OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:BufferSlot
(Results
1 - 10
of
10
) sorted by null
/frameworks/native/libs/gui/
BufferSlot.cpp
17
#include <gui/
BufferSlot
.h>
21
const char*
BufferSlot
::bufferStateName(BufferState state) {
23
case
BufferSlot
::DEQUEUED: return "DEQUEUED";
24
case
BufferSlot
::QUEUED: return "QUEUED";
25
case
BufferSlot
::FREE: return "FREE";
26
case
BufferSlot
::ACQUIRED: return "ACQUIRED";
BufferQueueCore.cpp
116
const
BufferSlot
& slot(mSlots[s]);
117
if (slot.mBufferState !=
BufferSlot
::FREE ||
125
const
BufferSlot
& slot(mSlots[s]);
128
(slot.mBufferState ==
BufferSlot
::ACQUIRED) ? ">" : " ",
130
BufferSlot
::bufferStateName(slot.mBufferState));
174
BufferSlot
::BufferState state = mSlots[s].mBufferState;
175
if (state ==
BufferSlot
::QUEUED || state ==
BufferSlot
::DEQUEUED) {
203
if (mSlots[slot].mBufferState ==
BufferSlot
::ACQUIRED) {
206
if (mSlots[slot].mBufferState !=
BufferSlot
::FREE)
[
all
...]
BufferQueueConsumer.cpp
53
if (mSlots[s].mBufferState ==
BufferSlot
::ACQUIRED) {
133
mSlots[front->mSlot].mBufferState =
BufferSlot
::FREE;
175
mSlots[slot].mBufferState =
BufferSlot
::ACQUIRED;
222
} else if (mSlots[slot].mBufferState !=
BufferSlot
::ACQUIRED) {
252
if (mSlots[s].mBufferState ==
BufferSlot
::ACQUIRED) {
291
mSlots[*outSlot].mBufferState =
BufferSlot
::ACQUIRED;
353
if (mSlots[slot].mBufferState ==
BufferSlot
::ACQUIRED) {
357
mSlots[slot].mBufferState =
BufferSlot
::FREE;
BufferQueueProducer.cpp
64
} else if (mSlots[slot].mBufferState !=
BufferSlot
::DEQUEUED) {
97
if (mSlots[s].mBufferState ==
BufferSlot
::DEQUEUED) {
157
assert(mSlots[s].mBufferState ==
BufferSlot
::FREE);
168
case
BufferSlot
::DEQUEUED:
171
case
BufferSlot
::ACQUIRED:
328
mSlots[found].mBufferState =
BufferSlot
::DEQUEUED;
433
} else if (mSlots[slot].mBufferState !=
BufferSlot
::DEQUEUED) {
532
mSlots[*outSlot].mBufferState =
BufferSlot
::DEQUEUED;
604
} else if (mSlots[slot].mBufferState !=
BufferSlot
::DEQUEUED) {
636
mSlots[slot].mBufferState =
BufferSlot
::QUEUED
[
all
...]
Android.mk
49
BufferSlot
.cpp \
/frameworks/native/include/gui/
BufferQueueDefs.h
20
#include <gui/
BufferSlot
.h>
31
typedef
BufferSlot
SlotsType[NUM_BUFFER_SLOTS];
BufferSlot.h
32
struct
BufferSlot
{
34
BufferSlot
()
36
mBufferState(
BufferSlot
::FREE),
BufferQueueProducer.h
25
class
BufferSlot
;
BufferQueueCore.h
22
#include <gui/
BufferSlot
.h>
Surface.h
202
struct
BufferSlot
{
219
BufferSlot
mSlots[NUM_BUFFER_SLOTS];
Completed in 218 milliseconds