch that selects between the two versions of this loop.
    900   EmitPreheaderBranchOnCondition(LIC, Val, NewBlocks[0], LoopBlocks[0], OldBR);
    901   LPM->deleteSimpleAnalysisValue(OldBR, L);
    902   OldBR->eraseFromParent();
    903 
    904   LoopProcessWorklist.push_back(NewLoop);
    905   redoLoop = true;
    906 
    907   // Keep a WeakVH holding onto LIC.  If the first call to RewriteLoopBody
    908   // deletes the instruction (for example by simplifying a PHI that feeds into
    909   // the condition that we're unswitching on), we don't rewrite the second
    910   // iteration.
    911   WeakVH LICHandle(LIC);
    912 
    913   // Now we rewrite the original code to know that the condition is true and the
    914   // new code to know that the condition is false.
    915   RewriteLoopBodyWithConditionConstant(L, LIC, Val, false);
    916 
    917   // It's possible that simplifying one loop could cause the other to be
    918   // changed to another value or a constant.  If its a constant, don't simplify
    919   // it.
    920   if (!LoopProcessWorklist.empty() && LoopProcessWorklist.back() == NewLoop &&
    921       LICHandle && !isa<Constant>(LICHandle))
    922     RewriteLoopBodyWithConditionConstant(NewLoop, LICHandle, Val, true);
    923 }
    924 
    925 /// RemoveFromWorklist - Remove all instances of I from the worklist vector
    926 /// specified.
    927 static void RemoveFromWorklist(Instruction *I,
    928                                std::vector<Instruction*> &Worklist) {
    929 
    930   Worklist.erase(std::remove(Worklist.begin(), Worklist.end(), I),
    931                  Worklist.end());
    932 }
    933 
    934 /// ReplaceUsesOfWith - When we find that I really equals V, remove I from the
    935 /// program, replacing all uses with V and update the worklist.
    936 static void ReplaceUsesOfWith(Instruction *I, Value *V,
    937                               std::vector<Instruction*> &Worklist,
    938                               Loop *L, LPPassManager *LPM) {
    939   DEBUG(dbgs() << "Replace with '" << *V << "': " << *I);
    940 
    941   // Add uses to the worklist, which may be dead now.
    942   for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
    943     if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i)))
    944       Worklist.push_back(Use);
    945 
    946   // Add users to the worklist which may be simplified now.
    947   for (User *U : I->users())
    948     Worklist.push_back(cast<Instruction>(U));
    949   LPM->deleteSimpleAnalysisValue(I, L);
    950   RemoveFromWorklist(I, Worklist);
    951   I->replaceAllUsesWith(V);
    952   I->eraseFromParent();
    953   ++NumSimplify;
    954 }
    955 
    956 // RewriteLoopBodyWithConditionConstant - We know either that the value LIC has
    957 // the value specified by Val in the specified loop, or we know it does NOT have
    958 // that value.  Rewrite any uses of LIC or of properties correlated to it.
    959 void LoopUnswitch::RewriteLoopBodyWithConditionConstant(Loop *L, Value *LIC,
    960                                                         Constant *Val,
    961                                                         bool IsEqual) {
    962   assert(!isa<Constant>(LIC) && "Why are we unswitching on a constant?");
    963 
    964   // FIXME: Support correlated properties, like:
    965   //  for (...)
    966   //    if (li1 < li2)
    967   //      ...
    968   //    if (li1 > li2)
    969   //      ...
    970 
    971   // FOLD boolean conditions (X|LIC), (X&LIC).  Fold conditional branches,
    972   // selects, switches.
    973   std::vector<Instruction*> Worklist;
    974   LLVMContext &Context = Val->getContext();
    975 
    976   // If we know that LIC == Val, or that LIC == NotVal, just replace uses of LIC
    977   // in the loop with the appropriate one directly.
