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      1 /*
      2  * Copyright 2015 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef GrAtlasTextContext_DEFINED
      9 #define GrAtlasTextContext_DEFINED
     10 
     11 #include "GrTextContext.h"
     12 
     13 #include "GrBatchAtlas.h"
     14 #include "GrBatchFontCache.h"
     15 #include "GrGeometryProcessor.h"
     16 #include "SkDescriptor.h"
     17 #include "GrMemoryPool.h"
     18 #include "SkMaskFilter.h"
     19 #include "SkTextBlob.h"
     20 #include "SkTInternalLList.h"
     21 
     22 #ifdef GR_TEST_UTILS
     23 #include "GrBatchTest.h"
     24 #endif
     25 
     26 class BitmapTextBatch;
     27 class GrPipelineBuilder;
     28 class GrTextBlobCache;
     29 
     30 /*
     31  * This class implements GrTextContext using standard bitmap fonts, and can also process textblobs.
     32  * TODO replace GrBitmapTextContext
     33  */
     34 class GrAtlasTextContext : public GrTextContext {
     35 public:
     36     static GrAtlasTextContext* Create(GrContext*, SkGpuDevice*, const SkDeviceProperties&,
     37                                       bool enableDistanceFields);
     38 
     39 private:
     40     GrAtlasTextContext(GrContext*, SkGpuDevice*, const SkDeviceProperties&,
     41                        bool enableDistanceFields);
     42     ~GrAtlasTextContext() override {}
     43 
     44     bool canDraw(const GrRenderTarget*, const GrClip&, const GrPaint&,
     45                  const SkPaint&, const SkMatrix& viewMatrix) override;
     46 
     47     void onDrawText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
     48                     const SkMatrix& viewMatrix, const char text[], size_t byteLength,
     49                     SkScalar x, SkScalar y, const SkIRect& regionClipBounds) override;
     50     void onDrawPosText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
     51                        const SkMatrix& viewMatrix,
     52                        const char text[], size_t byteLength,
     53                        const SkScalar pos[], int scalarsPerPosition,
     54                        const SkPoint& offset, const SkIRect& regionClipBounds) override;
     55     void drawTextBlob(GrRenderTarget*, const GrClip&, const SkPaint&,
     56                       const SkMatrix& viewMatrix, const SkTextBlob*, SkScalar x, SkScalar y,
     57                       SkDrawFilter*, const SkIRect& clipBounds) override;
     58 
     59     /*
     60      * A BitmapTextBlob contains a fully processed SkTextBlob, suitable for nearly immediate drawing
     61      * on the GPU.  These are initially created with valid positions and colors, but invalid
     62      * texture coordinates.  The BitmapTextBlob itself has a few Blob-wide properties, and also
     63      * consists of a number of runs.  Runs inside a blob are flushed individually so they can be
     64      * reordered.
     65      *
     66      * The only thing(aside from a memcopy) required to flush a BitmapTextBlob is to ensure that
     67      * the GrAtlas will not evict anything the Blob needs.
     68      */
     69     struct BitmapTextBlob : public SkRefCnt {
     70         SK_DECLARE_INTERNAL_LLIST_INTERFACE(BitmapTextBlob);
     71 
     72         /*
     73          * Each Run inside of the blob can have its texture coordinates regenerated if required.
     74          * To determine if regeneration is necessary, fAtlasGeneration is used.  If there have been
     75          * any evictions inside of the atlas, then we will simply regenerate Runs.  We could track
     76          * this at a more fine grained level, but its not clear if this is worth it, as evictions
     77          * should be fairly rare.
     78          *
     79          * One additional point, each run can contain glyphs with any of the three mask formats.
     80          * We call these SubRuns.  Because a subrun must be a contiguous range, we have to create
     81          * a new subrun each time the mask format changes in a run.  In theory, a run can have as
     82          * many SubRuns as it has glyphs, ie if a run alternates between color emoji and A8.  In
     83          * practice, the vast majority of runs have only a single subrun.
