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      1 //===-- llvm/CodeGen/MachineFunction.h --------------------------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // Collect native machine code for a function.  This class contains a list of
     11 // MachineBasicBlock instances that make up the current compiled function.
     12 //
     13 // This class also contains pointers to various classes which hold
     14 // target-specific information about the generated code.
     15 //
     16 //===----------------------------------------------------------------------===//
     17 
     18 #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H
     19 #define LLVM_CODEGEN_MACHINEFUNCTION_H
     20 
     21 #include "llvm/ADT/ilist.h"
     22 #include "llvm/CodeGen/MachineBasicBlock.h"
     23 #include "llvm/IR/DebugLoc.h"
     24 #include "llvm/IR/Metadata.h"
     25 #include "llvm/Support/Allocator.h"
     26 #include "llvm/Support/ArrayRecycler.h"
     27 #include "llvm/Support/Recycler.h"
     28 
     29 namespace llvm {
     30 
     31 class Value;
     32 class Function;
     33 class GCModuleInfo;
     34 class MachineRegisterInfo;
     35 class MachineFrameInfo;
     36 class MachineConstantPool;
     37 class MachineJumpTableInfo;
     38 class MachineModuleInfo;
     39 class MCContext;
     40 class Pass;
     41 class TargetMachine;
     42 class TargetSubtargetInfo;
     43 class TargetRegisterClass;
     44 struct MachinePointerInfo;
     45 
     46 template <>
     47 struct ilist_traits<MachineBasicBlock>
     48     : public ilist_default_traits<MachineBasicBlock> {
     49   mutable ilist_half_node<MachineBasicBlock> Sentinel;
     50 public:
     51   MachineBasicBlock *createSentinel() const {
     52     return static_cast<MachineBasicBlock*>(&Sentinel);
     53   }
     54   void destroySentinel(MachineBasicBlock *) const {}
     55 
     56   MachineBasicBlock *provideInitialHead() const { return createSentinel(); }
     57   MachineBasicBlock *ensureHead(MachineBasicBlock*) const {
     58     return createSentinel();
     59   }
     60   static void noteHead(MachineBasicBlock*, MachineBasicBlock*) {}
     61 
     62   void addNodeToList(MachineBasicBlock* MBB);
     63   void removeNodeFromList(MachineBasicBlock* MBB);
     64   void deleteNode(MachineBasicBlock *MBB);
     65 private:
     66   void createNode(const MachineBasicBlock &);
     67 };
     68 
     69 /// MachineFunctionInfo - This class can be derived from and used by targets to
     70 /// hold private target-specific information for each MachineFunction.  Objects
     71 /// of type are accessed/created with MF::getInfo and destroyed when the
     72 /// MachineFunction is destroyed.
     73 struct MachineFunctionInfo {
     74   virtual ~MachineFunctionInfo();
     75 
     76   /// \brief Factory function: default behavior is to call new using the
     77   /// supplied allocator.
     78   ///
     79   /// This function can be overridden in a derive class.
     80   template<typename Ty>
     81   static Ty *create(BumpPtrAllocator &Allocator, MachineFunction &MF) {
     82     return new (Allocator.Allocate<Ty>()) Ty(MF);
     83   }
     84 };
     85 
     86 class MachineFunction {
     87   const Function *Fn;
     88   const TargetMachine &Target;
     89   const TargetSubtargetInfo *STI;
     90   MCContext &Ctx;
     91   MachineModuleInfo &MMI;
     92 
     93   // RegInfo - Information about each register in use in the function.
     94   MachineRegisterInfo *RegInfo;
     95 
     96   // Used to keep track of target-specific per-machine function information for
     97   // the target implementation.
     98   MachineFunctionInfo *MFInfo;
     99 
    100   // Keep track of objects allocated on the stack.