    978   if (IsEqual || (isa<ConstantInt>(Val) &&
    979       Val->getType()->isIntegerTy(1))) {
    980     Value *Replacement;
    981     if (IsEqual)
    982       Replacement = Val;
    983     else
    984       Replacement = ConstantInt::get(Type::getInt1Ty(Val->getContext()),
    985                                      !cast<ConstantInt>(Val)->getZExtValue());
    986 
    987     for (User *U : LIC->users()) {
    988       Instruction *UI = dyn_cast<Instruction>(U);
    989       if (!UI || !L->contains(UI))
    990         continue;
    991       Worklist.push_back(UI);
    992     }
    993 
    994     for (std::vector<Instruction*>::iterator UI = Worklist.begin(),
    995          UE = Worklist.end(); UI != UE; ++UI)
    996       (*UI)->replaceUsesOfWith(LIC, Replacement);
    997 
    998     SimplifyCode(Worklist, L);
    999     return;
   1000   }
   1001 
   1002   // Otherwise, we don't know the precise value of LIC, but we do know that it
   1003   // is certainly NOT "Val".  As such, simplify any uses in the loop that we
   1004   // can.  This case occurs when we unswitch switch statements.
   1005   for (User *U : LIC->users()) {
   1006     Instruction *UI = dyn_cast<Instruction>(U);
   1007     if (!UI || !L->contains(UI))
   1008       continue;
   1009 
   1010     Worklist.push_back(UI);
   1011 
   1012     // TODO: We could do other simplifications, for example, turning
   1013     // 'icmp eq LIC, Val' -> false.
   1014 
   1015     // If we know that LIC is not Val, use this info to simplify code.
   1016     SwitchInst *SI = dyn_cast<SwitchInst>(UI);
   1017     if (!SI || !isa<ConstantInt>(Val)) continue;
   1018 
   1019     SwitchInst::CaseIt DeadCase = SI->findCaseValue(cast<ConstantInt>(Val));
   1020     // Default case is live for multiple values.
   1021     if (DeadCase == SI->case_default()) continue;
   1022 
   1023     // Found a dead case value.  Don't remove PHI nodes in the
   1024     // successor if they become single-entry, those PHI nodes may
   1025     // be in the Users list.
   1026 
   1027     BasicBlock *Switch = SI->getParent();
   1028     BasicBlock *SISucc = DeadCase.getCaseSuccessor();
   1029     BasicBlock *Latch = L->getLoopLatch();
   1030 
   1031     BranchesInfo.setUnswitched(SI, Val);
   1032 
   1033     if (!SI->findCaseDest(SISucc)) continue;  // Edge is critical.
   1034     // If the DeadCase successor dominates the loop latch, then the
   1035     // transformation isn't safe since it will delete the sole predecessor edge
   1036     // to the latch.
   1037     if (Latch && DT->dominates(SISucc, Latch))
   1038       continue;
   1039 
   1040     // FIXME: This is a hack.  We need to keep the successor around
   1041     // and hooked up so as to preserve the loop structure, because
   1042     // trying to update it is complicated.  So instead we preserve the
   1043     // loop structure and put the block on a dead code path.
   1044     SplitEdge(Switch, SISucc, DT, LI);
   1045     // Compute the successors instead of relying on the return value
   1046     // of SplitEdge, since it may have split the switch successor
   1047     // after PHI nodes.
   1048     BasicBlock *NewSISucc = DeadCase.getCaseSuccessor();
   1049     BasicBlock *OldSISucc = *succ_begin(NewSISucc);
   1050     // Create an "unreachable" destination.
   1051     BasicBlock *Abort = BasicBlock::Create(Context, "us-unreachable",
   1052                                            Switch->getParent(),
   1053                                            OldSISucc);
   1054     new UnreachableInst(Context, Abort);
   1055     // Force the new case destination to branch to the "unreachable"
   1056     // block while maintaining a (dead) CFG edge to the old block.
   1057     NewSISucc->getTerminator()->eraseFromParent();
   1058     BranchInst::Create(Abort, OldSISucc,
   1059                        ConstantInt::getTrue(Context), NewSISucc);
   1060     // Release the PHI operands for this edge.
   1061     for (BasicBlock::iterator II = NewSISucc->begin();
   1062          PHINode *PN = dyn_cast<PHINode>(II); ++II)
   1063       PN->setIncomingValue(PN->getBasicBlockIndex(Switch),
   1064                            UndefValue::get(PN->getType()));
   1065     // Tell the domtree about the new block. We don't fully update the
   1066     // domtree here -- instead we force it to do a full recomputation
   1067     // after the pass is complete -- but we do need to inform it of
   1068     // new blocks.