     84          *
     85          * Finally, for runs where the entire thing is too large for the GrAtlasTextContext to
     86          * handle, we have a bit to mark the run as flusahable via rendering as paths.  It is worth
     87          * pointing. It would be a bit expensive to figure out ahead of time whether or not a run
     88          * can flush in this manner, so we always allocate vertices for the run, regardless of
     89          * whether or not it is too large.  The benefit of this strategy is that we can always reuse
     90          * a blob allocation regardless of viewmatrix changes.  We could store positions for these
     91          * glyphs.  However, its not clear if this is a win because we'd still have to either go the
     92          * glyph cache to get the path at flush time, or hold onto the path in the cache, which
     93          * would greatly increase the memory of these cached items.
     94          */
     95         struct Run {
     96             Run()
     97                 : fColor(GrColor_ILLEGAL)
     98                 , fInitialized(false)
     99                 , fDrawAsPaths(false) {
    100                 fVertexBounds.setLargestInverted();
    101                 // To ensure we always have one subrun, we push back a fresh run here
    102                 fSubRunInfo.push_back();
    103             }
    104             struct SubRunInfo {
    105                 SubRunInfo()
    106                     : fAtlasGeneration(GrBatchAtlas::kInvalidAtlasGeneration)
    107                     , fVertexStartIndex(0)
    108                     , fVertexEndIndex(0)
    109                     , fGlyphStartIndex(0)
    110                     , fGlyphEndIndex(0)
    111                     , fDrawAsDistanceFields(false) {}
    112                 // Distance field text cannot draw coloremoji, and so has to fall back.  However,
    113                 // though the distance field text and the coloremoji may share the same run, they
    114                 // will have different descriptors.  If fOverrideDescriptor is non-NULL, then it
    115                 // will be used in place of the run's descriptor to regen texture coords
    116                 // TODO we could have a descriptor cache, it would reduce the size of these blobs
    117                 // significantly, and then the subrun could just have a refed pointer to the
    118                 // correct descriptor.
    119                 GrBatchAtlas::BulkUseTokenUpdater fBulkUseToken;
    120                 uint64_t fAtlasGeneration;
    121                 size_t fVertexStartIndex;
    122                 size_t fVertexEndIndex;
    123                 uint32_t fGlyphStartIndex;
    124                 uint32_t fGlyphEndIndex;
    125                 SkScalar fTextRatio; // df property
    126                 GrMaskFormat fMaskFormat;
    127                 bool fDrawAsDistanceFields; // df property
    128                 bool fUseLCDText; // df property
    129             };
    130 
    131             SubRunInfo& push_back() {
    132                 // Forward glyph / vertex information to seed the new sub run
    133                 SubRunInfo& prevSubRun = fSubRunInfo.back();
    134                 SubRunInfo& newSubRun = fSubRunInfo.push_back();
    135                 newSubRun.fGlyphStartIndex = prevSubRun.fGlyphEndIndex;
    136                 newSubRun.fGlyphEndIndex = prevSubRun.fGlyphEndIndex;
    137 
    138                 newSubRun.fVertexStartIndex = prevSubRun.fVertexEndIndex;
    139                 newSubRun.fVertexEndIndex = prevSubRun.fVertexEndIndex;
    140                 return newSubRun;
    141             }
    142             static const int kMinSubRuns = 1;
    143             SkAutoTUnref<GrBatchTextStrike> fStrike;
    144             SkAutoTUnref<SkTypeface> fTypeface;
    145             SkRect fVertexBounds;
    146             SkSTArray<kMinSubRuns, SubRunInfo> fSubRunInfo;
    147             SkAutoDescriptor fDescriptor;
    148             SkAutoTDelete<SkAutoDescriptor> fOverrideDescriptor; // df properties
    149             GrColor fColor;
    150             bool fInitialized;
    151             bool fDrawAsPaths;
    152         };
    153 
    154         struct BigGlyph {
    155             BigGlyph(const SkPath& path, SkScalar vx, SkScalar vy)
    156                 : fPath(path)
    157                 , fVx(vx)
    158                 , fVy(vy) {}
    159             SkPath fPath;
    160             SkScalar fVx;
    161             SkScalar fVy;
    162         };
    163 
    164         struct Key {
    165             Key() {
    166                 sk_bzero(this, sizeof(Key));
    167             }
    168             uint32_t fUniqueID;
    169             // Color may affect the gamma of the mask we generate, but in a fairly limited way.