    101   MachineFrameInfo *FrameInfo;
    102 
    103   // Keep track of constants which are spilled to memory
    104   MachineConstantPool *ConstantPool;
    105 
    106   // Keep track of jump tables for switch instructions
    107   MachineJumpTableInfo *JumpTableInfo;
    108 
    109   // Function-level unique numbering for MachineBasicBlocks.  When a
    110   // MachineBasicBlock is inserted into a MachineFunction is it automatically
    111   // numbered and this vector keeps track of the mapping from ID's to MBB's.
    112   std::vector<MachineBasicBlock*> MBBNumbering;
    113 
    114   // Pool-allocate MachineFunction-lifetime and IR objects.
    115   BumpPtrAllocator Allocator;
    116 
    117   // Allocation management for instructions in function.
    118   Recycler<MachineInstr> InstructionRecycler;
    119 
    120   // Allocation management for operand arrays on instructions.
    121   ArrayRecycler<MachineOperand> OperandRecycler;
    122 
    123   // Allocation management for basic blocks in function.
    124   Recycler<MachineBasicBlock> BasicBlockRecycler;
    125 
    126   // List of machine basic blocks in function
    127   typedef ilist<MachineBasicBlock> BasicBlockListType;
    128   BasicBlockListType BasicBlocks;
    129 
    130   /// FunctionNumber - This provides a unique ID for each function emitted in
    131   /// this translation unit.
    132   ///
    133   unsigned FunctionNumber;
    134 
    135   /// Alignment - The alignment of the function.
    136   unsigned Alignment;
    137 
    138   /// ExposesReturnsTwice - True if the function calls setjmp or related
    139   /// functions with attribute "returns twice", but doesn't have
    140   /// the attribute itself.
    141   /// This is used to limit optimizations which cannot reason
    142   /// about the control flow of such functions.
    143   bool ExposesReturnsTwice;
    144 
    145   /// True if the function includes any inline assembly.
    146   bool HasInlineAsm;
    147 
    148   MachineFunction(const MachineFunction &) = delete;
    149   void operator=(const MachineFunction&) = delete;
    150 public:
    151   MachineFunction(const Function *Fn, const TargetMachine &TM,
    152                   unsigned FunctionNum, MachineModuleInfo &MMI);
    153   ~MachineFunction();
    154 
    155   MachineModuleInfo &getMMI() const { return MMI; }
    156   MCContext &getContext() const { return Ctx; }
    157 
    158   /// getFunction - Return the LLVM function that this machine code represents
    159   ///
    160   const Function *getFunction() const { return Fn; }
    161 
    162   /// getName - Return the name of the corresponding LLVM function.
    163   ///
    164   StringRef getName() const;
    165 
    166   /// getFunctionNumber - Return a unique ID for the current function.
    167   ///
    168   unsigned getFunctionNumber() const { return FunctionNumber; }
    169 
    170   /// getTarget - Return the target machine this machine code is compiled with
    171   ///
    172   const TargetMachine &getTarget() const { return Target; }
    173 
    174   /// getSubtarget - Return the subtarget for which this machine code is being
    175   /// compiled.
    176   const TargetSubtargetInfo &getSubtarget() const { return *STI; }
    177   void setSubtarget(const TargetSubtargetInfo *ST) { STI = ST; }
    178 
    179   /// getSubtarget - This method returns a pointer to the specified type of
    180   /// TargetSubtargetInfo.  In debug builds, it verifies that the object being
    181   /// returned is of the correct type.
    182   template<typename STC> const STC &getSubtarget() const {
    183     return *static_cast<const STC *>(STI);
    184   }
    185 
    186   /// getRegInfo - Return information about the registers currently in use.
    187   ///
    188   MachineRegisterInfo &getRegInfo() { return *RegInfo; }
    189   const MachineRegisterInfo &getRegInfo() const { return *RegInfo; }
    190 
    191   /// getFrameInfo - Return the frame info object for the current function.
    192   /// This object contains information about objects allocated on the stack
    193   /// frame of the current function in an abstract way.