   1069     if (DT)
   1070       DT->addNewBlock(Abort, NewSISucc);
   1071   }
   1072 
   1073   SimplifyCode(Worklist, L);
   1074 }
   1075 
   1076 /// SimplifyCode - Okay, now that we have simplified some instructions in the
   1077 /// loop, walk over it and constant prop, dce, and fold control flow where
   1078 /// possible.  Note that this is effectively a very simple loop-structure-aware
   1079 /// optimizer.  During processing of this loop, L could very well be deleted, so
   1080 /// it must not be used.
   1081 ///
   1082 /// FIXME: When the loop optimizer is more mature, separate this out to a new
   1083 /// pass.
   1084 ///
   1085 void LoopUnswitch::SimplifyCode(std::vector<Instruction*> &Worklist, Loop *L) {
   1086   const DataLayout &DL = L->getHeader()->getModule()->getDataLayout();
   1087   while (!Worklist.empty()) {
   1088     Instruction *I = Worklist.back();
   1089     Worklist.pop_back();
   1090 
   1091     // Simple DCE.
   1092     if (isInstructionTriviallyDead(I)) {
   1093       DEBUG(dbgs() << "Remove dead instruction '" << *I);
   1094 
   1095       // Add uses to the worklist, which may be dead now.
   1096       for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
   1097         if (Instruction *Use = dyn_cast<Instruction>(I->getOperand(i)))
   1098           Worklist.push_back(Use);
   1099       LPM->deleteSimpleAnalysisValue(I, L);
   1100       RemoveFromWorklist(I, Worklist);
   1101       I->eraseFromParent();
   1102       ++NumSimplify;
   1103       continue;
   1104     }
   1105 
   1106     // See if instruction simplification can hack this up.  This is common for
   1107     // things like "select false, X, Y" after unswitching made the condition be
   1108     // 'false'.  TODO: update the domtree properly so we can pass it here.
   1109     if (Value *V = SimplifyInstruction(I, DL))
   1110       if (LI->replacementPreservesLCSSAForm(I, V)) {
   1111         ReplaceUsesOfWith(I, V, Worklist, L, LPM);
   1112         continue;
   1113       }
   1114 
   1115     // Special case hacks that appear commonly in unswitched code.
   1116     if (BranchInst *BI = dyn_cast<BranchInst>(I)) {
   1117       if (BI->isUnconditional()) {
   1118         // If BI's parent is the only pred of the successor, fold the two blocks
   1119         // together.
   1120         BasicBlock *Pred = BI->getParent();
   1121         BasicBlock *Succ = BI->getSuccessor(0);
   1122         BasicBlock *SinglePred = Succ->getSinglePredecessor();
   1123         if (!SinglePred) continue;  // Nothing to do.
   1124         assert(SinglePred == Pred && "CFG broken");
   1125 
   1126         DEBUG(dbgs() << "Merging blocks: " << Pred->getName() << " <- "
   1127               << Succ->getName() << "\n");
   1128 
   1129         // Resolve any single entry PHI nodes in Succ.
   1130         while (PHINode *PN = dyn_cast<PHINode>(Succ->begin()))
   1131           ReplaceUsesOfWith(PN, PN->getIncomingValue(0), Worklist, L, LPM);
   1132 
   1133         // If Succ has any successors with PHI nodes, update them to have
   1134         // entries coming from Pred instead of Succ.
   1135         Succ->replaceAllUsesWith(Pred);
   1136 
   1137         // Move all of the successor contents from Succ to Pred.
   1138         Pred->getInstList().splice(BI, Succ->getInstList(), Succ->begin(),
   1139                                    Succ->end());
   1140         LPM->deleteSimpleAnalysisValue(BI, L);
   1141         BI->eraseFromParent();
   1142         RemoveFromWorklist(BI, Worklist);
   1143 
   1144         // Remove Succ from the loop tree.
   1145         LI->removeBlock(Succ);
   1146         LPM->deleteSimpleAnalysisValue(Succ, L);
   1147         Succ->eraseFromParent();
   1148         ++NumSimplify;
   1149         continue;
   1150       }
   1151 
   1152       continue;
   1153     }
   1154   }
   1155 }
   1156