    170             // Each color is assigned to on of a fixed number of buckets based on its
    171             // luminance. For each luminance bucket there is a "canonical color" that
    172             // represents the bucket.  This functionality is currently only supported for A8
    173             SkColor fCanonicalColor;
    174             SkPaint::Style fStyle;
    175             SkPixelGeometry fPixelGeometry;
    176             bool fHasBlur;
    177 
    178             bool operator==(const Key& other) const {
    179                 return 0 == memcmp(this, &other, sizeof(Key));
    180             }
    181         };
    182 
    183         struct StrokeInfo {
    184             SkScalar fFrameWidth;
    185             SkScalar fMiterLimit;
    186             SkPaint::Join fJoin;
    187         };
    188 
    189         enum TextType {
    190             kHasDistanceField_TextType = 0x1,
    191             kHasBitmap_TextType = 0x2,
    192         };
    193 
    194         // all glyph / vertex offsets are into these pools.
    195         unsigned char* fVertices;
    196         GrGlyph** fGlyphs;
    197         Run* fRuns;
    198         GrMemoryPool* fPool;
    199         SkMaskFilter::BlurRec fBlurRec;
    200         StrokeInfo fStrokeInfo;
    201         SkTArray<BigGlyph> fBigGlyphs;
    202         Key fKey;
    203         SkMatrix fViewMatrix;
    204         SkColor fPaintColor;
    205         SkScalar fX;
    206         SkScalar fY;
    207 
    208         // We can reuse distance field text, but only if the new viewmatrix would not result in
    209         // a mip change.  Because there can be multiple runs in a blob, we track the overall
    210         // maximum minimum scale, and minimum maximum scale, we can support before we need to regen
    211         SkScalar fMaxMinScale;
    212         SkScalar fMinMaxScale;
    213         int fRunCount;
    214         uint8_t fTextType;
    215 
    216         BitmapTextBlob()
    217             : fMaxMinScale(-SK_ScalarMax)
    218             , fMinMaxScale(SK_ScalarMax)
    219             , fTextType(0) {}
    220 
    221         ~BitmapTextBlob() override {
    222             for (int i = 0; i < fRunCount; i++) {
    223                 fRuns[i].~Run();
    224             }
    225         }
    226 
    227         static const Key& GetKey(const BitmapTextBlob& blob) {
    228             return blob.fKey;
    229         }
    230 
    231         static uint32_t Hash(const Key& key) {
    232             return SkChecksum::Murmur3(&key, sizeof(Key));
    233         }
    234 
    235         void operator delete(void* p) {
    236             BitmapTextBlob* blob = reinterpret_cast<BitmapTextBlob*>(p);
    237             blob->fPool->release(p);
    238         }
    239         void* operator new(size_t) {
    240             SkFAIL("All blobs are created by placement new.");
    241             return sk_malloc_throw(0);
    242         }
    243 
    244         void* operator new(size_t, void* p) { return p; }
    245         void operator delete(void* target, void* placement) {
    246             ::operator delete(target, placement);
    247         }
    248 
    249         bool hasDistanceField() const { return SkToBool(fTextType & kHasDistanceField_TextType); }
    250         bool hasBitmap() const { return SkToBool(fTextType & kHasBitmap_TextType); }
    251         void setHasDistanceField() { fTextType |= kHasDistanceField_TextType; }
    252         void setHasBitmap() { fTextType |= kHasBitmap_TextType; }
    253     };
    254 
    255     typedef BitmapTextBlob::Run Run;
    256     typedef Run::SubRunInfo PerSubRunInfo;
    257 
    258     inline bool canDrawAsDistanceFields(const SkPaint&, const SkMatrix& viewMatrix);
    259     BitmapTextBlob* setupDFBlob(int glyphCount, const SkPaint& origPaint,
    260                                 const SkMatrix& viewMatrix, SkGlyphCache** cache,
    261                                 SkPaint* dfPaint, SkScalar* textRatio);
    262     void bmpAppendGlyph(BitmapTextBlob*, int runIndex, GrGlyph::PackedID, int left, int top,
    263                         GrColor color, GrFontScaler*, const SkIRect& clipRect);
    264     bool dfAppendGlyph(BitmapTextBlob*, int runIndex, GrGlyph::PackedID, SkScalar sx, SkScalar sy,