    194   ///
    195   MachineFrameInfo *getFrameInfo() { return FrameInfo; }
    196   const MachineFrameInfo *getFrameInfo() const { return FrameInfo; }
    197 
    198   /// getJumpTableInfo - Return the jump table info object for the current
    199   /// function.  This object contains information about jump tables in the
    200   /// current function.  If the current function has no jump tables, this will
    201   /// return null.
    202   const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; }
    203   MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; }
    204 
    205   /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
    206   /// does already exist, allocate one.
    207   MachineJumpTableInfo *getOrCreateJumpTableInfo(unsigned JTEntryKind);
    208 
    209 
    210   /// getConstantPool - Return the constant pool object for the current
    211   /// function.
    212   ///
    213   MachineConstantPool *getConstantPool() { return ConstantPool; }
    214   const MachineConstantPool *getConstantPool() const { return ConstantPool; }
    215 
    216   /// getAlignment - Return the alignment (log2, not bytes) of the function.
    217   ///
    218   unsigned getAlignment() const { return Alignment; }
    219 
    220   /// setAlignment - Set the alignment (log2, not bytes) of the function.
    221   ///
    222   void setAlignment(unsigned A) { Alignment = A; }
    223 
    224   /// ensureAlignment - Make sure the function is at least 1 << A bytes aligned.
    225   void ensureAlignment(unsigned A) {
    226     if (Alignment < A) Alignment = A;
    227   }
    228 
    229   /// exposesReturnsTwice - Returns true if the function calls setjmp or
    230   /// any other similar functions with attribute "returns twice" without
    231   /// having the attribute itself.
    232   bool exposesReturnsTwice() const {
    233     return ExposesReturnsTwice;
    234   }
    235 
    236   /// setCallsSetJmp - Set a flag that indicates if there's a call to
    237   /// a "returns twice" function.
    238   void setExposesReturnsTwice(bool B) {
    239     ExposesReturnsTwice = B;
    240   }
    241 
    242   /// Returns true if the function contains any inline assembly.
    243   bool hasInlineAsm() const {
    244     return HasInlineAsm;
    245   }
    246 
    247   /// Set a flag that indicates that the function contains inline assembly.
    248   void setHasInlineAsm(bool B) {
    249     HasInlineAsm = B;
    250   }
    251 
    252   /// getInfo - Keep track of various per-function pieces of information for
    253   /// backends that would like to do so.
    254   ///
    255   template<typename Ty>
    256   Ty *getInfo() {
    257     if (!MFInfo)
    258       MFInfo = Ty::template create<Ty>(Allocator, *this);
    259     return static_cast<Ty*>(MFInfo);
    260   }
    261 
    262   template<typename Ty>
    263   const Ty *getInfo() const {
    264      return const_cast<MachineFunction*>(this)->getInfo<Ty>();
    265   }
    266 
    267   /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they
    268   /// are inserted into the machine function.  The block number for a machine
    269   /// basic block can be found by using the MBB::getBlockNumber method, this
    270   /// method provides the inverse mapping.
    271   ///
    272   MachineBasicBlock *getBlockNumbered(unsigned N) const {
    273     assert(N < MBBNumbering.size() && "Illegal block number");
    274     assert(MBBNumbering[N] && "Block was removed from the machine function!");
    275     return MBBNumbering[N];
    276   }
    277 
    278   /// Should we be emitting segmented stack stuff for the function
    279   bool shouldSplitStack();
    280 
    281   /// getNumBlockIDs - Return the number of MBB ID's allocated.
    282   ///
    283   unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); }
    284 
    285   /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
    286   /// recomputes them.  This guarantees that the MBB numbers are sequential,
    287   /// dense, and match the ordering of the blocks within the function.  If a
    288   /// specific MachineBasicBlock is specified, only that block and those after
    289   /// it are renumbered.
    290   void RenumberBlocks(MachineBasicBlock *MBBFrom = nullptr);
    291 
    292   /// print - Print out the MachineFunction in a format suitable for debugging
    293   /// to the specified stream.
