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  /external/deqp/framework/referencerenderer/
rrMultisamplePixelBufferAccess.hpp 89 MultisamplePixelBufferAccess getSubregion (const MultisamplePixelBufferAccess& access, int x, int y, int width, int height);
90 MultisampleConstPixelBufferAccess getSubregion (const MultisampleConstPixelBufferAccess& access, int x, int y, int width, int height);
rrMultisamplePixelBufferAccess.cpp 105 MultisamplePixelBufferAccess getSubregion (const MultisamplePixelBufferAccess& access, int x, int y, int width, int height)
107 return MultisamplePixelBufferAccess::fromMultisampleAccess(tcu::getSubregion(access.raw(), 0, x, y, access.getNumSamples(), width, height));
110 MultisampleConstPixelBufferAccess getSubregion (const MultisampleConstPixelBufferAccess& access, int x, int y, int width, int height)
112 return MultisampleConstPixelBufferAccess::fromMultisampleAccess(tcu::getSubregion(access.raw(), 0, x, y, access.getNumSamples(), width, height));
rrFragmentOperations.cpp 66 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const Vec4& v, const WindowRectangle& r) { tcu::clear(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v); }
67 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const IVec4& v, const WindowRectangle& r) { tcu::clear(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v); }
68 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const UVec4& v, const WindowRectangle& r) { tcu::clear(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v.cast<int>()); }
69 void clearMultisampleDepthBuffer (const tcu::PixelBufferAccess& dst, float v, const WindowRectangle& r) { tcu::clearDepth(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v); }
70 void clearMultisampleStencilBuffer (const tcu::PixelBufferAccess& dst, int v, const WindowRectangle& r) { tcu::clearStencil(tcu::getSubregion(dst, 0, r.left, r.bottom, dst.getWidth(), r.width, r.height), v); }
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  /external/deqp/framework/common/
tcuTextureUtil.hpp 33 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int z, int width, int height, int depth);
34 ConstPixelBufferAccess getSubregion (const ConstPixelBufferAccess& access, int x, int y, int z, int width, int height, int depth);
36 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int width, int height);
37 ConstPixelBufferAccess getSubregion (const ConstPixelBufferAccess& access, int x, int y, int width, int height);
tcuTextureUtil.cpp 140 ConstPixelBufferAccess getSubregion (const ConstPixelBufferAccess& access, int x, int y, int z, int width, int height, int depth)
166 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int z, int width, int height, int depth)
190 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int width, int height)
192 return getSubregion(access, x, y, 0, width, height, 1);
204 ConstPixelBufferAccess getSubregion (const ConstPixelBufferAccess& access, int x, int y, int width, int height)
206 return getSubregion(access, x, y, 0, width, height, 1);
762 clear(getSubregion(dst, 0, 0, 0, left, top, 1), Vec4(1.0f, 0.0f, 0.0f, 1.0f));
763 clear(getSubregion(dst, left, 0, 0, width-left, top, 1), Vec4(0.0f, 1.0f, 0.0f, 1.0f));
764 clear(getSubregion(dst, 0, top, 0, left, height-top, 1), Vec4(0.0f, 0.0f, 1.0f, 0.0f));
765 clear(getSubregion(dst, left, top, 0, width-left, height-top, 1), Vec4(0.5f, 0.5f, 0.5f, 1.0f))
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tcuCompressedTexture.cpp     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp     [all...]