    265                        GrColor color, GrFontScaler*, const SkIRect& clipRect, SkScalar textRatio,
    266                        const SkMatrix& viewMatrix);
    267     inline void appendGlyphPath(BitmapTextBlob* blob, GrGlyph* glyph,
    268                                 GrFontScaler* scaler, SkScalar x, SkScalar y);
    269     inline void appendGlyphCommon(BitmapTextBlob*, Run*, Run::SubRunInfo*,
    270                                   const SkRect& positions, GrColor color,
    271                                   size_t vertexStride, bool useVertexColor,
    272                                   GrGlyph*);
    273 
    274     inline void flushRunAsPaths(const SkTextBlob::RunIterator&, const SkPaint&, SkDrawFilter*,
    275                                 const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x,
    276                                 SkScalar y);
    277     inline BitmapTextBatch* createBatch(BitmapTextBlob*, const PerSubRunInfo&,
    278                                         int glyphCount, int run, int subRun,
    279                                         GrColor, SkScalar transX, SkScalar transY,
    280                                         const SkPaint&);
    281     inline void flushRun(GrDrawTarget*, GrPipelineBuilder*, BitmapTextBlob*, int run, GrColor,
    282                          SkScalar transX, SkScalar transY, const SkPaint&);
    283     inline void flushBigGlyphs(BitmapTextBlob* cacheBlob, GrRenderTarget* rt,
    284                                const SkPaint& skPaint,
    285                                SkScalar transX, SkScalar transY, const SkIRect& clipBounds);
    286 
    287     // We have to flush SkTextBlobs differently from drawText / drawPosText
    288     void flush(GrDrawTarget*, const SkTextBlob*, BitmapTextBlob*, GrRenderTarget*, const SkPaint&,
    289                const GrPaint&, SkDrawFilter*, const GrClip&, const SkMatrix& viewMatrix,
    290                const SkIRect& clipBounds, SkScalar x, SkScalar y, SkScalar transX, SkScalar transY);
    291     void flush(GrDrawTarget*, BitmapTextBlob*, GrRenderTarget*, const SkPaint&,
    292                const GrPaint&, const GrClip&, const SkIRect& clipBounds);
    293 
    294     // A helper for drawing BitmapText in a run of distance fields
    295     inline void fallbackDrawPosText(BitmapTextBlob*, int runIndex,
    296                                     GrRenderTarget*, const GrClip&,
    297                                     const GrPaint&,
    298                                     const SkPaint&, const SkMatrix& viewMatrix,
    299                                     const SkTDArray<char>& fallbackTxt,
    300                                     const SkTDArray<SkScalar>& fallbackPos,
    301                                     int scalarsPerPosition,
    302                                     const SkPoint& offset,
    303                                     const SkIRect& clipRect);
    304 
    305     void internalDrawBMPText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
    306                              GrColor color, const SkMatrix& viewMatrix,
    307                              const char text[], size_t byteLength,
    308                              SkScalar x, SkScalar y, const SkIRect& clipRect);
    309     void internalDrawBMPPosText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
    310                                 GrColor color, const SkMatrix& viewMatrix,
    311                                 const char text[], size_t byteLength,
    312                                 const SkScalar pos[], int scalarsPerPosition,
    313                                 const SkPoint& offset, const SkIRect& clipRect);
    314 
    315     void internalDrawDFText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
    316                             GrColor color, const SkMatrix& viewMatrix,
    317                             const char text[], size_t byteLength,
    318                             SkScalar x, SkScalar y, const SkIRect& clipRect,
    319                             SkScalar textRatio,
    320                             SkTDArray<char>* fallbackTxt,
    321                             SkTDArray<SkScalar>* fallbackPos,
    322                             SkPoint* offset, const SkPaint& origPaint);