    294   ///
    295   void print(raw_ostream &OS, SlotIndexes* = nullptr) const;
    296 
    297   /// viewCFG - This function is meant for use from the debugger.  You can just
    298   /// say 'call F->viewCFG()' and a ghostview window should pop up from the
    299   /// program, displaying the CFG of the current function with the code for each
    300   /// basic block inside.  This depends on there being a 'dot' and 'gv' program
    301   /// in your path.
    302   ///
    303   void viewCFG() const;
    304 
    305   /// viewCFGOnly - This function is meant for use from the debugger.  It works
    306   /// just like viewCFG, but it does not include the contents of basic blocks
    307   /// into the nodes, just the label.  If you are only interested in the CFG
    308   /// this can make the graph smaller.
    309   ///
    310   void viewCFGOnly() const;
    311 
    312   /// dump - Print the current MachineFunction to cerr, useful for debugger use.
    313   ///
    314   void dump() const;
    315 
    316   /// verify - Run the current MachineFunction through the machine code
    317   /// verifier, useful for debugger use.
    318   void verify(Pass *p = nullptr, const char *Banner = nullptr) const;
    319 
    320   // Provide accessors for the MachineBasicBlock list...
    321   typedef BasicBlockListType::iterator iterator;
    322   typedef BasicBlockListType::const_iterator const_iterator;
    323   typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
    324   typedef std::reverse_iterator<iterator>             reverse_iterator;
    325 
    326   /// addLiveIn - Add the specified physical register as a live-in value and
    327   /// create a corresponding virtual register for it.
    328   unsigned addLiveIn(unsigned PReg, const TargetRegisterClass *RC);
    329 
    330   //===--------------------------------------------------------------------===//
    331   // BasicBlock accessor functions.
    332   //
    333   iterator                 begin()       { return BasicBlocks.begin(); }
    334   const_iterator           begin() const { return BasicBlocks.begin(); }
    335   iterator                 end  ()       { return BasicBlocks.end();   }
    336   const_iterator           end  () const { return BasicBlocks.end();   }
    337 
    338   reverse_iterator        rbegin()       { return BasicBlocks.rbegin(); }
    339   const_reverse_iterator  rbegin() const { return BasicBlocks.rbegin(); }
    340   reverse_iterator        rend  ()       { return BasicBlocks.rend();   }
    341   const_reverse_iterator  rend  () const { return BasicBlocks.rend();   }
    342 
    343   unsigned                  size() const { return (unsigned)BasicBlocks.size();}
    344   bool                     empty() const { return BasicBlocks.empty(); }
    345   const MachineBasicBlock &front() const { return BasicBlocks.front(); }
    346         MachineBasicBlock &front()       { return BasicBlocks.front(); }
    347   const MachineBasicBlock & back() const { return BasicBlocks.back(); }
    348         MachineBasicBlock & back()       { return BasicBlocks.back(); }
    349 
    350   void push_back (MachineBasicBlock *MBB) { BasicBlocks.push_back (MBB); }
    351   void push_front(MachineBasicBlock *MBB) { BasicBlocks.push_front(MBB); }
    352   void insert(iterator MBBI, MachineBasicBlock *MBB) {
    353     BasicBlocks.insert(MBBI, MBB);
    354   }
    355   void splice(iterator InsertPt, iterator MBBI) {
    356     BasicBlocks.splice(InsertPt, BasicBlocks, MBBI);
    357   }
    358   void splice(iterator InsertPt, iterator MBBI, iterator MBBE) {
    359     BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE);
    360   }
    361 
    362   void remove(iterator MBBI) {
    363     BasicBlocks.remove(MBBI);
    364   }
    365   void erase(iterator MBBI) {
    366     BasicBlocks.erase(MBBI);
    367   }
    368 
    369   //===--------------------------------------------------------------------===//
    370   // Internal functions used to automatically number MachineBasicBlocks
    371   //
    372 
    373   /// \brief Adds the MBB to the internal numbering. Returns the unique number
    374   /// assigned to the MBB.