  /external/deqp/modules/egl/
teglImageUtil.cpp 357 tcu::clearStencil(tcu::getSubregion(ref.getLevel(0), 0, 0, size.x(), size.y()), stencil);
391 tcu::clearDepth(tcu::getSubregion(ref.getLevel(0), 0, 0, size.x(), size.y()), depth);
432 tcu::clear(tcu::getSubregion(ref.getLevel(0), 0, 0, size.x(), size.y()), colorValues[ndx]);
teglColorClearCase.cpp 105 tcu::PixelBufferAccess access = tcu::getSubregion(dst.getAccess(), clearIter->x, clearIter->y, 0, clearIter->width, clearIter->height, 1);
423 tcu::PixelBufferAccess access = tcu::getSubregion(refFrame.getAccess(),
teglPreservingSwapTests.cpp 408 getSubregion(reference.getAccess(), x, y, width, height),
409 getSubregion(screen.getAccess(), x, y, width, height),
teglResizeTests.cpp 292 getSubregion(oldSurface.getAccess(), oldX, oldY, minWidth, minHeight);
294 getSubregion(newSurface.getAccess(), newX, newY, minWidth, minHeight);
teglImageFormatTests.cpp 789 tcu::copy(tcu::getSubregion(reference.getLevel(0), xOffset, yOffset, 0, xSize, ySize, 1), src.getLevel(0));
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  /external/deqp/modules/gles3/functional/
es3fTextureMipmapTests.cpp 437 numFailedPixels += computeTextureLookupDiff(tcu::getSubregion(renderedFrame.getAccess(), curX, curY, curW, curH),
438 tcu::getSubregion(referenceFrame.getAccess(), curX, curY, curW, curH),
439 tcu::getSubregion(errorMask.getAccess(), curX, curY, curW, curH),
756 numFailedPixels += computeTextureLookupDiff(tcu::getSubregion(renderedFrame.getAccess(), curX, curY, curW, curH),
757 tcu::getSubregion(referenceFrame.getAccess(), curX, curY, curW, curH),
758 tcu::getSubregion(errorMask.getAccess(), curX, curY, curW, curH),
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es3fDepthStencilTests.cpp 488 tcu::clear(tcu::getSubregion(dstColor, clear.rect.left, clear.rect.bottom, clear.rect.width, clear.rect.height), clear.color);
493 tcu::clearStencil(tcu::getSubregion(dstStencil, clear.rect.left, clear.rect.bottom, clear.rect.width, clear.rect.height), maskedVal);
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es3fShaderDerivateTests.cpp     [all...]
es3fTextureFilteringTests.cpp 766 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax);
784 tcu::fillWithGrid(tcu::getSubregion(levelBuf, 0, 0, layerNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1),
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es3fFragmentOutputTests.cpp 858 const tcu::PixelBufferAccess viewportBuf = getSubregion(buf, 0, 0, 0, viewportW, viewportH, 1);
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  /external/deqp/modules/gles2/functional/
es2fTextureMipmapTests.cpp 393 numFailedPixels += computeTextureLookupDiff(tcu::getSubregion(renderedFrame.getAccess(), curX, curY, curW, curH),
394 tcu::getSubregion(referenceFrame.getAccess(), curX, curY, curW, curH),
395 tcu::getSubregion(errorMask.getAccess(), curX, curY, curW, curH),
717 numFailedPixels += computeTextureLookupDiff(tcu::getSubregion(renderedFrame.getAccess(), curX, curY, curW, curH),
718 tcu::getSubregion(referenceFrame.getAccess(), curX, curY, curW, curH),
719 tcu::getSubregion(errorMask.getAccess(), curX, curY, curW, curH),
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es2fDepthStencilTests.cpp 488 tcu::clear(tcu::getSubregion(dstColor, clear.rect.left, clear.rect.bottom, clear.rect.width, clear.rect.height), clear.color);
493 tcu::clearStencil(tcu::getSubregion(dstStencil, clear.rect.left, clear.rect.bottom, clear.rect.width, clear.rect.height), maskedVal);
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  /external/deqp/modules/gles31/functional/
es31fTextureFilteringTests.cpp 236 tcu::fillWithComponentGradients(tcu::getSubregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1), gMin, gMax);
254 tcu::fillWithGrid(tcu::getSubregion(levelBuf, 0, 0, layerFaceNdx, levelBuf.getWidth(), levelBuf.getHeight(), 1),
es31fStencilTexturingTests.cpp 595 const tcu::PixelBufferAccess levelAccess = tcu::getSubregion(uploadLevel.getAccess(), 0, 0, levelNdx, width, height, 1);
850 tcu::clearStencil(tcu::getSubregion(reference.getAccess(), x, y, clearW, clearH), stencil);
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es31fTextureGatherTests.cpp 103 tcu::clear(tcu::getSubregion(dst, xBegin, yBegin, slice, xEnd-xBegin, yEnd-yBegin, 1), color);
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es31fShaderImageLoadStoreTests.cpp 675 return tcu::getSubregion(srcAccess, 0, 0, slice, srcAccess.getWidth(), srcAccess.getHeight(), 1);
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  /external/deqp/framework/platform/null/
tcuNullRenderContext.cpp 555 const tcu::PixelBufferAccess targetRectAccess = tcu::getSubregion(targetAccess,
  /external/deqp/modules/glshared/
glsDrawTest.cpp     [all...]

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