    323     void internalDrawDFPosText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
    324                                GrColor color, const SkMatrix& viewMatrix,
    325                                const char text[], size_t byteLength,
    326                                const SkScalar pos[], int scalarsPerPosition,
    327                                const SkPoint& offset, const SkIRect& clipRect,
    328                                SkScalar textRatio,
    329                                SkTDArray<char>* fallbackTxt,
    330                                SkTDArray<SkScalar>* fallbackPos);
    331 
    332     // sets up the descriptor on the blob and returns a detached cache.  Client must attach
    333     inline static GrColor ComputeCanonicalColor(const SkPaint&, bool lcd);
    334     inline SkGlyphCache* setupCache(Run*, const SkPaint&, const SkMatrix* viewMatrix, bool noGamma);
    335     static inline bool MustRegenerateBlob(SkScalar* outTransX, SkScalar* outTransY,
    336                                           const BitmapTextBlob&, const SkPaint&,
    337                                           const SkMaskFilter::BlurRec&,
    338                                           const SkMatrix& viewMatrix, SkScalar x, SkScalar y);
    339     void regenerateTextBlob(BitmapTextBlob* bmp, const SkPaint& skPaint, GrColor,
    340                             const SkMatrix& viewMatrix,
    341                             const SkTextBlob* blob, SkScalar x, SkScalar y,
    342                             SkDrawFilter* drawFilter, const SkIRect& clipRect, GrRenderTarget*,
    343                             const GrClip&, const GrPaint&);
    344     inline static bool HasLCD(const SkTextBlob*);
    345     inline void initDistanceFieldPaint(BitmapTextBlob*, SkPaint*, SkScalar* textRatio,
    346                                        const SkMatrix&);
    347 
    348     // Test methods
    349     // TODO this is really ugly.  It'd be much nicer if positioning could be moved to batch
    350     inline BitmapTextBlob* createDrawTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&,
    351                                               const SkPaint&, const SkMatrix& viewMatrix,
    352                                               const char text[], size_t byteLength,
    353                                               SkScalar x, SkScalar y,
    354                                               const SkIRect& regionClipBounds);
    355     inline BitmapTextBlob* createDrawPosTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&,
    356                                                  const SkPaint&, const SkMatrix& viewMatrix,
    357                                                  const char text[], size_t byteLength,
    358                                                  const SkScalar pos[], int scalarsPerPosition,
    359                                                  const SkPoint& offset,
    360                                                  const SkIRect& regionClipBounds);
    361 
    362     // Distance field text needs this table to compute a value for use in the fragment shader.
    363     // Because the GrAtlasTextContext can go out of scope before the final flush, this needs to be
    364     // refcnted and malloced
    365     struct DistanceAdjustTable : public SkNVRefCnt<DistanceAdjustTable> {
    366         DistanceAdjustTable(float gamma) { this->buildDistanceAdjustTable(gamma); }
    367         ~DistanceAdjustTable() { SkDELETE_ARRAY(fTable); }
    368 
    369         void buildDistanceAdjustTable(float gamma);
    370 
    371         SkScalar& operator[] (int i) {
    372             return fTable[i];
    373         }
    374 
    375         const SkScalar& operator[] (int i) const {
    376             return fTable[i];
    377         }
    378 
    379         SkScalar* fTable;
    380     };
    381 
    382     GrBatchTextStrike* fCurrStrike;
    383     GrTextBlobCache* fCache;
    384     bool fEnableDFRendering;
    385     SkAutoTUnref<DistanceAdjustTable> fDistanceAdjustTable;
    386 
    387     friend class GrTextBlobCache;
    388     friend class BitmapTextBatch;
    389 
    390 #ifdef GR_TEST_UTILS
    391     BATCH_TEST_FRIEND(TextBlobBatch);
    392 #endif
    393 
    394     typedef GrTextContext INHERITED;
    395 };
    396 
    397 #endif
    398