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Searched
refs:numPackets
(Results
1 - 25
of
44
) sorted by null
1
2
/external/deqp/framework/referencerenderer/
rrShaders.hpp
104
virtual void shadeVertices (const VertexAttrib* inputs, VertexPacket* const* packets, const int
numPackets
) const = 0;
130
virtual void shadeFragments (FragmentPacket* packets, const int
numPackets
, const FragmentShadingContext& context) const = 0; // \note
numPackets
must be greater than zero.
181
virtual void shadePrimitives (GeometryEmitter& output, int verticesIn, const PrimitivePacket* packets, const int
numPackets
, int invocationID) const = 0;
208
void shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, const int
numPackets
) const;
215
void VertexShaderLoop<Shader>::shadeVertices (const VertexAttrib* inputs, VertexPacket* packets, const int
numPackets
) const
217
for (int ndx = 0; ndx <
numPackets
; ndx++)
227
void shadeFragments (FragmentPacket* packets, const int
numPackets
) const;
234
void FragmentShaderLoop<Shader>::shadeFragments (FragmentPacket* packets, const int
numPackets
) const
236
for (int ndx = 0; ndx <
numPackets
; ndx++
[
all
...]
/external/deqp/modules/gles3/functional/
es3fFboTestUtil.hpp
63
void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int
numPackets
) const;
64
void shadeFragments (rr::FragmentPacket* packets, const int
numPackets
, const rr::FragmentShadingContext& context) const;
78
void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int
numPackets
) const;
79
void shadeFragments (rr::FragmentPacket* packets, const int
numPackets
, const rr::FragmentShadingContext& context) const;
97
void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int
numPackets
) const;
98
void shadeFragments (rr::FragmentPacket* packets, const int
numPackets
, const rr::FragmentShadingContext& context) const;
126
void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int
numPackets
) const;
127
void shadeFragments (rr::FragmentPacket* packets, const int
numPackets
, const rr::FragmentShadingContext& context) const;
148
void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int
numPackets
) const;
149
void shadeFragments (rr::FragmentPacket* packets, const int
numPackets
, const rr::FragmentShadingContext& context) const
[
all
...]
es3fFboTestUtil.cpp
111
void FlatColorShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int
numPackets
) const
113
for (int packetNdx = 0; packetNdx <
numPackets
; ++packetNdx)
121
void FlatColorShader::shadeFragments (rr::FragmentPacket* packets, const int
numPackets
, const rr::FragmentShadingContext& context) const
131
for (int packetNdx = 0; packetNdx <
numPackets
; ++packetNdx)
137
for (int packetNdx = 0; packetNdx <
numPackets
; ++packetNdx)
143
for (int packetNdx = 0; packetNdx <
numPackets
; ++packetNdx)
196
void GradientShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int
numPackets
) const
198
for (int packetNdx = 0; packetNdx <
numPackets
; ++packetNdx)
207
void GradientShader::shadeFragments (rr::FragmentPacket* packets, const int
numPackets
, const rr::FragmentShadingContext& context) const
212
for (int packetNdx = 0; packetNdx <
numPackets
; ++packetNdx
[
all
...]
es3fDepthTests.cpp
57
void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int
numPackets
) const;
58
void shadeFragments (rr::FragmentPacket* packets, const int
numPackets
, const rr::FragmentShadingContext& context) const;
91
void DepthShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int
numPackets
) const
93
for (int packetNdx = 0; packetNdx <
numPackets
; ++packetNdx)
97
void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int
numPackets
, const rr::FragmentShadingContext& context) const
103
for (int packetNdx = 0; packetNdx <
numPackets
; ++packetNdx)
es3fStencilTests.cpp
91
void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int
numPackets
) const
93
for (int packetNdx = 0; packetNdx <
numPackets
; ++packetNdx)
101
void shadeFragments (rr::FragmentPacket* packets, const int
numPackets
, const rr::FragmentShadingContext& context) const
107
for (int packetNdx = 0; packetNdx <
numPackets
; ++packetNdx)
/external/deqp/modules/glshared/
glsRandomShaderProgram.hpp
47
virtual void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int
numPackets
) const;
48
virtual void shadeFragments (rr::FragmentPacket* packets, const int
numPackets
, const rr::FragmentShadingContext& context) const;
glsRandomShaderProgram.cpp
169
void RandomShaderProgram::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int
numPackets
) const
176
while (packetOffset <
numPackets
)
178
const int numToExecute = de::min(
numPackets
-packetOffset, (int)rsg::EXEC_VEC_WIDTH);
248
void RandomShaderProgram::shadeFragments (rr::FragmentPacket* packets, const int
numPackets
, const rr::FragmentShadingContext& context) const
255
while (packetOffset <
numPackets
)
257
const int numPacketsToExecute = de::min(
numPackets
-packetOffset, (int)rsg::EXEC_VEC_WIDTH / (int)rr::NUM_FRAGMENTS_PER_PACKET);
glsTextureBufferCase.cpp
170
void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int
numPackets
) const
172
for (int packetNdx = 0; packetNdx <
numPackets
; packetNdx++)
196
void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int
numPackets
) const
198
for (int packetNdx = 0; packetNdx <
numPackets
; packetNdx++)
228
void shadeFragments (rr::FragmentPacket* packets, const int
numPackets
, const rr::FragmentShadingContext& context) const
230
for (int packetNdx = 0; packetNdx <
numPackets
; packetNdx++)
263
void shadeFragments (rr::FragmentPacket* packets, const int
numPackets
, const rr::FragmentShadingContext& context) const
265
for (int packetNdx = 0; packetNdx <
numPackets
; packetNdx++)
[
all
...]
/external/deqp/modules/gles31/functional/
es31fFboTestUtil.hpp
67
void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int
numPackets
) const;
68
void shadeFragments (rr::FragmentPacket* packets, const int
numPackets
, const rr::FragmentShadingContext& context) const;
97
void shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int
numPackets
) const;
98
void shadeFragments (rr::FragmentPacket* packets, const int
numPackets
, const rr::FragmentShadingContext& context) const;