    375   ///
    376   unsigned addToMBBNumbering(MachineBasicBlock *MBB) {
    377     MBBNumbering.push_back(MBB);
    378     return (unsigned)MBBNumbering.size()-1;
    379   }
    380 
    381   /// removeFromMBBNumbering - Remove the specific machine basic block from our
    382   /// tracker, this is only really to be used by the MachineBasicBlock
    383   /// implementation.
    384   void removeFromMBBNumbering(unsigned N) {
    385     assert(N < MBBNumbering.size() && "Illegal basic block #");
    386     MBBNumbering[N] = nullptr;
    387   }
    388 
    389   /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
    390   /// of `new MachineInstr'.
    391   ///
    392   MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID,
    393                                    DebugLoc DL,
    394                                    bool NoImp = false);
    395 
    396   /// CloneMachineInstr - Create a new MachineInstr which is a copy of the
    397   /// 'Orig' instruction, identical in all ways except the instruction
    398   /// has no parent, prev, or next.
    399   ///
    400   /// See also TargetInstrInfo::duplicate() for target-specific fixes to cloned
    401   /// instructions.
    402   MachineInstr *CloneMachineInstr(const MachineInstr *Orig);
    403 
    404   /// DeleteMachineInstr - Delete the given MachineInstr.
    405   ///
    406   void DeleteMachineInstr(MachineInstr *MI);
    407 
    408   /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
    409   /// instead of `new MachineBasicBlock'.
    410   ///
    411   MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = nullptr);
    412 
    413   /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
    414   ///
    415   void DeleteMachineBasicBlock(MachineBasicBlock *MBB);
    416 
    417   /// getMachineMemOperand - Allocate a new MachineMemOperand.
    418   /// MachineMemOperands are owned by the MachineFunction and need not be
    419   /// explicitly deallocated.
    420   MachineMemOperand *getMachineMemOperand(MachinePointerInfo PtrInfo,
    421                                           unsigned f, uint64_t s,
    422                                           unsigned base_alignment,
    423                                           const AAMDNodes &AAInfo = AAMDNodes(),
    424                                           const MDNode *Ranges = nullptr);
    425 
    426   /// getMachineMemOperand - Allocate a new MachineMemOperand by copying
    427   /// an existing one, adjusting by an offset and using the given size.
    428   /// MachineMemOperands are owned by the MachineFunction and need not be
    429   /// explicitly deallocated.
    430   MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
    431                                           int64_t Offset, uint64_t Size);
    432 
    433   typedef ArrayRecycler<MachineOperand>::Capacity OperandCapacity;
    434 
    435   /// Allocate an array of MachineOperands. This is only intended for use by
    436   /// internal MachineInstr functions.
    437   MachineOperand *allocateOperandArray(OperandCapacity Cap) {
    438     return OperandRecycler.allocate(Cap, Allocator);
    439   }
    440 
    441   /// Dellocate an array of MachineOperands and recycle the memory. This is
    442   /// only intended for use by internal MachineInstr functions.
    443   /// Cap must be the same capacity that was used to allocate the array.
    444   void deallocateOperandArray(OperandCapacity Cap, MachineOperand *Array) {
    445     OperandRecycler.deallocate(Cap, Array);
    446   }
    447 
    448   /// \brief Allocate and initialize a register mask with @p NumRegister bits.
    449   uint32_t *allocateRegisterMask(unsigned NumRegister) {
    450     unsigned Size = (NumRegister + 31) / 32;
    451     uint32_t *Mask = Allocator.Allocate<uint32_t>(Size);
    452     for (unsigned i = 0; i != Size; ++i)
    453       Mask[i] = 0;
    454     return Mask;
    455   }
    456 
    457   /// allocateMemRefsArray - Allocate an array to hold MachineMemOperand
    458   /// pointers.  This array is owned by the MachineFunction.
    459   MachineInstr::mmo_iterator allocateMemRefsArray(unsigned long Num);
    460 
    461   /// extractLoadMemRefs - Allocate an array and populate it with just the
    462   /// load information from the given MachineMemOperand sequence.
    463   std::pair<MachineInstr::mmo_iterator,
    464             MachineInstr::mmo_iterator>
    465     extractLoadMemRefs(MachineInstr::mmo_iterator Begin,
    466                        MachineInstr::mmo_iterator End);
    467 
    468   /// extractStoreMemRefs - Allocate an array and populate it with just the
    469   /// store information from the given MachineMemOperand sequence.
    470   std::pair<MachineInstr::mmo_iterator,
    471             MachineInstr::mmo_iterator>
    472     extractStoreMemRefs(MachineInstr::mmo_iterator Begin,
    473                         MachineInstr::mmo_iterator End);
    474 
    475   //===--------------------------------------------------------------------===//
    476   // Label Manipulation.
    477   //
    478 
    479   /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
    480   /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
    481   /// normal 'L' label is returned.
    482   MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx,
    483                          bool isLinkerPrivate = false) const;
    484 
    485   /// getPICBaseSymbol - Return a function-local symbol to represent the PIC
    486   /// base.
    487   MCSymbol *getPICBaseSymbol() const;
    488 };
    489 
    490 //===--------------------------------------------------------------------===//
    491 // GraphTraits specializations for function basic block graphs (CFGs)
    492 //===--------------------------------------------------------------------===//
    493 
    494 // Provide specializations of GraphTraits to be able to treat a
    495 // machine function as a graph of machine basic blocks... these are
    496 // the same as the machine basic block iterators, except that the root
    497 // node is implicitly the first node of the function.
    498 //
    499 template <> struct GraphTraits<MachineFunction*> :
    500   public GraphTraits<MachineBasicBlock*> {
    501   static NodeType *getEntryNode(MachineFunction *F) {
    502     return &F->front();
    503   }
    504 
    505   // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
    506   typedef MachineFunction::iterator nodes_iterator;
    507   static nodes_iterator nodes_begin(MachineFunction *F) { return F->begin(); }
    508   static nodes_iterator nodes_end  (MachineFunction *F) { return F->end(); }
    509   static unsigned       size       (MachineFunction *F) { return F->size(); }
    510 };
    511 template <> struct GraphTraits<const MachineFunction*> :
    512   public GraphTraits<const MachineBasicBlock*> {
    513   static NodeType *getEntryNode(const MachineFunction *F) {
    514     return &F->front();
    515   }
    516 
    517   // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
    518   typedef MachineFunction::const_iterator nodes_iterator;
    519   static nodes_iterator nodes_begin(const MachineFunction *F) {
    520     return F->begin();
    521   }
    522   static nodes_iterator nodes_end  (const MachineFunction *F) {
    523     return F->end();
    524   }
    525   static unsigned       size       (const MachineFunction *F)  {
    526     return F->size();
    527   }
    528 };
    529 
    530 
    531 // Provide specializations of GraphTraits to be able to treat a function as a
    532 // graph of basic blocks... and to walk it in inverse order.  Inverse order for
    533 // a function is considered to be when traversing the predecessor edges of a BB
    534 // instead of the successor edges.
    535 //
    536 template <> struct GraphTraits<Inverse<MachineFunction*> > :
    537   public GraphTraits<Inverse<MachineBasicBlock*> > {
    538   static NodeType *getEntryNode(Inverse<MachineFunction*> G) {
    539     return &G.Graph->front();
    540   }
    541 };
    542 template <> struct GraphTraits<Inverse<const MachineFunction*> > :
    543   public GraphTraits<Inverse<const MachineBasicBlock*> > {
    544   static NodeType *getEntryNode(Inverse<const MachineFunction *> G) {
    545     return &G.Graph->front();
    546   }
    547 };
    548 
    549 } // End llvm namespace
    550 
    551 #endif
    552